access != GL_READ_ONLY);
} else {
- const unsigned min_layer = obj->MinLayer + u->_Layer;
- const unsigned min_level = obj->MinLevel + u->Level;
const unsigned num_layers = (!u->Layered ? 1 :
obj->Target == GL_TEXTURE_CUBE_MAP ? 6 :
mt->logical_depth0);
- const GLenum target = (obj->Target == GL_TEXTURE_CUBE_MAP ||
- obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY ?
- GL_TEXTURE_2D_ARRAY : obj->Target);
+
+ struct isl_view view = {
+ .format = format,
+ .base_level = obj->MinLevel + u->Level,
+ .levels = 1,
+ .base_array_layer = obj->MinLayer + u->_Layer,
+ .array_len = num_layers,
+ .channel_select = {
+ ISL_CHANNEL_SELECT_RED,
+ ISL_CHANNEL_SELECT_GREEN,
+ ISL_CHANNEL_SELECT_BLUE,
+ ISL_CHANNEL_SELECT_ALPHA,
+ },
+ .usage = ISL_SURF_USAGE_STORAGE_BIT,
+ };
+
const int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
- brw->vtbl.emit_texture_surface_state(
- brw, mt, target,
- min_layer, min_layer + num_layers,
- min_level, min_level + 1,
- format, SWIZZLE_XYZW,
- surf_offset, surf_index, access != GL_READ_ONLY, false);
+ brw_emit_surface_state(brw, mt, &view,
+ surface_state_infos[brw->gen].rb_mocs, false,
+ surf_offset, surf_index,
+ I915_GEM_DOMAIN_SAMPLER,
+ access == GL_READ_ONLY ? 0 :
+ I915_GEM_DOMAIN_SAMPLER);
}
update_texture_image_param(brw, u, surface_idx, param);