update/merge with Daryll's X server changes
authorBrian Paul <brian.paul@tungstengraphics.com>
Mon, 15 Nov 1999 18:05:00 +0000 (18:05 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 15 Nov 1999 18:05:00 +0000 (18:05 +0000)
src/mesa/drivers/glide/fxapi.c
src/mesa/drivers/glide/fxdd.c
src/mesa/drivers/glide/fxddspan.c
src/mesa/drivers/glide/fxddtex.c
src/mesa/drivers/glide/fxdrv.h
src/mesa/drivers/glide/fxglidew.c
src/mesa/drivers/glide/fxglidew.h
src/mesa/drivers/glide/fxsetup.c
src/mesa/drivers/glide/fxtexman.c
src/mesa/drivers/glide/fxwgl.c

index baa9f3e15ce65e5627d45b95c0227a8de836aaeb..ca5618810372bce04607b3a0c57cdb5468c7ed4c 100644 (file)
@@ -1,24 +1,52 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxapi.c - 3Dfx VooDoo/Mesa interface
-*/
+/* -*- mode: C; tab-width:8;  -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
  *
- ********************************************************************
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
+ *
+ * Thank you for your contribution, David!
+ *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
+ */
+
+
+/* fxapi.c - 3Dfx VooDoo/Mesa interface */
+
+
+/********************************************************************
  *
  * Function names:
  *  fxMesa....     (The driver API)
@@ -820,9 +848,10 @@ void fxsignals()
 /*
  * Create a new FX/Mesa context and return a handle to it.
  */
-fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,GrScreenResolution_t res,
-                                          GrScreenRefresh_t ref,
-                                          const GLint attribList[])
+fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,
+                                             GrScreenResolution_t res,
+                                             GrScreenRefresh_t ref,
+                                             const GLint attribList[])
 {
    fxMesaContext fxMesa = NULL;
    int i,type;
@@ -835,7 +864,7 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,GrScreenResolution_t res
    GLint accumSize=0;
    GLcontext *shareCtx = NULL;
    GLcontext *ctx = 0;
-   FX_GrContext_t glideContext = 0;
+   /*FX_GrContext_t glideContext = 0;*/
    char *errorstr;
 
    if (MESA_VERBOSE&VERBOSE_DRIVER) {
@@ -942,10 +971,30 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,GrScreenResolution_t res
       goto errorhandler;
    }
 
+   /* Pixel tables are use during pixel read-back */
+   if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
+      fxInitPixelTables(GL_TRUE); /* use BGR pixel order on Voodoo1/2 */
+   }
+   else {
+      fxInitPixelTables(GL_FALSE); /* use RGB pixel order otherwise */
+   }
 
    fxMesa->width=FX_grSstScreenWidth();
    fxMesa->height=FX_grSstScreenHeight();
 
+   fxMesa->clipMinX = 0;
+   fxMesa->clipMaxX = fxMesa->width;
+   fxMesa->clipMinY = 0;
+   fxMesa->clipMaxY = fxMesa->height;
+
+   fxMesa->screen_width = fxMesa->width;
+   fxMesa->screen_height = fxMesa->height;
+   fxMesa->x_offset = 0;
+   fxMesa->y_offset = 0;
+   fxMesa->y_delta = 0;
+   
+   fxMesa->needClip = 0;
+
    if(verbose)
       fprintf(stderr,"Glide screen size: %dx%d\n",
               (int)FX_grSstScreenWidth(),(int)FX_grSstScreenHeight());
@@ -1204,7 +1253,7 @@ int GLAPIENTRY fxQueryHardware(void)
         char buf[80];
                         
         FX_grGlideGetVersion(buf);
-        fprintf(stderr,"Using Glide V%s\n",0);
+        fprintf(stderr,"Using Glide V%s\n","");
         fprintf(stderr,"Number of boards: %d\n",glbHWConfig.num_sst);
 
         if(glbHWConfig.SSTs[glbCurrentBoard].type==GR_SSTTYPE_VOODOO) {
index 3580971ae81f0541d3b12d08632ac466dcaaaf74..cbe63695fa24cb743842905bc5cc998cbaf1b342 100644 (file)
@@ -1,28 +1,51 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxdd.c - 3Dfx VooDoo Mesa device driver functions
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Thank you for your contribution, David!
  *
- * See the file fxapi.c for more informations about authors
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
  *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
 
 
+/* fxdd.c - 3Dfx VooDoo Mesa device driver functions */
+
+
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
 #include "enums.h"
 #include "extensions.h"
 
+
+/* These lookup table are used to extract RGB values in [0,255] from
+ * 16-bit pixel values.
+ */
+GLubyte FX_PixelToR[0x10000];
+GLubyte FX_PixelToG[0x10000];
+GLubyte FX_PixelToB[0x10000];
+
+
+/*
+ * Initialize the FX_PixelTo{RGB} arrays.
+ * Input: bgrOrder - if TRUE, pixels are in BGR order, else RGB order.
+ */
+void fxInitPixelTables(GLboolean bgrOrder)
+{
+  GLuint pixel;
+  for (pixel = 0; pixel <= 0xffff; pixel++) {
+    GLuint r, g, b;
+    if (bgrOrder) {
+      r = (pixel & 0x001F) << 3;
+      g = (pixel & 0x07E0) >> 3;
+      b = (pixel & 0xF800) >> 8;
+    }
+    else {
+      r = (pixel & 0xF800) >> 8;
+      g = (pixel & 0x07E0) >> 3;
+      b = (pixel & 0x001F) << 3;
+    }
+    r = r * 255 / 0xF8;  /* fill in low-order bits */
+    g = g * 255 / 0xFC;
+    b = b * 255 / 0xF8;
+    FX_PixelToR[pixel] = r;
+    FX_PixelToG[pixel] = g;
+    FX_PixelToB[pixel] = b;
+  }
+}
+
+
 /**********************************************************************/
 /*****                 Miscellaneous functions                    *****/
 /**********************************************************************/
@@ -45,10 +106,11 @@ void fxDDDither(GLcontext *ctx, GLboolean enable)
     fprintf(stderr,"fxmesa: fxDDDither()\n");
   }
 
-  if(enable)
-    grDitherMode(GR_DITHER_4x4);
-  else
-    grDitherMode(GR_DITHER_DISABLE);
+  if (enable) {
+    FX_grDitherMode(GR_DITHER_4x4);
+  } else {
+    FX_grDitherMode(GR_DITHER_DISABLE);
+  }
 }
 
 
@@ -121,14 +183,14 @@ static GLbitfield fxDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
     /* clear color and depth buffer */
 
     if (ctx->Color.DrawDestMask & BACK_LEFT_BIT) {
-      grRenderBuffer(GR_BUFFER_BACKBUFFER);
-      grBufferClear(fxMesa->clearC, fxMesa->clearA,
-                    (FxU16)(ctx->Depth.Clear*0xffff));
+      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      FX_grBufferClear(fxMesa->clearC, fxMesa->clearA,
+                      (FxU16)(ctx->Depth.Clear*0xffff));
     }
     if (ctx->Color.DrawDestMask & FRONT_LEFT_BIT) {
-       grRenderBuffer(GR_BUFFER_FRONTBUFFER);
-       grBufferClear(fxMesa->clearC, fxMesa->clearA,
-                     (FxU16)(ctx->Depth.Clear*0xffff));
+      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      FX_grBufferClear(fxMesa->clearC, fxMesa->clearA,
+                      (FxU16)(ctx->Depth.Clear*0xffff));
     }
 
     newmask=mask & (~(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT));
@@ -137,19 +199,20 @@ static GLbitfield fxDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
     /* clear color buffer */
 
     if(ctx->Color.ColorMask) {
-      grDepthMask(FXFALSE);
+      FX_grDepthMask(FXFALSE);
 
       if (ctx->Color.DrawDestMask & BACK_LEFT_BIT) {
-        grRenderBuffer(GR_BUFFER_BACKBUFFER);
-        grBufferClear(fxMesa->clearC, fxMesa->clearA, 0);
+        FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+        FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, 0);
       }
       if (ctx->Color.DrawDestMask & FRONT_LEFT_BIT) {
-        grRenderBuffer(GR_BUFFER_FRONTBUFFER);
-        grBufferClear(fxMesa->clearC, fxMesa->clearA, 0);
+        FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+        FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, 0);
       }
 
-      if(ctx->Depth.Mask)
-        grDepthMask(FXTRUE);
+      if(ctx->Depth.Mask) {
+        FX_grDepthMask(FXTRUE);
+      }
     }
 
     newmask=mask & (~(GL_COLOR_BUFFER_BIT));
@@ -158,14 +221,14 @@ static GLbitfield fxDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
     /* clear depth buffer */
 
     if(ctx->Depth.Mask) {
-      grColorMask(FXFALSE,FXFALSE);
-      grBufferClear(fxMesa->clearC, fxMesa->clearA,
-                    (FxU16)(ctx->Depth.Clear*0xffff));
-
-      grColorMask(ctx->Color.ColorMask[RCOMP] ||
-                  ctx->Color.ColorMask[GCOMP] ||
-                  ctx->Color.ColorMask[BCOMP],
-                  ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
+      FX_grColorMask(FXFALSE,FXFALSE);
+      FX_grBufferClear(fxMesa->clearC, fxMesa->clearA,
+                      (FxU16)(ctx->Depth.Clear*0xffff));
+
+      FX_grColorMask(ctx->Color.ColorMask[RCOMP] ||
+                    ctx->Color.ColorMask[GCOMP] ||
+                    ctx->Color.ColorMask[BCOMP],
+                    ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
     }
 
     newmask=mask & (~(GL_DEPTH_BUFFER_BIT));
@@ -190,12 +253,12 @@ static GLboolean fxDDSetBuffer(GLcontext *ctx, GLenum mode )
 
   if (mode == GL_FRONT_LEFT) {
     fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
-    grRenderBuffer(fxMesa->currentFB);
+    FX_grRenderBuffer(fxMesa->currentFB);
     return GL_TRUE;
   }
   else if (mode == GL_BACK_LEFT) {
     fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
-    grRenderBuffer(fxMesa->currentFB);
+    FX_grRenderBuffer(fxMesa->currentFB);
     return GL_TRUE;
   }
   else {
@@ -204,6 +267,22 @@ static GLboolean fxDDSetBuffer(GLcontext *ctx, GLenum mode )
 }
 
 
+#ifdef XF86DRI
+static GLboolean inClipRects(fxMesaContext fxMesa, int px, int py)
+{
+  int i;
+
+  py=fxMesa->height+fxMesa->y_offset-py;
+  for (i=0; i<fxMesa->numClipRects; i++) {
+    if ((px>=fxMesa->pClipRects[i].x1) && 
+       (px<fxMesa->pClipRects[i].x2) &&
+       (py>=fxMesa->pClipRects[i].y1) && 
+       (py<fxMesa->pClipRects[i].y2)) return GL_TRUE;
+  }
+  return GL_FALSE;
+}
+#endif
+
 
 static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
                                 GLsizei width, GLsizei height,
@@ -241,10 +320,16 @@ static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
         ymax=fxMesa->height;
   }
 
+  xmin+=fxMesa->x_offset;
+  xmax+=fxMesa->x_offset;
 
-#define ISCLIPPED(rx) ( ((rx)<xmin) || ((rx)>=xmax) )
+#ifdef XF86DRI
+#define ISCLIPPED(rx, ry) ( ((rx)<xmin) || ((rx)>=xmax) || !inClipRects(fxMesa, rx, ry))
+#else
+#define ISCLIPPED(rx, ry) ( ((rx)<xmin) || ((rx)>=xmax) )
+#endif
 #define DRAWBIT(i) {       \
-  if(!ISCLIPPED(x+px))     \
+  if(!ISCLIPPED(x+px, y))  \
     if( (*pb) & (1<<(i)) ) \
       (*p)=color;          \
   p++;                     \
@@ -258,7 +343,7 @@ static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
   scrwidth=fxMesa->width;
   scrheight=fxMesa->height;
 
-  if((px>=scrwidth) || (px+width<=0) || (py>=scrheight) || (py+height<=0))
+  if ((px>=scrwidth) || (px+width<=0) || (py>=scrheight) || (py+height<=0))
     return GL_TRUE;
 
   pb=bitmap;
@@ -269,16 +354,16 @@ static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
     py=0;
   }
 
-  if(py+height>=scrheight)
+  if (py+height>=scrheight)
     height-=(py+height)-scrheight;
 
   info.size=sizeof(info);
-  if(!grLfbLock(GR_LFB_WRITE_ONLY,
-                fxMesa->currentFB,
-                GR_LFBWRITEMODE_565,
-                GR_ORIGIN_UPPER_LEFT,
-                FXFALSE,
-                &info)) {
+  if(!FX_grLfbLock(GR_LFB_WRITE_ONLY,
+                  fxMesa->currentFB,
+                  GR_LFBWRITEMODE_565,
+                  GR_ORIGIN_UPPER_LEFT,
+                  FXFALSE,
+                  &info)) {
 #ifndef FX_SILENT
     fprintf(stderr,"fx Driver: error locking the linear frame buffer\n");
 #endif
@@ -298,13 +383,13 @@ static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
 
   /* This code is a bit slow... */
 
-  for(y=py;y<(py+height);y++) {
+  if (py>ymin) ymin=py;
+  if (py+height<ymax) ymax=py+height;
 
-    if (y>=ymax)
-        break;
+  px+=fxMesa->x_offset;
+  scrheight=fxMesa->height+fxMesa->y_offset;
 
-    if (y<=ymin)
-        continue;
+  for(y=ymin; y<ymax; y++) {
 
     p=((FxU16 *)info.lfbPtr)+px+((scrheight-y)*stride);
 
@@ -315,7 +400,7 @@ static GLboolean fxDDDrawBitMap(GLcontext *ctx, GLint px, GLint py,
     }
   }
 
-  grLfbUnlock(GR_LFB_WRITE_ONLY,fxMesa->currentFB);
+  FX_grLfbUnlock(GR_LFB_WRITE_ONLY,fxMesa->currentFB);
 
 #undef ISCLIPPED
 #undef DRAWBIT
@@ -347,8 +432,6 @@ void fxDDSetNearFar(GLcontext *ctx, GLfloat n, GLfloat f)
 {
    FX_CONTEXT(ctx)->new_state |= FX_NEW_FOG;
    ctx->Driver.RenderStart = fxSetupFXUnits;
-
-   FX_CONTEXT(ctx)->wscale = fabs(f)/65535.0f;
 }
 
 /* KW: Put the word Mesa in the render string because quakeworld
@@ -459,13 +542,13 @@ int fxDDInitFxMesaContext( fxMesaContext fxMesa )
    fxMesa->unitsState.depthMask                =GL_TRUE;
    fxMesa->unitsState.depthTestFunc    =GR_CMP_LESS;
 
-   grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
+   FX_grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
    if(fxMesa->haveDoubleBuffer) {
       fxMesa->currentFB=GR_BUFFER_BACKBUFFER;
-      grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
    } else {
       fxMesa->currentFB=GR_BUFFER_FRONTBUFFER;
-      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
    }
   
    fxMesa->state       = NULL;
@@ -481,10 +564,10 @@ int fxDDInitFxMesaContext( fxMesaContext fxMesa )
    }
 
    if(fxMesa->haveZBuffer)
-      grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
+      FX_grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
     
 #if (!FXMESA_USE_ARGB)
-   grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this  */
+   FX_grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this */
 #endif
 
    fxMesa->glCtx->Const.MaxTextureLevels=9;
@@ -505,7 +588,7 @@ int fxDDInitFxMesaContext( fxMesaContext fxMesa )
 
    fxDDSetNearFar(fxMesa->glCtx,1.0,100.0);
   
