#include "util/u_memory.h"
#include "util/u_string.h"
+
#include "intel_decode.h"
+#include "brw_reg.h"
/*#include "intel_chipset.h"*/
-#define IS_965(x) 1 /* XXX */
#define IS_9XX(x) 1 /* XXX */
#define BUFFER_FAIL(_count, _len, _name) do { \
} opcodes_mi[] = {
{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
+ { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
{ 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
{ 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
{ 0x04, 0, 1, 1, "MI_FLUSH" },
- { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" },
+ { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
{ 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
{ 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
{ 0x00, 0, 1, 1, "MI_NOOP" },
{ 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
};
+ switch ((data[0] & 0x1f800000) >> 23) {
+ case 0x0a:
+ instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
+ return -1;
+ }
for (opcode = 0; opcode < Elements(opcodes_mi); opcode++) {
if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
static int
decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
{
- switch ((data[0] & 0x00f80000) >> 19) {
+ uint32_t opcode;
+
+ opcode = (data[0] & 0x00f80000) >> 19;
+
+ switch (opcode) {
case 0x11:
- instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
+ instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
return 1;
case 0x10:
instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
return 1;
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
+ opcode);
(*failures)++;
return 1;
}
sprintf(dstname, "oD%s%s", dstmask, sat);
break;
case 6:
- if (dst_nr > 2)
+ if (dst_nr > 3)
fprintf(out, "bad destination reg U%d\n", dst_nr);
sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
break;
break;
case 6:
sprintf(name, "U%d", src_nr);
- if (src_nr > 2)
+ if (src_nr > 3)
fprintf(out, "bad src reg %s\n", name);
break;
default:
}
static int
-decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
+decode_3d_1d(const uint32_t *data, int count,
+ uint32_t hw_offset,
+ uint32_t devid,
+ int *failures)
{
- unsigned int len, i, c, opcode, word, map, sampler, instr;
+ unsigned int len, i, c, idx, word, map, sampler, instr;
char *format;
+ uint32_t opcode;
struct {
uint32_t opcode;
} opcodes_3d_1d[] = {
{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
- { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+ { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" },
{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
{ 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
{ 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
{ 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
{ 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
{ 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
- { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
{ 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
{ 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
{ 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
{ 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
{ 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
- };
+ }, *opcode_3d_1d;
- switch ((data[0] & 0x00ff0000) >> 16) {
+ opcode = (data[0] & 0x00ff0000) >> 16;
+
+ switch (opcode) {
case 0x07:
/* This instruction is unusual. A 0 length means just 1 DWORD instead of
* 2. The 0 length is specified in one place to be unsupported, but
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
len = (data[0] & 0x0000000f) + 2;
i = 1;
- for (word = 0; word <= 7; word++) {
+ for (word = 0; word <= 8; word++) {
if (data[0] & (1 << (4 + word))) {
if (i >= count)
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
/* save vertex state for decode */
- if (word == 2) {
- saved_s2_set = 1;
- saved_s2 = data[i];
- }
- if (word == 4) {
- saved_s4_set = 1;
- saved_s4 = data[i];
+ if (IS_9XX(devid)) {
+ if (word == 2) {
+ saved_s2_set = 1;
+ saved_s2 = data[i];
+ }
+ if (word == 4) {
+ saved_s4_set = 1;
+ saved_s4 = data[i];
+ }
}
instr_out(data, hw_offset, i++, "S%d\n", word);
}
}
if (len != i) {
- fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x03:
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 6; word <= 14; word++) {
+ if (data[0] & (1 << word)) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
+
+ if (word == 6)
+ instr_out(data, hw_offset, i++, "TBCF\n");
+ else if (word >= 7 && word <= 10) {
+ instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
+ instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
+ } else if (word >= 11 && word <= 14) {
+ instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11);
+ }
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
(*failures)++;
}
return len;
i = 2;
for (map = 0; map <= 15; map++) {
if (data[1] & (1 << map)) {
+ int width, height, pitch, dword;
+ const char *tiling;
+
if (i + 3 >= count)
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
instr_out(data, hw_offset, i++, "map %d MS2\n", map);
- instr_out(data, hw_offset, i++, "map %d MS3\n", map);
- instr_out(data, hw_offset, i++, "map %d MS4\n", map);
+
+ dword = data[i];
+ width = ((dword >> 10) & ((1 << 11) - 1))+1;
+ height = ((dword >> 21) & ((1 << 11) - 1))+1;
+
+ tiling = "none";
+ if (dword & (1 << 2))
+ tiling = "fenced";
+ else if (dword & (1 << 1))
+ tiling = dword & (1 << 0) ? "Y" : "X";
+ instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling);
+
+ dword = data[i];
+ pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
+ instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch);
}
}
if (len != i) {
}
return len;
case 0x01:
- if (i830)
- break;
+ if (!IS_9XX(devid))
+ break;
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
instr_out(data, hw_offset, 1, "mask\n");
len = (data[0] & 0x0000003f) + 2;
format,
(data[1] & (1 << 31)) ? "en" : "dis");
return len;
+
+ case 0x8e:
+ {
+ const char *name, *tiling;
+
+ len = (data[0] & 0x0000000f) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
+ if (count < 3)
+ BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
+
+ switch((data[1] >> 24) & 0x7) {
+ case 0x3: name = "color"; break;
+ case 0x7: name = "depth"; break;
+ default: name = "unknown"; break;
+ }
+
+ tiling = "none";
+ if (data[1] & (1 << 23))
+ tiling = "fenced";
+ else if (data[1] & (1 << 22))
+ tiling = data[1] & (1 << 21) ? "Y" : "X";
+
+ instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
+ instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
+
+ instr_out(data, hw_offset, 2, "address\n");
+ return len;
+ }
}
- for (opcode = 0; opcode < Elements(opcodes_3d_1d); opcode++) {
- if (opcodes_3d_1d[opcode].i830_only && !i830)
+ for (idx = 0; idx < Elements(opcodes_3d_1d); idx++)
+ {
+ opcode_3d_1d = &opcodes_3d_1d[idx];
+ if (opcode_3d_1d->i830_only && IS_9XX(devid))
continue;
- if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
+ if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
len = 1;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
- if (opcodes_3d_1d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
+ if (opcode_3d_1d->max_len > 1) {
len = (data[0] & 0x0000ffff) + 2;
- if (len < opcodes_3d_1d[opcode].min_len ||
- len > opcodes_3d_1d[opcode].max_len)
+ if (len < opcode_3d_1d->min_len ||
+ len > opcode_3d_1d->max_len)
{
fprintf(out, "Bad count in %s\n",
- opcodes_3d_1d[opcode].name);
+ opcode_3d_1d->name);
(*failures)++;
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d_1d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
int *failures)
{
char immediate = (data[0] & (1 << 23)) == 0;
- unsigned int len, i;
+ unsigned int len, i, ret;
char *primtype;
+ int original_s2 = saved_s2;
+ int original_s4 = saved_s4;
switch ((data[0] >> 18) & 0xf) {
case 0x0: primtype = "TRILIST"; break;
case 0x7: primtype = "RECTLIST"; break;
case 0x8: primtype = "POINTLIST"; break;
case 0x9: primtype = "DIB"; break;
- case 0xa: primtype = "CLEAR_RECT"; break;
+ case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
default: primtype = "unknown"; break;
}
vertex++;
}
}
+
+ ret = len;
} else {
/* indirect vertices */
len = data[0] & 0x0000ffff; /* index count */
if ((data[i] & 0xffff) == 0xffff) {
instr_out(data, hw_offset, i,
