case GLSLstd450FaceForward:
val->ssa->def =
nir_bcsel(nb, nir_flt(nb, nir_fdot(nb, src[2], src[1]),
- nir_imm_float(nb, 0.0)),
+ NIR_IMM_FP(nb, 0.0)),
src[0], nir_fneg(nb, src[0]));
return;
case GLSLstd450Reflect:
/* I - 2 * dot(N, I) * N */
val->ssa->def =
- nir_fsub(nb, src[0], nir_fmul(nb, nir_imm_float(nb, 2.0),
+ nir_fsub(nb, src[0], nir_fmul(nb, NIR_IMM_FP(nb, 2.0),
nir_fmul(nb, nir_fdot(nb, src[0], src[1]),
src[1])));
return;
nir_ssa_def *N = src[1];
nir_ssa_def *eta = src[2];
nir_ssa_def *n_dot_i = nir_fdot(nb, N, I);
- nir_ssa_def *one = nir_imm_float(nb, 1.0);
- nir_ssa_def *zero = nir_imm_float(nb, 0.0);
+ nir_ssa_def *one = NIR_IMM_FP(nb, 1.0);
+ nir_ssa_def *zero = NIR_IMM_FP(nb, 0.0);
+ /* According to the SPIR-V and GLSL specs, eta is always a float
+ * regardless of the type of the other operands. However in practice it
+ * seems that if you try to pass it a float then glslang will just
+ * promote it to a double and generate invalid SPIR-V. In order to
+ * support a hypothetical fixed version of glslang we’ll promote eta to
+ * double if the other operands are double also.
+ */
+ if (I->bit_size != eta->bit_size) {
+ nir_op conversion_op =
+ nir_type_conversion_op(nir_type_float | eta->bit_size,
+ nir_type_float | I->bit_size,
+ nir_rounding_mode_undef);
+ eta = nir_build_alu(nb, conversion_op, eta, NULL, NULL, NULL);
+ }
/* k = 1.0 - eta * eta * (1.0 - dot(N, I) * dot(N, I)) */
nir_ssa_def *k =
nir_fsub(nb, one, nir_fmul(nb, eta, nir_fmul(nb, eta,