-   grGlideGetState((GrState*)fxMesa->state);
+   FX_grGlideGetState((GrState*)fxMesa->state);
 
    /* XXX Fix me: callback not registered when main VB is created.
     */
@@ -546,6 +629,12 @@ void fxDDInitExtensions( GLcontext *ctx )
       gl_extensions_disable( ctx, "GL_ARB_multitexture" );
 }
 
+/*
+  This driver may need to move the drawing operations to a different sub
+  window. This modifies the viewport command to add our X,Y offset to all
+  drawn objects that go through the viewport transformation.
+*/
+
 /************************************************************************/
 /************************************************************************/
 /************************************************************************/
@@ -591,16 +680,19 @@ static GLboolean fxIsInHardware(GLcontext *ctx)
        /* Not very well written ... */
        ((ctx->Enabled & (TEXTURE0_1D | TEXTURE1_1D)) && 
         ((ctx->Enabled & (TEXTURE0_2D | TEXTURE1_2D))!=(TEXTURE0_2D | TEXTURE1_2D)))
-       )
+       ) {
       return GL_FALSE;
+    }
 
     if((ctx->Texture.ReallyEnabled & TEXTURE0_2D) &&
-       (ctx->Texture.Unit[0].EnvMode==GL_BLEND))
+       (ctx->Texture.Unit[0].EnvMode==GL_BLEND)) {
       return GL_FALSE;
+    }
 
     if((ctx->Texture.ReallyEnabled & TEXTURE1_2D) &&
-       (ctx->Texture.Unit[1].EnvMode==GL_BLEND))
+       (ctx->Texture.Unit[1].EnvMode==GL_BLEND)) {
       return GL_FALSE;
+    }
 
 
     if (MESA_VERBOSE & (VERBOSE_DRIVER|VERBOSE_TEXTURE))
@@ -617,8 +709,9 @@ static GLboolean fxIsInHardware(GLcontext *ctx)
        /* Can't use multipass to blend a multitextured triangle - fall
        * back to software.
        */
-       if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) 
+      if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) {
          return GL_FALSE;
+      }
          
        if ((ctx->Texture.Unit[0].EnvMode!=ctx->Texture.Unit[1].EnvMode) &&
           (ctx->Texture.Unit[0].EnvMode!=GL_MODULATE) &&
@@ -626,7 +719,6 @@ static GLboolean fxIsInHardware(GLcontext *ctx)
        {
          if (MESA_VERBOSE&VERBOSE_DRIVER)
            fprintf(stderr, "fxMesa: unsupported multitex env mode\n");
-
          return GL_FALSE;
        }
     }
@@ -635,13 +727,15 @@ static GLboolean fxIsInHardware(GLcontext *ctx)
        /* Not very well written ... */
        ((ctx->Enabled & TEXTURE0_1D) && 
         (!(ctx->Enabled & TEXTURE0_2D)))
-       )
+       ) {
       return GL_FALSE;
+    }
 
     
     if((ctx->Texture.ReallyEnabled & TEXTURE0_2D) &&
-       (ctx->Texture.Unit[0].EnvMode==GL_BLEND))
+       (ctx->Texture.Unit[0].EnvMode==GL_BLEND)) {
       return GL_FALSE;
+    }
   }
 
   return GL_TRUE;
@@ -680,11 +774,11 @@ static void fxDDUpdateDDPointers(GLcontext *ctx)
     ctx->Driver.LineFunc=fxMesa->LineFunc;
     ctx->Driver.TriangleFunc=fxMesa->TriangleFunc;
     ctx->Driver.QuadFunc=fxMesa->QuadFunc;
-  } else 
+  } else {
      fxMesa->render_index = FX_FALLBACK;
+  }
 }
 
-
 void fxSetupDDPointers(GLcontext *ctx)
 {
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
@@ -748,7 +842,6 @@ void fxSetupDDPointers(GLcontext *ctx)
   ctx->Driver.CullFace=fxDDCullFace;
   ctx->Driver.ShadeModel=fxDDShadeModel;
   ctx->Driver.Enable=fxDDEnable;
-  
 
   ctx->Driver.RegisterVB=fxDDRegisterVB;
   ctx->Driver.UnregisterVB=fxDDUnregisterVB;
@@ -786,3 +879,4 @@ int gl_fx_dummy_function_dd(void)
 }
 
 #endif  /* FX */
+
index 21b48ae789b7c7fe895a16b2848920dd56304df6..1cb13397bb71c5ca1ee0047adf41cb820f0cf0b5 100644 (file)
@@ -1,27 +1,51 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxdd.c - 3Dfx VooDoo Mesa span and pixel functions
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * See the file fxapi.c for more informations about authors
+ * Thank you for your contribution, David!
  *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
 
+
+/* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */
+
+
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
@@ -50,7 +74,7 @@
                            src_width,          \
                            src_stride,         \
                            src_data)           \
-  grLfbWriteRegion(dst_buffer,                 \
+  writeRegionClipped(fxMesa, dst_buffer,       \
                   dst_x,                       \
                   dst_y,                       \
                   GR_LFB_SRC_FMT_8888,         \
@@ -84,7 +108,7 @@ void LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer,
    {
       argb[i] = MESACOLOR_TO_ARGB(rgba[i]);
    }
-   FX_grLfbWriteRegion(dst_buffer,
+   writeRegionClipped(fxMesa, dst_buffer,
                       dst_x,
                       dst_y,
                       GR_LFB_SRC_FMT_8888,
@@ -96,6 +120,59 @@ void LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer,
 
 #endif
 
+#if defined(FX_GLIDE3) && defined(XF86DRI)
+
+FxBool writeRegionClipped(fxMesaContext fxMesa, GrBuffer_t dst_buffer,
+                         FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format,
+                         FxU32 src_width, FxU32 src_height, FxI32 src_stride,
+                         void *src_data)
+{
+  int i, x, w;
+  void *data;
+
+  if (src_width==1 && src_height==1) { /* Easy case writing a point */
+    for (i=0; i<fxMesa->numClipRects; i++) {
+      if ((dst_x>=fxMesa->pClipRects[i].x1) && 
+         (dst_x<fxMesa->pClipRects[i].x2) &&
+         (dst_y>=fxMesa->pClipRects[i].y1) && 
+         (dst_y<fxMesa->pClipRects[i].y2)) {
+       FX_grLfbWriteRegion(dst_buffer, dst_x, dst_y, src_format,
+                           src_width, src_height, src_stride, src_data);
+       return GL_TRUE;
+      }
+    }
+  } else if (src_height==1) { /* Writing a span */
+    for (i=0; i<fxMesa->numClipRects; i++) {
+      if (dst_y>=fxMesa->pClipRects[i].y1 && dst_y<fxMesa->pClipRects[i].y2) {
+       if (dst_x<fxMesa->pClipRects[i].x1) {
+         x=fxMesa->pClipRects[i].x1;
+         data=((char*)src_data)+2*(dst_x-x);
+         w=src_width-(x-dst_x);
+       } else {
+         x=dst_x;
+         data=src_data;
+         w=src_width;
+       }
+       if (x+w>fxMesa->pClipRects[i].x2) {
+         w=fxMesa->pClipRects[i].x2-x;
+       }
+       FX_grLfbWriteRegion(dst_buffer, x, dst_y, src_format, w, src_height,
+                           src_stride, data);
+      }
+    }
+  } else { /* Punt on the case of arbitrary rectangles */
+    return GL_FALSE;
+  }
+  return GL_TRUE;
+}
+
+#else
+
+#define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)             \
+  FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
+
+#endif
+
 /************************************************************************/
 /*****                    Span functions                            *****/
 /************************************************************************/
@@ -107,12 +184,13 @@ static void fxDDWriteRGBASpan(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1; 
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDWriteRGBASpan(...)\n");
   }
 
+  x+=fxMesa->x_offset;
   if (mask) {
     int span=0;
 
@@ -143,13 +221,14 @@ static void fxDDWriteRGBSpan(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
   GLubyte rgba[MAX_WIDTH][4];
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDWriteRGBSpan()\n");
   }
 
+  x+=fxMesa->x_offset;
   if (mask) {
     int span=0;
 
@@ -192,13 +271,14 @@ static void fxDDWriteMonoRGBASpan(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
   GLuint data[MAX_WIDTH];
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDWriteMonoRGBASpan(...)\n");
   }
 
+  x+=fxMesa->x_offset;
   if (mask) {
     int span=0;
 
@@ -208,7 +288,7 @@ static void fxDDWriteMonoRGBASpan(const GLcontext *ctx,
         ++span;
       } else {
         if (span > 0) {
-          FX_grLfbWriteRegion( fxMesa->currentFB, x+i-span, bottom-y,
+          writeRegionClipped(fxMesa,  fxMesa->currentFB, x+i-span, bottom-y,
                             GR_LFB_SRC_FMT_8888, span, 1, 0,
                             (void *) data );
           span = 0;
@@ -217,7 +297,7 @@ static void fxDDWriteMonoRGBASpan(const GLcontext *ctx,
     }
 
     if (span > 0)
-      FX_grLfbWriteRegion( fxMesa->currentFB, x+n-span, bottom-y,
+      writeRegionClipped(fxMesa,  fxMesa->currentFB, x+n-span, bottom-y,
                         GR_LFB_SRC_FMT_8888, span, 1, 0,
                         (void *) data );
   } else {
@@ -225,7 +305,7 @@ static void fxDDWriteMonoRGBASpan(const GLcontext *ctx,
       data[i]=(GLuint) fxMesa->color;
     }
 
-    FX_grLfbWriteRegion( fxMesa->currentFB, x, bottom-y, GR_LFB_SRC_FMT_8888,
+    writeRegionClipped(fxMesa,  fxMesa->currentFB, x, bottom-y, GR_LFB_SRC_FMT_8888,
                       n, 1, 0, (void *) data );
   }
 }
@@ -237,7 +317,7 @@ static void fxDDReadRGBASpan(const GLcontext *ctx,
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLushort data[MAX_WIDTH];
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDReadRGBASpan(...)\n");
@@ -245,20 +325,16 @@ static void fxDDReadRGBASpan(const GLcontext *ctx,
 
   assert(n < MAX_WIDTH);
 
-  grLfbReadRegion( fxMesa->currentFB, x, bottom-y, n, 1, 0, data);
+  x+=fxMesa->x_offset;
+  FX_grLfbReadRegion( fxMesa->currentFB, x, bottom-y, n, 1, 0, data);
+
   for (i=0;i<n;i++) {
-#if FXMESA_USE_ARGB
-    rgba[i][RCOMP]=(data[i] & 0xF800) >> 8;
-    rgba[i][GCOMP]=(data[i] & 0x07E0) >> 3;
-    rgba[i][BCOMP]=(data[i] & 0x001F) << 3;
-#else
-    rgba[i][RCOMP]=(data[i] & 0x001f) << 3;
-    rgba[i][GCOMP]=(data[i] & 0x07e0) >> 3;
-    rgba[i][BCOMP]=(data[i] & 0xf800) >> 8;
-#endif
-    rgba[i][ACOMP]=255;
+    GLushort pixel = data[i];
+    rgba[i][RCOMP] = FX_PixelToR[pixel];
+    rgba[i][GCOMP] = FX_PixelToG[pixel];
+    rgba[i][BCOMP] = FX_PixelToB[pixel];
+    rgba[i][ACOMP] = 255;
   }
-
 }
 
 /************************************************************************/
@@ -271,7 +347,7 @@ static void fxDDWriteRGBAPixels(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDWriteRGBAPixels(...)\n");
@@ -279,8 +355,8 @@ static void fxDDWriteRGBAPixels(const GLcontext *ctx,
 
   for(i=0;i<n;i++)
     if(mask[i])
-       LFB_WRITE_SPAN_MESA(fxMesa->currentFB,x[i],bottom-y[i],
-                       /*GR_LFB_SRC_FMT_8888,*/1,/*1,*/0,(void *)rgba[i]);
+       LFB_WRITE_SPAN_MESA(fxMesa->currentFB, x[i]+fxMesa->x_offset, bottom-y[i],
+                       1, 1, (void *)rgba[i]);
 }
 
 static void fxDDWriteMonoRGBAPixels(const GLcontext *ctx,
@@ -289,7 +365,7 @@ static void fxDDWriteMonoRGBAPixels(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDWriteMonoRGBAPixels(...)\n");
@@ -297,7 +373,7 @@ static void fxDDWriteMonoRGBAPixels(const GLcontext *ctx,
 
   for(i=0;i<n;i++)
     if(mask[i])
-      FX_grLfbWriteRegion(fxMesa->currentFB,x[i],bottom-y[i],
+      writeRegionClipped(fxMesa, fxMesa->currentFB,x[i]+fxMesa->x_offset,bottom-y[i],
                        GR_LFB_SRC_FMT_8888,1,1,0,(void *) &fxMesa->color);
 }
 
@@ -307,31 +383,25 @@ static void fxDDReadRGBAPixels(const GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
-  GLushort data;
+  GLint bottom=fxMesa->y_delta-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n");
   }
 
-  for(i=0;i<n;i++)
+  for(i=0;i<n;i++) {
     if(mask[i]) {
-      grLfbReadRegion(fxMesa->currentFB,x[i],bottom-y[i],1,1,0,&data);
-   #if FXMESA_USE_ARGB 
-      rgba[i][RCOMP]=(data & 0xF800) >> 8;
-      rgba[i][GCOMP]=(data & 0x07E0) >> 3;
-      rgba[i][BCOMP]=(data & 0x001F) >> 8;
-   #else
-      rgba[i][RCOMP]=(data & 0x001f) << 3;
-      rgba[i][GCOMP]=(data & 0x07e0) >> 3;
-      rgba[i][BCOMP]=(data & 0xf800) >> 8;
-   #endif
-      /* the alpha value should be read from the auxiliary buffer when required */
-
-      rgba[i][ACOMP]=255;
+      GLushort pixel;
+      FX_grLfbReadRegion(fxMesa->currentFB,x[i],bottom-y[i],1,1,0,&pixel);
+      rgba[i][RCOMP] = FX_PixelToR[pixel];
+      rgba[i][GCOMP] = FX_PixelToG[pixel];
+      rgba[i][BCOMP] = FX_PixelToB[pixel];
+      rgba[i][ACOMP] = 255;
     }
+  }
 }
 
+
 /************************************************************************/
 /*****                    Depth functions                           *****/
 /************************************************************************/
@@ -341,14 +411,15 @@ void fxDDReadDepthSpanFloat(GLcontext *ctx,
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
   GLushort data[MAX_WIDTH];
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDReadDepthSpanFloat(...)\n");
   }
 
-  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,data);
+  x+=fxMesa->x_offset;
+  FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,data);
 
   /*
     convert the read values to float values [0.0 .. 1.0].
@@ -361,13 +432,14 @@ void fxDDReadDepthSpanInt(GLcontext *ctx,
                          GLuint n, GLint x, GLint y, GLdepth depth[])
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n");
   }
 
-  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth);
+  x+=fxMesa->x_offset;
+  FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth);
 }
 
 GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx,
@@ -380,13 +452,14 @@ GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx,
   GLubyte *m=mask;
   GLuint i;
   GLuint passed=0;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDDepthTestSpanGeneric(...)\n");
   }
 
-  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depthdata);
+  x+=fxMesa->x_offset;
+  FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depthdata);
 
