1.30 features:
-- Implement AST-to-HIR conversion of bit-shift operators.
-
-- Implement AST-to-HIR conversion of bit-wise {&,|,^,!} operators.
-
- Implement AST-to-HIR conversion of switch-statements
- switch
- case
- Update break to correcly handle mixed nexting of switch-statements
and loops.
-- Handle currently unsupported constant expression types
- - ir_unop_bit_not
- - ir_binop_mod
- - ir_binop_lshift
- - ir_binop_rshift
- - ir_binop_bit_and
- - ir_binop_bit_xor
- - ir_binop_bit_or
-
-- Implement support for 1.30 style shadow compares which only return a float
- instead of a vec4.
-
- Implement support for gl_ClipDistance. This is non-trivial because
gl_ClipDistance is exposed as a float[8], but all hardware actually
implements it as vec4[2].
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