mesa: Remove unnecessary headers.
authorVinson Lee <vlee@vmware.com>
Mon, 1 Feb 2010 08:43:33 +0000 (00:43 -0800)
committerVinson Lee <vlee@vmware.com>
Mon, 1 Feb 2010 08:43:33 +0000 (00:43 -0800)
src/mesa/main/api_exec.c
src/mesa/main/context.c
src/mesa/main/dlist.c

index cb389f23e87cbaba0364f3e8eb2943ba0ca9c0ad..e62c7aa57249e2fa8b4a81252ed99ac8baf6235c 100644 (file)
@@ -97,8 +97,6 @@
 #endif
 #if FEATURE_NV_fragment_program
 #include "shader/nvprogram.h"
-#include "shader/program.h"
-#include "texenvprogram.h"
 #endif
 #if FEATURE_ARB_shader_objects
 #include "shaders.h"
index b0f42e537eff1440d104d394f48fd753cfebda75..017ad5029596f9515971229e45f78b4a772136bc 100644 (file)
 #include "shader/program.h"
 #include "shader/prog_print.h"
 #include "shader/shader_api.h"
-#if FEATURE_ATI_fragment_shader
-#include "shader/atifragshader.h"
-#endif
 #if _HAVE_FULL_GL
 #include "math/m_matrix.h"
 #endif
index b182bbe0d0011e23a8b85c9428208ff0b48e0cea..683d062bb95dcade6eb83badc744f5692cfc61ac 100644 (file)
 #include "varray.h"
 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
 #include "shader/arbprogram.h"
-#include "shader/program.h"
 #endif
 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
 #include "shader/nvprogram.h"
-#include "shader/program.h"
 #endif
 #if FEATURE_ATI_fragment_shader
 #include "shader/atifragshader.h"