Also, remove makefile hacks.
include $(TOP)/configs/current
-SUBDIRS = xlib
+SUBDIRS = glx
default: subdirs
--- /dev/null
+TOP = ../../../..
+include $(TOP)/configs/current
+
+
+SUBDIRS = xlib
+
+
+default: subdirs
+
+
+subdirs:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE)) || exit 1 ; \
+ fi \
+ done
+
+
+clean:
+ rm -f `find . -name \*.[oa]`
+ rm -f `find . -name depend`
+
+
+# Dummy install target
+install:
--- /dev/null
+TOP = ../../../../..
+include $(TOP)/configs/current
+
+LIBNAME = xlib
+
+
+DRIVER_INCLUDES = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/auxiliary
+
+C_SOURCES = \
+ glxapi.c \
+ fakeglx.c \
+ fakeglx_fonts.c \
+ xm_api.c
+
+
+include ../../../Makefile.template
+
+symlinks:
+
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This is an emulation of the GLX API which allows Mesa/GLX-based programs
+ * to run on X servers which do not have the real GLX extension.
+ *
+ * Thanks to the contributors:
+ *
+ * Initial version: Philip Brown (phil@bolthole.com)
+ * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
+ * Further visual-handling refinements: Wolfram Gloger
+ * (wmglo@Dent.MED.Uni-Muenchen.DE).
+ *
+ * Notes:
+ * Don't be fooled, stereo isn't supported yet.
+ */
+
+
+
+#include "glxapi.h"
+#include "xm_api.h"
+#include "context.h"
+#include "config.h"
+#include "macros.h"
+#include "imports.h"
+#include "version.h"
+#include "fakeglx.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+
+
+/* This indicates the client-side GLX API and GLX encoder version. */
+#define CLIENT_MAJOR_VERSION 1
+#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
+
+/* This indicates the server-side GLX decoder version.
+ * GLX 1.4 indicates OpenGL 1.3 support
+ */
+#define SERVER_MAJOR_VERSION 1
+#define SERVER_MINOR_VERSION 4
+
+/* This is appended onto the glXGetClient/ServerString version strings. */
+#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
+
+/* Who implemented this GLX? */
+#define VENDOR "Brian Paul"
+
+#define EXTENSIONS \
+ "GLX_MESA_copy_sub_buffer " \
+ "GLX_MESA_pixmap_colormap " \
+ "GLX_MESA_release_buffers " \
+ "GLX_ARB_get_proc_address " \
+ "GLX_EXT_texture_from_pixmap " \
+ "GLX_EXT_visual_info " \
+ "GLX_EXT_visual_rating " \
+ /*"GLX_SGI_video_sync "*/ \
+ "GLX_SGIX_fbconfig " \
+ "GLX_SGIX_pbuffer "
+
+/*
+ * Our fake GLX context will contain a "real" GLX context and an XMesa context.
+ *
+ * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
+ * and vice versa.
+ *
+ * We really just need this structure in order to make the libGL functions
+ * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
+ * work correctly.
+ */
+struct fake_glx_context {
+ __GLXcontext glxContext; /* this MUST be first! */
+ XMesaContext xmesaContext;
+};
+
+
+
+/**********************************************************************/
+/*** GLX Visual Code ***/
+/**********************************************************************/
+
+#define DONT_CARE -1
+
+
+static XMesaVisual *VisualTable = NULL;
+static int NumVisuals = 0;
+
+
+
+/* Macro to handle c_class vs class field name in XVisualInfo struct */
+#if defined(__cplusplus) || defined(c_plusplus)
+#define CLASS c_class
+#else
+#define CLASS class
+#endif
+
+
+
+/*
+ * Test if the given XVisualInfo is usable for Mesa rendering.
