/* gen6_sf_state.c */
uint32_t
get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset,
- int fs_attr, bool two_side_color);
+ int fs_attr, bool two_side_color, uint32_t *max_source_attr);
#ifdef __cplusplus
}
*/
uint32_t
get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset,
- int fs_attr, bool two_side_color)
+ int fs_attr, bool two_side_color, uint32_t *max_source_attr)
{
int vs_attr = _mesa_frag_attrib_to_vert_result(fs_attr);
if (vs_attr < 0 || vs_attr == VERT_RESULT_HPOS) {
(vue_map->slot_to_vert_result[slot] == VERT_RESULT_COL1 &&
vue_map->slot_to_vert_result[slot+1] == VERT_RESULT_BFC1));
+ /* Update max_source_attr. If swizzling, the SF will read this slot + 1. */
+ if (*max_source_attr < source_attr + swizzling)
+ *max_source_attr = source_attr + swizzling;
+
if (swizzling) {
return source_attr |
(ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
/* Create the mapping from the FS inputs we produce to the VS outputs
* they source from.
*/
+ uint32_t max_source_attr = 0;
for (; attr < FRAG_ATTRIB_MAX; attr++) {
enum glsl_interp_qualifier interp_qualifier =
brw->fragment_program->InterpQualifier[attr];
attr_overrides[input_index++] =
get_attr_override(&brw->vs.prog_data->vue_map,
urb_entry_read_offset, attr,
- ctx->VertexProgram._TwoSideEnabled);
+ ctx->VertexProgram._TwoSideEnabled,
+ &max_source_attr);
}
for (; input_index < FRAG_ATTRIB_MAX; input_index++)
/* Create the mapping from the FS inputs we produce to the VS outputs
* they source from.
*/
+ uint32_t max_source_attr = 0;
for (; attr < FRAG_ATTRIB_MAX; attr++) {
enum glsl_interp_qualifier interp_qualifier =
brw->fragment_program->InterpQualifier[attr];
attr_overrides[input_index++] =
get_attr_override(&brw->vs.prog_data->vue_map,
urb_entry_read_offset, attr,
- ctx->VertexProgram._TwoSideEnabled);
+ ctx->VertexProgram._TwoSideEnabled,
+ &max_source_attr);
}
for (; input_index < FRAG_ATTRIB_MAX; input_index++)