/**
* Same as FS_OPCODE_FB_WRITE but expects its arguments separately as
- * individual sources instead of as a single payload blob:
- *
- * Source 0: [required] Color 0.
- * Source 1: [optional] Color 1 (for dual source blend messages).
- * Source 2: [optional] Src0 Alpha.
- * Source 3: [optional] Source Depth (gl_FragDepth)
- * Source 4: [optional (gen4-5)] Destination Depth passthrough from thread
- * Source 5: [optional] Sample Mask (gl_SampleMask).
- * Source 6: [required] Number of color components (as a UD immediate).
+ * individual sources instead of as a single payload blob. The
+ * position/ordering of the arguments are defined by the enum
+ * fb_write_logical_srcs.
*/
FS_OPCODE_FB_WRITE_LOGICAL,
BRW_URB_WRITE_ALLOCATE | BRW_URB_WRITE_COMPLETE,
};
+enum fb_write_logical_srcs {
+ FB_WRITE_LOGICAL_SRC_COLOR0, /* REQUIRED */
+ FB_WRITE_LOGICAL_SRC_COLOR1, /* for dual source blend messages */
+ FB_WRITE_LOGICAL_SRC_SRC0_ALPHA,
+ FB_WRITE_LOGICAL_SRC_SRC_DEPTH, /* gl_FragDepth */
+ FB_WRITE_LOGICAL_SRC_DST_DEPTH, /* GEN4-5: passthrough from thread */
+ FB_WRITE_LOGICAL_SRC_OMASK, /* Sample Mask (gl_SampleMask) */
+ FB_WRITE_LOGICAL_SRC_COMPONENTS, /* REQUIRED */
+};
+
#ifdef __cplusplus
/**
* Allow brw_urb_write_flags enums to be ORed together.
return 2;
case FS_OPCODE_FB_WRITE_LOGICAL:
- assert(src[6].file == IMM);
+ assert(src[FB_WRITE_LOGICAL_SRC_COMPONENTS].file == IMM);
/* First/second FB write color. */
if (i < 2)
- return src[6].fixed_hw_reg.dw1.ud;
+ return src[FB_WRITE_LOGICAL_SRC_COMPONENTS].fixed_hw_reg.dw1.ud;
else
return 1;
const brw_wm_prog_key *key,
const fs_visitor::thread_payload &payload)
{
- assert(inst->src[6].file == IMM);
+ assert(inst->src[FB_WRITE_LOGICAL_SRC_COMPONENTS].file == IMM);
const brw_device_info *devinfo = bld.shader->devinfo;
- const fs_reg &color0 = inst->src[0];
- const fs_reg &color1 = inst->src[1];
- const fs_reg &src0_alpha = inst->src[2];
- const fs_reg &src_depth = inst->src[3];
- const fs_reg &dst_depth = inst->src[4];
- fs_reg sample_mask = inst->src[5];
- const unsigned components = inst->src[6].fixed_hw_reg.dw1.ud;
+ const fs_reg &color0 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR0];
+ const fs_reg &color1 = inst->src[FB_WRITE_LOGICAL_SRC_COLOR1];
+ const fs_reg &src0_alpha = inst->src[FB_WRITE_LOGICAL_SRC_SRC0_ALPHA];
+ const fs_reg &src_depth = inst->src[FB_WRITE_LOGICAL_SRC_SRC_DEPTH];
+ const fs_reg &dst_depth = inst->src[FB_WRITE_LOGICAL_SRC_DST_DEPTH];
+ fs_reg sample_mask = inst->src[FB_WRITE_LOGICAL_SRC_OMASK];
+ const unsigned components =
+ inst->src[FB_WRITE_LOGICAL_SRC_COMPONENTS].fixed_hw_reg.dw1.ud;
/* We can potentially have a message length of up to 15, so we have to set
* base_mrf to either 0 or 1 in order to fit in m0..m15.
/* Gen6 doesn't support SIMD16 depth writes but we cannot handle them
* here.
*/
- assert(devinfo->gen != 6 || inst->src[3].file == BAD_FILE ||
+ assert(devinfo->gen != 6 ||
+ inst->src[FB_WRITE_LOGICAL_SRC_SRC_DEPTH].file == BAD_FILE ||
inst->exec_size == 8);
/* Dual-source FB writes are unsupported in SIMD16 mode. */
- return (inst->src[1].file != BAD_FILE ? 8 : inst->exec_size);
+ return (inst->src[FB_WRITE_LOGICAL_SRC_COLOR1].file != BAD_FILE ?
+ 8 : inst->exec_size);
case SHADER_OPCODE_TXD_LOGICAL:
/* TXD is unsupported in SIMD16 mode. */