struct gallivm_state *gallivm,
const struct lp_sampler_params *params)
{
+ boolean use_tex_func = FALSE;
+
+ /*
+ * Do not use a function call if the sampling is "simple enough".
+ * We define this by
+ * a) format
+ * b) no mips (either one level only or no mip filter)
+ * No mips will definitely make the code smaller, though
+ * the format requirement is a bit iffy - there's some (SoA) formats
+ * which definitely generate less code. This does happen to catch
+ * some important cases though which are hurt quite a bit by using
+ * a call (though not really because of the call overhead but because
+ * they are reusing the same texture unit with some of the same
+ * parameters).
+ * Ideally we'd let llvm recognize this stuff by doing IPO passes.
+ */
+
if (USE_TEX_FUNC_CALL) {
+ const struct util_format_description *format_desc;
+ boolean simple_format;
+ boolean simple_tex;
+ enum lp_sampler_op_type op_type;
+ format_desc = util_format_description(static_texture_state->format);
+ simple_format = !format_desc ||
+ (util_format_is_rgba8_variant(format_desc) &&
+ format_desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB);
+
+ op_type = (params->sample_key & LP_SAMPLER_OP_TYPE_MASK) >>
+ LP_SAMPLER_OP_TYPE_SHIFT;
+ simple_tex =
+ op_type != LP_SAMPLER_OP_TEXTURE ||
+ ((static_sampler_state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE ||
+ static_texture_state->level_zero_only == TRUE) &&
+ static_sampler_state->min_img_filter == static_sampler_state->mag_img_filter &&
+ (static_sampler_state->min_img_filter == PIPE_TEX_FILTER_NEAREST ||
+ static_sampler_state->min_img_filter == PIPE_TEX_FILTER_NEAREST));
+
+ use_tex_func = format_desc && !(simple_format && simple_tex);
+ }
+
+ if (use_tex_func) {
lp_build_sample_soa_func(gallivm,
static_texture_state,
static_sampler_state,