X_GLrop_TexCoord4iv
};
static const uint16_t float_ops[5] = {
- 0, X_GLrop_TexCoord1dv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv,
+ 0, X_GLrop_TexCoord1fv, X_GLrop_TexCoord2fv, X_GLrop_TexCoord3fv,
X_GLrop_TexCoord4fv
};
static const uint16_t double_ops[5] = {
X_GLrop_MultiTexCoord3ivARB, X_GLrop_MultiTexCoord4ivARB
};
static const uint16_t mfloat_ops[5] = {
- 0, X_GLrop_MultiTexCoord1dvARB, X_GLrop_MultiTexCoord2fvARB,
+ 0, X_GLrop_MultiTexCoord1fvARB, X_GLrop_MultiTexCoord2fvARB,
X_GLrop_MultiTexCoord3fvARB, X_GLrop_MultiTexCoord4fvARB
};
static const uint16_t mdouble_ops[5] = {
GLenum type, GLboolean normalized,
GLsizei stride, const GLvoid * pointer)
{
- static const uint16_t short_ops[5] = { 0, 4189, 4190, 4191, 4192 };
- static const uint16_t float_ops[5] = { 0, 4193, 4194, 4195, 4196 };
- static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 };
+ static const uint16_t short_ops[5] = {
+ 0, X_GLrop_VertexAttrib1svARB, X_GLrop_VertexAttrib2svARB,
+ X_GLrop_VertexAttrib3svARB, X_GLrop_VertexAttrib4svARB
+ };
+ static const uint16_t float_ops[5] = {
+ 0, X_GLrop_VertexAttrib1fvARB, X_GLrop_VertexAttrib2fvARB,
+ X_GLrop_VertexAttrib3fvARB, X_GLrop_VertexAttrib4fvARB
+ };
+ static const uint16_t double_ops[5] = {
+ 0, X_GLrop_VertexAttrib1dvARB, X_GLrop_VertexAttrib2dvARB,
+ X_GLrop_VertexAttrib3dvARB, X_GLrop_VertexAttrib4dvARB
+ };
uint16_t opcode;
struct glx_context *gc = __glXGetCurrentContext();