anv: Store the user's VkAttachmentReference
authorNanley Chery <nanley.g.chery@intel.com>
Wed, 1 Feb 2017 00:12:50 +0000 (16:12 -0800)
committerNanley Chery <nanley.g.chery@intel.com>
Thu, 2 Mar 2017 21:17:55 +0000 (13:17 -0800)
We will be using the image layout. Store the full struct directly from
the user.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/intel/vulkan/anv_blorp.c
src/intel/vulkan/anv_cmd_buffer.c
src/intel/vulkan/anv_pass.c
src/intel/vulkan/anv_pipeline.c
src/intel/vulkan/anv_private.h
src/intel/vulkan/gen7_cmd_buffer.c
src/intel/vulkan/genX_cmd_buffer.c
src/intel/vulkan/genX_pipeline.c

index c109947c106518050535bb119473b52d7ab21c8a..7472efce6ab64ff9fa82e9974b0561a75c8b29f4 100644 (file)
@@ -950,7 +950,7 @@ clear_color_attachment(struct anv_cmd_buffer *cmd_buffer,
 {
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
    const uint32_t color_att = attachment->colorAttachment;
-   const uint32_t att_idx = subpass->color_attachments[color_att];
+   const uint32_t att_idx = subpass->color_attachments[color_att].attachment;
 
    if (att_idx == VK_ATTACHMENT_UNUSED)
       return;
@@ -987,7 +987,7 @@ clear_depth_stencil_attachment(struct anv_cmd_buffer *cmd_buffer,
 {
    static const union isl_color_value color_value = { .u32 = { 0, } };
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
-   const uint32_t att_idx = subpass->depth_stencil_attachment;
+   const uint32_t att_idx = subpass->depth_stencil_attachment.attachment;
 
    if (att_idx == VK_ATTACHMENT_UNUSED)
       return;
@@ -1119,7 +1119,7 @@ anv_cmd_buffer_flush_attachments(struct anv_cmd_buffer *cmd_buffer,
    struct anv_render_pass *pass = cmd_buffer->state.pass;
 
    for (uint32_t i = 0; i < subpass->color_count; ++i) {
-      uint32_t att = subpass->color_attachments[i];
+      uint32_t att = subpass->color_attachments[i].attachment;
       assert(att < pass->attachment_count);
       if (attachment_needs_flush(cmd_buffer, &pass->attachments[att], stage)) {
          cmd_buffer->state.pending_pipe_bits |=
@@ -1128,8 +1128,8 @@ anv_cmd_buffer_flush_attachments(struct anv_cmd_buffer *cmd_buffer,
       }
    }
 
-   if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
-      uint32_t att = subpass->depth_stencil_attachment;
+   if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+      uint32_t att = subpass->depth_stencil_attachment.attachment;
       assert(att < pass->attachment_count);
       if (attachment_needs_flush(cmd_buffer, &pass->attachments[att], stage)) {
          cmd_buffer->state.pending_pipe_bits |=
@@ -1143,10 +1143,10 @@ static bool
 subpass_needs_clear(const struct anv_cmd_buffer *cmd_buffer)
 {
    const struct anv_cmd_state *cmd_state = &cmd_buffer->state;
-   uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
+   uint32_t ds = cmd_state->subpass->depth_stencil_attachment.attachment;
 
    for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
-      uint32_t a = cmd_state->subpass->color_attachments[i];
+      uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
       if (cmd_state->attachments[a].pending_clear_aspects) {
          return true;
       }
@@ -1185,7 +1185,7 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
 
    struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
    for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
-      const uint32_t a = cmd_state->subpass->color_attachments[i];
+      const uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
       struct anv_attachment_state *att_state = &cmd_state->attachments[a];
 
       if (!att_state->pending_clear_aspects)
@@ -1231,7 +1231,7 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
       att_state->pending_clear_aspects = 0;
    }
 
