v2: Add proper core-profile and GLES3 filtering.
v3: Fix a typo in GL_TEXTURE_2D_ARRAY checking.
v4: Change !_mesa_is_desktop_gl tests to _mesa_is_gles test. The test
around GL_TEXTURE_2D_ARRAY got some other changes because that enum is
also available with GLES3 (which uses API_OPENGLES2). Based on review
feedback from Eric Anholt.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
<return type="void"/>
<param name="target" type="GLenum"/>
</proto>
-
- <desc name="target">
- <value name="GL_TEXTURE_2D"/>
- <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
- <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
- <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
- </desc>
</template>
<template name="BindFramebuffer">
switch (target) {
case GL_TEXTURE_1D:
+ error = _mesa_is_gles(ctx);
+ break;
case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
error = GL_FALSE;
break;
+ case GL_TEXTURE_3D:
+ error = ctx->API == API_OPENGLES;
+ break;
case GL_TEXTURE_CUBE_MAP:
error = !ctx->Extensions.ARB_texture_cube_map;
break;
case GL_TEXTURE_1D_ARRAY:
+ error = _mesa_is_gles(ctx) || !ctx->Extensions.EXT_texture_array;
+ break;
case GL_TEXTURE_2D_ARRAY:
- error = !ctx->Extensions.EXT_texture_array;
+ error = (_mesa_is_gles(ctx) && ctx->Version < 30)
+ || !ctx->Extensions.EXT_texture_array;
break;
default:
error = GL_TRUE;