<function name="TexStorage2DMultisample" offset="assign">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
- <param name="internalformat" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="fixedsamplelocations" type="GLboolean"/>
<function name="TexStorage3DMultisample" offset="assign">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
- <param name="internalformat" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>