Also add _mesa_vsnprintf.
'main/drawtex.c',
'main/enable.c',
'main/enums.c',
+ 'main/errors.c',
'main/eval.c',
'main/execmem.c',
'main/extensions.c',
drawpix.c \
enable.c \
enums.c \
+ errors.c \
eval.c \
execmem.c \
extensions.c \
drawpix.obj,\
enable.obj,\
enums.obj,\
+errors.obj,\
eval.obj,\
execmem.obj,\
extensions.obj,\
drawpix.obj : drawpix.c
enable.obj : enable.c
enums.obj : enums.c
+errors.obj : errors.c
eval.obj : eval.c
execmem.obj : execmem.c
extensions.obj : extensions.c
--- /dev/null
+/**
+ * \file errors.c
+ * Mesa debugging and error handling functions.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "errors.h"
+
+#include "imports.h"
+#include "context.h"
+#include "mtypes.h"
+#include "version.h"
+
+
+#define MAXSTRING 4000 /* for _mesa_vsnprintf() */
+
+/**********************************************************************/
+/** \name Diagnostics */
+/*@{*/
+
+static void
+output_if_debug(const char *prefixString, const char *outputString,
+ GLboolean newline)
+{
+ static int debug = -1;
+
+ /* Check the MESA_DEBUG environment variable if it hasn't
+ * been checked yet. We only have to check it once...
+ */
+ if (debug == -1) {
+ char *env = _mesa_getenv("MESA_DEBUG");
+
+ /* In a debug build, we print warning messages *unless*
+ * MESA_DEBUG is 0. In a non-debug build, we don't
+ * print warning messages *unless* MESA_DEBUG is
+ * set *to any value*.
+ */
+#ifdef DEBUG
+ debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
+#else
+ debug = (env != NULL) ? 1 : 0;
+#endif
+ }
+
+ /* Now only print the string if we're required to do so. */
+ if (debug) {
+ fprintf(stderr, "%s: %s", prefixString, outputString);
+ if (newline)
+ fprintf(stderr, "\n");
+
+#if defined(_WIN32) && !defined(_WIN32_WCE)
+ /* stderr from windows applications without console is not usually
+ * visible, so communicate with the debugger instead */
+ {
+ char buf[4096];
+ _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
+ OutputDebugStringA(buf);
+ }
+#endif
+ }
+}
+
+
+/**
+ * Return string version of GL error code.
+ */
+static const char *
+error_string( GLenum error )
+{
+ switch (error) {
+ case GL_NO_ERROR:
+ return "GL_NO_ERROR";
+ case GL_INVALID_VALUE:
+ return "GL_INVALID_VALUE";
+ case GL_INVALID_ENUM:
+ return "GL_INVALID_ENUM";
+ case GL_INVALID_OPERATION:
+ return "GL_INVALID_OPERATION";
+ case GL_STACK_OVERFLOW:
+ return "GL_STACK_OVERFLOW";
+ case GL_STACK_UNDERFLOW:
+ return "GL_STACK_UNDERFLOW";
+ case GL_OUT_OF_MEMORY:
+ return "GL_OUT_OF_MEMORY";
+ case GL_TABLE_TOO_LARGE:
+ return "GL_TABLE_TOO_LARGE";
+ case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
+ return "GL_INVALID_FRAMEBUFFER_OPERATION";
+ default:
+ return "unknown";
+ }
+}
+
+
+/**
+ * When a new type of error is recorded, print a message describing
+ * previous errors which were accumulated.
+ */
+static void
+flush_delayed_errors( struct gl_context *ctx )
+{
+ char s[MAXSTRING];
+
+ if (ctx->ErrorDebugCount) {
+ _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
+ ctx->ErrorDebugCount,
+ error_string(ctx->ErrorValue));
+
+ output_if_debug("Mesa", s, GL_TRUE);
+
+ ctx->ErrorDebugCount = 0;
+ }
+}
+
+
+/**
+ * Report a warning (a recoverable error condition) to stderr if
+ * either DEBUG is defined or the MESA_DEBUG env var is set.
+ *
+ * \param ctx GL context.
+ * \param fmtString printf()-like format string.
+ */
+void
+_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
+{
+ char str[MAXSTRING];
+ va_list args;
+ va_start( args, fmtString );
+ (void) _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
+ va_end( args );
+
+ if (ctx)
+ flush_delayed_errors( ctx );
+
+ output_if_debug("Mesa warning", str, GL_TRUE);
+}
+
+
+/**
+ * Report an internal implementation problem.
+ * Prints the message to stderr via fprintf().
+ *
+ * \param ctx GL context.
+ * \param fmtString problem description string.
+ */
+void
+_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
+{
+ va_list args;
+ char str[MAXSTRING];
+ static int numCalls = 0;
+
+ (void) ctx;
+
+ if (numCalls < 50) {
+ numCalls++;
+
+ va_start( args, fmtString );
+ _mesa_vsnprintf( str, MAXSTRING, fmtString, args );
+ va_end( args );
+ fprintf(stderr, "Mesa %s implementation error: %s\n",
+ MESA_VERSION_STRING, str);
+ fprintf(stderr, "Please report at bugs.freedesktop.org\n");
+ }
+}
+
+
+/**
+ * Record an OpenGL state error. These usually occur when the user
+ * passes invalid parameters to a GL function.
