+++ /dev/null
-/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite
- *
- * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
- * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author:
- * Gareth Hughes <gareth@valinux.com>
- * Kevin E. Martin <martin@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- * Converted to common header format:
- * Jens Owen <jens@tungstengraphics.com>
- *
- * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.2 2003/04/07 01:22:09 martin Exp $
- *
- */
-
-#ifndef _RADEON_COMMON_H_
-#define _RADEON_COMMON_H_
-
-#include <inttypes.h>
-#include "xf86drm.h"
-
-/* WARNING: If you change any of these defines, make sure to change
- * the kernel include file as well (radeon_drm.h)
- */
-
-/* Driver specific DRM command indices
- * NOTE: these are not OS specific, but they are driver specific
- */
-#define DRM_RADEON_CP_INIT 0x00
-#define DRM_RADEON_CP_START 0x01
-#define DRM_RADEON_CP_STOP 0x02
-#define DRM_RADEON_CP_RESET 0x03
-#define DRM_RADEON_CP_IDLE 0x04
-#define DRM_RADEON_RESET 0x05
-#define DRM_RADEON_FULLSCREEN 0x06
-#define DRM_RADEON_SWAP 0x07
-#define DRM_RADEON_CLEAR 0x08
-#define DRM_RADEON_VERTEX 0x09
-#define DRM_RADEON_INDICES 0x0a
-#define DRM_RADEON_STIPPLE 0x0c
-#define DRM_RADEON_INDIRECT 0x0d
-#define DRM_RADEON_TEXTURE 0x0e
-#define DRM_RADEON_VERTEX2 0x0f
-#define DRM_RADEON_CMDBUF 0x10
-#define DRM_RADEON_GETPARAM 0x11
-#define DRM_RADEON_FLIP 0x12
-#define DRM_RADEON_ALLOC 0x13
-#define DRM_RADEON_FREE 0x14
-#define DRM_RADEON_INIT_HEAP 0x15
-#define DRM_RADEON_IRQ_EMIT 0x16
-#define DRM_RADEON_IRQ_WAIT 0x17
-#define DRM_RADEON_CP_RESUME 0x18
-#define DRM_RADEON_SETPARAM 0x19
-#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39
-
-
-#define RADEON_FRONT 0x1
-#define RADEON_BACK 0x2
-#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
-
-#define RADEON_CLEAR_X1 0
-#define RADEON_CLEAR_Y1 1
-#define RADEON_CLEAR_X2 2
-#define RADEON_CLEAR_Y2 3
-#define RADEON_CLEAR_DEPTH 4
-
-
-typedef struct {
- enum {
- DRM_RADEON_INIT_CP = 0x01,
- DRM_RADEON_CLEANUP_CP = 0x02,
- DRM_RADEON_INIT_R200_CP = 0x03
- } func;
- unsigned long sarea_priv_offset;
- int is_pci;
- int cp_mode;
- int gart_size;
- int ring_size;
- int usec_timeout;
-
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
-
- unsigned long fb_offset;
- unsigned long mmio_offset;
- unsigned long ring_offset;
- unsigned long ring_rptr_offset;
- unsigned long buffers_offset;
- unsigned long gart_textures_offset;
-} drmRadeonInit;
-
-typedef struct {
- int flush;
- int idle;
-} drmRadeonCPStop;
-
-typedef struct {
- int idx;
- int start;
- int end;
- int discard;
-} drmRadeonIndirect;
-
-typedef union drmRadeonClearR {
- float f[5];
- unsigned int ui[5];
-} drmRadeonClearRect;
-
-typedef struct drmRadeonClearT {
- unsigned int flags;
- unsigned int clear_color;
- unsigned int clear_depth;
- unsigned int color_mask;
- unsigned int depth_mask; /* misnamed field: should be stencil */
- drmRadeonClearRect *depth_boxes;
-} drmRadeonClearType;
-
-typedef struct drmRadeonFullscreenT {
- enum {
- RADEON_INIT_FULLSCREEN = 0x01,
- RADEON_CLEANUP_FULLSCREEN = 0x02
- } func;
-} drmRadeonFullscreenType;
-
-typedef struct {
- unsigned int *mask;
-} drmRadeonStipple;
-
-typedef struct {
- unsigned int x;
- unsigned int y;
- unsigned int width;
- unsigned int height;
- const void *data;
-} drmRadeonTexImage;
-
-typedef struct {
- unsigned int offset;
- int pitch;
- int format;
- int width; /* Texture image coordinates */
- int height;
- drmRadeonTexImage *image;
-} drmRadeonTexture;
-
-
-#define RADEON_MAX_TEXTURE_UNITS 3
-
-/* Layout matches drm_radeon_state_t in linux drm_radeon.h.
