#ifndef __CPU_BASE_DYN_INST_HH__
#define __CPU_BASE_DYN_INST_HH__
+#include <bitset>
#include <list>
#include <string>
/** The sequence number of the instruction. */
InstSeqNum seqNum;
- /** Is the instruction in the IQ */
- bool iqEntry;
-
- /** Is the instruction in the ROB */
- bool robEntry;
-
- /** Is the instruction in the LSQ */
- bool lsqEntry;
-
- /** Is the instruction completed. */
- bool completed;
-
- /** Is the instruction's result ready. */
- bool resultReady;
-
- /** Can this instruction issue. */
- bool canIssue;
-
- /** Has this instruction issued. */
- bool issued;
-
- /** Has this instruction executed (or made it through execute) yet. */
- bool executed;
-
- /** Can this instruction commit. */
- bool canCommit;
-
- /** Is this instruction committed. */
- bool committed;
-
- /** Is this instruction squashed. */
- bool squashed;
-
- /** Is this instruction squashed in the instruction queue. */
- bool squashedInIQ;
-
- /** Is this instruction squashed in the instruction queue. */
- bool squashedInLSQ;
-
- /** Is this instruction squashed in the instruction queue. */
- bool squashedInROB;
-
- /** Is this a recover instruction. */
- bool recoverInst;
-
- /** Is this a thread blocking instruction. */
- bool blockingInst; /* this inst has called thread_block() */
+ enum Status {
+ IqEntry, /// Instruction is in the IQ
+ RobEntry, /// Instruction is in the ROB
+ LsqEntry, /// Instruction is in the LSQ
+ Completed, /// Instruction has completed
+ ResultReady, /// Instruction has its result
+ CanIssue, /// Instruction can issue and execute
+ Issued, /// Instruction has issued
+ Executed, /// Instruction has executed
+ CanCommit, /// Instruction can commit
+ AtCommit, /// Instruction has reached commit
+ Committed, /// Instruction has committed
+ Squashed, /// Instruction is squashed
+ SquashedInIQ, /// Instruction is squashed in the IQ
+ SquashedInLSQ, /// Instruction is squashed in the LSQ
+ SquashedInROB, /// Instruction is squashed in the ROB
+ RecoverInst, /// Is a recover instruction
+ BlockingInst, /// Is a blocking instruction
+ ThreadsyncWait, /// Is a thread synchronization instruction
+ SerializeBefore, /// Needs to serialize on
+ /// instructions ahead of it
+ SerializeAfter, /// Needs to serialize instructions behind it
+ SerializeHandled, /// Serialization has been handled
+ NumStatus
+ };
- /** Is this a thread syncrhonization instruction. */
- bool threadsyncWait;
+ /** The status of this BaseDynInst. Several bits can be set. */
+ std::bitset<NumStatus> status;
/** The thread this instruction is from. */
short threadNumber;
/** The memory request flags (from translation). */
unsigned memReqFlags;
- /** The size of the data to be stored. */
- int storeSize;
-
- /** The data to be stored. */
- IntReg storeData;
-
union Result {
uint64_t integer;
float fp;
bool isThreadSync() const { return staticInst->isThreadSync(); }
bool isSerializing() const { return staticInst->isSerializing(); }
bool isSerializeBefore() const
- { return staticInst->isSerializeBefore() || serializeBefore; }
+ { return staticInst->isSerializeBefore() || status[SerializeBefore]; }
bool isSerializeAfter() const
- { return staticInst->isSerializeAfter() || serializeAfter; }
+ { return staticInst->isSerializeAfter() || status[SerializeAfter]; }
bool isMemBarrier() const { return staticInst->isMemBarrier(); }
bool isWriteBarrier() const { return staticInst->isWriteBarrier(); }
bool isNonSpeculative() const { return staticInst->isNonSpeculative(); }
bool isUnverifiable() const { return staticInst->isUnverifiable(); }
/** Temporarily sets this instruction as a serialize before instruction. */
- void setSerializeBefore() { serializeBefore = true; }
+ void setSerializeBefore() { status.set(SerializeBefore); }
/** Clears the serializeBefore part of this instruction. */
- void clearSerializeBefore() { serializeBefore = false; }
