eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
printf("%3d: %d x %d\n", i, w, h);
- if (w > width && h > height && w <= 1280 && h <= 1024) {
+ if (w > width && h > height) {
width = w;
height = h;
chosenMode = i;
eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
printf("%3d: %d x %d\n", i, w, h);
- if (w > width && h > height && w <= 1024 && h <= 768) {
+ if (w > width && h > height) {
width = w;
height = h;
chosenMode = i;