This way we can reuse the latter, which is already present in the
headers that we use. Thus we can drop the manual typedef we generate.
We might want to merge this back in GLVND.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
rv = re.sub(r"\b(GLhalf|GLintptr|GLsizeiptr|GLint64|GLuint64)(?:ARB|EXT|NV|ATI)\b", r"\1", rv)
rv = re.sub(r"\bGLvoid\b", "void", rv)
+ rv = re.sub(r"\bGLDEBUGPROCKHR\b", "GLDEBUGPROC", rv)
# Clear out any leading and trailing whitespace.
rv = rv.strip()
#ifndef _GLAPI_TMP_H_
#define _GLAPI_TMP_H_
typedef int GLclampx;
-typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif /* _GLAPI_TMP_H_ */
""".lstrip("\n"))