case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_FAKE_SW_MSAA:
return 0;
/* SWTCL-only features. */
unsigned macro_aspect, tile_split, stile_split, bankh, bankw, nbanks, pipe_config;
uint32_t z_info, s_info, db_depth_info;
uint64_t z_offs, s_offs;
- uint32_t db_htile_data_base, db_htile_surface, pa_su_poly_offset_db_fmt_cntl;
+ uint32_t db_htile_data_base, db_htile_surface, pa_su_poly_offset_db_fmt_cntl = 0;
switch (sctx->framebuffer.state.zsbuf->texture->format) {
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
struct drm_radeon_gem_busy args;
int r;
unsigned handle;
- uint64_t size;
+ uint64_t size = 0;
/* We must maintain a list of pairs <handle, bo>, so that we always return
* the same BO for one particular handle. If we didn't do that and created