+ void clearSerializeBefore() { status.reset(SerializeBefore); }
/** Checks if this serializeBefore is only temporarily set. */
- bool isTempSerializeBefore() { return serializeBefore; }
-
- /** Tracks if instruction has been externally set as serializeBefore. */
- bool serializeBefore;
+ bool isTempSerializeBefore() { return status[SerializeBefore]; }
/** Temporarily sets this instruction as a serialize after instruction. */
- void setSerializeAfter() { serializeAfter = true; }
+ void setSerializeAfter() { status.set(SerializeAfter); }
/** Clears the serializeAfter part of this instruction.*/
- void clearSerializeAfter() { serializeAfter = false; }
+ void clearSerializeAfter() { status.reset(SerializeAfter); }
/** Checks if this serializeAfter is only temporarily set. */
- bool isTempSerializeAfter() { return serializeAfter; }
+ bool isTempSerializeAfter() { return status[SerializeAfter]; }
- /** Tracks if instruction has been externally set as serializeAfter. */
- bool serializeAfter;
+ /** Sets the serialization part of this instruction as handled. */
+ void setSerializeHandled() { status.set(SerializeHandled); }
/** Checks if the serialization part of this instruction has been
* handled. This does not apply to the temporary serializing
* state; it only applies to this instruction's own permanent
* serializing state.
*/
- bool isSerializeHandled() { return serializeHandled; }
-
- /** Sets the serialization part of this instruction as handled. */
- void setSerializeHandled() { serializeHandled = true; }
-
- /** Whether or not the serialization of this instruction has been handled. */
- bool serializeHandled;
+ bool isSerializeHandled() { return status[SerializeHandled]; }
/** Returns the opclass of this instruction. */
OpClass opClass() const { return staticInst->opClass(); }
}
/** Sets this instruction as completed. */
- void setCompleted() { completed = true; }
+ void setCompleted() { status.set(Completed); }
/** Returns whether or not this instruction is completed. */
- bool isCompleted() const { return completed; }
+ bool isCompleted() const { return status[Completed]; }
- void setResultReady() { resultReady = true; }
+ /** Marks the result as ready. */
+ void setResultReady() { status.set(ResultReady); }
- bool isResultReady() const { return resultReady; }
+ /** Returns whether or not the result is ready. */
+ bool isResultReady() const { return status[ResultReady]; }
/** Sets this instruction as ready to issue. */
- void setCanIssue() { canIssue = true; }
+ void setCanIssue() { status.set(CanIssue); }
/** Returns whether or not this instruction is ready to issue. */
- bool readyToIssue() const { return canIssue; }
+ bool readyToIssue() const { return status[CanIssue]; }
/** Sets this instruction as issued from the IQ. */
- void setIssued() { issued = true; }
+ void setIssued() { status.set(Issued); }
/** Returns whether or not this instruction has issued. */
- bool isIssued() const { return issued; }
+ bool isIssued() const { return status[Issued]; }
/** Sets this instruction as executed. */
- void setExecuted() { executed = true; }
+ void setExecuted() { status.set(Executed); }
/** Returns whether or not this instruction has executed. */
- bool isExecuted() const { return executed; }
+ bool isExecuted() const { return status[Executed]; }
/** Sets this instruction as ready to commit. */
- void setCanCommit() { canCommit = true; }
+ void setCanCommit() { status.set(CanCommit); }
/** Clears this instruction as being ready to commit. */
- void clearCanCommit() { canCommit = false; }
+ void clearCanCommit() { status.reset(CanCommit); }
/** Returns whether or not this instruction is ready to commit. */
- bool readyToCommit() const { return canCommit; }
+ bool readyToCommit() const { return status[CanCommit]; }
+
+ void setAtCommit() { status.set(AtCommit); }
+
+ bool isAtCommit() { return status[AtCommit]; }