+ */
+static GLboolean
+is_usable_visual( XVisualInfo *vinfo )
+{
+ switch (vinfo->CLASS) {
+ case StaticGray:
+ case GrayScale:
+ /* Any StaticGray/GrayScale visual works in RGB or CI mode */
+ return GL_TRUE;
+ case StaticColor:
+ case PseudoColor:
+ /* Any StaticColor/PseudoColor visual of at least 4 bits */
+ if (vinfo->depth>=4) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+ case TrueColor:
+ case DirectColor:
+ /* Any depth of TrueColor or DirectColor works in RGB mode */
+ return GL_TRUE;
+ default:
+ /* This should never happen */
+ return GL_FALSE;
+ }
+}
+
+
+/*
+ * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
+ * configuration in our list of GLX visuals.
+ */
+static XMesaVisual
+save_glx_visual( Display *dpy, XVisualInfo *vinfo,
+ GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag,
+ GLboolean stereoFlag,
+ GLint depth_size, GLint stencil_size,
+ GLint accumRedSize, GLint accumGreenSize,
+ GLint accumBlueSize, GLint accumAlphaSize,
+ GLint level, GLint numAuxBuffers )
+{
+ GLboolean ximageFlag = GL_TRUE;
+ XMesaVisual xmvis;
+ GLint i;
+ GLboolean comparePointers;
+
+ if (dbFlag) {
+ /* Check if the MESA_BACK_BUFFER env var is set */
+ char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER");
+ if (backbuffer) {
+ if (backbuffer[0]=='p' || backbuffer[0]=='P') {
+ ximageFlag = GL_FALSE;
+ }
+ else if (backbuffer[0]=='x' || backbuffer[0]=='X') {
+ ximageFlag = GL_TRUE;
+ }
+ else {
+ _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
+ }
+ }
+ }
+
+ if (stereoFlag) {
+ /* stereo not supported */
+ return NULL;
+ }
+
+ if (stencil_size > 0 && depth_size > 0)
+ depth_size = 24;
+
+ /* Comparing IDs uses less memory but sometimes fails. */
+ /* XXX revisit this after 3.0 is finished. */
+ if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
+ comparePointers = GL_TRUE;
+ else
+ comparePointers = GL_FALSE;
+
+ /* Force the visual to have an alpha channel */
+ if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
+ alphaFlag = GL_TRUE;
+
+ /* First check if a matching visual is already in the list */
+ for (i=0; i<NumVisuals; i++) {
+ XMesaVisual v = VisualTable[i];
+ if (v->display == dpy
+ && v->mesa_visual.level == level
+ && v->mesa_visual.numAuxBuffers == numAuxBuffers
+ && v->ximage_flag == ximageFlag
+ && v->mesa_visual.rgbMode == rgbFlag
+ && v->mesa_visual.doubleBufferMode == dbFlag
+ && v->mesa_visual.stereoMode == stereoFlag
+ && (v->mesa_visual.alphaBits > 0) == alphaFlag
+ && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
+ && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0)
+ && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0)
+ && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0)
+ && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0)
+ && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) {
+ /* now either compare XVisualInfo pointers or visual IDs */
+ if ((!comparePointers && v->visinfo->visualid == vinfo->visualid)
+ || (comparePointers && v->vishandle == vinfo)) {
+ return v;
+ }
+ }
+ }
+
+ /* Create a new visual and add it to the list. */
+
+ xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag,
+ stereoFlag, ximageFlag,
+ depth_size, stencil_size,
+ accumRedSize, accumBlueSize,
+ accumBlueSize, accumAlphaSize, 0, level,
+ GLX_NONE_EXT );
+ if (xmvis) {
+ /* Save a copy of the pointer now so we can find this visual again
+ * if we need to search for it in find_glx_visual().
+ */
+ xmvis->vishandle = vinfo;
+ /* Allocate more space for additional visual */
+ VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable,
+ sizeof(XMesaVisual) * NumVisuals,
+ sizeof(XMesaVisual) * (NumVisuals + 1));
+ /* add xmvis to the list */
+ VisualTable[NumVisuals] = xmvis;
+ NumVisuals++;
+ /* XXX minor hack, because XMesaCreateVisual doesn't support an
+ * aux buffers parameter.