-   const uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
+   const uint32_t ds = cmd_state->subpass->depth_stencil_attachment.attachment;
 
    if (ds != VK_ATTACHMENT_UNUSED &&
        cmd_state->attachments[ds].pending_clear_aspects) {
@@ -1536,15 +1536,15 @@ anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
 
    for (uint32_t i = 0; i < subpass->color_count; ++i) {
       ccs_resolve_attachment(cmd_buffer, &batch,
-                             subpass->color_attachments[i]);
+                             subpass->color_attachments[i].attachment);
    }
 
    anv_cmd_buffer_flush_attachments(cmd_buffer, SUBPASS_STAGE_DRAW);
 
    if (subpass->has_resolve) {
       for (uint32_t i = 0; i < subpass->color_count; ++i) {
-         uint32_t src_att = subpass->color_attachments[i];
-         uint32_t dst_att = subpass->resolve_attachments[i];
+         uint32_t src_att = subpass->color_attachments[i].attachment;
+         uint32_t dst_att = subpass->resolve_attachments[i].attachment;
 
          if (dst_att == VK_ATTACHMENT_UNUSED)
             continue;
index a765bfeaff321c6c914cf994515d97dd38e96c02..ef369c10f5b883edd59b24682f22bfa92540898c 100644 (file)
@@ -808,11 +808,11 @@ anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
 
-   if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
+   if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
       return NULL;
 
    const struct anv_image_view *iview =
-      fb->attachments[subpass->depth_stencil_attachment];
+      fb->attachments[subpass->depth_stencil_attachment.attachment];
 
    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
                                 VK_IMAGE_ASPECT_STENCIL_BIT));
index a8b24703bcfbbe623167fdb22a85a7f41956cdae..399ccb3970ff17cf33bd0eb6418d7c5b12811509 100644 (file)
@@ -80,7 +80,8 @@ VkResult anv_CreateRenderPass(
       usages += pass->subpass_count;
    }
 
-   uint32_t subpass_attachment_count = 0, *p;
+   uint32_t subpass_attachment_count = 0;
+   VkAttachmentReference *p;
    for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
       const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
 
@@ -93,7 +94,7 @@ VkResult anv_CreateRenderPass(
 
    pass->subpass_attachments =
       vk_alloc2(&device->alloc, pAllocator,
-                 subpass_attachment_count * sizeof(uint32_t), 8,
+                 subpass_attachment_count * sizeof(VkAttachmentReference), 8,
                  VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
    if (pass->subpass_attachments == NULL) {
       vk_free2(&device->alloc, pAllocator, pass->subpass_usages);
@@ -115,7 +116,7 @@ VkResult anv_CreateRenderPass(
 
          for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
             uint32_t a = desc->pInputAttachments[j].attachment;
-            subpass->input_attachments[j] = a;
+            subpass->input_attachments[j] = desc->pInputAttachments[j];
             if (a != VK_ATTACHMENT_UNUSED) {
                pass->attachments[a].usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
                pass->attachments[a].subpass_usage[i] |= ANV_SUBPASS_USAGE_INPUT;
@@ -134,7 +135,7 @@ VkResult anv_CreateRenderPass(
 
          for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
             uint32_t a = desc->pColorAttachments[j].attachment;
-            subpass->color_attachments[j] = a;
+            subpass->color_attachments[j] = desc->pColorAttachments[j];
             if (a != VK_ATTACHMENT_UNUSED) {
                pass->attachments[a].usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
                pass->attachments[a].subpass_usage[i] |= ANV_SUBPASS_USAGE_DRAW;
@@ -150,7 +151,7 @@ VkResult anv_CreateRenderPass(
 
          for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
             uint32_t a = desc->pResolveAttachments[j].attachment;
-            subpass->resolve_attachments[j] = a;
+            subpass->resolve_attachments[j] = desc->pResolveAttachments[j];
             if (a != VK_ATTACHMENT_UNUSED) {
                subpass->has_resolve = true;
                uint32_t color_att = desc->pColorAttachments[j].attachment;
@@ -169,9 +170,7 @@ VkResult anv_CreateRenderPass(
 
       if (desc->pDepthStencilAttachment) {
          uint32_t a = desc->pDepthStencilAttachment->attachment;
-         subpass->depth_stencil_attachment = a;
-         subpass->depth_stencil_layout =
-            desc->pDepthStencilAttachment->layout;
+         subpass->depth_stencil_attachment = *desc->pDepthStencilAttachment;
          if (a != VK_ATTACHMENT_UNUSED) {
             pass->attachments[a].usage |=
                VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
@@ -179,8 +178,8 @@ VkResult anv_CreateRenderPass(
             pass->attachments[a].last_subpass_idx = i;
          }
       } else {
-         subpass->depth_stencil_attachment = VK_ATTACHMENT_UNUSED;
-         subpass->depth_stencil_layout = VK_IMAGE_LAYOUT_UNDEFINED;
+         subpass->depth_stencil_attachment.attachment = VK_ATTACHMENT_UNUSED;
+         subpass->depth_stencil_attachment.layout = VK_IMAGE_LAYOUT_UNDEFINED;
       }
    }
 