" indices: (terminator)\n");
- return i;
+ ret = i;
+ goto out;
} else if ((data[i] >> 16) == 0xffff) {
instr_out(data, hw_offset, i,
" indices: 0x%04x, "
"(terminator)\n",
data[i] & 0xffff);
- return i;
+ ret = i;
+ goto out;
} else {
instr_out(data, hw_offset, i,
" indices: 0x%04x, 0x%04x\n",
fprintf(out,
"3DPRIMITIVE: no terminator found in index buffer\n");
(*failures)++;
- return count;
+ ret = count;
+ goto out;
} else {
/* fixed size vertex index buffer */
for (i = 0; i < len; i += 2) {
}
}
}
- return (len + 1) / 2 + 1;
+ ret = (len + 1) / 2 + 1;
+ goto out;
} else {
/* sequential vertex access */
if (count < 2)
"3DPRIMITIVE sequential indirect %s, %d starting from "
"%d\n", primtype, len, data[1] & 0xffff);
instr_out(data, hw_offset, 1, " start\n");
- return 2;
+ ret = 2;
+ goto out;
}
}
- return len;
+out:
+ saved_s2 = original_s2;
+ saved_s4 = original_s4;
+ return ret;
}
static int
-decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode;
+ uint32_t opcode;
+ unsigned int idx;
struct {
uint32_t opcode;
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
- };
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
- switch ((data[0] & 0x1f000000) >> 24) {
+ switch (opcode) {
case 0x1f:
return decode_3d_primitive(data, count, hw_offset, failures);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, failures, 0);
+ return decode_3d_1d(data, count, hw_offset, devid, failures);
case 0x1c:
return decode_3d_1c(data, count, hw_offset, failures);
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if (opcode == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
default: return "fail";
}
}
+static int
+i965_decode_urb_fence(const uint32_t *data, uint32_t hw_offset, int len, int count,
+ int *failures)
+{
+ uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
+
+ if (len != 3)
+ fprintf(out, "Bad count in URB_FENCE\n");
+ if (count < 3)
+ BUFFER_FAIL(count, len, "URB_FENCE");
+
+ vs_fence = data[1] & 0x3ff;
+ gs_fence = (data[1] >> 10) & 0x3ff;
+ clip_fence = (data[1] >> 20) & 0x3ff;
+ sf_fence = data[2] & 0x3ff;
+ vfe_fence = (data[2] >> 10) & 0x3ff;
+ cs_fence = (data[2] >> 20) & 0x7ff;
+
+ instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
+ (data[0] >> 13) & 1 ? "cs " : "",
+ (data[0] >> 12) & 1 ? "vfe " : "",
+ (data[0] >> 11) & 1 ? "sf " : "",
+ (data[0] >> 10) & 1 ? "clip " : "",
+ (data[0] >> 9) & 1 ? "gs " : "",
+ (data[0] >> 8) & 1 ? "vs " : "");
+ instr_out(data, hw_offset, 1,
+ "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
+ vs_fence, clip_fence, gs_fence);
+ instr_out(data, hw_offset, 2,
+ "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
+ sf_fence, vfe_fence, cs_fence);
+ if (gs_fence < vs_fence)
+ fprintf(out, "gs fence < vs fence!\n");
+ if (clip_fence < gs_fence)
+ fprintf(out, "clip fence < gs fence!\n");
+ if (sf_fence < clip_fence)
+ fprintf(out, "sf fence < clip fence!\n");
+ if (cs_fence < sf_fence)
+ fprintf(out, "cs fence < sf fence!\n");
+
+ return len;
+}
+
+static void
+state_base_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *name)
+{
+ if (data[index] & 1) {
+ instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
+ name, data[index] & ~1);
+ } else {
+ instr_out(data, hw_offset, index, "%s state base not updated\n",
+ name);
+ }
+}
+
+static void
+state_max_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *name)
+{
+ if (data[index] & 1) {
+ if (data[index] == 1) {
+ instr_out(data, hw_offset, index,
+ "%s state upper bound disabled\n", name);
+ } else {
+ instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
+ name, data[index] & ~1);
+ }
+ } else {
+ instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
+ name);
+ }
+}
static int
-decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode, len;
- int i;
+ uint32_t opcode;
+ unsigned int idx, len;
+ int i, sba_len;
+ char *desc1 = NULL;
struct {
uint32_t opcode;
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
+ { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
- };
+ { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
+ { 0x7805, 3, 3, "3DSTATE_URB" },
+ { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
+ { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
+ { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
+ { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
+ { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
+ { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
+ { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
+ { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
+ { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
+ { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
+ { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ }, *opcode_3d;
len = (data[0] & 0x0000ffff) + 2;
- switch ((data[0] & 0xffff0000) >> 16) {
+ opcode = (data[0] & 0xffff0000) >> 16;
+ switch (opcode) {
+ case 0x6000:
+ len = (data[0] & 0x000000ff) + 2;
+ return i965_decode_urb_fence(data, hw_offset, len, count, failures);
+ case 0x6001:
+ instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
+ instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
+ (data[1] >> 4) & 0x1f,
+ (((data[1] >> 4) & 0x1f) + 1) * 64,
+ data[1] & 0x7);
+ return len;
+ case 0x6002:
+ len = (data[0] & 0x000000ff) + 2;
+ instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
+ (data[0] >> 8) & 1 ? "valid" : "invalid");
+ instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
+ data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
+ return len;
case 0x6101:
- if (len != 6)
+ if (IS_GEN6(devid))
+ sba_len = 10;
+ else if (IS_IRONLAKE(devid))
+ sba_len = 8;
+ else
+ sba_len = 6;
+ if (len != sba_len)
fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
- if (count < 6)
+ if (len != sba_len)
BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
+ i = 0;
instr_out(data, hw_offset, 0,
"STATE_BASE_ADDRESS\n");
-
- if (data[1] & 1) {
- instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
- data[1] & ~1);
- } else
- instr_out(data, hw_offset, 1, "General state not updated\n");
-
- if (data[2] & 1) {
- instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
- data[2] & ~1);
- } else
- instr_out(data, hw_offset, 2, "Surface state not updated\n");
-
- if (data[3] & 1) {
- instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
- data[3] & ~1);
- } else
- instr_out(data, hw_offset, 3, "Indirect state not updated\n");
-
- if (data[4] & 1) {
- instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
- data[4] & ~1);
- } else
- instr_out(data, hw_offset, 4, "General state not updated\n");
-
- if (data[5] & 1) {
- instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
- data[5] & ~1);
- } else
- instr_out(data, hw_offset, 5, "Indirect state not updated\n");
+ i++;
+
+ state_base_out(data, hw_offset, i++, "general");
+ state_base_out(data, hw_offset, i++, "surface");
+ if (IS_GEN6(devid))
+ state_base_out(data, hw_offset, i++, "dynamic");
+ state_base_out(data, hw_offset, i++, "indirect");
+ if (IS_IRONLAKE(devid) || IS_GEN6(devid))
+ state_base_out(data, hw_offset, i++, "instruction");
+
+ state_max_out(data, hw_offset, i++, "general");
+ if (IS_GEN6(devid))
+ state_max_out(data, hw_offset, i++, "dynamic");
+ state_max_out(data, hw_offset, i++, "indirect");
+ if (IS_IRONLAKE(devid) || IS_GEN6(devid))
+ state_max_out(data, hw_offset, i++, "instruction");
return len;
case 0x7800:
instr_out(data, hw_offset, 6, "CC state\n");
return len;
case 0x7801:
- if (len != 6)
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 6 && len != 4)
fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
- if (count < 6)
- BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+ if (len == 6) {
+ if (count < 6)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "Clip binding table\n");
+ instr_out(data, hw_offset, 4, "SF binding table\n");
+ instr_out(data, hw_offset, 5, "WM binding table\n");
+ } else {
+ if (count < 4)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
- instr_out(data, hw_offset, 0,
- "3DSTATE_BINDING_TABLE_POINTERS\n");
- instr_out(data, hw_offset, 1, "VS binding table\n");
- instr_out(data, hw_offset, 2, "GS binding table\n");
- instr_out(data, hw_offset, 3, "Clip binding table\n");
