uint64_t
do_dynsym_value(const Symbol*) const;
- // Return whether SYM is always defined.
- bool
- do_is_always_defined(Symbol* sym) const
- { return strcmp(sym->name(), "___tls_get_addr") == 0; }
-
// Relocate a section.
void
relocate_section(const Relocate_info<32, false>*,
&& sym->object()->is_dynamic()
&& sym->shndx() == elfcpp::SHN_UNDEF
&& sym->binding() != elfcpp::STB_WEAK
- && !parameters->allow_shlib_undefined()
- && !target->is_always_defined(sym))
+ && !parameters->allow_shlib_undefined())
{
// A very ugly cast.
Dynobj* dynobj = static_cast<Dynobj*>(sym->object());
code_fill(off_t length)
{ return this->do_code_fill(length); }
- // Return whether SYM is a special symbol which is known to be
- // defined. This is used to avoid inappropriate warnings about
- // undefined symbols.
- bool
- is_always_defined(Symbol* sym) const
- { return this->do_is_always_defined(sym); }
-
protected:
// This struct holds the constant information for a child class. We
// use a struct to avoid the overhead of virtual function calls for
do_code_fill(off_t)
{ gold_unreachable(); }
- // Virtual function which may be implemented by the child class if
- // needed.
- virtual bool
- do_is_always_defined(Symbol*) const
- { return false; }
-
private:
Target(const Target&);
Target& operator=(const Target&);
uint64_t
do_dynsym_value(const Symbol*) const;
- // Return whether SYM is always defined.
- bool
- do_is_always_defined(Symbol* sym) const
- { return strcmp(sym->name(), "__tls_get_addr") == 0; }
-
// Relocate a section.
void
relocate_section(const Relocate_info<64, false>*,