#include "draw/draw_context.h"
+#include "os/os_misc.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_inlines.h"
case PIPE_CAP_ENDIANNESS:
return PIPE_ENDIAN_LITTLE;
+ case PIPE_CAP_VENDOR_ID:
+ return 0x8086;
+ case PIPE_CAP_DEVICE_ID:
+ return is->iws->pci_id;
+ case PIPE_CAP_ACCELERATED:
+ return 1;
+ case PIPE_CAP_VIDEO_MEMORY: {
+ /* Once a batch uses more than 75% of the maximum mappable size, we
+ * assume that there's some fragmentation, and we start doing extra
+ * flushing, etc. That's the big cliff apps will care about.
+ */
+ const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ return 0;
+
+ return MIN2(gpu_mappable_megabytes, (int) (system_memory >> 20));
+ }
+ case PIPE_CAP_UMA:
+ return 1;
+
default:
debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
return 0;
assert(ret == 0);
}
+static int
+i915_drm_aperture_size(struct i915_winsys *iws)
+{
+ struct i915_drm_winsys *idws = i915_drm_winsys(iws);
+ size_t aper_size, mappable_size;
+
+ drm_intel_get_aperture_sizes(idws->fd, &mappable_size, &aper_size);
+
+ return aper_size >> 20;
+}
+
static void
i915_drm_winsys_destroy(struct i915_winsys *iws)
{
idws->base.pci_id = deviceID;
idws->max_batch_size = 1 * 4096;
+ idws->base.aperture_size = i915_drm_aperture_size;
idws->base.destroy = i915_drm_winsys_destroy;
idws->gem_manager = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);