- instr_out(data, hw_offset, 4, "SF binding table\n");
- instr_out(data, hw_offset, 5, "WM binding table\n");
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
+ "GS mod %d, PS mod %d\n",
+ (data[0] & (1 << 8)) != 0,
+ (data[0] & (1 << 9)) != 0,
+ (data[0] & (1 << 10)) != 0);
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "WM binding table\n");
+ }
return len;
}
return len;
+ case 0x780d:
+ len = (data[0] & 0xff) + 2;
+ if (len != 4)
+ fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "clip\n");
+ instr_out(data, hw_offset, 2, "sf\n");
+ instr_out(data, hw_offset, 3, "cc\n");
+ return len;
+
case 0x780a:
len = (data[0] & 0xff) + 2;
if (len != 3)
return len;
case 0x7905:
- if (len != 5 && len != 6)
+ if (len < 5 || len > 7)
fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
if (count < len)
BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
((data[3] & 0x0007ffc0) >> 6) + 1,
((data[3] & 0xfff80000) >> 19) + 1);
instr_out(data, hw_offset, 4, "volume depth\n");
- if (len == 6)
+ if (len >= 6)
instr_out(data, hw_offset, 5, "\n");
+ if (len >= 7)
+ instr_out(data, hw_offset, 6, "render target view extent\n");
+
+ return len;
+ case 0x7a00:
+ len = (data[0] & 0xff) + 2;
+ if (len != 4)
+ fprintf(out, "Bad count in PIPE_CONTROL\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "PIPE_CONTROL");
+
+ switch ((data[0] >> 14) & 0x3) {
+ case 0: desc1 = "no write"; break;
+ case 1: desc1 = "qword write"; break;
+ case 2: desc1 = "PS_DEPTH_COUNT write"; break;
+ case 3: desc1 = "TIMESTAMP write"; break;
+ }
+ instr_out(data, hw_offset, 0,
+ "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
+ "%sinst flush\n",
+ desc1,
+ data[0] & (1 << 13) ? "" : "no ",
+ data[0] & (1 << 12) ? "" : "no ",
+ data[0] & (1 << 11) ? "" : "no ");
+ instr_out(data, hw_offset, 1, "destination address\n");
+ instr_out(data, hw_offset, 2, "immediate dword low\n");
+ instr_out(data, hw_offset, 3, "immediate dword high\n");
return len;
case 0x7b00:
return len;
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
unsigned int i;
len = 1;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
static int
-decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode;
+ unsigned int idx;
+ uint32_t opcode;
struct {
uint32_t opcode;
{ 0x0f, 1, 1, "3DSTATE_MODES_2" },
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
{ 0x16, 1, 1, "3DSTATE_MODES_4" },
- };
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
- switch ((data[0] & 0x1f000000) >> 24) {
+ switch (opcode) {
case 0x1f:
return decode_3d_primitive(data, count, hw_offset, failures);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, failures, 1);
+ return decode_3d_1d(data, count, hw_offset, devid, failures);
case 0x1c:
return decode_3d_1c(data, count, hw_offset, failures);
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
* \param hw_offset hardware address for the buffer
*/
int
-intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
+intel_decode(const uint32_t *data, int count,
+ uint32_t hw_offset,
+ uint32_t devid,
+ uint32_t ignore_end_of_batchbuffer)
{
+ int ret;
int index = 0;
int failures = 0;
while (index < count) {
switch ((data[index] & 0xe0000000) >> 29) {
case 0x0:
- index += decode_mi(data + index, count - index,
+ ret = decode_mi(data + index, count - index,
hw_offset + index * 4, &failures);
+
+ /* If MI_BATCHBUFFER_END happened, then dump the rest of the
+ * output in case we some day want it in debugging, but don't
+ * decode it since it'll just confuse in the common case.
+ */
+ if (ret == -1) {
+ if (ignore_end_of_batchbuffer) {
+ index++;
+ } else {
+ for (index = index + 1; index < count; index++) {
+ instr_out(data, hw_offset, index, "\n");
+ }
+ }
+ } else
+ index += ret;
break;
case 0x2:
index += decode_2d(data + index, count - index,
case 0x3:
if (IS_965(devid)) {
index += decode_3d_965(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
} else if (IS_9XX(devid)) {
index += decode_3d(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
} else {
index += decode_3d_i830(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
}
break;
default: