_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
gl_shader *shader);
-extern void
-_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
-
extern void
_mesa_glsl_initialize_builtin_functions();
extern ir_function_signature *
_mesa_get_main_function_signature(glsl_symbol_table *symbols);
-extern void
-_mesa_glsl_release_functions(void);
-
extern void
_mesa_glsl_release_builtin_functions(void);
import_prototypes(const exec_list *source, exec_list *dest,
struct glsl_symbol_table *symbols, void *mem_ctx);
-extern bool
-ir_has_call(ir_instruction *ir);
-
extern void
do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
gl_shader_stage shader_stage);