-/* $Id: t_imm_dlist.c,v 1.25 2001/07/26 16:04:10 brianp Exp $ */
+/* $Id: t_imm_dlist.c,v 1.26 2001/07/27 19:09:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLuint p, length, prim = 0;
if (orflag & VERT_OBJ_234)
- vertex = (void (*)(const GLfloat *)) glVertex4fv;
+ vertex = (void (GLAPIENTRY *)(const GLfloat *)) glVertex4fv;
else
- vertex = (void (*)(const GLfloat *)) glVertex3fv;
+ vertex = (void (GLAPIENTRY *)(const GLfloat *)) glVertex3fv;
if (orflag & VERT_TEX_ANY) {
for (j = 0 ; j < ctx->Const.MaxTextureUnits ; j++) {