remove temporary GL_EXT_framebuffer_object info
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 31 May 2005 23:54:44 +0000 (23:54 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 31 May 2005 23:54:44 +0000 (23:54 +0000)
include/GL/gl.h

index 335e454555ed9d162449d62f11c1612373ee79d1..9554eff2721f03a60b6a0193a7b16d811393737f 100644 (file)
@@ -2,7 +2,7 @@
  * Mesa 3-D graphics library
  * Version:  6.3
  *
- * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -2235,123 +2235,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
 #endif /* GL_ATI_blend_equation_separate */
 
 
-/* XXX this is temporary here! */
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object
-
-GLAPI GLboolean GLAPIENTRY
-glIsRenderbufferEXT(GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
-
-GLAPI void GLAPIENTRY
-glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);
-
-GLAPI void GLAPIENTRY
-glRenderbufferStorageEXT(GLenum target, GLenum internalformat,
-                             GLsizei width, GLsizei height);
-
-GLAPI void GLAPIENTRY
-glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
-
-GLAPI GLboolean GLAPIENTRY
-glIsFramebufferEXT(GLuint framebuffer);
-
-GLAPI void GLAPIENTRY
-glBindFramebufferEXT(GLenum target, GLuint framebuffer);
-
-GLAPI void GLAPIENTRY
-glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
-
-GLAPI void GLAPIENTRY
-glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);
-
-GLAPI GLenum GLAPIENTRY
-glCheckFramebufferStatusEXT(GLenum target);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture1DEXT(GLenum target, GLenum attachment,
-                              GLenum textarget, GLuint texture, GLint level);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture2DEXT(GLenum target, GLenum attachment,
-                              GLenum textarget, GLuint texture, GLint level);
-
-GLAPI void GLAPIENTRY
-glFramebufferTexture3DEXT(GLenum target, GLenum attachment,
-                              GLenum textarget, GLuint texture,
-                              GLint level, GLint zoffset);
-
-GLAPI void GLAPIENTRY
-glFramebufferRenderbufferEXT(GLenum target, GLenum attachment,
-                                 GLenum renderbuffertarget,
-                                 GLuint renderbuffer);
-
-GLAPI void GLAPIENTRY
-glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
-                                             GLenum pname, GLint *params);
-
-GLAPI void GLAPIENTRY
-glGenerateMipmapEXT(GLenum target);
-
-
-#define GL_FRAMEBUFFER_EXT                     0x8D40
-#define GL_RENDERBUFFER_EXT                    0x8D41
-#define GL_STENCIL_INDEX_EXT                   0x8D45
-#define GL_STENCIL_INDEX1_EXT                  0x8D46
-#define GL_STENCIL_INDEX4_EXT                  0x8D47
-#define GL_STENCIL_INDEX8_EXT                  0x8D48
-#define GL_STENCIL_INDEX16_EXT                 0x8D49
-#define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
-#define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT               0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT               0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT   0x8CD8
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
-#define GL_FRAMEBUFFER_STATUS_ERROR_EXT                      0x8CDE
-#define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
-#define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
-#define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
-
-#endif /* GL_EXT_framebuffer_object */
-
-
-
 /**
  ** NOTE!!!!!  If you add new functions to this file, or update
  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments