Specifically, this ensures things like the front buffer actually exist. This
fixes piglt fbo/fbo-sys-blit and fd.o bug 35483.
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
#include "st_texture.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
+#include "st_atom.h"
#include "util/u_blit.h"
struct gl_framebuffer *readFB = ctx->ReadBuffer;
struct gl_framebuffer *drawFB = ctx->DrawBuffer;
+ st_validate_state(st);
+
if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
&dstX0, &dstY0, &dstX1, &dstY1)) {
return; /* nothing to draw/blit */