python-pyqt: fix opengl build failure
authorGwenhael Goavec-Merou <gwenhael.goavec-merou@trabucayre.com>
Wed, 6 May 2015 14:59:36 +0000 (16:59 +0200)
committerThomas Petazzoni <thomas.petazzoni@free-electrons.com>
Wed, 6 May 2015 19:34:17 +0000 (21:34 +0200)
Fix:
http://autobuild.buildroot.net/results/206/2062208c171207428c9121215971e00c52bf306a/

According to configure-ng.py, PyQt_NoOpenGLES must be added to qtdetail when
QT_OPENGL_ES is set.

[Thomas: add comment to explain the double negation.]

Signed-off-by: Gwenhael Goavec-Merou <gwenhael.goavec-merou@trabucayre.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
package/python-pyqt/python-pyqt.mk

index 24455677002a0fcd03e92948830d452b35eeeaeb..292398db0ec49774f78b17dbf6a29a0ac8d44ec7 100644 (file)
@@ -40,6 +40,12 @@ ifeq ($(BR2_PACKAGE_QT_OPENSSL),)
 PYTHON_PYQT_QTDETAIL_DISABLE_FEATURES += PyQt_OpenSSL
 endif
 
+# Yes, this looks a bit weird: when OpenGL ES is available, we have to
+# disable the feature that consists in not having OpenGL ES support.
+ifeq ($(BR2_PACKAGE_QT_OPENGL_ES),y)
+PYTHON_PYQT_QTDETAIL_DISABLE_FEATURES += PyQt_NoOpenGLES
+endif
+
 # PyQt_qreal_double must be disabled on a number of architectures that
 # use float for qreal.
 ifeq ($(BR2_PACKAGE_PYTHON_PYQT_ARCH_USES_QREAL_FLOAT),y)