switch (dec->decoration) {
case SpvDecorationRelaxedPrecision:
case SpvDecorationUniform:
+ case SpvDecorationUniformId:
break; /* FIXME: Do nothing with this for now. */
case SpvDecorationNonWritable:
vtn_handle_access_qualifier(b, ctx->type, member, ACCESS_NON_WRITEABLE);
case SpvDecorationNonWritable:
case SpvDecorationNonReadable:
case SpvDecorationUniform:
+ case SpvDecorationUniformId:
case SpvDecorationLocation:
case SpvDecorationComponent:
case SpvDecorationOffset:
case SpvDecorationMatrixStride:
case SpvDecorationAliased:
case SpvDecorationUniform:
+ case SpvDecorationUniformId:
case SpvDecorationLinkageAttributes:
break; /* Do nothing with these here */