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llvmpipe: fix (potentially) broken AA points, AA lines
author
Brian Paul
<brianp@vmware.com>
Wed, 3 Feb 2010 01:43:11 +0000
(18:43 -0700)
committer
Brian Paul
<brianp@vmware.com>
Wed, 3 Feb 2010 01:54:53 +0000
(18:54 -0700)
This patch duplicates the softpipe fix seen in the preceeding commit.
src/gallium/drivers/softpipe/sp_state_derived.c
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diff --git
a/src/gallium/drivers/softpipe/sp_state_derived.c
b/src/gallium/drivers/softpipe/sp_state_derived.c
index f6856a5f69102dd22bf1d5649840f5057a1bbdaf..12d1f522020edb055b3196ecc7b7431a6ba1e97d 100644
(file)
--- a/
src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/
src/gallium/drivers/softpipe/sp_state_derived.c
@@
-67,7
+67,7
@@
softpipe_get_vertex_info(struct softpipe_context *softpipe)
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- const uint num = draw_
current
_shader_outputs(softpipe->draw);
+ const uint num = draw_
num
_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex