*/
unsigned location;
+ /**
+ * Return true if and only if an interpolation qualifier is present.
+ */
+ bool has_interpolation() const;
+
/**
* \brief Return string representation of interpolation qualifier.
*
}
+ /* Interpolation qualifiers cannot be applied to 'centroid' and
+ * 'centroid varying'.
+ *
+ * From page 29 (page 35 of the PDF) of the GLSL 1.30 spec:
+ * "interpolation qualifiers may only precede the qualifiers in,
+ * centroid in, out, or centroid out in a declaration. They do not apply
+ * to the deprecated storage qualifiers varying or centroid varying."
+ */
+ if (state->language_version >= 130
+ && this->type->qualifier.has_interpolation()
+ && this->type->qualifier.flags.q.varying) {
+
+ const char *i = this->type->qualifier.interpolation_string();
+ assert(i != NULL);
+ const char *s;
+ if (this->type->qualifier.flags.q.centroid)
+ s = "centroid varying";
+ else
+ s = "varying";
+
+ _mesa_glsl_error(&loc, state,
+ "qualifier '%s' cannot be applied to the "
+ "deprecated storage qualifier '%s'", i, s);
+ }
+
+
/* Process the initializer and add its instructions to a temporary
* list. This list will be added to the instruction stream (below) after
* the declaration is added. This is done because in some cases (such as
return this->qualifier.flags.i != 0;
}
+bool ast_type_qualifier::has_interpolation() const
+{
+ return this->flags.q.smooth
+ || this->flags.q.flat
+ || this->flags.q.noperspective;
+}
+
const char*
ast_type_qualifier::interpolation_string() const
{