This removes the CS stall on Ivybridge.
On Sandybridge, the depth stall needs to be preceded by a non-zero
post-sync op, which requires a CS stall, which needs a stall at
scoreboard. Emit the full workaround.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
{
if (intel->gen >= 6) {
- BEGIN_BATCH(9);
-
- /* workaround: CS stall required before depth stall. */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
- OUT_BATCH(PIPE_CONTROL_CS_STALL);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
+ /* Emit Sandybridge workaround flush: */
+ if (intel->gen == 6)
+ intel_emit_post_sync_nonzero_flush(intel);
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
OUT_BATCH(PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);