/** Sets this instruction as committed. */
- void setCommitted() { committed = true; }
+ void setCommitted() { status.set(Committed); }
/** Returns whether or not this instruction is committed. */
- bool isCommitted() const { return committed; }
+ bool isCommitted() const { return status[Committed]; }
/** Sets this instruction as squashed. */
- void setSquashed() { squashed = true; }
+ void setSquashed() { status.set(Squashed); }
/** Returns whether or not this instruction is squashed. */
- bool isSquashed() const { return squashed; }
+ bool isSquashed() const { return status[Squashed]; }
//Instruction Queue Entry
//-----------------------
/** Sets this instruction as a entry the IQ. */
- void setInIQ() { iqEntry = true; }
+ void setInIQ() { status.set(IqEntry); }
/** Sets this instruction as a entry the IQ. */
- void removeInIQ() { iqEntry = false; }
+ void clearInIQ() { status.reset(IqEntry); }
+
+ /** Returns whether or not this instruction has issued. */
+ bool isInIQ() const { return status[IqEntry]; }
/** Sets this instruction as squashed in the IQ. */
- void setSquashedInIQ() { squashedInIQ = true; squashed = true;}
+ void setSquashedInIQ() { status.set(SquashedInIQ); status.set(Squashed);}
/** Returns whether or not this instruction is squashed in the IQ. */
- bool isSquashedInIQ() const { return squashedInIQ; }
-
- /** Returns whether or not this instruction has issued. */
- bool isInIQ() const { return iqEntry; }
+ bool isSquashedInIQ() const { return status[SquashedInIQ]; }
//Load / Store Queue Functions
//-----------------------
/** Sets this instruction as a entry the LSQ. */
- void setInLSQ() { lsqEntry = true; }
+ void setInLSQ() { status.set(LsqEntry); }
/** Sets this instruction as a entry the LSQ. */
- void removeInLSQ() { lsqEntry = false; }
+ void removeInLSQ() { status.reset(LsqEntry); }
+
+ /** Returns whether or not this instruction is in the LSQ. */
+ bool isInLSQ() const { return status[LsqEntry]; }
/** Sets this instruction as squashed in the LSQ. */
- void setSquashedInLSQ() { squashedInLSQ = true;}
+ void setSquashedInLSQ() { status.set(SquashedInLSQ);}
/** Returns whether or not this instruction is squashed in the LSQ. */
- bool isSquashedInLSQ() const { return squashedInLSQ; }
-
- /** Returns whether or not this instruction is in the LSQ. */
- bool isInLSQ() const { return lsqEntry; }
+ bool isSquashedInLSQ() const { return status[SquashedInLSQ]; }
//Reorder Buffer Functions
//-----------------------
/** Sets this instruction as a entry the ROB. */
- void setInROB() { robEntry = true; }
+ void setInROB() { status.set(RobEntry); }
/** Sets this instruction as a entry the ROB. */
- void removeInROB() { robEntry = false; }
+ void clearInROB() { status.reset(RobEntry); }
+
+ /** Returns whether or not this instruction is in the ROB. */
+ bool isInROB() const { return status[RobEntry]; }
/** Sets this instruction as squashed in the ROB. */
- void setSquashedInROB() { squashedInROB = true; }
+ void setSquashedInROB() { status.set(SquashedInROB); }
/** Returns whether or not this instruction is squashed in the ROB. */
- bool isSquashedInROB() const { return squashedInROB; }
-
- /** Returns whether or not this instruction is in the ROB. */
- bool isInROB() const { return robEntry; }
+ bool isSquashedInROB() const { return status[SquashedInROB]; }
/** Read the PC of this instruction. */
const Addr readPC() const { return PC; }
/** Sets the thread id. */
void setTid(unsigned tid) { threadNumber = tid; }
+ /** Sets the pointer to the thread state. */
void setThreadState(ImplState *state) { thread = state; }
- /** Returns the thread context.
- */
+ /** Returns the thread context. */
ThreadContext *tcBase() { return thread->getTC(); }
private:
/** Store queue index. */
int16_t sqIdx;
- bool reachedCommit;
-
/** Iterator pointing to this BaseDynInst in the list of all insts. */
ListIt instListIt;