--- /dev/null
+/**************************************************************************
+
+Copyright 2006 Jeremy Kolb
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#include "nouveau_context.h"
+#include "nouveau_state.h"
+#include "nouveau_ioctl.h"
+#include "nouveau_tris.h"
+
+#include "swrast/swrast.h"
+#include "array_cache/acache.h"
+#include "tnl/tnl.h"
+#include "swrast_setup/swrast_setup.h"
+
+#include "tnl/t_pipeline.h"
+
+static void nouveauCalcViewport(GLcontext *ctx)
+{
+ /* Calculate the Viewport Matrix */
+
+/* Taken from the intel driver
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ GLfloat *m = nmesa->ViewportMatrix.m;
+ GLint h = 0;
+
+ if (nmesa->driDrawable)
+ h = nmesa->driDrawable->h + SUBPIXEL_Y;
+
+ m[MAT_SX] = v[MAT_SX];
+ m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X;
+ m[MAT_SY] = - v[MAT_SY];
+ m[MAT_TY] = - v[MAT_TY] + h;
+ m[MAT_SZ] = v[MAT_SZ] * nmesa->depth_scale;
+ m[MAT_TZ] = v[MAT_TZ] * nmesa->depth_scale;
+*/
+}
+
+static nouveauViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+{
+ /*
+ * Need to send (at least on an nv35 the following:
+ * cons = 4 (this may be bytes per pixel)
+ *
+ * The viewport:
+ * 445 0x0000bee0 {size: 0x0 channel: 0x1 cmd: 0x00009ee0} <-- VIEWPORT_SETUP/HEADER ?
+ * 446 0x00000000 {size: 0x0 channel: 0x0 cmd: 0x00000000} <-- x * cons
+ * 447 0x00000c80 {size: 0x0 channel: 0x0 cmd: 0x00000c80} <-- (height + x) * cons
+ * 448 0x00000000 {size: 0x0 channel: 0x0 cmd: 0x00000000} <-- y * cons
+ * 449 0x00000960 {size: 0x0 channel: 0x0 cmd: 0x00000960} <-- (width + y) * cons
+ * 44a 0x00082a00 {size: 0x2 channel: 0x1 cmd: 0x00000a00} <-- VIEWPORT_DIMS
+ * 44b 0x04000000 <-- (Width_from_glViewport << 16) | x
+ * 44c 0x03000000 <-- (Height_from_glViewport << 16) | (win_height - height - y)
+ *
+ */
+
+}
+
+/* Initialize the context's hardware state. */
+void nouveauDDInitState(nouveauContextPtr nmesa)
+{
+
+}
+
+/* Initialize the driver's state functions */
+void nouveauDDInitStateFuncs(GLcontext *ctx)
+{
+ ctx->Driver.UpdateState = NULL; //nouveauDDInvalidateState;
+
+ ctx->Driver.ClearIndex = NULL;
+ ctx->Driver.ClearColor = NULL; //nouveauDDClearColor;
+ ctx->Driver.ClearStencil = NULL; //nouveauDDClearStencil;
+ ctx->Driver.DrawBuffer = NULL; //nouveauDDDrawBuffer;
+ ctx->Driver.ReadBuffer = NULL; //nouveauDDReadBuffer;
+
+ ctx->Driver.IndexMask = NULL;
+ ctx->Driver.ColorMask = NULL; //nouveauDDColorMask;
+ ctx->Driver.AlphaFunc = NULL; //nouveauDDAlphaFunc;
+ ctx->Driver.BlendEquationSeparate = NULL; //nouveauDDBlendEquationSeparate;
+ ctx->Driver.BlendFuncSeparate = NULL; //nouveauDDBlendFuncSeparate;
+ ctx->Driver.ClearDepth = NULL; //nouveauDDClearDepth;
+ ctx->Driver.CullFace = NULL; //nouveauDDCullFace;
+ ctx->Driver.FrontFace = NULL; //nouveauDDFrontFace;
+ ctx->Driver.DepthFunc = NULL; //nouveauDDDepthFunc;
+ ctx->Driver.DepthMask = NULL; //nouveauDDDepthMask;
+ ctx->Driver.Enable = NULL; //nouveauDDEnable;
+ ctx->Driver.Fogfv = NULL; //nouveauDDFogfv;
+ ctx->Driver.Hint = NULL;
+ ctx->Driver.Lightfv = NULL;
+ ctx->Driver.LightModelfv = NULL; //nouveauDDLightModelfv;
+ ctx->Driver.LogicOpcode = NULL; //nouveauDDLogicOpCode;
+ ctx->Driver.PolygonMode = NULL;
+ ctx->Driver.PolygonStipple = NULL; //nouveauDDPolygonStipple;
+ ctx->Driver.RenderMode = NULL; //nouveauDDRenderMode;
+ ctx->Driver.Scissor = NULL; //nouveauDDScissor;
+ ctx->Driver.ShadeModel = NULL; //nouveauDDShadeModel;
+ ctx->Driver.StencilFuncSeparate = NULL; //nouveauDDStencilFuncSeparate;
+ ctx->Driver.StencilMaskSeparate = NULL; //nouveauDDStencilMaskSeparate;
+ ctx->Driver.StencilOpSeparate = NULL; //nouveauDDStencilOpSeparate;
+
+ ctx->Driver.DepthRange = NULL; //nouveauDepthRange;
+ ctx->Driver.Viewport = nouveauViewport;
+
+ /* Pixel path fallbacks.
+ */
+ ctx->Driver.Accum = _swrast_Accum;
+ ctx->Driver.Bitmap = _swrast_Bitmap;
+ ctx->Driver.CopyPixels = _swrast_CopyPixels;
+ ctx->Driver.DrawPixels = _swrast_DrawPixels;
+ ctx->Driver.ReadPixels = _swrast_ReadPixels;
+
+ /* Swrast hooks for imaging extensions:
+ */
+ ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
+ ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
+ ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
+ ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+}
--- /dev/null
+/**************************************************************************
+
+Copyright 2006 Jeremy Kolb
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#ifndef __NOUVEAU_STATE_H__
+#define __NOUVEAU_STATE_H__
+
+#include "nouveau_context.h"
+
+extern void nouveauDDInitState(nouveauContextPtr nmesa);
+extern void nouveauDDInitStateFuncs(GLcontext *ctx);
+
+/*
+extern void nouveauDDUpdateState(GLcontext *ctx);
+extern void nouveauDDUpdateHWState(GLcontext *ctx);
+
+extern void nouveauEmitHwStateLocked(nouveauContextPtr nmesa);
+*/
+#endif
+