alongside a "support" library that will call OpenCL / OpenGL
functions directly on the main processor. This "effectively"
turns AMDVLK into a peer of google swiftshader (a "Software 3D Renderer")
- which will allow us to carry out rapid testing on x86 systems before
+ which will allow us to carry out rapid testing on stable x86 systems before
moving on to the next stage.
* The second stage is to confirm that the standard RISC-V LLVM JIT
(which was recently upstreamed as of LLVM 9.0.0) is properly functional