#include "lp_bld_debug.h"
#include "lp_bld_format.h"
#include "lp_bld_arit.h"
+#include "lp_bld_pack.h"
+
+
+static void
+convert_to_soa(struct gallivm_state *gallivm,
+ LLVMValueRef src_aos[LP_MAX_VECTOR_WIDTH / 32],
+ LLVMValueRef dst_soa[4],
+ const struct lp_type soa_type)
+{
+ unsigned j, k;
+ struct lp_type aos_channel_type = soa_type;
+
+ LLVMValueRef aos_channels[4];
+ unsigned pixels_per_channel = soa_type.length / 4;
+
+ debug_assert((soa_type.length % 4) == 0);
+
+ aos_channel_type.length >>= 1;
+
+ for (j = 0; j < 4; ++j) {
+ LLVMValueRef channel[LP_MAX_VECTOR_LENGTH] = { 0 };
+
+ assert(pixels_per_channel <= LP_MAX_VECTOR_LENGTH);
+
+ for (k = 0; k < pixels_per_channel; ++k) {
+ channel[k] = src_aos[j + 4 * k];
+ }
+
+ aos_channels[j] = lp_build_concat(gallivm, channel, aos_channel_type, pixels_per_channel);
+ }
+
+ lp_build_transpose_aos(gallivm, soa_type, aos_channels, dst_soa);
+}
void
const LLVMValueRef *unswizzled,
LLVMValueRef swizzled_out[4])
{
- assert(PIPE_SWIZZLE_0 == (int)PIPE_SWIZZLE_0);
- assert(PIPE_SWIZZLE_1 == (int)PIPE_SWIZZLE_1);
-
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
enum pipe_swizzle swizzle;
LLVMValueRef depth_or_stencil;
*/
{
- unsigned k, chan;
+ unsigned k;
struct lp_type tmp_type;
+ LLVMValueRef aos_fetch[LP_MAX_VECTOR_WIDTH / 32];
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: scalar unpacking of %s\n",
+ debug_printf("%s: AoS fetch fallback for %s\n",
__FUNCTION__, format_desc->short_name);
}
tmp_type = type;
tmp_type.length = 4;
- for (chan = 0; chan < 4; ++chan) {
- rgba_out[chan] = lp_build_undef(gallivm, type);
- }
+ /*
+ * Note that vector transpose can be worse compared to insert/extract
+ * for aos->soa conversion (for formats with 1 or 2 channels). However,
+ * we should try to avoid getting here for just about all formats, so
+ * don't bother.
+ */
/* loop over number of pixels */
for(k = 0; k < type.length; ++k) {
LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef offset_elem;
LLVMValueRef i_elem, j_elem;
- LLVMValueRef tmp;
offset_elem = LLVMBuildExtractElement(builder, offset,
index, "");
j_elem = LLVMBuildExtractElement(builder, j, index, "");
/* Get a single float[4]={R,G,B,A} pixel */
- tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
- aligned, base_ptr, offset_elem,
- i_elem, j_elem, cache);
+ aos_fetch[k] = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
+ aligned, base_ptr, offset_elem,
+ i_elem, j_elem, cache);
- /*
- * Insert the AoS tmp value channels into the SoA result vectors at
- * position = 'index'.
- */
- for (chan = 0; chan < 4; ++chan) {
- LLVMValueRef chan_val = lp_build_const_int32(gallivm, chan),
- tmp_chan = LLVMBuildExtractElement(builder, tmp, chan_val, "");
- rgba_out[chan] = LLVMBuildInsertElement(builder, rgba_out[chan],
- tmp_chan, index, "");
- }
}
+ convert_to_soa(gallivm, aos_fetch, rgba_out, type);
}
}