#include "swrast/swrast.h"
#include "swrast/s_context.h"
#include "swrast_setup/swrast_setup.h"
+#if 0
#include "tnl/tnl.h"
#include "tnl/t_context.h"
+#endif
#include "pipe/softpipe/sp_context.h"
#include "state_tracker/st_public.h"
}
-#ifndef XFree86Server
-/* XXX this was never tested in the Xserver environment */
-
-/**
- * This function implements glDrawPixels() with an XPutImage call when
- * drawing to the front buffer (X Window drawable).
- * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
- */
-static void
-xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (ctx->DrawBuffer->Name == 0 &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0 &&
- xrb->pixmap && /* drawing to pixmap or window */
- xrb->St.Base.AlphaBits == 0)
- {
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
- int dstX = x;
- int dstY = y;
- int w = width;
- int h = height;
- struct gl_pixelstore_attrib clippedUnpack = *unpack;
-
- ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
- ASSERT(dpy);
- ASSERT(gc);
-
- if (unpack->BufferObj->Name) {
- /* unpack from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
- }
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
- /* This is a little tricky since all coordinates up to now have
- * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
- * so we have to carefully compute the Y coordinates/addresses here.
- */
- int srcX = clippedUnpack.SkipPixels;
- int srcY = clippedUnpack.SkipRows;
- int rowLength = clippedUnpack.RowLength;
- XMesaImage ximage;
- MEMSET(&ximage, 0, sizeof(XMesaImage));
- ximage.width = width;
- ximage.height = height;
- ximage.format = ZPixmap;
- ximage.data = (char *) pixels
- + ((srcY + h - 1) * rowLength + srcX) * 4;
- ximage.byte_order = LSBFirst;
- ximage.bitmap_unit = 32;
- ximage.bitmap_bit_order = LSBFirst;
- ximage.bitmap_pad = 32;
- ximage.depth = 24;
- ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
- ximage.bits_per_pixel = 32;
- /* it seems we don't need to set the ximage.red/green/blue_mask fields */
- /* flip Y axis for dest position */
- dstY = YFLIP(xrb, dstY) - h + 1;
- XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
- }
-
- if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
- }
- else {
- /* software fallback */
- _swrast_DrawPixels(ctx, x, y, width, height,
- format, type, unpack, pixels);
- }
-}
-
-
-
-/**
- * This function implements glDrawPixels() with an XPutImage call when
- * drawing to the front buffer (X Window drawable). The image format
- * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
- * match the PF_5R6G5B pixel format.
- */
-static void
-xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- struct xmesa_renderbuffer *xrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
-
- ASSERT(dpy);
- ASSERT(gc);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (xrb->pixmap && /* drawing to pixmap or window */
- format == GL_RGB &&
- type == GL_UNSIGNED_SHORT_5_6_5 &&
- !ctx->Color.DitherFlag && /* no dithering */
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
- int dstX = x;
- int dstY = y;
- int w = width;
- int h = height;
- struct gl_pixelstore_attrib clippedUnpack = *unpack;
-
- if (unpack->BufferObj->Name) {
- /* unpack from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
- }
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
- /* This is a little tricky since all coordinates up to now have
- * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
- * so we have to carefully compute the Y coordinates/addresses here.
- */
- int srcX = clippedUnpack.SkipPixels;
- int srcY = clippedUnpack.SkipRows;
- int rowLength = clippedUnpack.RowLength;
- XMesaImage ximage;
- MEMSET(&ximage, 0, sizeof(XMesaImage));
- ximage.width = width;
- ximage.height = height;
- ximage.format = ZPixmap;
- ximage.data = (char *) pixels
- + ((srcY + h - 1) * rowLength + srcX) * 2;
- ximage.byte_order = LSBFirst;
- ximage.bitmap_unit = 16;
- ximage.bitmap_bit_order = LSBFirst;
- ximage.bitmap_pad = 16;
- ximage.depth = 16;
- ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
- ximage.bits_per_pixel = 16;
- /* it seems we don't need to set the ximage.red/green/blue_mask fields */
- /* flip Y axis for dest position */
- dstY = YFLIP(xrb, dstY) - h + 1;
- XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
- }
-
- if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
- }
- else {
- /* software fallback */
- _swrast_DrawPixels(ctx, x, y, width, height,
- format, type, unpack, pixels);
- }
-}
-
-
-
-/**
- * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
- * for the color buffer. Don't support zooming, pixel transfer, etc.
- * We do support copying from one window to another, ala glXMakeCurrentRead.
- */
-static void
-xmesa_CopyPixels( GLcontext *ctx,
- GLint srcx, GLint srcy, GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
- struct xmesa_renderbuffer *srcXrb
- = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
- struct xmesa_renderbuffer *dstXrb
- = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped);
-
- ASSERT(dpy);
- ASSERT(gc);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (ctx->Color.DrawBuffer[0] == GL_FRONT &&
- ctx->Pixel.ReadBuffer == GL_FRONT &&
- srcXrb->pixmap &&
- dstXrb->pixmap &&
- type == GL_COLOR &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
- /* Note: we don't do any special clipping work here. We could,
- * but X will do it for us.
- */
- srcy = YFLIP(srcXrb, srcy) - height + 1;
- desty = YFLIP(dstXrb, desty) - height + 1;
- XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
- srcx, srcy, width, height, destx, desty);
- }
- else {
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
- }
-}
-#endif /* XFree86Server */
-
-
-
/*
* Every driver should implement a GetString function in order to
* return a meaningful GL_RENDERER string.
/* Propagate statechange information to swrast and swrast_setup
* modules. The X11 driver has no internal GL-dependent state.
*/
+#if 0
_swrast_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
+#endif
st_invalidate_state( ctx, new_state );
driver->Enable = enable;
driver->Clear = xmesa_clear_buffers;
driver->Viewport = xmesa_viewport;
-#ifndef XFree86Server
- driver->CopyPixels = xmesa_CopyPixels;
- if (xmvisual->undithered_pf == PF_8R8G8B &&
- xmvisual->dithered_pf == PF_8R8G8B) {
- driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
- }
- else if (xmvisual->undithered_pf == PF_5R6G5B) {
- driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
- }
-#endif
driver->TestProxyTexImage = test_proxy_teximage;
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;