}
}
+ struct iris_resource *stc_dst = NULL;
+ enum isl_aux_usage stc_src_aux_usage, stc_dst_aux_usage;
if ((info->mask & PIPE_MASK_S) &&
util_format_has_stencil(util_format_description(info->dst.format)) &&
util_format_has_stencil(util_format_description(info->src.format))) {
- struct iris_resource *src_res, *dst_res, *junk;
+ struct iris_resource *src_res, *junk;
+ struct blorp_surf src_surf, dst_surf;
iris_get_depth_stencil_resources(info->src.resource, &junk, &src_res);
- iris_get_depth_stencil_resources(info->dst.resource, &junk, &dst_res);
+ iris_get_depth_stencil_resources(info->dst.resource, &junk, &stc_dst);
+
+ struct iris_format_info src_fmt =
+ iris_format_for_usage(devinfo, src_res->base.format,
+ ISL_SURF_USAGE_TEXTURE_BIT);
+ stc_src_aux_usage =
+ iris_resource_texture_aux_usage(ice, src_res, src_fmt.fmt, 0);
+
+ struct iris_format_info dst_fmt =
+ iris_format_for_usage(devinfo, stc_dst->base.format,
+ ISL_SURF_USAGE_RENDER_TARGET_BIT);
+ stc_dst_aux_usage =
+ iris_resource_render_aux_usage(ice, stc_dst, dst_fmt.fmt, false, false);
+
+ /* Resolve destination surface before blit because :
+ * 1. when we try to blit from the same surface, we can't read and
+ * write to the same surfaces at the same time when we have
+ * compression enabled so it's safe to resolve surface first and then
+ * do blit.
+ * 2. While bliting from one surface to another surface, we might be
+ * mixing compression formats, Our experiments shows that if after
+ * blit if we set DepthStencilResource flag to 0, blit passes but
+ * clear fails.
+ *
+ * XXX: In second case by destructing the compression, we might lose
+ * some performance.
+ */
+ if (devinfo->gen >= 12)
+ stc_dst_aux_usage = ISL_AUX_USAGE_NONE;
+
+ iris_resource_prepare_access(ice, batch, src_res, info->src.level, 1,
+ info->src.box.z, info->src.box.depth,
+ stc_src_aux_usage, false);
+ iris_resource_prepare_access(ice, batch, stc_dst, info->dst.level, 1,
+ info->dst.box.z, info->dst.box.depth,
+ stc_dst_aux_usage, false);
iris_blorp_surf_for_resource(&ice->vtbl, &src_surf, &src_res->base,
- ISL_AUX_USAGE_NONE, info->src.level, false);
- iris_blorp_surf_for_resource(&ice->vtbl, &dst_surf, &dst_res->base,
- ISL_AUX_USAGE_NONE, info->dst.level, true);
+ stc_src_aux_usage, info->src.level, false);
+ iris_blorp_surf_for_resource(&ice->vtbl, &dst_surf, &stc_dst->base,
+ stc_dst_aux_usage, info->dst.level, true);
for (int slice = 0; slice < info->dst.box.depth; slice++) {
iris_batch_maybe_flush(batch, 1500);
tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
- iris_resource_finish_write(ice, dst_res, info->dst.level, info->dst.box.z,
- info->dst.box.depth, dst_aux_usage);
+ if (info->mask & main_mask) {
+ iris_resource_finish_write(ice, dst_res, info->dst.level, info->dst.box.z,
+ info->dst.box.depth, dst_aux_usage);
+ }
+
+ if (stc_dst) {
+ iris_resource_finish_write(ice, stc_dst, info->dst.level, info->dst.box.z,
+ info->dst.box.depth, stc_dst_aux_usage);
+ }
iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)
info->dst.resource,