   /* switch cases ordered from most frequent to less frequent */
   switch (ctx->Depth.Func) {
@@ -578,7 +651,7 @@ GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx,
   } /*switch*/
 
   if(passed)
-    FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,GR_LFB_SRC_FMT_ZA16,n,1,0,depthdata);
+    writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x,bottom-y,GR_LFB_SRC_FMT_ZA16,n,1,0,depthdata);
 
   return passed;
 }
@@ -590,7 +663,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLdepth zval;
   GLuint i;
-  GLint bottom=fxMesa->height-1;
+  GLint bottom=fxMesa->height+fxMesa->y_offset-1;
 
   if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxDDDepthTestPixelsGeneric(...)\n");
@@ -603,10 +676,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] < zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -617,7 +690,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] < zval) {
             /* pass */
           }
@@ -634,10 +707,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] <= zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -648,7 +721,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] <= zval) {
             /* pass */
           } else {
@@ -664,10 +737,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] >= zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -678,7 +751,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] >= zval) {
             /* pass */
           } else {
@@ -694,10 +767,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] > zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -708,7 +781,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] > zval) {
             /* pass */
           } else {
@@ -724,10 +797,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] != zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -738,7 +811,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] != zval) {
             /* pass */
           }
@@ -755,10 +828,10 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] == zval) {
             /* pass */
-            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
           } else {
             /* fail */
             mask[i] = 0;
@@ -769,7 +842,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Don't update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
+          FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],1,1,0,&zval);
           if (z[i] == zval) {
             /* pass */
           } else {
@@ -785,7 +858,7 @@ void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
       /* Update Z buffer */
       for (i=0; i<n; i++) {
         if (mask[i]) {
-          FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
+          writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER,x[i]+fxMesa->x_offset,bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
         }
       }
     } else {
index ecfd5e3a8ade79aad6e164bacabc9a47ef647e0e..2c2fca9e5e72a7a5e854029cac1dc0fe7f18f627 100644 (file)
@@ -1,27 +1,51 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxddtex.c - 3Dfx VooDoo Texture mapping functions
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * See the file fxapi.c for more informations about authors
+ * Thank you for your contribution, David!
  *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
 
+
+/* fxddtex.c - 3Dfx VooDoo Texture mapping functions */
+
+
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
@@ -219,7 +243,6 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
       ti->sClamp=GR_TEXTURECLAMP_WRAP;
       break;
     default:
-       fprintf(stderr, "BAD CLAMP\n");
       break;
     }
     fxMesa->new_state|=FX_NEW_TEXTURING;
index aeb56e9a5df0f65552bac3f0c217667c71c275b0..158b873adde672576c7eb20dc58f1295a099877d 100644 (file)
@@ -1,27 +1,48 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxdrv.h - 3Dfx VooDoo driver types
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * See the file fxapi.c for more informations about authors
+ * Thank you for your contribution, David!
  *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
 
+
 #ifndef FXDRV_H
 #define FXDRV_H
 
 #include "clip.h"
 #include "vbrender.h"
 
+#ifdef XF86DRI
+typedef struct tfxMesaContext *fxMesaContext;
+#else
 #include "GL/fxmesa.h"
+#endif
 #include "fxglidew.h"
 /* use gl/gl.h GLAPI/GLAPIENTRY/GLCALLBACK in place of WINGDIAPI/APIENTRY/CALLBACK, */
 /* these are defined in mesa gl/gl.h - tjump@spgs.com */
 
 
 
-#if 0
+#if defined(MESA_DEBUG) && 0
 extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
 #define grDrawTriangle fx_sanity_triangle
 #endif
@@ -140,17 +165,17 @@ typedef struct {
 #endif
 #endif
 
-#define FX_VB_COLOR(fxm, color)                        \
-do {                                           \
-  if (sizeof(GLint) == 4*sizeof(GLubyte)) {    \
-     if (fxm->constColor != *(GLuint*)color) { \
-       fxm->constColor = *(GLuint*)color;      \
-       grConstantColorValue(FXCOLOR4(color));  \
-     }                                         \
-  } else {                                     \
-     grConstantColorValue(FXCOLOR4(color));    \
-  }                                            \
-} while (0)
+#define FX_VB_COLOR(fxm, color)                                \
+  do {                                                 \
+    if (sizeof(GLint) == 4*sizeof(GLubyte)) {          \
+      if (fxm->constColor != *(GLuint*)color) {                \
+       fxm->constColor = *(GLuint*)color;              \
+       FX_grConstantColorValue(FXCOLOR4(color));       \
+      }                                                        \
+    } else {                                           \
+      FX_grConstantColorValue(FXCOLOR4(color));                \
+    }                                                  \
+  } while (0)
 
 #define GOURAUD(x) {                                   \
   GLubyte *col = VB->ColorPtr->data[(x)];              \
@@ -390,8 +415,21 @@ struct tfxMesaVertexBuffer {
 #include "tdfx_init.h"
 #else
 #define DRI_FX_CONTEXT
+#define BEGIN_BOARD_LOCK()
+#define END_BOARD_LOCK()
+#define BEGIN_CLIP_LOOP()
+#define END_CLIP_LOOP()
 #endif
 
+
+/* These lookup table are used to extract RGB values in [0,255] from
+ * 16-bit pixel values.
+ */
+extern GLubyte FX_PixelToR[0x10000];
+extern GLubyte FX_PixelToG[0x10000];
+extern GLubyte FX_PixelToB[0x10000];
+
+
 struct tfxMesaContext {
   GuTexPalette glbPalette;
 
@@ -412,7 +450,6 @@ struct tfxMesaContext {
   tfxUnitsState unitsState;
   tfxUnitsState restoreUnitsState; /* saved during multipass */
 
-
   GLuint tmu_source[FX_NUM_TMU];
   GLuint tex_dest[MAX_TEXTURE_UNITS];
   GLuint setupindex;
@@ -477,8 +514,21 @@ struct tfxMesaContext {
   
   FX_GrContext_t glideContext;
 
-  GLfloat wscale;
-
+  int x_offset;
+  int y_offset;
+  int y_delta;
+  int screen_width;
+  int screen_height;
+  int initDone;
+  int clipMinX;
+  int clipMaxX;
+  int clipMinY;
+  int clipMaxY;
+  int needClip;
+  int numClipRects;
+#ifdef FX86DRI
+  XF86DRIClipRectPtr pClipRects;
+#endif
   DRI_FX_CONTEXT
 
 };
@@ -622,4 +672,16 @@ extern void fxDDDoRenderVB( struct vertex_buffer *VB );
 
 extern int fxDDInitFxMesaContext( fxMesaContext fxMesa );
 
+
+extern void fxCloseHardware(void);
+extern tfxTMFreeNode *fxTMNewTMFreeNode(FxU32 start, FxU32 end);
+extern void fxSetScissorValues(GLcontext *ctx);
+extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, 
+                               struct gl_texture_object *tObj, 
+                               GLint where);
+extern void fxSetupTexture_NoLock(GLcontext *ctx);
+extern void fxSetupTexture(GLcontext *ctx);
+
+extern void fxInitPixelTables(GLboolean bgrOrder);
+
 #endif
index 3dd52d504bd880cb16b5f12a86e71d78ec057625..696b8eff6c74ca82d8b93b2b00f93b0fa67dac19 100644 (file)
@@ -1,28 +1,47 @@
-/* $Id: fxglidew.c,v 1.3 1999/10/05 19:26:54 miklos Exp $ */
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
  * Mesa 3-D graphics library
  * Version:  3.1
- * 
+ *
  * Copyright (C) 1999  Brian Paul   All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
+ *
+ * Thank you for your contribution, David!
+ *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
+
  
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
@@ -36,8 +55,7 @@
 #include <stdlib.h>
 #include <string.h>
 
-
-FxI32 FX_grGetInteger(FxU32 pname)
+FxI32 grGetInteger(FxU32 pname)
 {
 #if !defined(FX_GLIDE3)
   switch (pname) 
@@ -49,7 +67,7 @@ FxI32 FX_grGetInteger(FxU32 pname)
     case FX_LFB_PIXEL_PIPE:
        return FXFALSE;
     case FX_PENDING_BUFFERSWAPS:
-       return grBufferNumPending();
+       return grBufferNumPending();
     default:
        if (MESA_VERBOSE&VERBOSE_DRIVER) {
           fprintf(stderr,"Wrong parameter in FX_grGetInteger!\n");
@@ -74,13 +92,60 @@ FxI32 FX_grGetInteger(FxU32 pname)
        }
        return -1;
   }
-  
+
   grGet(grname,4,&result);
   return result;
 #endif
 }
 
+FxI32 FX_grGetInteger(FxU32 pname)
+{
+  int result;
+
+  BEGIN_BOARD_LOCK();
+  result=grGetInteger(pname);
+  END_BOARD_LOCK();
+  return result;
+}
+
+
+FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer, 
+                   GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, 
+                   FxBool pixelPipeline, GrLfbInfo_t *info ) {
+  FxBool result;
+
+  BEGIN_BOARD_LOCK();
+  result=grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info);
+  END_BOARD_LOCK();
+  return result;
+}
+
+FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo *info) {
+  FxU32 result;
+
+  BEGIN_BOARD_LOCK();
+  result=grTexTextureMemRequired(evenOdd, info);
+  END_BOARD_LOCK();
+  return result;
+}
 
+FxU32 FX_grTexMinAddress(GrChipID_t tmu) {
+  FxU32 result;
+
+  BEGIN_BOARD_LOCK();
+  result=grTexMinAddress(tmu);
+  END_BOARD_LOCK();
+  return result;
+}
+
+extern FxU32 FX_grTexMaxAddress(GrChipID_t tmu) {
+  FxU32 result;
+
+  BEGIN_BOARD_LOCK();
+  result=grTexMaxAddress(tmu);
+  END_BOARD_LOCK();
+  return result;
+}
 
 #if defined(FX_GLIDE3)
 
@@ -98,31 +163,30 @@ void FX_grSstControl(int par)
 int FX_getFogTableSize(void)
 {
    int result;
+   BEGIN_BOARD_LOCK();
    grGet(GR_FOG_TABLE_ENTRIES,sizeof(int),(void*)&result);
+   END_BOARD_LOCK();
    return result; 
 }
 
 int FX_getGrStateSize(void)
 {
    int result;
+   BEGIN_BOARD_LOCK();
    grGet(GR_GLIDE_STATE_SIZE,sizeof(int),(void*)&result);
-   
+   END_BOARD_LOCK();
+
    return result;
    
 }
-int FX_grBufferNumPending()
-{
-   int result;
-   grGet(GR_PENDING_BUFFERSWAPS,sizeof(int),(void*)&result);
-   
-   return result;
-}
 
 int FX_grSstScreenWidth()
 {
    FxI32 result[4];
-   
+
+   BEGIN_BOARD_LOCK();
    grGet(GR_VIEWPORT,sizeof(FxI32)*4,result);
+   END_BOARD_LOCK();
    
    return result[2];
 }
@@ -130,15 +194,19 @@ int FX_grSstScreenWidth()
 int FX_grSstScreenHeight()
 {
    FxI32 result[4];
-   
+
+   BEGIN_BOARD_LOCK();
    grGet(GR_VIEWPORT,sizeof(FxI32)*4,result);
+   END_BOARD_LOCK();
    
    return result[3];
 }
 
 void FX_grGlideGetVersion(char *buf)
 {
-   strcpy(buf,grGetString(GR_VERSION));
+  BEGIN_BOARD_LOCK();
+  strcpy(buf,grGetString(GR_VERSION));
+  END_BOARD_LOCK();
 }
 
 void FX_grSstPerfStats(GrSstPerfStats_t *st)
@@ -154,11 +222,16 @@ void FX_grSstPerfStats(GrSstPerfStats_t *st)
 void FX_grAADrawLine(GrVertex *a,GrVertex *b)
 {
    /* ToDo */
+   BEGIN_CLIP_LOOP();
    grDrawLine(a,b);
+   END_CLIP_LOOP();
 }
+
 void FX_grAADrawPoint(GrVertex *a)
 {
+  BEGIN_CLIP_LOOP();
   grDrawPoint(a);
+  END_CLIP_LOOP();
 }
 
 #if FX_USE_PARGB
@@ -195,33 +268,42 @@ void FX_setupGrVertexLayout(void)
 }
 #endif
 
-void FX_grHints(GrHint_t hintType, FxU32 hintMask)
+void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask)
 {
-   switch(hintType) {
-      case GR_HINT_STWHINT:
-      {
-        if (hintMask & GR_STWHINT_W_DIFF_TMU0)
-           grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2,         GR_PARAM_ENABLE);
-        else
-           grVertexLayout(GR_PARAM_Q0,GR_VERTEX_OOW_TMU0_OFFSET << 2,  GR_PARAM_DISABLE);
-           
-        if (hintMask & GR_STWHINT_ST_DIFF_TMU1)
-            grVertexLayout(GR_PARAM_ST1,GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);
-        else
-            grVertexLayout(GR_PARAM_ST1,GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
+  switch(hintType) {
+  case GR_HINT_STWHINT:
+    {
+      if (hintMask & GR_STWHINT_W_DIFF_TMU0)
+       grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2,     GR_PARAM_ENABLE);
+      else
+       grVertexLayout(GR_PARAM_Q0,GR_VERTEX_OOW_TMU0_OFFSET << 2,      GR_PARAM_DISABLE);
+      
+      if (hintMask & GR_STWHINT_ST_DIFF_TMU1)
+       grVertexLayout(GR_PARAM_ST1,GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);
+      else
+       grVertexLayout(GR_PARAM_ST1,GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
         
-        if (hintMask & GR_STWHINT_W_DIFF_TMU1)
-            grVertexLayout(GR_PARAM_Q1,GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);
-        else
-            grVertexLayout(GR_PARAM_Q1,GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
-       
-      }
-   }
+      if (hintMask & GR_STWHINT_W_DIFF_TMU1)
+       grVertexLayout(GR_PARAM_Q1,GR_VERTEX_OOW_TMU1_OFFSET << 2,      GR_PARAM_ENABLE);
+      else
+       grVertexLayout(GR_PARAM_Q1,GR_VERTEX_OOW_TMU1_OFFSET << 2,      GR_PARAM_DISABLE);
+      
+    }
+  }
+}
+
+void FX_grHints(GrHint_t hintType, FxU32 hintMask) {
+  BEGIN_BOARD_LOCK();
+  FX_grHints_NoLock(hintType, hintMask);
+  END_BOARD_LOCK();
 }
+
 int FX_grSstQueryHardware(GrHwConfiguration *config)
 {
    int i,j;
    int numFB;
+
+   BEGIN_BOARD_LOCK();
    grGet(GR_NUM_BOARDS,4,(void*)&(config->num_sst));
    if (config->num_sst == 0)
        return 0;
@@ -246,11 +328,77 @@ int FX_grSstQueryHardware(GrHwConfiguration *config)
         config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam /= 1024*1024;
       }
    }
+   END_BOARD_LOCK();
    return 1;
 }
 
