st/vega: add headers and SConscript in the tarball
authorEmil Velikov <emil.l.velikov@gmail.com>
Sun, 17 Aug 2014 23:43:16 +0000 (00:43 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Thu, 28 Aug 2014 20:24:41 +0000 (21:24 +0100)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
src/gallium/state_trackers/vega/Makefile.am
src/gallium/state_trackers/vega/Makefile.sources

index 8b3d6010623584e08cc5a9958296cbf1e33bdf74..8985a4e4f4a8976e3d8401700faeacea69848689 100644 (file)
@@ -38,3 +38,5 @@ CLEANFILES = api_tmp.h
 api_tmp.h: $(top_srcdir)/src/mapi/vgapi/vgapi.csv $(top_srcdir)/src/mapi/mapi_abi.py
        $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(top_srcdir)/src/mapi/mapi_abi.py \
                        --printer vgapi --mode app $< > $@
+
+EXTRA_DIST = SConscript
index cba9722d1a80b733a673ffaf45ea7b7ac921caa5..cc55019529cbd39feb75af79444fbbbe8fb70be0 100644 (file)
@@ -1,5 +1,7 @@
-C_SOURCES :=   \
+C_SOURCES := \
        api.c \
+       api.h \
+       api_consts.h \
        api_context.c \
        api_filters.c \
        api_images.c \
@@ -12,19 +14,39 @@ C_SOURCES :=        \
        api_transform.c \
        arc.c \
        bezier.c \
+       bezier.h \
        handle.c \
+       handle.h \
        image.c \
+       image.h \
        mask.c \
+       mask.h \
+       matrix.h \
        paint.c \
+       paint.h \
        path.c \
+       path.h \
+       path_utils.h \
        polygon.c \
+       polygon.h \
        renderer.c \
+       renderer.h \
        shader.c \
+       shader.h \
        shaders_cache.c \
+       shaders_cache.h \
        stroker.c \
+       stroker.h \
        text.c \
+       text.h \
+       util_array.h \
+       vg_api.h \
        vg_context.c \
+       vg_context.h \
        vg_manager.c \
+       vg_manager.h \
        vg_state.c \
+       vg_state.h \
        vg_translate.c \
+       vg_translate.h \
        vgu.c