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android: loader: use the installed libdrm headers
author
Emil Velikov
<emil.l.velikov@gmail.com>
Mon, 28 Jul 2014 23:18:11 +0000
(
00:18
+0100)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Tue, 12 Aug 2014 23:46:56 +0000
(
00:46
+0100)
One step closer to the way we handle automake builds.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
src/loader/Android.mk
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diff --git
a/src/loader/Android.mk
b/src/loader/Android.mk
index 6890af47342a61b3ffbec88d1a2659348e457326..1c6fdaeccc66e89f957ab96a2f0a0779d0b70047 100644
(file)
--- a/
src/loader/Android.mk
+++ b/
src/loader/Android.mk
@@
-35,11
+35,9
@@
LOCAL_SRC_FILES := \
# swrast only
ifeq ($(MESA_GPU_DRIVERS),swrast)
-
LOCAL_CFLAGS += -D__NOT_HAVE_DRM_H
+LOCAL_CFLAGS += -D__NOT_HAVE_DRM_H
else
-LOCAL_C_INCLUDES += \
- $(DRM_TOP)/include/drm \
- $(DRM_TOP)
+LOCAL_C_INCLUDES += $(TARGET_OUT_HEADERS)/libdrm
endif
LOCAL_MODULE := libloader