 
-#endif 
+FX_GrContext_t FX_grSstWinOpen( FxU32                hWnd,
+                                GrScreenResolution_t screen_resolution,
+                                GrScreenRefresh_t    refresh_rate,
+                                GrColorFormat_t      color_format,
+                                GrOriginLocation_t   origin_location,
+                                int                  nColBuffers,
+                                int                  nAuxBuffers)
+{
+   FX_GrContext_t i;
+   BEGIN_BOARD_LOCK();
+   i = grSstWinOpen( hWnd,
+                     screen_resolution,
+                     refresh_rate,
+                     color_format,
+                     origin_location,
+                     nColBuffers,
+                     nAuxBuffers );
+   
+   fprintf(stderr, 
+           "grSstWinOpen( win %d res %d ref %d fmt %d\n"
+           "              org %d ncol %d naux %d )\n"
+           " ==> %d\n",
+           hWnd,
+           screen_resolution,
+           refresh_rate,
+           color_format,
+           origin_location,
+           nColBuffers,
+           nAuxBuffers,
+           i);
+   END_BOARD_LOCK();
+   return i;
+}
+
+#else /* FX_GLIDE3 */
+
+int FX_grSstScreenWidth()
+{
+  return grSstScreenWidth();
+}
+
+int FX_grSstScreenHeight()
+{
+  return grSstScreenHeight();
+}
+
+int FX_grSstQueryHardware(GrHwConfiguration *config)
+{
+  return grSstQueryHardware(config);
+}
+
+FX_GrContext_t FX_grSstWinOpen( FxU32                hWnd,
+                                GrScreenResolution_t screen_resolution,
+                                GrScreenRefresh_t    refresh_rate,
+                                GrColorFormat_t      color_format,
+                                GrOriginLocation_t   origin_location,
+                                int                  nColBuffers,
+                                int                  nAuxBuffers)
+{
+  return grSstWinOpen(hWnd, screen_resolution, refresh_rate,
+                      color_format, origin_location, nColBuffers, nAuxBuffers);
+}
+
+
+#endif /* FX_GLIDE3 */
+
 #else
 
 /*
index c02045f4597f373a7f477aa5ba7ef34964f5501c..a03ff477a9b552532d64df8c211dd6468ae3a95c 100644 (file)
@@ -1,26 +1,48 @@
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
+
 /*
  * Mesa 3-D graphics library
  * Version:  3.1
- * 
+ *
  * Copyright (C) 1999  Brian Paul   All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
+ *
+ * Thank you for your contribution, David!
+ *
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
+ *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
+
+
 #ifndef __FX_GLIDE_WARPER__
 #define __FX_GLIDE_WARPER__
 
@@ -54,6 +76,7 @@
 /*
  * Genral warper functions for Glide2/Glide3:
  */ 
+extern FxI32 grGetInteger(FxU32 pname);
 extern FxI32 FX_grGetInteger(FxU32 pname);
 
 /*
@@ -233,29 +256,97 @@ typedef struct
  * Glide2 functions for Glide3
  */
 #if defined(FX_GLIDE3)
-#define FX_grTexDownloadTable(TMU,type,data)           grTexDownloadTable(type,data)
+#define FX_grTexDownloadTable(TMU,type,data)   \
+  do {                                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grTexDownloadTable(type,data);             \
+    END_BOARD_LOCK();                          \
+  } while (0);
+#define FX_grTexDownloadTable_NoLock(TMU,type,data) \
+  grTexDownloadTable(type, data)
 #else
-#define FX_grTexDownloadTable(TMU,type,data)           grTexDownloadTable(TMU,type,data)
+#define FX_grTexDownloadTable(TMU,type,data)   \
+  do {                                         \
+    BEGIN_BOARD_LOCK();                                \
+    grTexDownloadTable(TMU,type,data);         \
+    END_BOARD_LOCK();                          \
+  } while (0);
+#define FX_grTexDownloadTable_NoLock grTexDownloadTable
 #endif
 
 /*
  * Flush
  */
 #if defined(FX_GLIDE3)
-#define FX_grFlush             grFlush
+#define FX_grFlush()   \
+  do {                 \
+    BEGIN_BOARD_LOCK(); \
+    grFlush();         \
+    END_BOARD_LOCK();  \
+  } while (0)
 #else
-#define FX_grFlush             grSstIdle
+#define FX_grFlush()   \
+  do {                 \
+    BEGIN_BOARD_LOCK(); \
+    grSstIdle();       \
+    END_BOARD_LOCK();  \
+  } while (0)
 #endif 
+
+#define FX_grFinish()  \
+  do {                 \
+    BEGIN_BOARD_LOCK(); \
+    grFinish();                \
+    END_BOARD_LOCK();  \
+  } while (0)
+
 /*
  * Write region: ToDo possible exploit the PixelPipe parameter.
  */
 #if defined(FX_GLIDE3)
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)        \
-       grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data)
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)                \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data);      \
+    END_BOARD_LOCK();          \
+  } while(0)
 #else
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)        \
-       grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)                \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data);              \
+    END_BOARD_LOCK();          \
+  } while (0)
 #endif
+
+/*
+ * Read region
+ */
+#define FX_grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data)                    \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data);                          \
+    END_BOARD_LOCK();          \
+  } while (0);
+
+/*
+ * Draw triangle
+ */
+#define FX_grDrawTriangle(a,b,c)       \
+  do {                                 \
+    /* int big=0; */                           \
+    BEGIN_CLIP_LOOP();                 \
+    /* if (((GrVertex*)a)->x>2000 || ((GrVertex*)a)->x<-2000 || \
+        ((GrVertex*)a)->y>2000 || ((GrVertex*)a)->y<-2000 || \
+        ((GrVertex*)a)->z>65000 || ((GrVertex*)a)->z<-65000) { \
+         fprintf(stderr, "Extreme triangle (%f,%f,%f)\n", \
+         ((GrVertex*)a)->x, ((GrVertex*)a)->y, ((GrVertex*)a)->z); \
+        big=1; \
+       } else */ \
+    grDrawTriangle(a,b,c);             \
+    END_CLIP_LOOP();                   \
+  } while (0)
+
 /*
  * For Lod/LodLog2 conversion.
  */
@@ -288,12 +379,14 @@ typedef struct
 #else
        #define FX_largeLodValue(info)          ((int)(info).largeLod)
 #endif
+#define FX_largeLodValue_NoLock FX_largeLodValue
 
 #if defined(FX_GLIDE3)
        #define FX_smallLodValue(info)          ((int)(GR_LOD_256-(info).smallLodLog2))
 #else
        #define FX_smallLodValue(info)          ((int)(info).smallLod)
 #endif
+#define FX_smallLodValue_NoLock FX_smallLodValue
 
 #if defined(FX_GLIDE3)
        #define FX_valueToLod(val)              ((GrLOD_t)(GR_LOD_256-val))
@@ -304,13 +397,9 @@ typedef struct
 /*
  * ScreenWidth/Height stuff.
  */
-#if defined(FX_GLIDE3)
-       extern int FX_grSstScreenWidth();
-       extern int FX_grSstScreenHeight();
-#else
-       #define FX_grSstScreenWidth()           grSstScreenWidth()
-       #define FX_grSstScreenHeight()          grSstScreenHeight()
-#endif
+       extern int FX_grSstScreenWidth(void);
+       extern int FX_grSstScreenHeight(void);
+
 
 
 /*
@@ -319,7 +408,12 @@ typedef struct
 #if defined(FX_GLIDE3)
        extern void FX_grGlideGetVersion(char *buf);
 #else
-       #define FX_grGlideGetVersion            grGlideGetVersion       
+       #define FX_grGlideGetVersion(b) \
+       do {                            \
+         BEGIN_BOARD_LOCK();           \
+         grGlideGetVersion(b);         \
+         END_BOARD_LOCK();             \
+       } while (0)
 #endif
 /*
  * Performance statistics
@@ -327,25 +421,33 @@ typedef struct
 #if defined(FX_GLIDE3)
         extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
 #else
-       #define FX_grSstPerfStats               grSstPerfStats
+       #define FX_grSstPerfStats(s)    \
+       do {                            \
+         BEGIN_BOARD_LOCK();           \
+         grSstPerfStats(s);            \
+         END_BOARD_LOCK();             \
+       } while (0)
 #endif
 
 /*
  * Hardware Query
  */
-#if defined(FX_GLIDE3)
        extern int FX_grSstQueryHardware(GrHwConfiguration *config);
-#else
-       #define FX_grSstQueryHardware           grSstQueryHardware              
-#endif
 
 /*
  * GrHints
  */
 #if defined(FX_GLIDE3)
+        extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask);
        extern void FX_grHints(GrHint_t hintType, FxU32 hintMask);
 #else
-       #define FX_grHints                      grHints
+       #define FX_grHints(t,m)         \
+       do {                            \
+         BEGIN_BOARD_LOCK();           \
+         grHints(t, m);                \
+         END_BOARD_LOCK();             \
+       } while(0)
+        #define FX_grHints_NoLock grHints
 #endif
 /*
  * Antialiashed line+point drawing.
@@ -353,13 +455,23 @@ typedef struct
 #if defined(FX_GLIDE3)
        extern void FX_grAADrawLine(GrVertex *a,GrVertex *b);
 #else
-       #define FX_grAADrawLine                 grAADrawLine
+       #define FX_grAADrawLine(a,b)    \
+       do {                            \
+         BEGIN_CLIP_LOOP();            \
+         grAADrawLine(a,b);            \
+         END_CLIP_LOOP();              \
+       } while (0)
 #endif
 
 #if defined(FX_GLIDE3)
        extern void FX_grAADrawPoint(GrVertex *a);
 #else
-       #define FX_grAADrawPoint                grAADrawPoint
+       #define FX_grAADrawPoint(a)     \
+       do {                            \
+         BEGIN_CLIP_LOOP();            \
+         grAADrawPoint(a);             \
+         END_CLIP_LOOP();              \
+       } while (0)
 #endif
 
 /*
@@ -376,7 +488,12 @@ typedef struct
 #if defined(FX_GLIDE3)
        extern void FX_grSstControl(int par);
 #else
-       #define FX_grSstControl                         grSstControl
+       #define FX_grSstControl(p)      \
+       do {                            \
+         BEGIN_BOARD_LOCK();           \
+         grSstControl(p);              \
+         END_BOARD_LOCK();             \
+       } while (0)
 #endif
 /*
  * grGammaCorrectionValue
@@ -384,20 +501,337 @@ typedef struct
 #if defined(FX_GLIDE3)
       extern void FX_grGammaCorrectionValue(float val);
 #else
-      #define FX_grGammaCorrectionValue                        grGammaCorrectionValue
+      #define FX_grGammaCorrectionValue(v)     \
+      do {                                     \
+        BEGIN_BOARD_LOCK();                    \
+       grGammaCorrectionValue(v)               \
+        END_BOARD_LOCK();                      \
+      } while (0)
 #endif
 
-/*
- * WinOpen/Close.
- */
 #if defined(FX_GLIDE3)
-       #define FX_grSstWinOpen(hWnd,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers) \
-                 grSstWinOpen(-1,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers)
-       #define FX_grSstWinClose                grSstWinClose
+#define FX_grSstWinClose(w)    \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                \
+    grSstWinClose(w);          \
+    END_BOARD_LOCK();          \
+  } while (0)
 #else
-       #define FX_grSstWinOpen         grSstWinOpen
-       #define FX_grSstWinClose(win)   grSstWinClose()
+#define FX_grSstWinClose(w)    \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                \
+    grSstWinClose();           \
+    END_BOARD_LOCK();          \
+  } while (0)
 #endif
 
 
+extern FX_GrContext_t FX_grSstWinOpen( FxU32                hWnd,
+                                       GrScreenResolution_t screen_resolution,
+                                       GrScreenRefresh_t    refresh_rate,
+                                       GrColorFormat_t      color_format,
+                                       GrOriginLocation_t   origin_location,
+                                       int                  nColBuffers,
+                                       int                  nAuxBuffers);
+
+
+#define FX_grDrawLine(v1, v2)  \
+  do {                         \
+    BEGIN_CLIP_LOOP();         \
+    grDrawLine(v1, v2);                \
+    END_CLIP_LOOP();           \
+  } while (0)
+
+#define FX_grDrawPoint(p)      \
+  do {                         \
+    BEGIN_CLIP_LOOP();         \
+    grDrawPoint(p);            \
+    END_CLIP_LOOP();           \
+  } while (0)
+
+#define FX_grDitherMode(m)     \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grDitherMode(m);           \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grRenderBuffer(b)   \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grRenderBuffer(b);         \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grBufferClear(c, a, d)      \
+  do {                                 \
+    BEGIN_CLIP_LOOP();                 \
+    grBufferClear(c, a, d);            \
+    END_CLIP_LOOP();                   \
+  } while (0)
+
+#define FX_grDepthMask(m)      \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grDepthMask(m);            \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grColorMask(c, a)   \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grColorMask(c, a);         \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer, 
+                          GrLfbWriteMode_t writeMode, 
+                          GrOriginLocation_t origin, FxBool pixelPipeline, 
+                          GrLfbInfo_t *info );
+
+#define FX_grLfbUnlock(t, b)   \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grLfbUnlock(t, b);         \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grConstantColorValue(v)     \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grConstantColorValue(v);           \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grConstantColorValue_NoLock grConstantColorValue
+
+#define FX_grAADrawTriangle(a, b, c, ab, bc, ca)       \
+  do {                                                 \
+    BEGIN_CLIP_LOOP();                                 \
+    grAADrawTriangle(a, b, c, ab, bc, ca);             \
+    END_CLIP_LOOP();                                   \
+  } while (0)
+
+#define FX_grAlphaBlendFunction(rs, rd, as, ad)        \
+  do {                                         \
+    BEGIN_BOARD_LOCK();                                \
+    grAlphaBlendFunction(rs, rd, as, ad);      \
+    END_BOARD_LOCK();                          \
+  } while (0)
+
+#define FX_grAlphaCombine(func, fact, loc, oth, inv)   \
+  do {                                                 \
+    BEGIN_BOARD_LOCK();                                        \
+    grAlphaCombine(func, fact, loc, oth, inv);         \
+    END_BOARD_LOCK();                                  \
+  } while (0)
+
+#define FX_grAlphaCombine_NoLock grAlphaCombine
+
+#define FX_grAlphaTestFunction(f)      \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grAlphaTestFunction(f);            \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grAlphaTestReferenceValue(v)        \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grAlphaTestReferenceValue(v);      \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grClipWindow(minx, miny, maxx, maxy)        \
+  do {                                         \
+    BEGIN_BOARD_LOCK();                                \
+    grClipWindow(minx, miny, maxx, maxy);      \
+    END_BOARD_LOCK();                          \
+  } while (0)
+
+#define FX_grClipWindow_NoLock grClipWindow
+
+#define FX_grColorCombine(func, fact, loc, oth, inv)   \
+  do {                                                 \
+    BEGIN_BOARD_LOCK();                                        \
+    grColorCombine(func, fact, loc, oth, inv);         \
+    END_BOARD_LOCK();                                  \
+  } while (0)
+
+#define FX_grColorCombine_NoLock grColorCombine
+
+#define FX_grCullMode(m)       \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grCullMode(m);             \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grDepthBiasLevel(lev)       \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grDepthBiasLevel(lev);             \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grDepthBufferFunction(func) \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grDepthBufferFunction(func);       \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grFogColorValue(c)          \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grFogColorValue(c);                        \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grFogMode(m)        \
+  do {                 \
+    BEGIN_BOARD_LOCK(); \
+    grFogMode(m);      \
+    END_BOARD_LOCK();  \
+  } while (0)
+
+#define FX_grFogTable(t)       \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grFogTable(t);             \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grTexClampMode(t, sc, tc)   \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grTexClampMode(t, sc, tc);         \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grTexClampMode_NoLock grTexClampMode
+
+#define FX_grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv)     \
+  do {                                                                 \
+    BEGIN_BOARD_LOCK();                                                        \
+    grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv);           \
+    END_BOARD_LOCK();                                                  \
+  } while (0)
+
+#define FX_grTexCombine_NoLock grTexCombine
+
+#define FX_grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d)   \
+  do {                                                                 \
+    BEGIN_BOARD_LOCK();                                                        \
+    grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d);         \
+    END_BOARD_LOCK();                                                  \
+  } while (0)
+
+#define FX_grTexDownloadMipMapLevel_NoLock grTexDownloadMipMapLevel
+
+#define FX_grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e);     \
+  do {                                                                     \
+    BEGIN_BOARD_LOCK();                                                            \
+    grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \
+    END_BOARD_LOCK();                                                      \
+  } while (0)
+
+#define FX_grTexFilterMode(t, minf, magf)      \
+  do {                                         \
+    BEGIN_BOARD_LOCK();                                \
+    grTexFilterMode(t, minf, magf);            \
+    END_BOARD_LOCK();                          \
+  } while (0)
+
+#define FX_grTexFilterMode_NoLock grTexFilterMode
+
+extern FxU32 FX_grTexMinAddress(GrChipID_t tmu);
+extern FxU32 FX_grTexMaxAddress(GrChipID_t tmu);
+
+#define FX_grTexMipMapMode(t, m, lod)  \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grTexMipMapMode(t, m, lod);                \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grTexMipMapMode_NoLock grTexMipMapMode
+
+#define FX_grTexSource(t, sa, eo, i)   \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grTexSource(t, sa, eo, i);         \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grTexSource_NoLock grTexSource
+
+extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo *info);
+#define FX_grTexTextureMemRequired_NoLock grTexTextureMemRequired
+
+#define FX_grGlideGetState(s)  \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grGlideGetState(s);                \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grDRIBufferSwap(i)  \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grDRIBufferSwap(i);                \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grSstSelect(b)      \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grSstSelect(b);            \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grSstSelect_NoLock grSstSelect
+
+#define FX_grGlideSetState(s)  \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grGlideSetState(s);                \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grDepthBufferMode(m)        \
+  do {                         \
+    BEGIN_BOARD_LOCK();                \
+    grDepthBufferMode(m);      \
+    END_BOARD_LOCK();          \
+  } while (0)
+
+#define FX_grLfbWriteColorFormat(f)    \
+  do {                                 \
+    BEGIN_BOARD_LOCK();                        \
+    grLfbWriteColorFormat(f);          \
+    END_BOARD_LOCK();                  \
+  } while (0)
+
+#define FX_grDrawVertexArray(m, c, p)  \
+  do {                                 \
+    BEGIN_CLIP_LOOP();                 \
+    grDrawVertexArray(m, c, p);                \
+    END_CLIP_LOOP();                   \
+  } while (0)
+
+#define FX_grGlideShutdown()           \
+  do {                                 \
+    BEGIN_CLIP_LOOP();                 \
+    grGlideShutdown();                 \
+    END_CLIP_LOOP();                   \
+  } while (0)
+
+#define FX_grGlideInit_NoLock grGlideInit
+#define FX_grSstWinOpen_NoLock grSstWinOpen
+
+extern int FX_getFogTableSize(void);
+extern int FX_getGrStateSize(void);
+
 #endif /* __FX_GLIDE_WARPER__ */
+
index 8367a1f1ff7079c025dd066ac35e82a256dde095..8de34ef90c51368b4c29494745108984a0f10b5e 100644 (file)
@@ -1,27 +1,51 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxsetup.c - 3Dfx VooDoo rendering mode setup functions
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
+ * Thank you for your contribution, David!
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
  *
- * See the file fxapi.c for more informations about authors
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
  *
+ * See fxapi.h for more revision/author details.
  */
 
