Apparently this pass can only handle elimination of a single built-in
fragment output array, so the presence of gl_LastFragData (which it
wouldn't split correctly anyway) could prevent it from splitting the
actual gl_FragData array. Just match gl_FragData by name since it's
the only built-in it can handle.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
!is_gl_identifier(var->name))
return visit_continue;
- /* Only match gl_FragData[], not gl_SecondaryFragDataEXT[] */
- if (this->find_frag_outputs && var->data.location == FRAG_RESULT_DATA0 &&
- var->data.index == 0) {
+ /* Only match gl_FragData[], not gl_SecondaryFragDataEXT[] or
+ * gl_LastFragData[].
+ */
+ if (this->find_frag_outputs && strcmp(var->name, "gl_FragData") == 0) {
this->fragdata_array = var;
ir_constant *index = ir->array_index->as_constant();