--- /dev/null
+/* prototypes for the Mesa WGL functions */\r
+/* relocated here so that I could make GLUT get them properly */\r
+\r
+#ifndef GL_H\r
+#include <gl/gl.h>\r
+#endif\r
+\r
+WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);\r
+WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);\r
+WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);\r
+WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);\r
+WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);\r
+WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);\r
+WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);\r
+WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);\r
+WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);\r
+WGLAPI int GLAPIENTRY SwapBuffers(HDC);\r
+WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);\r
+WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);\r
+WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);\r
+WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);\r
+WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);\r
+WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);\r
+WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);\r
+WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);\r
+WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);\r
+WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);\r
+WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);\r
+WGLAPI int GLAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);\r
+WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);\r
+WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);\r
+WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);\r
+WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);\r