+
+/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */
+
+
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
 #include "fxdrv.h"
 #include "enums.h"
 
+static GLuint fxGetTexSetConfiguration(GLcontext *ctx,
+                               struct gl_texture_object *tObj0,
+                               struct gl_texture_object *tObj1);
+static void fxSetupTextureSingleTMU_NoLock(GLcontext *ctx, GLuint textureset);
+static void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset);
+static void fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, 
+                            struct gl_texture_object *tObj0,
+                            struct gl_texture_object *tObj1);
+static void fxSetupBlend(GLcontext *ctx);
+static void fxSetupDepthTest(GLcontext *ctx);
+static void fxFogTableGenerate(GLcontext *ctx);
+static void fxSetupFog(GLcontext *ctx, GLboolean forceTableRebuild);
+static void fxSetupScissor(GLcontext *ctx);
+static void fxSetupCull(GLcontext *ctx);
+static void gl_print_fx_state_flags( const char *msg, GLuint flags);
+static GLboolean fxMultipassTexture( struct vertex_buffer *, GLuint );
+
+
 static void fxTexValidate(GLcontext *ctx, struct gl_texture_object *tObj)
 {
   tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
   GLint minl,maxl;
 
-  if (MESA_VERBOSE&VERBOSE_DRIVER) 
+  if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxTexValidate(...) Start\n");
-
+  }
 
   if(ti->validated) {
      if (MESA_VERBOSE&VERBOSE_DRIVER) {
@@ -50,13 +92,13 @@ static void fxTexValidate(GLcontext *ctx, struct gl_texture_object *tObj)
   minl=ti->minLevel=tObj->BaseLevel;
   maxl=ti->maxLevel=MIN2(tObj->MaxLevel,tObj->Image[0]->MaxLog2);
 
-  
   fxTexGetInfo(tObj->Image[minl]->Width,tObj->Image[minl]->Height,
               &(FX_largeLodLog2(ti->info)),&(FX_aspectRatioLog2(ti->info)),
               &(ti->sScale),&(ti->tScale),
               &(ti->int_sScale),&(ti->int_tScale),            
               NULL,NULL);
 
+
   if((tObj->MinFilter!=GL_NEAREST) && (tObj->MinFilter!=GL_LINEAR))
     fxTexGetInfo(tObj->Image[maxl]->Width,tObj->Image[maxl]->Height,
                 &(FX_smallLodLog2(ti->info)),NULL,
@@ -109,9 +151,9 @@ static void fxPrintUnitsMode( const char *msg, GLuint mode )
           (mode & FX_UM_ALPHA_CONSTANT)     ? "ALPHA_CONSTANT, " : "");
 }
 
-GLuint fxGetTexSetConfiguration(GLcontext *ctx,
-                               struct gl_texture_object *tObj0,
-                               struct gl_texture_object *tObj1)
+static GLuint fxGetTexSetConfiguration(GLcontext *ctx,
+                                      struct gl_texture_object *tObj0,
+                                      struct gl_texture_object *tObj1)
 {
   GLuint unitsmode=0;
   GLuint envmode=0;
@@ -239,50 +281,52 @@ GLuint fxGetTexSetConfiguration(GLcontext *ctx,
 
 /************************* Single Texture Set ***************************/
 
-static void fxSetupSingleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj)
+static void fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
 {
   tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
 
-  if(!ti->tmi.isInTM) {
-    if(ti->LODblend)
-      fxTMMoveInTM(fxMesa,tObj,FX_TMU_SPLIT);
+  if (!ti->tmi.isInTM) {
+    if (ti->LODblend)
+      fxTMMoveInTM_NoLock(fxMesa,tObj,FX_TMU_SPLIT);
     else {
-      if(fxMesa->haveTwoTMUs) {
-       if(fxMesa->freeTexMem[FX_TMU0]>grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH,&(ti->info)))
-         fxTMMoveInTM(fxMesa,tObj,FX_TMU0);
+      if (fxMesa->haveTwoTMUs) {
+       if (fxMesa->freeTexMem[FX_TMU0] >
+           FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
+                                             &(ti->info)))
+         fxTMMoveInTM_NoLock(fxMesa,tObj,FX_TMU0);
        else
-         fxTMMoveInTM(fxMesa,tObj,FX_TMU1);
+         fxTMMoveInTM_NoLock(fxMesa,tObj,FX_TMU1);
       } else
-       fxTMMoveInTM(fxMesa,tObj,FX_TMU0);
+       fxTMMoveInTM_NoLock(fxMesa,tObj,FX_TMU0);
     }
   }
 
-  if(ti->LODblend && ti->tmi.whichTMU == FX_TMU_SPLIT) {
-    if((ti->info.format==GR_TEXFMT_P_8) && (!fxMesa->haveGlobalPaletteTexture)) {
+  if (ti->LODblend && ti->tmi.whichTMU == FX_TMU_SPLIT) {
+    if ((ti->info.format==GR_TEXFMT_P_8) && (!fxMesa->haveGlobalPaletteTexture)) {
        if (MESA_VERBOSE&VERBOSE_DRIVER) {
          fprintf(stderr,"fxmesa: uploading texture palette\n");
        }
-      FX_grTexDownloadTable(GR_TMU0,GR_TEXTABLE_PALETTE,&(ti->palette));
-      FX_grTexDownloadTable(GR_TMU1,GR_TEXTABLE_PALETTE,&(ti->palette));
+      FX_grTexDownloadTable_NoLock(GR_TMU0,GR_TEXTABLE_PALETTE,&(ti->palette));
+      FX_grTexDownloadTable_NoLock(GR_TMU1,GR_TEXTABLE_PALETTE,&(ti->palette));
     }
 
-    grTexClampMode(GR_TMU0,ti->sClamp,ti->tClamp);
-    grTexClampMode(GR_TMU1,ti->sClamp,ti->tClamp);
-    grTexFilterMode(GR_TMU0,ti->minFilt,ti->maxFilt);
-    grTexFilterMode(GR_TMU1,ti->minFilt,ti->maxFilt);
-    grTexMipMapMode(GR_TMU0,ti->mmMode,ti->LODblend);
-    grTexMipMapMode(GR_TMU1,ti->mmMode,ti->LODblend);
-
-    grTexSource(GR_TMU0,ti->tmi.tm[FX_TMU0]->startAddress,
-               GR_MIPMAPLEVELMASK_ODD,&(ti->info));
-    grTexSource(GR_TMU1,ti->tmi.tm[FX_TMU1]->startAddress,
-               GR_MIPMAPLEVELMASK_EVEN,&(ti->info));
+    FX_grTexClampMode_NoLock(GR_TMU0,ti->sClamp,ti->tClamp);
+    FX_grTexClampMode_NoLock(GR_TMU1,ti->sClamp,ti->tClamp);
+    FX_grTexFilterMode_NoLock(GR_TMU0,ti->minFilt,ti->maxFilt);
+    FX_grTexFilterMode_NoLock(GR_TMU1,ti->minFilt,ti->maxFilt);
+    FX_grTexMipMapMode_NoLock(GR_TMU0,ti->mmMode,ti->LODblend);
+    FX_grTexMipMapMode_NoLock(GR_TMU1,ti->mmMode,ti->LODblend);
+
+    FX_grTexSource_NoLock(GR_TMU0,ti->tmi.tm[FX_TMU0]->startAddress,
+                         GR_MIPMAPLEVELMASK_ODD,&(ti->info));
+    FX_grTexSource_NoLock(GR_TMU1,ti->tmi.tm[FX_TMU1]->startAddress,
+                         GR_MIPMAPLEVELMASK_EVEN,&(ti->info));
   } else {
     if((ti->info.format==GR_TEXFMT_P_8) && (!fxMesa->haveGlobalPaletteTexture)) {
        if (MESA_VERBOSE&VERBOSE_DRIVER) {
          fprintf(stderr,"fxmesa: uploading texture palette\n");
        }
-      FX_grTexDownloadTable(ti->tmi.whichTMU,GR_TEXTABLE_PALETTE,&(ti->palette));
+      FX_grTexDownloadTable_NoLock(ti->tmi.whichTMU,GR_TEXTABLE_PALETTE,&(ti->palette));
     }
 
     /* KW: The alternative is to do the download to the other tmu.  If
@@ -292,63 +336,69 @@ static void fxSetupSingleTMU(fxMesaContext fxMesa, struct gl_texture_object *tOb
     if (ti->LODblend && (MESA_VERBOSE&VERBOSE_DRIVER))
        fprintf(stderr, "fxmesa: not blending texture - only on one tmu\n");
 
+    FX_grTexClampMode_NoLock(ti->tmi.whichTMU,ti->sClamp,ti->tClamp);
+    FX_grTexFilterMode_NoLock(ti->tmi.whichTMU,ti->minFilt,ti->maxFilt);
+    FX_grTexMipMapMode_NoLock(ti->tmi.whichTMU,ti->mmMode,FXFALSE);
 
-    grTexClampMode(ti->tmi.whichTMU,ti->sClamp,ti->tClamp);
-    grTexFilterMode(ti->tmi.whichTMU,ti->minFilt,ti->maxFilt);
-    grTexMipMapMode(ti->tmi.whichTMU,ti->mmMode,FXFALSE);
-
-    grTexSource(ti->tmi.whichTMU,ti->tmi.tm[ti->tmi.whichTMU]->startAddress,
-               GR_MIPMAPLEVELMASK_BOTH,&(ti->info));
+    FX_grTexSource_NoLock(ti->tmi.whichTMU,
+                         ti->tmi.tm[ti->tmi.whichTMU]->startAddress,
+                         GR_MIPMAPLEVELMASK_BOTH,&(ti->info));
   }
 }
 
-static void fxSelectSingleTMUSrc(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
+static void fxSetupSingleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj) {
+  BEGIN_BOARD_LOCK();
+  fxSetupSingleTMU_NoLock(fxMesa, tObj);
+  END_BOARD_LOCK();
+}
+
+static void fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
 {
    if (MESA_VERBOSE&VERBOSE_DRIVER) {
       fprintf(stderr,"fxmesa: fxSelectSingleTMUSrc(%d,%d)\n",tmu,LODblend);
    }
 
   if(LODblend) {
-    grTexCombine(GR_TMU0,
-                GR_COMBINE_FUNCTION_BLEND,
-                GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
-                GR_COMBINE_FUNCTION_BLEND,
-                GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
-                FXFALSE,FXFALSE);
-
-    grTexCombine(GR_TMU1,
-                GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                FXFALSE,FXFALSE);
+    FX_grTexCombine_NoLock(GR_TMU0,
+                          GR_COMBINE_FUNCTION_BLEND,
+                          GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
+                          GR_COMBINE_FUNCTION_BLEND,
+                          GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
+                          FXFALSE,FXFALSE);
+
+    FX_grTexCombine_NoLock(GR_TMU1,
+                          GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                          GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                          FXFALSE,FXFALSE);
 
     fxMesa->tmuSrc=FX_TMU_SPLIT;
   } else {
     if(tmu==FX_TMU0) {
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                            FXFALSE,FXFALSE);
       
       fxMesa->tmuSrc=FX_TMU0;
     } else {
-      grTexCombine(GR_TMU1,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU1,
+                            GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
+                            FXFALSE,FXFALSE);
     
       /* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */
     
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_BLEND,GR_COMBINE_FACTOR_ONE,
-                  GR_COMBINE_FUNCTION_BLEND,GR_COMBINE_FACTOR_ONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_BLEND,GR_COMBINE_FACTOR_ONE,
+                            GR_COMBINE_FUNCTION_BLEND,GR_COMBINE_FACTOR_ONE,
+                            FXFALSE,FXFALSE);
     
       fxMesa->tmuSrc=FX_TMU1;
     }
   }
 }
 
-void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
+static void fxSetupTextureSingleTMU_NoLock(GLcontext *ctx, GLuint textureset)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GrCombineLocal_t localc,locala;
@@ -357,18 +407,18 @@ void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
   tfxTexInfo *ti;
   struct gl_texture_object *tObj=ctx->Texture.Unit[textureset].CurrentD[2];
 
-  if (MESA_VERBOSE&VERBOSE_DRIVER) 
+  if (MESA_VERBOSE&VERBOSE_DRIVER) {
      fprintf(stderr,"fxmesa: fxSetupTextureSingleTMU(...) Start\n");
-
+  }
 
   ti=(tfxTexInfo *)tObj->DriverData;
 
   fxTexValidate(ctx,tObj);
 
