i965/compiler: Enable more lowering in NIR
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 6 Jan 2016 22:09:47 +0000 (14:09 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 6 Jan 2016 23:30:53 +0000 (15:30 -0800)
We don't need these for GLSL or ARB, but we need them for SPIR-V

src/mesa/drivers/dri/i965/brw_shader.cpp

index 6d15c60fa40c94f08beb10c8191390d808fee85c..4ae403c2baab0b36aadda74eba4f24ef7c5f8ed8 100644 (file)
@@ -104,6 +104,11 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
    nir_options->lower_ffma = true;
    nir_options->lower_sub = true;
    nir_options->lower_fdiv = true;
+   nir_options->lower_scmp = true;
+   nir_options->lower_fmod = true;
+   nir_options->lower_bitfield_insert = true;
+   nir_options->lower_uadd_carry = true;
+   nir_options->lower_usub_borrow = true;
 
    /* In the vec4 backend, our dpN instruction replicates its result to all
     * the components of a vec4.  We would like NIR to give us replicated fdot