GLuint dst_y,
GLuint width,
GLuint height,
- GLubyte * src, GLuint src_pitch, GLuint src_x, GLuint src_y)
+ const GLubyte * src,
+ GLuint src_pitch, GLuint src_x, GLuint src_y)
{
GLuint i;
struct intel_region *dst,
GLuint dst_offset,
GLuint dstx, GLuint dsty,
- void *src, GLuint src_pitch,
+ const void *src, GLuint src_pitch,
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
struct intel_context *intel = intelScreenContext(intelScreen);
struct intel_region *dest,
GLuint dest_offset,
GLuint destx, GLuint desty,
- void *src, GLuint src_stride,
+ const void *src, GLuint src_stride,
GLuint srcx, GLuint srcy, GLuint width, GLuint height);
/* Copy rectangular sub-regions