-  fxSetupSingleTMU(fxMesa,tObj);
+  fxSetupSingleTMU_NoLock(fxMesa,tObj);
 
   if(fxMesa->tmuSrc!=ti->tmi.whichTMU)
-    fxSelectSingleTMUSrc(fxMesa,ti->tmi.whichTMU,ti->LODblend);
+    fxSelectSingleTMUSrc_NoLock(fxMesa,ti->tmi.whichTMU,ti->LODblend);
 
   if(textureset==0 || !fxMesa->haveTwoTMUs)
     unitsmode=fxGetTexSetConfiguration(ctx,tObj,NULL);
@@ -381,7 +431,7 @@ void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
   fxMesa->lastUnitsMode=unitsmode;
 
   fxMesa->stw_hint_state = 0;
-  FX_grHints(GR_HINT_STWHINT,0);
+  FX_grHints_NoLock(GR_HINT_STWHINT,0);
 
   ifmt=ti->baseLevelInternalFormat;
 
@@ -401,37 +451,37 @@ void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
 
   switch(ctx->Texture.Unit[textureset].EnvMode) {
   case GL_DECAL:
-    grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
-                  GR_COMBINE_FACTOR_NONE,
-                  locala,
-                  GR_COMBINE_OTHER_NONE,
-                  FXFALSE);
-
-    grColorCombine(GR_COMBINE_FUNCTION_BLEND,
-                  GR_COMBINE_FACTOR_TEXTURE_ALPHA,
-                  localc,
-                  GR_COMBINE_OTHER_TEXTURE,
-                  FXFALSE);
+    FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            locala,
+                            GR_COMBINE_OTHER_NONE,
+                            FXFALSE);
+
+    FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_BLEND,
+                            GR_COMBINE_FACTOR_TEXTURE_ALPHA,
+                            localc,
+                            GR_COMBINE_OTHER_TEXTURE,
+                            FXFALSE);
     break;
   case GL_MODULATE:
-    grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                  GR_COMBINE_FACTOR_LOCAL,
-                  locala,
-                  GR_COMBINE_OTHER_TEXTURE,
-                  FXFALSE);
+    FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            locala,
+                            GR_COMBINE_OTHER_TEXTURE,
+                            FXFALSE);
 
     if(ifmt==GL_ALPHA)
-      grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
-                    GR_COMBINE_FACTOR_NONE,
-                    localc,
-                    GR_COMBINE_OTHER_NONE,
-                    FXFALSE);
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              localc,
+                              GR_COMBINE_OTHER_NONE,
+                              FXFALSE);
     else
-      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_LOCAL,
-                    localc,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              localc,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
     break;
   case GL_BLEND:
 #ifndef FX_SILENT
@@ -441,30 +491,30 @@ void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
     break;
   case GL_REPLACE:
     if((ifmt==GL_RGB) || (ifmt==GL_LUMINANCE))
-      grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
-                    GR_COMBINE_FACTOR_NONE,
-                    locala,
-                    GR_COMBINE_OTHER_NONE,
-                    FXFALSE);
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              locala,
+                              GR_COMBINE_OTHER_NONE,
+                              FXFALSE);
     else
-      grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_ONE,
-                    locala,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_ONE,
+                              locala,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
     
     if(ifmt==GL_ALPHA)
-      grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
-                    GR_COMBINE_FACTOR_NONE,
-                    localc,
-                    GR_COMBINE_OTHER_NONE,
-                    FXFALSE);
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              localc,
+                              GR_COMBINE_OTHER_NONE,
+                              FXFALSE);
     else
-      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_ONE,
-                    localc,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_ONE,
+                              localc,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
     break;
   default:
 #ifndef FX_SILENT
@@ -478,10 +528,17 @@ void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset)
   }
 }
 
+static void fxSetupTextureSingleTMU(GLcontext *ctx, GLuint textureset) {
+  BEGIN_BOARD_LOCK();
+  fxSetupTextureSingleTMU_NoLock(ctx, textureset);
+  END_BOARD_LOCK();
+}
+
 /************************* Double Texture Set ***************************/
 
-void fxSetupDoubleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj0,
-                     struct gl_texture_object *tObj1)
+static void fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, 
+                                   struct gl_texture_object *tObj0,
+                                   struct gl_texture_object *tObj1)
 {
 #define T0_NOT_IN_TMU  0x01
 #define T1_NOT_IN_TMU  0x02
@@ -531,36 +588,36 @@ void fxSetupDoubleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj0,
   case (T0_IN_TMU0 | T1_IN_TMU0):
     fxTMMoveOutTM(fxMesa,tObj1);
 
-    fxTMMoveInTM(fxMesa,tObj1,FX_TMU1);
+    fxTMMoveInTM_NoLock(fxMesa,tObj1,FX_TMU1);
     break;
 
   case (T0_IN_TMU1 | T1_IN_TMU1):
     fxTMMoveOutTM(fxMesa,tObj0);
 
-    fxTMMoveInTM(fxMesa,tObj0,FX_TMU0);
+    fxTMMoveInTM_NoLock(fxMesa,tObj0,FX_TMU0);
     break;
 
   case (T0_NOT_IN_TMU | T1_NOT_IN_TMU):
-    fxTMMoveInTM(fxMesa,tObj0,FX_TMU0);
-    fxTMMoveInTM(fxMesa,tObj1,FX_TMU1);
+    fxTMMoveInTM_NoLock(fxMesa,tObj0,FX_TMU0);
+    fxTMMoveInTM_NoLock(fxMesa,tObj1,FX_TMU1);
     break;
 
     /*** T0/T1 ***/
 
   case (T0_NOT_IN_TMU | T1_IN_TMU0):
-    fxTMMoveInTM(fxMesa,tObj0,FX_TMU1);
+    fxTMMoveInTM_NoLock(fxMesa,tObj0,FX_TMU1);
     break;
 
   case (T0_NOT_IN_TMU | T1_IN_TMU1):
-    fxTMMoveInTM(fxMesa,tObj0,FX_TMU0);
+    fxTMMoveInTM_NoLock(fxMesa,tObj0,FX_TMU0);
     break;
 
   case (T0_IN_TMU0 | T1_NOT_IN_TMU):
-    fxTMMoveInTM(fxMesa,tObj1,FX_TMU1);
+    fxTMMoveInTM_NoLock(fxMesa,tObj1,FX_TMU1);
     break;
 
   case (T0_IN_TMU1 | T1_NOT_IN_TMU):
-    fxTMMoveInTM(fxMesa,tObj1,FX_TMU0);
+    fxTMMoveInTM_NoLock(fxMesa,tObj1,FX_TMU0);
     break;
 
     /*** Best Case ***/
@@ -576,33 +633,35 @@ void fxSetupDoubleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj0,
     break;
   }
 
-  if(!fxMesa->haveGlobalPaletteTexture) {
-    if(ti0->info.format==GR_TEXFMT_P_8) {
+  if (!fxMesa->haveGlobalPaletteTexture) {
+    if (ti0->info.format==GR_TEXFMT_P_8) {
        if (MESA_VERBOSE&VERBOSE_DRIVER) {
          fprintf(stderr,"fxmesa: uploading texture palette TMU0\n");
        }
-      FX_grTexDownloadTable(ti0->tmi.whichTMU,GR_TEXTABLE_PALETTE,&(ti0->palette));
+       FX_grTexDownloadTable_NoLock(ti0->tmi.whichTMU,GR_TEXTABLE_PALETTE,&(ti0->palette));
     }
 
-    if(ti1->info.format==GR_TEXFMT_P_8) {
+    if (ti1->info.format==GR_TEXFMT_P_8) {
        if (MESA_VERBOSE&VERBOSE_DRIVER) {
          fprintf(stderr,"fxmesa: uploading texture palette TMU1\n");
        }
-      FX_grTexDownloadTable(ti1->tmi.whichTMU,GR_TEXTABLE_PALETTE,&(ti1->palette));
+       FX_grTexDownloadTable_NoLock(ti1->tmi.whichTMU, GR_TEXTABLE_PALETTE,&(ti1->palette));
     }
   }
 
-  grTexClampMode(ti0->tmi.whichTMU,ti0->sClamp,ti0->tClamp);
-  grTexFilterMode(ti0->tmi.whichTMU,ti0->minFilt,ti0->maxFilt);
-  grTexMipMapMode(ti0->tmi.whichTMU,ti0->mmMode,FXFALSE);
-  grTexSource(ti0->tmi.whichTMU,ti0->tmi.tm[ti0->tmi.whichTMU]->startAddress,
-             GR_MIPMAPLEVELMASK_BOTH,&(ti0->info));
+  FX_grTexClampMode_NoLock(ti0->tmi.whichTMU,ti0->sClamp,ti0->tClamp);
+  FX_grTexFilterMode_NoLock(ti0->tmi.whichTMU,ti0->minFilt,ti0->maxFilt);
+  FX_grTexMipMapMode_NoLock(ti0->tmi.whichTMU,ti0->mmMode,FXFALSE);
+  FX_grTexSource_NoLock(ti0->tmi.whichTMU,
+                       ti0->tmi.tm[ti0->tmi.whichTMU]->startAddress,
+                       GR_MIPMAPLEVELMASK_BOTH,&(ti0->info));
 
-  grTexClampMode(ti1->tmi.whichTMU,ti1->sClamp,ti1->tClamp);
-  grTexFilterMode(ti1->tmi.whichTMU,ti1->minFilt,ti1->maxFilt);
-  grTexMipMapMode(ti1->tmi.whichTMU,ti1->mmMode,FXFALSE);
-  grTexSource(ti1->tmi.whichTMU,ti1->tmi.tm[ti1->tmi.whichTMU]->startAddress,
-             GR_MIPMAPLEVELMASK_BOTH,&(ti1->info));
+  FX_grTexClampMode_NoLock(ti1->tmi.whichTMU,ti1->sClamp,ti1->tClamp);
+  FX_grTexFilterMode_NoLock(ti1->tmi.whichTMU,ti1->minFilt,ti1->maxFilt);
+  FX_grTexMipMapMode_NoLock(ti1->tmi.whichTMU,ti1->mmMode,FXFALSE);
+  FX_grTexSource_NoLock(ti1->tmi.whichTMU,
+                       ti1->tmi.tm[ti1->tmi.whichTMU]->startAddress,
+                       GR_MIPMAPLEVELMASK_BOTH,&(ti1->info));
 
 #undef T0_NOT_IN_TMU
 #undef T1_NOT_IN_TMU
@@ -612,7 +671,7 @@ void fxSetupDoubleTMU(fxMesaContext fxMesa, struct gl_texture_object *tObj0,
 #undef T1_IN_TMU1
 }
 
-static void fxSetupTextureDoubleTMU(GLcontext *ctx)
+static void fxSetupTextureDoubleTMU_NoLock(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GrCombineLocal_t localc,locala;
@@ -631,7 +690,7 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
   ti1=(tfxTexInfo *)tObj1->DriverData;
   fxTexValidate(ctx,tObj1);
 
-  fxSetupDoubleTMU(fxMesa,tObj0,tObj1);
+  fxSetupDoubleTMU_NoLock(fxMesa,tObj0,tObj1);
 
   unitsmode=fxGetTexSetConfiguration(ctx,tObj0,tObj1);
 
@@ -641,7 +700,7 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
   fxMesa->lastUnitsMode=unitsmode;
 
   fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1;
-  FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state);
+  FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state);
 
   envmode=unitsmode & FX_UM_E_ENVMODE;
   ifmt=unitsmode & FX_UM_E_IFMT;
@@ -680,118 +739,142 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
        isalpha[ti1->tmi.whichTMU]=GL_FALSE;
        
       if(isalpha[FX_TMU1])
-       grTexCombine(GR_TMU1,
-                    GR_COMBINE_FUNCTION_ZERO,GR_COMBINE_FACTOR_NONE,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    FXTRUE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU1,
+                              GR_COMBINE_FUNCTION_ZERO,
+                              GR_COMBINE_FACTOR_NONE,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              FXTRUE,FXFALSE);
       else
-       grTexCombine(GR_TMU1,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    FXFALSE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU1,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              FXFALSE,FXFALSE);
 
       if(isalpha[FX_TMU0])
-       grTexCombine(GR_TMU0,
-                    GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_ONE,
-                    GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                    FXFALSE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU0,
+                              GR_COMBINE_FUNCTION_BLEND_OTHER,
+                              GR_COMBINE_FACTOR_ONE,
+                              GR_COMBINE_FUNCTION_BLEND_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              FXFALSE,FXFALSE);
       else
-       grTexCombine(GR_TMU0,
-                    GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                    GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                    FXFALSE,FXFALSE);
-
-      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_LOCAL,
-                    localc,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
-
-      grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_LOCAL,
-                    locala,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU0,
+                              GR_COMBINE_FUNCTION_BLEND_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              GR_COMBINE_FUNCTION_BLEND_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              FXFALSE,FXFALSE);
+
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              localc,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
+
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              locala,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
       break;
     }
   case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */
     if(ti1->tmi.whichTMU==FX_TMU1) {
-      grTexCombine(GR_TMU1,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  FXTRUE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU1,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            FXTRUE,FXFALSE);
                  
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            FXFALSE,FXFALSE);
     } else {
-      grTexCombine(GR_TMU1,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU1,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            FXFALSE,FXFALSE);
                  
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
+                            FXFALSE,FXFALSE);
     }
          
-    grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
-                  GR_COMBINE_FACTOR_NONE,
-                  locala,
-                  GR_COMBINE_OTHER_NONE,
-                  FXFALSE);
-
-    grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                  GR_COMBINE_FACTOR_ONE,
-                  localc,
-                  GR_COMBINE_OTHER_TEXTURE,
-                  FXFALSE);
+    FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            locala,
+                            GR_COMBINE_OTHER_NONE,
+                            FXFALSE);
+
+    FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                            GR_COMBINE_FACTOR_ONE,
+                            localc,
+                            GR_COMBINE_OTHER_TEXTURE,
+                            FXFALSE);
     break;
   case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */
     if(ti1->tmi.whichTMU==FX_TMU1) {
-      grTexCombine(GR_TMU1,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_ZERO,GR_COMBINE_FACTOR_NONE,
-                  FXFALSE,FXTRUE);
+      FX_grTexCombine_NoLock(GR_TMU1,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_ZERO,
+                            GR_COMBINE_FACTOR_NONE,
+                            FXFALSE,FXTRUE);
                  
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            FXFALSE,FXFALSE);
 
     } else {
-      grTexCombine(GR_TMU1,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU1,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            GR_COMBINE_FUNCTION_LOCAL,
+                            GR_COMBINE_FACTOR_NONE,
+                            FXFALSE,FXFALSE);
                  
-      grTexCombine(GR_TMU0,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_LOCAL,
-                  GR_COMBINE_FUNCTION_BLEND_OTHER,GR_COMBINE_FACTOR_ONE,
-                  FXFALSE,FXFALSE);
+      FX_grTexCombine_NoLock(GR_TMU0,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_LOCAL,
+                            GR_COMBINE_FUNCTION_BLEND_OTHER,
+                            GR_COMBINE_FACTOR_ONE,
+                            FXFALSE,FXFALSE);
     }
          
     if(ti0->baseLevelInternalFormat==GL_RGB)
-      grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
-                    GR_COMBINE_FACTOR_NONE,
-                    locala,
-                    GR_COMBINE_OTHER_NONE,
-                    FXFALSE);
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              locala,
+                              GR_COMBINE_OTHER_NONE,
+                              FXFALSE);
     else
-      grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_ONE,
-                    locala,
-                    GR_COMBINE_OTHER_NONE,
-                    FXFALSE);
-
-
-    grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                  GR_COMBINE_FACTOR_ONE,
-                  localc,
-                  GR_COMBINE_OTHER_TEXTURE,
-                  FXFALSE);
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_ONE,
+                              locala,
+                              GR_COMBINE_OTHER_NONE,
+                              FXFALSE);
+
+
+    FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                            GR_COMBINE_FACTOR_ONE,
+                            localc,
+                            GR_COMBINE_OTHER_TEXTURE,
+                            FXFALSE);
     break;
   
 
@@ -810,37 +893,46 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
        isalpha[ti1->tmi.whichTMU]=GL_FALSE;
        
       if(isalpha[FX_TMU1])
-       grTexCombine(GR_TMU1,
-                    GR_COMBINE_FUNCTION_ZERO,GR_COMBINE_FACTOR_NONE,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    FXTRUE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU1,
+                              GR_COMBINE_FUNCTION_ZERO,
+                              GR_COMBINE_FACTOR_NONE,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              FXTRUE,FXFALSE);
       else
-       grTexCombine(GR_TMU1,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    GR_COMBINE_FUNCTION_LOCAL,GR_COMBINE_FACTOR_NONE,
-                    FXFALSE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU1,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              GR_COMBINE_FUNCTION_LOCAL,
+                              GR_COMBINE_FACTOR_NONE,
+                              FXFALSE,FXFALSE);
 
       if(isalpha[FX_TMU0])
-       grTexCombine(GR_TMU0,
-                    GR_COMBINE_FUNCTION_SCALE_OTHER,GR_COMBINE_FACTOR_ONE,
-                    GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
-                    FXFALSE,FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU0,
+                              GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_ONE,
+                              GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
+                              GR_COMBINE_FACTOR_ONE,
+                              FXFALSE,FXFALSE);
       else
-       grTexCombine(GR_TMU0,
-                    GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
-                    GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,GR_COMBINE_FACTOR_ONE,
-                    FXFALSE,FXFALSE);
-
-      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_LOCAL,
-                    localc,
-                    GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
-
-      grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
-                    GR_COMBINE_FACTOR_LOCAL,
-                    locala,                 GR_COMBINE_OTHER_TEXTURE,
-                    FXFALSE);
+       FX_grTexCombine_NoLock(GR_TMU0,
+                              GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
+                              GR_COMBINE_FACTOR_ONE,
+                              GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
+                              GR_COMBINE_FACTOR_ONE,
+                              FXFALSE,FXFALSE);
+
+      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              localc,
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
+
+      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+                              GR_COMBINE_FACTOR_LOCAL,
+                              locala,               
+                              GR_COMBINE_OTHER_TEXTURE,
+                              FXFALSE);
       break;
     }
     
@@ -853,7 +945,7 @@ static void fxSetupTextureDoubleTMU(GLcontext *ctx)
 
 /************************* No Texture ***************************/
 
-static void fxSetupTextureNone(GLcontext *ctx)
+static void fxSetupTextureNone_NoLock(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GrCombineLocal_t localc,locala;
@@ -875,32 +967,26 @@ static void fxSetupTextureNone(GLcontext *ctx)
   else
     localc=GR_COMBINE_LOCAL_CONSTANT;
   
-  grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
-                GR_COMBINE_FACTOR_NONE,
-                locala,
-                GR_COMBINE_OTHER_NONE,
-                FXFALSE);
-
-  grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
-                GR_COMBINE_FACTOR_NONE,
-                localc,
-                GR_COMBINE_OTHER_NONE,
-                FXFALSE);
+  FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                          GR_COMBINE_FACTOR_NONE,
+                          locala,
+                          GR_COMBINE_OTHER_NONE,
+                          FXFALSE);
+
+  FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+                          GR_COMBINE_FACTOR_NONE,
+                          localc,
+                          GR_COMBINE_OTHER_NONE,
+                          FXFALSE);
 
   fxMesa->lastUnitsMode=FX_UM_NONE;
 }
 
-/* See below.
- */
-static GLboolean fxMultipassTexture( struct vertex_buffer *, GLuint );
-
-
-
 /************************************************************************/
 /************************** Texture Mode SetUp **************************/
 /************************************************************************/
 
-void fxSetupTexture(GLcontext *ctx)
+void fxSetupTexture_NoLock(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint tex2Denabled;
@@ -922,28 +1008,34 @@ void fxSetupTexture(GLcontext *ctx)
   
   switch(tex2Denabled) {
   case TEXTURE0_2D:
-    fxSetupTextureSingleTMU(ctx,0);    
+    fxSetupTextureSingleTMU_NoLock(ctx,0);    
     break;
   case TEXTURE1_2D:
-    fxSetupTextureSingleTMU(ctx,1);
+    fxSetupTextureSingleTMU_NoLock(ctx,1);
     break;
   case (TEXTURE0_2D|TEXTURE1_2D):
      if (fxMesa->haveTwoTMUs)
-       fxSetupTextureDoubleTMU(ctx);
+       fxSetupTextureDoubleTMU_NoLock(ctx);
      else {
        if (MESA_VERBOSE&VERBOSE_DRIVER)
           fprintf(stderr, "fxmesa: enabling fake multitexture\n");
 
-       fxSetupTextureSingleTMU(ctx,0);
+       fxSetupTextureSingleTMU_NoLock(ctx,0);
        ctx->Driver.MultipassFunc = fxMultipassTexture;
      }
     break;
   default:
-    fxSetupTextureNone(ctx);
+    fxSetupTextureNone_NoLock(ctx);
     break;
   }
 }
 
+void fxSetupTexture(GLcontext *ctx) {
+  BEGIN_BOARD_LOCK();
+  fxSetupTexture_NoLock(ctx);
+  END_BOARD_LOCK();
+}
+
 /************************************************************************/
 /**************************** Blend SetUp *******************************/
 /************************************************************************/
@@ -1065,16 +1157,16 @@ void fxDDBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor)
   }
 }
 
-void fxSetupBlend(GLcontext *ctx)
+static void fxSetupBlend(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   tfxUnitsState *us=&fxMesa->unitsState;
 
   if(us->blendEnabled)
-     grAlphaBlendFunction(us->blendSrcFuncRGB,us->blendDstFuncRGB,
+     FX_grAlphaBlendFunction(us->blendSrcFuncRGB,us->blendDstFuncRGB,
                          us->blendSrcFuncAlpha,us->blendDstFuncAlpha);
   else
-     grAlphaBlendFunction(GR_BLEND_ONE,GR_BLEND_ZERO,GR_BLEND_ONE,GR_BLEND_ZERO);
+     FX_grAlphaBlendFunction(GR_BLEND_ONE,GR_BLEND_ZERO,GR_BLEND_ONE,GR_BLEND_ZERO);
 }
   
 /************************************************************************/
@@ -1138,10 +1230,10 @@ static void fxSetupAlphaTest(GLcontext *ctx)
   tfxUnitsState *us=&fxMesa->unitsState;
 
   if(us->alphaTestEnabled) {
-     grAlphaTestFunction(us->alphaTestFunc);
-     grAlphaTestReferenceValue(us->alphaTestRefValue);
+     FX_grAlphaTestFunction(us->alphaTestFunc);
+     FX_grAlphaTestReferenceValue(us->alphaTestRefValue);
   } else
-     grAlphaTestFunction(GR_CMP_ALWAYS);
+     FX_grAlphaTestFunction(GR_CMP_ALWAYS);
 }
 
 /************************************************************************/
@@ -1206,17 +1298,17 @@ void fxDDDepthMask(GLcontext *ctx, GLboolean flag)
   }
 }
 
-void fxSetupDepthTest(GLcontext *ctx)
+static void fxSetupDepthTest(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   tfxUnitsState *us=&fxMesa->unitsState;
 
   if(us->depthTestEnabled)
-     grDepthBufferFunction(us->depthTestFunc);
+     FX_grDepthBufferFunction(us->depthTestFunc);
   else
-     grDepthBufferFunction(GR_CMP_ALWAYS);
+     FX_grDepthBufferFunction(GR_CMP_ALWAYS);
 
-  grDepthMask(us->depthMask);
+  FX_grDepthMask(us->depthMask);
 }
 
 /************************************************************************/
@@ -1238,7 +1330,7 @@ static void fxSetupColorMask(GLcontext *ctx)
 {
   fxMesaContext fxMesa = FX_CONTEXT(ctx);
 
-  grColorMask(ctx->Color.ColorMask[RCOMP] ||
+  FX_grColorMask(ctx->Color.ColorMask[RCOMP] ||
              ctx->Color.ColorMask[GCOMP] ||
              ctx->Color.ColorMask[BCOMP],
              ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
@@ -1250,7 +1342,7 @@ static void fxSetupColorMask(GLcontext *ctx)
 /**************************** Fog Mode SetUp ****************************/
 /************************************************************************/
 
-void fxFogTableGenerate(GLcontext *ctx)
+static void fxFogTableGenerate(GLcontext *ctx)
 {
   int i;
   float f,eyez;
@@ -1278,20 +1370,20 @@ void fxFogTableGenerate(GLcontext *ctx)
   }
 }
 
-void fxSetupFog(GLcontext *ctx, GLboolean forceTableRebuild)
+static void fxSetupFog(GLcontext *ctx, GLboolean forceTableRebuild)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
 
   if(ctx->Fog.Enabled && ctx->FogMode==FOG_FRAGMENT) {
     GLubyte col[4];
-    grFogMode(GR_FOG_WITH_TABLE);
+    FX_grFogMode(GR_FOG_WITH_TABLE);
 
     col[0]=(unsigned int)(255*ctx->Fog.Color[0]);
     col[1]=(unsigned int)(255*ctx->Fog.Color[1]);
     col[2]=(unsigned int)(255*ctx->Fog.Color[2]); 
     col[3]=(unsigned int)(255*ctx->Fog.Color[3]);
 
-    grFogColorValue(FXCOLOR4(col));
+    FX_grFogColorValue(FXCOLOR4(col));
 
     if(forceTableRebuild ||
        (fxMesa->fogTableMode!=ctx->Fog.Mode) ||
@@ -1302,9 +1394,9 @@ void fxSetupFog(GLcontext *ctx, GLboolean forceTableRebuild)
       fxMesa->fogDensity=ctx->Fog.Density;
     }
       
-    grFogTable(fxMesa->fogTable);
+    FX_grFogTable(fxMesa->fogTable);
   } else
-    grFogMode(GR_FOG_DISABLE);
+    FX_grFogMode(GR_FOG_DISABLE);
 }
 
 void fxDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
@@ -1317,26 +1409,47 @@ void fxDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
 /************************** Scissor Test SetUp **************************/
 /************************************************************************/
 
-static void fxSetupScissor(GLcontext *ctx)
+/* This routine is used in managing the lock state, and therefore can't lock */
+void fxSetScissorValues(GLcontext *ctx)
 {
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+  int xmin, xmax;
+  int ymin, ymax, check;
 
   if (ctx->Scissor.Enabled) {
-    int ymin, ymax;
-
+    xmin=ctx->Scissor.X;
+    xmax=ctx->Scissor.X+ctx->Scissor.Width;
     ymin=ctx->Scissor.Y;
     ymax=ctx->Scissor.Y+ctx->Scissor.Height;
+    check=1;
+  } else {
+    xmin=0;
+    ymin=0;
+    xmax=fxMesa->width;
+    ymax=fxMesa->height;
+    check=0;
+  }
+  xmin+=fxMesa->x_offset;
+  xmax+=fxMesa->x_offset;
+  ymin+=fxMesa->y_delta;
+  ymax+=fxMesa->y_delta;
+  if (xmin<fxMesa->clipMinX) xmin=fxMesa->clipMinX;
+  if (xmax>fxMesa->clipMaxX) xmax=fxMesa->clipMaxX;
+  if (ymin<fxMesa->screen_height-fxMesa->clipMaxY) 
+    ymin=fxMesa->screen_height-fxMesa->clipMaxY;
+  if (ymax>fxMesa->screen_height-fxMesa->clipMinY)
+    ymax=fxMesa->screen_height-fxMesa->clipMinY;
+  FX_grClipWindow_NoLock(xmin, ymin, xmax, ymax);
+}
 
-    if (ymin<0) ymin=0;
-
-    if (ymax>fxMesa->height) ymax=fxMesa->height;
-
-    grClipWindow(ctx->Scissor.X, 
-                ymin,
-                ctx->Scissor.X+ctx->Scissor.Width, 
-                ymax);
-  } else
-    grClipWindow(0,0,fxMesa->width,fxMesa->height);
+static void fxSetupScissor(GLcontext *ctx)
+{
+  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
+  if (!fxMesa->needClip) {
+    BEGIN_BOARD_LOCK();
+    fxSetScissorValues(ctx);
+    END_BOARD_LOCK();
+  }
 }
 
 void fxDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
@@ -1365,30 +1478,30 @@ void fxDDFrontFace(GLcontext *ctx, GLenum mode)
 }
 
 
-void fxSetupCull(GLcontext *ctx)
+static void fxSetupCull(GLcontext *ctx)
 {
    if(ctx->Polygon.CullFlag) {
       switch(ctx->Polygon.CullFaceMode) {
       case GL_BACK:
         if(ctx->Polygon.FrontFace==GL_CCW)
-           grCullMode(GR_CULL_NEGATIVE);
+           FX_grCullMode(GR_CULL_NEGATIVE);
         else
-           grCullMode(GR_CULL_POSITIVE);
+           FX_grCullMode(GR_CULL_POSITIVE);
         break;
       case GL_FRONT:
         if(ctx->Polygon.FrontFace==GL_CCW)
-           grCullMode(GR_CULL_POSITIVE);
+           FX_grCullMode(GR_CULL_POSITIVE);
         else
-           grCullMode(GR_CULL_NEGATIVE);
+           FX_grCullMode(GR_CULL_NEGATIVE);
         break;
       case GL_FRONT_AND_BACK:
-        grCullMode(GR_CULL_DISABLE);
+        FX_grCullMode(GR_CULL_DISABLE);
         break;
       default:
         break;
       }
    } else
-      grCullMode(GR_CULL_DISABLE);
+      FX_grCullMode(GR_CULL_DISABLE);
 }
 
 
@@ -1540,7 +1653,7 @@ void fxDDShadeModel(GLcontext *ctx, GLenum mode)
 /************************************************************************/
 /****************************** Units SetUp *****************************/
 /************************************************************************/
-void gl_print_fx_state_flags( const char *msg, GLuint flags )
+static void gl_print_fx_state_flags( const char *msg, GLuint flags )
 {
    fprintf(stderr, 
           "%s: (0x%x) %s%s%s%s%s%s%s\n",
@@ -1560,11 +1673,9 @@ void fxSetupFXUnits( GLcontext *ctx )
   fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
   GLuint newstate = fxMesa->new_state;
 
-
   if (MESA_VERBOSE&VERBOSE_DRIVER) 
      gl_print_fx_state_flags("fxmesa: fxSetupFXUnits", newstate);
 
-
   if (newstate) {
      if (newstate & FX_NEW_TEXTURING)
        fxSetupTexture(ctx);
index 3f899cbf5a80c8b8cc88ee9612e086cf86aa05fa..97577fca26afb87300c7874318fe4480b200e385 100644 (file)
@@ -1,27 +1,51 @@
-/* -*- mode: C; tab-width:8;  -*-
-
-             fxtexman.c - 3Dfx VooDoo texture memory functions
-*/
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Thank you for your contribution, David!
  *
- * See the file fxapi.c for more informations about authors
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
  *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
  */
 