- */
-typedef struct {
- struct {
- unsigned int pp_misc; /* 0x1c14 */
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
- unsigned int pp_cntl; /* 0x1c38 */
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- } context;
- struct {
- unsigned int se_cntl;
- } setup1;
- struct {
- unsigned int se_coord_fmt; /* 0x1c50 */
- } vertex;
- struct {
- unsigned int re_line_pattern; /* 0x1cd0 */
- unsigned int re_line_state;
- unsigned int se_line_width; /* 0x1db8 */
- } line;
- struct {
- unsigned int pp_lum_matrix; /* 0x1d00 */
- unsigned int pp_rot_matrix_0; /* 0x1d58 */
- unsigned int pp_rot_matrix_1;
- } bumpmap;
- struct {
- unsigned int rb3d_stencilrefmask; /* 0x1d7c */
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
- } mask;
- struct {
- unsigned int se_vport_xscale; /* 0x1d98 */
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
- } viewport;
- struct {
- unsigned int se_cntl_status; /* 0x2140 */
- } setup2;
- struct {
- unsigned int re_top_left; /*ignored*/ /* 0x26c0 */
- unsigned int re_misc;
- } misc;
- struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
- } texture[RADEON_MAX_TEXTURE_UNITS];
- struct {
- unsigned int se_zbias_factor;
- unsigned int se_zbias_constant;
- } zbias;
- unsigned int dirty;
-} drmRadeonState;
-
-/* 1.1 vertex ioctl. Used in compatibility modes.
- */
-typedef struct {
- int prim;
- int idx; /* Index of vertex buffer */
- int count; /* Number of vertices in buffer */
- int discard; /* Client finished with buffer? */
-} drmRadeonVertex;
-
-typedef struct {
- unsigned int start;
- unsigned int finish;
- unsigned int prim:8;
- unsigned int stateidx:8;
- unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
- unsigned int vc_format;
-} drmRadeonPrim;
-
-typedef struct {
- int idx; /* Index of vertex buffer */
- int discard; /* Client finished with buffer? */
- int nr_states;
- drmRadeonState *state;
- int nr_prims;
- drmRadeonPrim *prim;
-} drmRadeonVertex2;
-
-#define RADEON_MAX_STATES 16
-#define RADEON_MAX_PRIMS 64
-
-/* Command buffer. Replace with true dma stream?
- */
-typedef struct {
- int bufsz;
- char *buf;
- int nbox;
- drmClipRect *boxes;
-} drmRadeonCmdBuffer;
-
-/* New style per-packet identifiers for use in cmd_buffer ioctl with
- * the RADEON_EMIT_PACKET command. Comments relate new packets to old
- * state bits and the packet size:
- */
-#define RADEON_EMIT_PP_MISC 0 /* context/7 */
-#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
-#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
-#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
-#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
-#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
-#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
-#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
-#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
-#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
-#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
-#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
-#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
-#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
-#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
-#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
-#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
-#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
-#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
-#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
-#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
-#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
-#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
-#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
-#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
-#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
-#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
-#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */
-#define R200_EMIT_TFACTOR_0 30 /* tf/6 */
-#define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */
-#define R200_EMIT_VAP_CTL 32 /* vap/1 */
-#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
-#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
-#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
-#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
-#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
-#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
-#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
-#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
-#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
-#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
-#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
-#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
-#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
-#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
-#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
-#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
-#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
-#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
-#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
-#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
-#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
-#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
-#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
-#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
-#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
-#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
-#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
-#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
-#define R200_EMIT_PP_CUBIC_FACES_0 61
-#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
-#define R200_EMIT_PP_CUBIC_FACES_1 63
-#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
-#define R200_EMIT_PP_CUBIC_FACES_2 65
-#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
-#define R200_EMIT_PP_CUBIC_FACES_3 67
-#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
-#define R200_EMIT_PP_CUBIC_FACES_4 69
-#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
-#define R200_EMIT_PP_CUBIC_FACES_5 71
-#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
-#define RADEON_EMIT_PP_TEX_SIZE_0 73
-#define RADEON_EMIT_PP_TEX_SIZE_1 74
-#define RADEON_EMIT_PP_TEX_SIZE_2 75
-#define RADEON_MAX_STATE_PACKETS 76
-
-
-/* Commands understood by cmd_buffer ioctl. More can be added but
- * obviously these can't be removed or changed:
- */
-#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
-#define RADEON_CMD_SCALARS 2 /* emit scalar data */
-#define RADEON_CMD_VECTORS 3 /* emit vector data */
-#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
-#define RADEON_CMD_PACKET3 5 /* emit hw packet */
-#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
-#define RADEON_CMD_SCALARS2 7 /* R200 stopgap */
-#define RADEON_CMD_WAIT 8 /* synchronization */
-
-typedef union {
- int i;
- struct {
- unsigned char cmd_type, pad0, pad1, pad2;
- } header;
- struct {
- unsigned char cmd_type, packet_id, pad0, pad1;
- } packet;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } scalars;
- struct {
- unsigned char cmd_type, offset, stride, count;
- } vectors;
- struct {
- unsigned char cmd_type, buf_idx, pad0, pad1;
- } dma;
- struct {
- unsigned char cmd_type, flags, pad0, pad1;
- } wait;
-} drmRadeonCmdHeader;
-
-
-#define RADEON_WAIT_2D 0x1
-#define RADEON_WAIT_3D 0x2
-
-
-/* 1.3: An ioctl to get parameters that aren't available to the 3d
- * client any other way.
