#include "cso_cache/cso_hash.h"
/* Vertex shader:
- * IN[0] = src_pos
- * IN[1] = mask_pos
- * IN[2] = dst_pos
+ * IN[0] = vertex pos
+ * IN[1] = src tex coord | solid fill color
+ * IN[2] = mask tex coord
+ * IN[3] = dst tex coord
* CONST[0] = (2/dst_width, 2/dst_height, 1, 1)
* CONST[1] = (-1, -1, 0, 0)
*
- * OUT[0] = src_pos
- * OUT[1] = mask_pos
- * OUT[2] = dst_pos
+ * OUT[0] = vertex pos
+ * OUT[1] = src tex coord | solid fill color
+ * OUT[2] = mask tex coord
+ * OUT[3] = dst tex coord
*/
/* Fragment shader:
* SAMP[0] = src
* SAMP[1] = mask
* SAMP[2] = dst
- * IN[0] = pos src
+ * IN[0] = pos src | solid fill color
* IN[1] = pos mask
* IN[2] = pos dst
* CONST[0] = (0, 0, 0, 1)
struct ureg_src src;
struct ureg_dst dst;
struct ureg_src const0, const1;
+ boolean is_fill = vs_traits & VS_FILL;
+ boolean is_composite = vs_traits & VS_COMPOSITE;
+ boolean has_mask = vs_traits & VS_MASK;
ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
if (ureg == NULL)
const0 = ureg_DECL_constant(ureg);
const1 = ureg_DECL_constant(ureg);
- if ((vs_traits & VS_COMPOSITE)) {
+ /* it has to be either a fill or a composite op */
+ debug_assert(is_fill ^ is_composite);
+
+ src = ureg_DECL_vs_input(ureg,
+ TGSI_SEMANTIC_POSITION, 0);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ src = vs_normalize_coords(ureg, src,
+ const0, const1);
+ ureg_MOV(ureg, dst, src);
+
+
+ if (is_composite) {
src = ureg_DECL_vs_input(ureg,
- TGSI_SEMANTIC_POSITION, 0);
- dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
- src = vs_normalize_coords(ureg, src,
- const0, const1);
+ TGSI_SEMANTIC_GENERIC, 1);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0);
ureg_MOV(ureg, dst, src);
}
- if ((vs_traits & VS_MASK)) {
+ if (is_fill) {
+ src = ureg_DECL_vs_input(ureg,
+ TGSI_SEMANTIC_COLOR, 1);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
+ ureg_MOV(ureg, dst, src);
+ }
+
+ if (has_mask) {
src = ureg_DECL_vs_input(ureg,
- TGSI_SEMANTIC_POSITION, 1);
+ TGSI_SEMANTIC_GENERIC, 2);
dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 1);
ureg_MOV(ureg, dst, src);
}