+
+/* fxtexman.c - 3Dfx VooDoo texture memory functions */
+
+
 #ifdef HAVE_CONFIG_H
 #include "conf.h"
 #endif
@@ -47,13 +71,15 @@ static tfxTMFreeNode *fxTMNewTMFreeNode(FxU32 start, FxU32 end)
   return tmn;
 }
 
+/* Notice this uses grTex{Min,Max}Address directly with FX_ because it
+   is only used during initialization where the lock is already held. */
 static void fxTMUInit(fxMesaContext fxMesa, int tmu)
 {
   tfxTMFreeNode *tmn,*tmntmp;
   FxU32 start,end,blockstart,blockend;
 
-  start=grTexMinAddress(tmu);
-  end=grTexMaxAddress(tmu);
+  start=FX_grTexMinAddress(tmu);
+  end=FX_grTexMaxAddress(tmu);
 
   if(fxMesa->verbose) {
     fprintf(stderr,"%s configuration:",(tmu==FX_TMU0) ? "TMU0" : "TMU1");
@@ -224,7 +250,7 @@ static tfxTMAllocNode *fxTMGetTMBlock(fxMesaContext fxMesa, struct gl_texture_ob
   }
 }
 
-void fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint where)
+void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint where)
 {
   tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
   int i,l;
@@ -254,36 +280,50 @@ void fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint wh
   switch(where) {
   case FX_TMU0:
   case FX_TMU1:
-    texmemsize=(int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH,&(ti->info));
+    texmemsize=(int)FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
+                                                     &(ti->info));
     ti->tmi.tm[where]=fxTMGetTMBlock(fxMesa,tObj,where,texmemsize);
     fxMesa->stats.memTexUpload+=texmemsize;
 
     for(i=FX_largeLodValue(ti->info),l=ti->minLevel;i<=FX_smallLodValue(ti->info);i++,l++)
-      grTexDownloadMipMapLevel(where,
-                              ti->tmi.tm[where]->startAddress,FX_valueToLod(i),
-                              FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
-                              ti->info.format,GR_MIPMAPLEVELMASK_BOTH,
-                              ti->tmi.mipmapLevel[l].data);
+      FX_grTexDownloadMipMapLevel_NoLock(where,
+                                        ti->tmi.tm[where]->startAddress,
+                                        FX_valueToLod(i),
+                                        FX_largeLodLog2(ti->info),
+                                        FX_aspectRatioLog2(ti->info),
+                                        ti->info.format,
+                                        GR_MIPMAPLEVELMASK_BOTH,
+                                        ti->tmi.mipmapLevel[l].data);
     break;
   case FX_TMU_SPLIT: /* TO DO: alternate even/odd TMU0/TMU1 */
-    texmemsize=(int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD,&(ti->info));
+    texmemsize=(int)FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_ODD,
+                                                     &(ti->info));
     ti->tmi.tm[FX_TMU0]=fxTMGetTMBlock(fxMesa,tObj,FX_TMU0,texmemsize);
     fxMesa->stats.memTexUpload+=texmemsize;
 
-    texmemsize=(int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN,&(ti->info));
+    texmemsize=(int)FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_EVEN,
+                                                     &(ti->info));
     ti->tmi.tm[FX_TMU1]=fxTMGetTMBlock(fxMesa,tObj,FX_TMU1,texmemsize);
     fxMesa->stats.memTexUpload+=texmemsize;
 
     for(i=FX_largeLodValue(ti->info),l=ti->minLevel;i<=FX_smallLodValue(ti->info);i++,l++) {
-      grTexDownloadMipMapLevel(GR_TMU0,ti->tmi.tm[FX_TMU0]->startAddress,FX_valueToLod(i),
-                              FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
-                              ti->info.format,GR_MIPMAPLEVELMASK_ODD,
-                              ti->tmi.mipmapLevel[l].data);
-
-      grTexDownloadMipMapLevel(GR_TMU1,ti->tmi.tm[FX_TMU1]->startAddress,FX_valueToLod(i),
-                              FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
-                              ti->info.format,GR_MIPMAPLEVELMASK_EVEN,
-                              ti->tmi.mipmapLevel[l].data);
+      FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0,
+                                        ti->tmi.tm[FX_TMU0]->startAddress,
+                                        FX_valueToLod(i),
+                                        FX_largeLodLog2(ti->info),
+                                        FX_aspectRatioLog2(ti->info),
+                                        ti->info.format,
+                                        GR_MIPMAPLEVELMASK_ODD,
+                                        ti->tmi.mipmapLevel[l].data);
+
+      FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1,
+                                        ti->tmi.tm[FX_TMU1]->startAddress,
+                                        FX_valueToLod(i),
+                                        FX_largeLodLog2(ti->info),
+                                        FX_aspectRatioLog2(ti->info),
+                                        ti->info.format,
+                                        GR_MIPMAPLEVELMASK_EVEN,
+                                        ti->tmi.mipmapLevel[l].data);
     }
     break;
   default:
@@ -297,6 +337,12 @@ void fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint wh
   ti->tmi.isInTM=GL_TRUE;
 }
 
+void fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint where) {
+  BEGIN_BOARD_LOCK();
+  fxTMMoveInTM_NoLock(fxMesa, tObj, where);
+  END_BOARD_LOCK();
+}
+
 void fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint level)
 {
   tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
@@ -318,20 +364,20 @@ void fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
   switch(tmu) {
   case FX_TMU0:
   case FX_TMU1:
-    grTexDownloadMipMapLevel(tmu,
+    FX_grTexDownloadMipMapLevel(tmu,
                             ti->tmi.tm[tmu]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                             FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                             ti->info.format,GR_MIPMAPLEVELMASK_BOTH,
                             ti->tmi.mipmapLevel[level].data);
     break;
   case FX_TMU_SPLIT: /* TO DO: alternate even/odd TMU0/TMU1 */
-    grTexDownloadMipMapLevel(GR_TMU0,
+    FX_grTexDownloadMipMapLevel(GR_TMU0,
                             ti->tmi.tm[GR_TMU0]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                             FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                             ti->info.format,GR_MIPMAPLEVELMASK_ODD,
                             ti->tmi.mipmapLevel[level].data);
     
-    grTexDownloadMipMapLevel(GR_TMU1,
+    FX_grTexDownloadMipMapLevel(GR_TMU1,
                             ti->tmi.tm[GR_TMU1]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                             FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                             ti->info.format,GR_MIPMAPLEVELMASK_EVEN,
@@ -374,7 +420,7 @@ void fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tO
   switch(tmu) {
   case FX_TMU0:
   case FX_TMU1:
-    grTexDownloadMipMapLevelPartial(tmu,
+    FX_grTexDownloadMipMapLevelPartial(tmu,
                                    ti->tmi.tm[tmu]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                                    FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                                    ti->info.format,GR_MIPMAPLEVELMASK_BOTH,
@@ -382,14 +428,14 @@ void fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tO
                                    yoffset,yoffset+height-1);
     break;
   case FX_TMU_SPLIT: /* TO DO: alternate even/odd TMU0/TMU1 */
-    grTexDownloadMipMapLevelPartial(GR_TMU0,
+    FX_grTexDownloadMipMapLevelPartial(GR_TMU0,
                                    ti->tmi.tm[FX_TMU0]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                                    FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                                    ti->info.format,GR_MIPMAPLEVELMASK_ODD,
                                    data,
                                    yoffset,yoffset+height-1);
 
-    grTexDownloadMipMapLevelPartial(GR_TMU1,
+    FX_grTexDownloadMipMapLevelPartial(GR_TMU1,
                                    ti->tmi.tm[FX_TMU1]->startAddress,FX_valueToLod(FX_lodToValue(lodlevel)+level),
                                    FX_largeLodLog2(ti->info),FX_aspectRatioLog2(ti->info),
                                    ti->info.format,GR_MIPMAPLEVELMASK_EVEN,
@@ -563,6 +609,98 @@ void fxTMClose(fxMesaContext fxMesa)
   }
 }
 
+void fxTMRestore_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
+{
+  tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
+  int i,l, where;
+
+  if (MESA_VERBOSE&VERBOSE_DRIVER) {
+     fprintf(stderr,"fxmesa: fxRestore(%d)\n",tObj->Name);
+  }
+
+  if (!ti->validated) {
+    fprintf(stderr,"fxDriver: internal error in fxRestore -> not validated\n");
+    fxCloseHardware();
+    exit(-1);
+  }
+
+  where=ti->tmi.whichTMU;
+  if (MESA_VERBOSE&(VERBOSE_DRIVER|VERBOSE_TEXTURE)) {
+    fprintf(stderr,"fxmesa: reloading %x (%d) in texture memory in %d\n",(GLuint)tObj,tObj->Name,where);
+  }
+
+  switch(where) {
+  case FX_TMU0:
+  case FX_TMU1:
+    for (i=FX_largeLodValue_NoLock(ti->info), l=ti->minLevel;
+        i<=FX_smallLodValue_NoLock(ti->info);
+        i++,l++)
+      if (ti->tmi.mipmapLevel[l].data)
+       FX_grTexDownloadMipMapLevel_NoLock(where,
+                                          ti->tmi.tm[where]->startAddress,
+                                          FX_valueToLod(i),
+                                          FX_largeLodLog2(ti->info),
+                                          FX_aspectRatioLog2(ti->info),
+                                          ti->info.format,
+                                          GR_MIPMAPLEVELMASK_BOTH,
+                                          ti->tmi.mipmapLevel[l].data);
+    break;
+  case FX_TMU_SPLIT: /* TO DO: alternate even/odd TMU0/TMU1 */
+    for (i=FX_largeLodValue_NoLock(ti->info),l=ti->minLevel;
+        i<=FX_smallLodValue_NoLock(ti->info);
+        i++,l++) {
+      if (ti->tmi.mipmapLevel[l].data)
+       FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0,
+                                          ti->tmi.tm[FX_TMU0]->startAddress,
+                                          FX_valueToLod(i),
+                                          FX_largeLodLog2(ti->info),
+                                          FX_aspectRatioLog2(ti->info),
+                                          ti->info.format,
+                                          GR_MIPMAPLEVELMASK_ODD,
+                                          ti->tmi.mipmapLevel[l].data);
+      if (ti->tmi.mipmapLevel[l].data)
+       FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1,
+                                          ti->tmi.tm[FX_TMU1]->startAddress,
+                                          FX_valueToLod(i),
+                                          FX_largeLodLog2(ti->info),
+                                          FX_aspectRatioLog2(ti->info),
+                                          ti->info.format,
+                                          GR_MIPMAPLEVELMASK_EVEN,
+                                          ti->tmi.mipmapLevel[l].data);
+    }
+    break;
+  default:
+    fprintf(stderr,"fxDriver: internal error in fxRestore -> bad tmu (%d)\n",
+           where);
+    fxCloseHardware();
+    exit(-1);
+  }
+}
+
+void
+fxTMRestoreTextures(fxMesaContext ctx) {
+  tfxTexInfo *ti;
+  struct gl_texture_object *tObj;
+  int i;
+
+  tObj=ctx->glCtx->Shared->TexObjectList;
+  while (tObj) {
+    ti=(tfxTexInfo*)tObj->DriverData;
+    if (ti && ti->tmi.isInTM) {
+      for (i=0; i<MAX_TEXTURE_UNITS; i++)
+       if (ctx->glCtx->Texture.Unit[i].Current==tObj) {
+         /* Force the texture onto the board, as it could be in use */
+         fxTMRestore_NoLock(ctx, tObj);
+         break;
+       }
+      if (i==MAX_TEXTURE_UNITS) /* Mark the texture as off the board */
+       fxTMMoveOutTM(ctx, tObj);
+    }
+    tObj=tObj->Next;
+  }
+  ctx->lastUnitsMode=0;
+  fxSetupTexture_NoLock(ctx->glCtx);
+}
 
 #else
 
index c1db7b88bdc686113e4cbe1a7f52f2deb0ec1e69..3d779cde4653371ebd41c4140fb20c29d357c855 100644 (file)
@@ -1,26 +1,54 @@
-/* fxwgl.c - Microsoft wgl functions emulation for
- *           3Dfx VooDoo/Mesa interface
- */
+/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
 
 /*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
+ * Mesa 3-D graphics library
+ * Version:  3.1
+ *
+ * Copyright (C) 1999  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
  *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
+ * Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
+ * terms stated above.
  *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Thank you for your contribution, David!
  *
- * See the file fxapi.c for more informations about authors
+ * Please make note of the above copyright/license statement.  If you
+ * contributed code or bug fixes to this code under the previous (GNU
+ * Library) license and object to the new license, your code will be
+ * removed at your request.  Please see the Mesa docs/COPYRIGHT file
+ * for more information.
  *
+ * Additional Mesa/3Dfx driver developers:
+ *   Daryll Strauss <daryll@precisioninsight.com>
+ *   Keith Whitwell <keith@precisioninsight.com>
+ *
+ * See fxapi.h for more revision/author details.
+ */
+
+
+
+/* fxwgl.c - Microsoft wgl functions emulation for
+ *           3Dfx VooDoo/Mesa interface
  */
 
+
 #ifdef __WIN32__
 
 #ifdef __cplusplus
@@ -243,11 +271,11 @@ LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
         static int moving = 0;
         if (!moving) {
           if(fxQueryHardware()!=GR_SSTTYPE_VOODOO) {
-            if(!grSstControl(GR_CONTROL_RESIZE)) {
+            if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
               moving = 1;
               SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE|SWP_NOZORDER);
               moving = 0;
-              if(!grSstControl(GR_CONTROL_RESIZE)) {
+              if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
                 /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK);*/
                 PostMessage(hWND,WM_CLOSE,0,0);
               }
@@ -255,7 +283,7 @@ LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
           }
 
           /* Do the clipping in the glide library */
-          grClipWindow(0,0,grSstScreenWidth(),grSstScreenHeight());
+          FX_grClipWindow(0,0,FX_grSstScreenWidth(),FX_grSstScreenHeight());
           /* And let the new size set in the context */
           fxMesaUpdateScreenSize(ctx);
         }
@@ -269,9 +297,9 @@ LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
         BOOL fMinimized = (BOOL) HIWORD(wParam);
 
         if((fActive == WA_INACTIVE) || fMinimized)
-          grSstControl(GR_CONTROL_DEACTIVATE);
+          FX_grSstControl(GR_CONTROL_DEACTIVATE);
         else
-          grSstControl(GR_CONTROL_ACTIVATE);
+          FX_grSstControl(GR_CONTROL_ACTIVATE);
       }
       break;
     case WM_SHOWWINDOW:
@@ -280,10 +308,10 @@ LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
       if(gdiWindowHackEna && (VK_RETURN == wParam)) {
         if(gdiWindowHack) {
           gdiWindowHack = GL_FALSE;
-          grSstControl(GR_CONTROL_ACTIVATE);
+          FX_grSstControl(GR_CONTROL_ACTIVATE);
         } else {
           gdiWindowHack = GL_TRUE;
-          grSstControl(GR_CONTROL_DEACTIVATE);
+          FX_grSstControl(GR_CONTROL_DEACTIVATE);
         }
       }
       break;
@@ -382,7 +410,7 @@ HGLRC GLAPIENTRY wglCreateContext(HDC hdc)
         gdiWindowHack = GL_FALSE;
       else {
         gdiWindowHack = GL_TRUE;
-        grSstControl(GR_CONTROL_DEACTIVATE);
+        FX_grSstControl(GR_CONTROL_DEACTIVATE);
       }
     }
   } else {
@@ -779,7 +807,7 @@ BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
     HDC hdcDIBSection  = CreateCompatibleDC(hdcScreen);
     HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM);
 
-    grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
+    FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
                     width, height,
                     width * 2,
                     dibSurfacePtr);