- */
-#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
-#define RADEON_PARAM_LAST_FRAME 2
-#define RADEON_PARAM_LAST_DISPATCH 3
-#define RADEON_PARAM_LAST_CLEAR 4
-/* Added with DRM version 1.6. */
-#define RADEON_PARAM_IRQ_NR 5
-#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
-/* Added with DRM version 1.8. */
-#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
-#define RADEON_PARAM_STATUS_HANDLE 8
-#define RADEON_PARAM_SAREA_HANDLE 9
-#define RADEON_PARAM_GART_TEX_HANDLE 10
-#define RADEON_PARAM_SCRATCH_OFFSET 11
-
-typedef struct drm_radeon_getparam {
- int param;
- int *value;
-} drmRadeonGetParam;
-
-
-#define RADEON_MEM_REGION_GART 1
-#define RADEON_MEM_REGION_FB 2
-
-typedef struct drm_radeon_mem_alloc {
- int region;
- int alignment;
- int size;
- int *region_offset; /* offset from start of fb or GART */
-} drmRadeonMemAlloc;
-
-typedef struct drm_radeon_mem_free {
- int region;
- int region_offset;
-} drmRadeonMemFree;
-
-typedef struct drm_radeon_mem_init_heap {
- int region;
- int size;
- int start;
-} drmRadeonMemInitHeap;
-
-/* 1.6: Userspace can request & wait on irq's:
- */
-typedef struct drm_radeon_irq_emit {
- int *irq_seq;
-} drmRadeonIrqEmit;
-
-typedef struct drm_radeon_irq_wait {
- int irq_seq;
-} drmRadeonIrqWait;
-
-
-/* 1.10: Clients tell the DRM where they think the framebuffer is located in
- * the card's address space, via a new generic ioctl to set parameters
- */
-
-typedef struct drm_radeon_set_param {
- unsigned int param;
- int64_t value;
-} drmRadeonSetParam;
-
-#define RADEON_SETPARAM_FB_LOCATION 1
-
-
-#endif
+++ /dev/null
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h,v 1.5 2002/10/30 12:52:14 alanh Exp $ */
-/*
- * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
- * VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
- * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Kevin E. Martin <martin@xfree86.org>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#ifndef _RADEON_SAREA_H_
-#define _RADEON_SAREA_H_
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the kernel file (radeon_drm.h)
- */
-#ifndef __RADEON_SAREA_DEFINES__
-#define __RADEON_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer? */
-#define RADEON_UPLOAD_CONTEXT 0x00000001
-#define RADEON_UPLOAD_VERTFMT 0x00000002
-#define RADEON_UPLOAD_LINE 0x00000004
-#define RADEON_UPLOAD_BUMPMAP 0x00000008
-#define RADEON_UPLOAD_MASKS 0x00000010
-#define RADEON_UPLOAD_VIEWPORT 0x00000020
-#define RADEON_UPLOAD_SETUP 0x00000040
-#define RADEON_UPLOAD_TCL 0x00000080
-#define RADEON_UPLOAD_MISC 0x00000100
-#define RADEON_UPLOAD_TEX0 0x00000200
-#define RADEON_UPLOAD_TEX1 0x00000400
-#define RADEON_UPLOAD_TEX2 0x00000800
-#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
-#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
-#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
-#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
-#define RADEON_REQUIRE_QUIESCENCE 0x00010000
-#define RADEON_UPLOAD_ZBIAS 0x00020000
-#define RADEON_UPLOAD_ALL 0x0002ffff
-#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff
-
-#define RADEON_FRONT 0x1
-#define RADEON_BACK 0x2
-#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
-
-/* Primitive types */
-#define RADEON_POINTS 0x1
-#define RADEON_LINES 0x2
-#define RADEON_LINE_STRIP 0x3
-#define RADEON_TRIANGLES 0x4
-#define RADEON_TRIANGLE_FAN 0x5
-#define RADEON_TRIANGLE_STRIP 0x6
-#define RADEON_3VTX_POINTS 0x9
-#define RADEON_3VTX_LINES 0xa
-
-/* Vertex/indirect buffer size */
-#define RADEON_BUFFER_SIZE 65536
-
-/* Byte offsets for indirect buffer data */
