return sig;
}
+static void
+print_function_prototypes(_mesa_glsl_parse_state *state, YYLTYPE *loc,
+ ir_function *f)
+{
+ if (f == NULL)
+ return;
+
+ foreach_list (node, &f->signatures) {
+ ir_function_signature *sig = (ir_function_signature *) node;
+
+ if (sig->is_builtin() && !sig->is_builtin_available(state))
+ continue;
+
+ char *str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, " %s", str);
+ ralloc_free(str);
+ }
+}
+
/**
* Raise a "no matching function" error, listing all possible overloads the
* compiler considered so developers can figure out what went wrong.
str);
ralloc_free(str);
- for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
- glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
- : state->symbols;
- ir_function *f = syms->get_function(name);
- if (f == NULL)
- continue;
+ print_function_prototypes(state, loc, state->symbols->get_function(name));
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
-
- if (sig->is_builtin() && !sig->is_builtin_available(state))
- continue;
-
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, " %s", str);
- ralloc_free(str);
- }
+ if (state->num_builtins_to_link) {
+ gl_shader *sh = state->builtins_to_link[0];
+ print_function_prototypes(state, loc, sh->symbols->get_function(name));
}
}