+ *
+ * If debugging is enabled (either at compile-time via the DEBUG macro, or
+ * run-time via the MESA_DEBUG environment variable), report the error with
+ * _mesa_debug().
+ *
+ * \param ctx the GL context.
+ * \param error the error value.
+ * \param fmtString printf() style format string, followed by optional args
+ */
+void
+_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
+{
+ static GLint debug = -1;
+
+ /* Check debug environment variable only once:
+ */
+ if (debug == -1) {
+ const char *debugEnv = _mesa_getenv("MESA_DEBUG");
+
+#ifdef DEBUG
+ if (debugEnv && strstr(debugEnv, "silent"))
+ debug = GL_FALSE;
+ else
+ debug = GL_TRUE;
+#else
+ if (debugEnv)
+ debug = GL_TRUE;
+ else
+ debug = GL_FALSE;
+#endif
+ }
+
+ if (debug) {
+ if (ctx->ErrorValue == error &&
+ ctx->ErrorDebugFmtString == fmtString) {
+ ctx->ErrorDebugCount++;
+ }
+ else {
+ char s[MAXSTRING], s2[MAXSTRING];
+ va_list args;
+
+ flush_delayed_errors( ctx );
+
+ va_start(args, fmtString);
+ _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+
+ _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
+ output_if_debug("Mesa: User error", s2, GL_TRUE);
+
+ ctx->ErrorDebugFmtString = fmtString;
+ ctx->ErrorDebugCount = 0;
+ }
+ }
+
+ _mesa_record_error(ctx, error);
+}
+
+
+/**
+ * Report debug information. Print error message to stderr via fprintf().
+ * No-op if DEBUG mode not enabled.
+ *
+ * \param ctx GL context.
+ * \param fmtString printf()-style format string, followed by optional args.
+ */
+void
+_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
+{
+#ifdef DEBUG
+ char s[MAXSTRING];
+ va_list args;
+ va_start(args, fmtString);
+ _mesa_vsnprintf(s, MAXSTRING, fmtString, args);
+ va_end(args);
+ output_if_debug("Mesa", s, GL_FALSE);
+#endif /* DEBUG */
+ (void) ctx;
+ (void) fmtString;
+}
+
+/*@}*/
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file errors.h
+ * Mesa debugging and error handling functions.
+ *
+ * This file provides functions to record errors, warnings, and miscellaneous
+ * debug information.
+ */
+
+
+#ifndef ERRORS_H
+#define ERRORS_H
+
+
+#include "compiler.h"
+#include "glheader.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gl_context;
+
+extern void
+_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+extern void
+_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+extern void
+_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
+
+extern void
+_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* ERRORS_H */
#endif
-#define MAXSTRING 4000 /* for vsnprintf() */
-
#ifdef WIN32
#define vsnprintf _vsnprintf
#elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 )
/*@}*/
+/** Needed due to #ifdef's, above. */
+int
+_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list args)
+{
+ return vsnprintf( str, size, fmt, args);
+}
+
/** Wrapper around vsnprintf() */
int
_mesa_snprintf( char *str, size_t size, const char *fmt, ... )
}
-/**********************************************************************/
-/** \name Diagnostics */
-/*@{*/
-
-static void
-output_if_debug(const char *prefixString, const char *outputString,
- GLboolean newline)
-{
- static int debug = -1;
-
- /* Check the MESA_DEBUG environment variable if it hasn't
- * been checked yet. We only have to check it once...
- */
- if (debug == -1) {
- char *env = _mesa_getenv("MESA_DEBUG");
-
- /* In a debug build, we print warning messages *unless*
- * MESA_DEBUG is 0. In a non-debug build, we don't
- * print warning messages *unless* MESA_DEBUG is
- * set *to any value*.
- */
-#ifdef DEBUG
- debug = (env != NULL && atoi(env) == 0) ? 0 : 1;
-#else
- debug = (env != NULL) ? 1 : 0;
-#endif
- }
-
- /* Now only print the string if we're required to do so. */
- if (debug) {
- fprintf(stderr, "%s: %s", prefixString, outputString);
- if (newline)
- fprintf(stderr, "\n");
-
-#if defined(_WIN32) && !defined(_WIN32_WCE)
- /* stderr from windows applications without console is not usually
- * visible, so communicate with the debugger instead */
- {
- char buf[4096];
- _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : "");
- OutputDebugStringA(buf);
- }
-#endif
- }
-}
-
-
-/**
- * Return string version of GL error code.