-#define RADEON_INDEX_PRIM_OFFSET 20
-#define RADEON_HOSTDATA_BLIT_OFFSET 32
-
-#define RADEON_SCRATCH_REG_OFFSET 32
-
-/* Keep these small for testing */
-#define RADEON_NR_SAREA_CLIPRECTS 12
-
-/* There are 2 heaps (local/GART). Each region within a heap is a
- * minimum of 64k, and there are at most 64 of them per heap.
- */
-#define RADEON_CARD_HEAP 0
-#define RADEON_GART_HEAP 1
-#define RADEON_NR_TEX_HEAPS 2
-#define RADEON_NR_TEX_REGIONS 64
-#define RADEON_LOG_TEX_GRANULARITY 16
-
-#define RADEON_MAX_TEXTURE_LEVELS 12
-#define RADEON_MAX_TEXTURE_UNITS 3
-
-/* Blits have strict offset rules. All blit offset must be aligned on
- * a 1K-byte boundary.
- */
-#define RADEON_OFFSET_SHIFT 10
-#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
-#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
-
-#endif /* __RADEON_SAREA_DEFINES__ */
-
-typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
-} radeon_color_regs_t;
-
-typedef struct {
- /* Context state */
- unsigned int pp_misc;
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
-
- unsigned int pp_cntl;
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
-
- /* Vertex format state */
- unsigned int se_coord_fmt;
-
- /* Line state */
- unsigned int re_line_pattern;
- unsigned int re_line_state;
-
- unsigned int se_line_width;
-
- /* Bumpmap state */
- unsigned int pp_lum_matrix;
-
- unsigned int pp_rot_matrix_0;
- unsigned int pp_rot_matrix_1;
-
- /* Mask state */
- unsigned int rb3d_stencilrefmask;
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
-
- /* Viewport state */
- unsigned int se_vport_xscale;
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
-
- /* Setup state */
- unsigned int se_cntl_status;
-
- /* Misc state */
- unsigned int re_top_left;
- unsigned int re_misc;
-} radeon_context_regs_t;
-
-/* Setup registers for each texture unit */
-typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
-} radeon_texture_regs_t;
-
-typedef struct {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- radeon_context_regs_t ContextState;
- radeon_texture_regs_t TexState[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
- /* The current cliprects, or a subset thereof */
- XF86DRIClipRectRec boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Counters for throttling of rendering clients */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
-
- /* Maintain an LRU of contiguous regions of texture space. If you
- * think you own a region of texture memory, and it has an age
- * different to the one you set, then you are mistaken and it has
- * been stolen by another client. If global texAge hasn't changed,
- * there is no need to walk the list.
- *
- * These regions can be used as a proxy for the fine-grained texture
- * information of other clients - by maintaining them in the same
- * lru which is used to age their own textures, clients have an
- * approximate lru for the whole of global texture space, and can
- * make informed decisions as to which areas to kick out. There is
- * no need to choose whether to kick out your own texture or someone
- * else's - simply eject them all in LRU order.
- */
- /* Last elt is sentinal */
- drmTextureRegion texList[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
- /* last time texture was uploaded */
- unsigned int texAge[RADEON_NR_TEX_HEAPS];
-
- int ctxOwner; /* last context to upload state */
- int pfAllowPageFlip; /* set by the 2d driver, read by the client */
- int pfCurrentPage; /* set by kernel, read by others */
- int crtc2_base; /* for pageflipping with CloneMode */
-} RADEONSAREAPriv, *RADEONSAREAPrivPtr;
-
-#endif