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Revert "gallium/radeon: re-enable unsafe math for graphics shaders"
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 31 Jul 2015 22:51:00 +0000
(
00:51
+0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Fri, 31 Jul 2015 22:52:05 +0000
(
00:52
+0200)
This reverts commit
8559f6ce62a9d5b52fa8189ba2352cd48bdabccf
.
It causes hangs in DOTA 2 Reborn.
src/gallium/drivers/radeon/radeon_llvm_emit.c
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diff --git
a/src/gallium/drivers/radeon/radeon_llvm_emit.c
b/src/gallium/drivers/radeon/radeon_llvm_emit.c
index f0112c784d43247fd2ed65c118504db94be31c57..00025590137a54a4b2452860ff7aaf67f7fba580 100644
(file)
--- a/
src/gallium/drivers/radeon/radeon_llvm_emit.c
+++ b/
src/gallium/drivers/radeon/radeon_llvm_emit.c
@@
-82,10
+82,6
@@
void radeon_llvm_shader_type(LLVMValueRef F, unsigned type)
sprintf(Str, "%1d", llvm_type);
LLVMAddTargetDependentFunctionAttr(F, "ShaderType", Str);
-
- if (type != TGSI_PROCESSOR_COMPUTE) {
- LLVMAddTargetDependentFunctionAttr(F, "unsafe-fp-math", "true");
- }
}
static void init_r600_target()