@@ -216,7 +215,7 @@ void anv_GetRenderAreaGranularity(
     * for all sample counts.
     */
    for (unsigned i = 0; i < pass->subpass_count; ++i) {
-      if (pass->subpasses[i].depth_stencil_attachment !=
+      if (pass->subpasses[i].depth_stencil_attachment.attachment !=
           VK_ATTACHMENT_UNUSED) {
          *pGranularity = (VkExtent2D) { .width = 8, .height = 4 };
          return;
index 708b05a9535621a4f5afd36113066b5a21a13a4d..91a3becad503287d498946325b96877fa6949df7 100644 (file)
@@ -1056,7 +1056,7 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
     */
    bool uses_color_att = false;
    for (unsigned i = 0; i < subpass->color_count; ++i) {
-      if (subpass->color_attachments[i] != VK_ATTACHMENT_UNUSED) {
+      if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
          uses_color_att = true;
          break;
       }
@@ -1084,7 +1084,7 @@ copy_non_dynamic_state(struct anv_pipeline *pipeline,
     *    against does not use a depth/stencil attachment.
     */
    if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable &&
-       subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
+       subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
       assert(pCreateInfo->pDepthStencilState);
 
       if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
@@ -1144,7 +1144,7 @@ anv_pipeline_validate_create_info(const VkGraphicsPipelineCreateInfo *info)
       assert(info->pViewportState);
       assert(info->pMultisampleState);
 
-      if (subpass && subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED)
+      if (subpass && subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
          assert(info->pDepthStencilState);
 
       if (subpass && subpass->color_count > 0)
index 3adf79686bcba06403112b45db31cba0445a0b27..9319564d0ccbd5e8a3630efcdaef639cb1d2079d 100644 (file)
@@ -1922,16 +1922,12 @@ struct anv_framebuffer {
 
 struct anv_subpass {
    uint32_t                                     input_count;
-   uint32_t *                                   input_attachments;
+   VkAttachmentReference *                      input_attachments;
    uint32_t                                     color_count;
-   uint32_t *                                   color_attachments;
-   uint32_t *                                   resolve_attachments;
+   VkAttachmentReference *                      color_attachments;
+   VkAttachmentReference *                      resolve_attachments;
 
-   /* TODO: Consider storing the depth/stencil VkAttachmentReference
-    * instead of its two structure members (below) individually.
-    */
-   uint32_t                                     depth_stencil_attachment;
-   VkImageLayout                                depth_stencil_layout;
+   VkAttachmentReference                        depth_stencil_attachment;
 
    /** Subpass has a depth/stencil self-dependency */
    bool                                         has_ds_self_dep;
@@ -1970,7 +1966,7 @@ struct anv_render_pass_attachment {
 struct anv_render_pass {
    uint32_t                                     attachment_count;
    uint32_t                                     subpass_count;
-   uint32_t *                                   subpass_attachments;
+   VkAttachmentReference *                      subpass_attachments;
    enum anv_subpass_usage *                     subpass_usages;
    struct anv_render_pass_attachment *          attachments;
    struct anv_subpass                           subpasses[0];
index 4ea3158a0f5cdec253f50ba9a2df3cf78b92853c..01abadb49e129b0583799d992a4ef7df1c4fbdf5 100644 (file)
@@ -127,11 +127,11 @@ get_depth_format(struct anv_cmd_buffer *cmd_buffer)
    const struct anv_render_pass *pass = cmd_buffer->state.pass;
    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
 
-   if (subpass->depth_stencil_attachment >= pass->attachment_count)
+   if (subpass->depth_stencil_attachment.attachment >= pass->attachment_count)
       return D16_UNORM;
 
    struct anv_render_pass_attachment *att =
-      &pass->attachments[subpass->depth_stencil_attachment];
+      &pass->attachments[subpass->depth_stencil_attachment.attachment];
 
