}
}
break;
+ case nir_intrinsic_store_var: {
+ nir_deref_var *dvar = instr->variables[0];
+ nir_variable *var = dvar->var;
+
+ if (var->data.mode == nir_var_shader_out) {
+ unsigned idx = var->data.location;
+ unsigned comp = var->data.location_frac;
+
+ if (nir->info.stage == MESA_SHADER_VERTEX) {
+ info->vs.output_usage_mask[idx] |=
+ instr->const_index[0] << comp;
+ } else if (nir->info.stage == MESA_SHADER_TESS_EVAL) {
+ info->tes.output_usage_mask[idx] |=
+ instr->const_index[0] << comp;
+ }
+ }
+ break;
+ }
default:
break;
}
bool uses_prim_id;
struct {
uint8_t input_usage_mask[VERT_ATTRIB_MAX];
+ uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
bool has_vertex_buffers; /* needs vertex buffers and base/start */
bool needs_draw_id;
bool needs_instance_id;
} vs;
+ struct {
+ uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
+ } tes;
struct {
bool force_persample;
bool needs_sample_positions;