Gallium should be prepared fine for ARB_clip_control.
So enable this and mention it in the release notes.
v2:
Only enable for drivers announcing the freshly introduced
PIPE_CAP_CLIP_HALFZ capability.
v3:
Use extension enable infrastructure to connect PIPE_CAP_CLIP_HALFZ
with ARB_clip_control.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
GL 4.5, GLSL 4.50:
GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control not started
+ GL_ARB_clip_control DONE (llvmpipe, softpipe, r300, r600, radeonsi)
GL_ARB_conditional_render_inverted DONE (i965, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
<ul>
<li>GL_ARB_sample_shading on r600</li>
<li>GL_ARB_texture_view on nv50, nvc0</li>
+<li>GL_ARB_clip_control on llvmpipe, softpipe, r300, r600, radeonsi</li>
</ul>
{
raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
+ /* _NEW_VIEWPORT */
+ if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
+ raster->front_ccw ^= 1;
+ }
+
/*
* Gallium's surfaces are Y=0=TOP orientation. OpenGL is the
* opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs
raster->half_pixel_center = 1;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
raster->bottom_edge_rule = 1;
+ /* _NEW_VIEWPORT */
+ if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT)
+ raster->bottom_edge_rule ^= 1;
+
+ /* _NEW_VIEWPORT */
+ raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
/* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
_NEW_PROGRAM |
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
- _NEW_TRANSFORM), /* mesa state dependencies*/
+ _NEW_TRANSFORM |
+ _NEW_VIEWPORT), /* mesa state dependencies*/
(ST_NEW_VERTEX_PROGRAM |
ST_NEW_RASTERIZER), /* state tracker dependencies */
},
{ o(ARB_derivative_control), PIPE_CAP_TGSI_FS_FINE_DERIVATIVE },
{ o(ARB_conditional_render_inverted), PIPE_CAP_CONDITIONAL_RENDER_INVERTED },
{ o(ARB_texture_view), PIPE_CAP_SAMPLER_VIEW_TARGET },
+ { o(ARB_clip_control), PIPE_CAP_CLIP_HALFZ },
};
/* Required: render target and sampler support */