Before this change, internalFormat was defaulted to GL_RGBA (
unsized internal format). Therefore, subsequent glTexSubImage2D
call with type != GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_4_4_4_4 or
GL_UNSIGNED_SHORT_5_5_5_1 would give GL_INVALID_OPERATION.
This fixes
android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
android.graphics.cts.ImageDecoderTest#testDecodeBitmap*
android.graphics.cts.BitmapTest#testNdkFormatsHardware
in CtsGraphicsTestCases
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6382>
&native_supported))
return;
- st_bind_egl_image(ctx, texObj, texImage, &stimg, false, native_supported);
+ st_bind_egl_image(ctx, texObj, texImage, &stimg,
+ target != GL_TEXTURE_EXTERNAL_OES,
+ native_supported);
pipe_resource_reference(&stimg.texture, NULL);
}