}
+/**
+ * Called via ctx->Driver.QueryMemoryInfo()
+ */
+static void
+st_query_memory_info(struct gl_context *ctx, struct gl_memory_info *out)
+{
+ struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+ struct pipe_memory_info info;
+
+ assert(screen->query_memory_info);
+ if (!screen->query_memory_info)
+ return;
+
+ screen->query_memory_info(screen, &info);
+
+ out->total_device_memory = info.total_device_memory;
+ out->avail_device_memory = info.avail_device_memory;
+ out->total_staging_memory = info.total_staging_memory;
+ out->avail_staging_memory = info.avail_staging_memory;
+ out->device_memory_evicted = info.device_memory_evicted;
+ out->nr_device_memory_evictions = info.nr_device_memory_evictions;
+}
+
+
/**
* Called via ctx->Driver.UpdateState()
*/
functions->Enable = st_Enable;
functions->UpdateState = st_invalidate_state;
+ functions->QueryMemoryInfo = st_query_memory_info;
}
{ o(EXT_transform_feedback), PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS },
{ o(AMD_pinned_memory), PIPE_CAP_RESOURCE_FROM_USER_MEMORY },
+ { o(ATI_meminfo), PIPE_CAP_QUERY_MEMORY_INFO },
{ o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE },
{ o(ATI_separate_stencil), PIPE_CAP_TWO_SIDED_STENCIL },
{ o(ATI_texture_mirror_once), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
{ o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER },
{ o(NV_primitive_restart), PIPE_CAP_PRIMITIVE_RESTART },
{ o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER },
+ { o(NVX_gpu_memory_info), PIPE_CAP_QUERY_MEMORY_INFO },
/* GL_NV_point_sprite is not supported by gallium because we don't
* support the GL_POINT_SPRITE_R_MODE_NV option. */