- */
-static const char *
-error_string( GLenum error )
-{
- switch (error) {
- case GL_NO_ERROR:
- return "GL_NO_ERROR";
- case GL_INVALID_VALUE:
- return "GL_INVALID_VALUE";
- case GL_INVALID_ENUM:
- return "GL_INVALID_ENUM";
- case GL_INVALID_OPERATION:
- return "GL_INVALID_OPERATION";
- case GL_STACK_OVERFLOW:
- return "GL_STACK_OVERFLOW";
- case GL_STACK_UNDERFLOW:
- return "GL_STACK_UNDERFLOW";
- case GL_OUT_OF_MEMORY:
- return "GL_OUT_OF_MEMORY";
- case GL_TABLE_TOO_LARGE:
- return "GL_TABLE_TOO_LARGE";
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
- return "GL_INVALID_FRAMEBUFFER_OPERATION";
- default:
- return "unknown";
- }
-}
-
-
-/**
- * When a new type of error is recorded, print a message describing
- * previous errors which were accumulated.
- */
-static void
-flush_delayed_errors( struct gl_context *ctx )
-{
- char s[MAXSTRING];
-
- if (ctx->ErrorDebugCount) {
- _mesa_snprintf(s, MAXSTRING, "%d similar %s errors",
- ctx->ErrorDebugCount,
- error_string(ctx->ErrorValue));
-
- output_if_debug("Mesa", s, GL_TRUE);
-
- ctx->ErrorDebugCount = 0;
- }
-}
-
-
-/**
- * Report a warning (a recoverable error condition) to stderr if
- * either DEBUG is defined or the MESA_DEBUG env var is set.
- *
- * \param ctx GL context.
- * \param fmtString printf()-like format string.
- */
-void
-_mesa_warning( struct gl_context *ctx, const char *fmtString, ... )
-{
- char str[MAXSTRING];
- va_list args;
- va_start( args, fmtString );
- (void) vsnprintf( str, MAXSTRING, fmtString, args );
- va_end( args );
-
- if (ctx)
- flush_delayed_errors( ctx );
-
- output_if_debug("Mesa warning", str, GL_TRUE);
-}
-
-
-/**
- * Report an internal implementation problem.
- * Prints the message to stderr via fprintf().
- *
- * \param ctx GL context.
- * \param fmtString problem description string.
- */
-void
-_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... )
-{
- va_list args;
- char str[MAXSTRING];
- static int numCalls = 0;
-
- (void) ctx;
-
- if (numCalls < 50) {
- numCalls++;
-
- va_start( args, fmtString );
- vsnprintf( str, MAXSTRING, fmtString, args );
- va_end( args );
- fprintf(stderr, "Mesa %s implementation error: %s\n",
- MESA_VERSION_STRING, str);
- fprintf(stderr, "Please report at bugs.freedesktop.org\n");
- }
-}
-
-
-/**
- * Record an OpenGL state error. These usually occur when the user
- * passes invalid parameters to a GL function.
- *
- * If debugging is enabled (either at compile-time via the DEBUG macro, or
- * run-time via the MESA_DEBUG environment variable), report the error with
- * _mesa_debug().
- *
- * \param ctx the GL context.
- * \param error the error value.
- * \param fmtString printf() style format string, followed by optional args
- */
-void
-_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
-{
- static GLint debug = -1;
-
- /* Check debug environment variable only once:
- */
- if (debug == -1) {
- const char *debugEnv = _mesa_getenv("MESA_DEBUG");
-
-#ifdef DEBUG
- if (debugEnv && strstr(debugEnv, "silent"))
- debug = GL_FALSE;
- else
- debug = GL_TRUE;
-#else
- if (debugEnv)
- debug = GL_TRUE;
- else
- debug = GL_FALSE;
-#endif
- }
-
- if (debug) {
- if (ctx->ErrorValue == error &&
- ctx->ErrorDebugFmtString == fmtString) {
- ctx->ErrorDebugCount++;
- }
- else {
- char s[MAXSTRING], s2[MAXSTRING];
- va_list args;
-
- flush_delayed_errors( ctx );
-
- va_start(args, fmtString);
- vsnprintf(s, MAXSTRING, fmtString, args);
- va_end(args);
-
- _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s);
- output_if_debug("Mesa: User error", s2, GL_TRUE);
-
- ctx->ErrorDebugFmtString = fmtString;
- ctx->ErrorDebugCount = 0;
- }
- }
-
- _mesa_record_error(ctx, error);
-}
-
-
-/**
- * Report debug information. Print error message to stderr via fprintf().
- * No-op if DEBUG mode not enabled.
- *
- * \param ctx GL context.
- * \param fmtString printf()-style format string, followed by optional args.
- */
-void
-_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
-{
-#ifdef DEBUG
- char s[MAXSTRING];
- va_list args;
- va_start(args, fmtString);
- vsnprintf(s, MAXSTRING, fmtString, args);
- va_end(args);
- output_if_debug("Mesa", s, GL_FALSE);
-#endif /* DEBUG */
- (void) ctx;
- (void) fmtString;
-}
-
-/*@}*/
#include "compiler.h"
#include "glheader.h"
-
+#include "errors.h"
#ifdef __cplusplus
extern "C" {
extern int
_mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4);
-struct gl_context;
-
-extern void
-_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
-
-extern void
-_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
-
-extern void
-_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
-
-extern void
-_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
+extern int
+_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg);
#if defined(_MSC_VER) && !defined(snprintf)
main/drawtex.c \
main/enable.c \
main/enums.c \
+ main/errors.c \
main/eval.c \
main/execmem.c \
main/extensions.c \