    switch (att->format) {
    case VK_FORMAT_D16_UNORM:
index 851cbc59f184385045373988cdcc186b8d873bcb..7f1f4a7558779d617767976c171d7259f116db29 100644 (file)
@@ -1143,7 +1143,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
          assert(stage == MESA_SHADER_FRAGMENT);
          assert(binding->binding == 0);
          if (binding->index < subpass->color_count) {
-            const unsigned att = subpass->color_attachments[binding->index];
+            const unsigned att = subpass->color_attachments[binding->index].attachment;
             surface_state = cmd_buffer->state.attachments[att].color_rt_state;
          } else {
             surface_state = cmd_buffer->state.null_surface_state;
@@ -1191,7 +1191,7 @@ emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
              */
             assert(binding->input_attachment_index < subpass->input_count);
             const unsigned subpass_att = binding->input_attachment_index;
-            const unsigned att = subpass->input_attachments[subpass_att];
+            const unsigned att = subpass->input_attachments[subpass_att].attachment;
             surface_state = cmd_buffer->state.attachments[att].input_att_state;
          }
          break;
@@ -2202,7 +2202,7 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
       anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
    const struct anv_image *image = iview ? iview->image : NULL;
    const bool has_depth = image && (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT);
-   const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment;
+   const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment.attachment;
    const bool has_hiz = image != NULL &&
       cmd_buffer->state.attachments[ds].aux_usage == ISL_AUX_USAGE_HIZ;
    const bool has_stencil =
@@ -2364,16 +2364,16 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
       anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
 
    if (iview && iview->image->aux_usage == ISL_AUX_USAGE_HIZ) {
-      const uint32_t ds = subpass->depth_stencil_attachment;
+      const uint32_t ds = subpass->depth_stencil_attachment.attachment;
       transition_depth_buffer(cmd_buffer, iview->image,
                               cmd_buffer->state.attachments[ds].current_layout,
-                              cmd_buffer->state.subpass->depth_stencil_layout);
+                              cmd_buffer->state.subpass->depth_stencil_attachment.layout);
       cmd_buffer->state.attachments[ds].current_layout =
-         cmd_buffer->state.subpass->depth_stencil_layout;
+         cmd_buffer->state.subpass->depth_stencil_attachment.layout;
       cmd_buffer->state.attachments[ds].aux_usage =
          anv_layout_to_aux_usage(&cmd_buffer->device->info, iview->image,
             iview->aspect_mask,
-            cmd_buffer->state.subpass->depth_stencil_layout);
+            cmd_buffer->state.subpass->depth_stencil_attachment.layout);
    }
 
    cmd_buffer_emit_depth_stencil(cmd_buffer);
@@ -2412,7 +2412,7 @@ void genX(CmdNextSubpass)(
       anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
 
    if (iview && iview->image->aux_usage == ISL_AUX_USAGE_HIZ) {
-      const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment;
+      const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment.attachment;
 
       if (cmd_buffer->state.subpass - cmd_buffer->state.pass->subpasses ==
           cmd_buffer->state.pass->attachments[ds].last_subpass_idx) {
@@ -2435,7 +2435,7 @@ void genX(CmdEndRenderPass)(
       anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
 
    if (iview && iview->image->aux_usage == ISL_AUX_USAGE_HIZ) {
-      const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment;
+      const uint32_t ds = cmd_buffer->state.subpass->depth_stencil_attachment.attachment;
 
       if (cmd_buffer->state.subpass - cmd_buffer->state.pass->subpasses ==
           cmd_buffer->state.pass->attachments[ds].last_subpass_idx) {
index 2a7e552746284aa2169da0d4c9a81debd82cf6f5..a6ec3b6f10452faafc46958b614c46c620dd4edd 100644 (file)
@@ -489,9 +489,9 @@ emit_rs_state(struct anv_pipeline *pipeline,
    /* Gen7 requires that we provide the depth format in 3DSTATE_SF so that it
     * can get the depth offsets correct.
     */
-   if (subpass->depth_stencil_attachment < pass->attachment_count) {
+   if (subpass->depth_stencil_attachment.attachment < pass->attachment_count) {
       VkFormat vk_format =
-         pass->attachments[subpass->depth_stencil_attachment].format;
+         pass->attachments[subpass->depth_stencil_attachment.attachment].format;
       assert(vk_format_is_depth_or_stencil(vk_format));
       if (vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_DEPTH_BIT) {
          enum isl_format isl_format =
@@ -807,9 +807,9 @@ emit_ds_state(struct anv_pipeline *pipeline,
    }
 
    VkImageAspectFlags ds_aspects = 0;
-   if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
+   if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
       VkFormat depth_stencil_format =
-         pass->attachments[subpass->depth_stencil_attachment].format;
+         pass->attachments[subpass->depth_stencil_attachment.attachment].format;
       ds_aspects = vk_format_aspects(depth_stencil_format);
    }