+ */
+ xmvis->mesa_visual.numAuxBuffers = numAuxBuffers;
+ }
+ return xmvis;
+}
+
+
+/**
+ * Return the default number of bits for the Z buffer.
+ * If defined, use the MESA_GLX_DEPTH_BITS env var value.
+ * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
+ * XXX probably do the same thing for stencil, accum, etc.
+ */
+static GLint
+default_depth_bits(void)
+{
+ int zBits;
+ const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS");
+ if (zEnv)
+ zBits = _mesa_atoi(zEnv);
+ else
+ zBits = DEFAULT_SOFTWARE_DEPTH_BITS;
+ return zBits;
+}
+
+static GLint
+default_alpha_bits(void)
+{
+ int aBits;
+ const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS");
+ if (aEnv)
+ aBits = _mesa_atoi(aEnv);
+ else
+ aBits = 0;
+ return aBits;
+}
+
+static GLint
+default_accum_bits(void)
+{
+ return 16;
+}
+
+
+
+/*
+ * Create a GLX visual from a regular XVisualInfo.
+ * This is called when Fake GLX is given an XVisualInfo which wasn't
+ * returned by glXChooseVisual. Since this is the first time we're
+ * considering this visual we'll take a guess at reasonable values
+ * for depth buffer size, stencil size, accum size, etc.
+ * This is the best we can do with a client-side emulation of GLX.
+ */
+static XMesaVisual
+create_glx_visual( Display *dpy, XVisualInfo *visinfo )
+{
+ GLint zBits = default_depth_bits();
+ GLint accBits = default_accum_bits();
+ GLboolean alphaFlag = default_alpha_bits() > 0;
+
+ if (is_usable_visual( visinfo )) {
+ /* Configure this visual as RGB, double-buffered, depth-buffered. */
+ /* This is surely wrong for some people's needs but what else */
+ /* can be done? They should use glXChooseVisual(). */
+ return save_glx_visual( dpy, visinfo,
+ GL_TRUE, /* rgb */
+ alphaFlag, /* alpha */
+ GL_TRUE, /* double */
+ GL_FALSE, /* stereo */
+ zBits,
+ STENCIL_BITS,
+ accBits, /* r */
+ accBits, /* g */
+ accBits, /* b */
+ accBits, /* a */
+ 0, /* level */
+ 0 /* numAux */
+ );
+ }
+ else {
+ _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n");
+ return NULL;
+ }
+}
+
+
+
+/*
+ * Find the GLX visual associated with an XVisualInfo.
+ */
+static XMesaVisual
+find_glx_visual( Display *dpy, XVisualInfo *vinfo )
+{
+ int i;
+
+ /* try to match visual id */
+ for (i=0;i<NumVisuals;i++) {
+ if (VisualTable[i]->display==dpy
+ && VisualTable[i]->visinfo->visualid == vinfo->visualid) {
+ return VisualTable[i];
+ }
+ }
+
+ /* if that fails, try to match pointers */
+ for (i=0;i<NumVisuals;i++) {
+ if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) {
+ return VisualTable[i];
+ }
+ }
+
+ return NULL;
+}
+
+
+
+
+
+
+/**
+ * Try to get an X visual which matches the given arguments.
+ */
+static XVisualInfo *
+get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
+{
+ XVisualInfo temp, *vis;
+ long mask;
+ int n;
+ unsigned int default_depth;
+ int default_class;
+
+ mask = VisualScreenMask | VisualDepthMask | VisualClassMask;
+ temp.screen = scr;
+ temp.depth = depth;
+ temp.CLASS = xclass;
+
+ default_depth = DefaultDepth(dpy,scr);
+ default_class = DefaultVisual(dpy,scr)->CLASS;
+
+ if (depth==default_depth && xclass==default_class) {
+ /* try to get root window's visual */
+ temp.visualid = DefaultVisual(dpy,scr)->visualid;
+ mask |= VisualIDMask;
+ }
+
+ vis = XGetVisualInfo( dpy, mask, &temp, &n );
+
+ /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
+ * An SGI Infinite Reality system, for example, can have 30bpp pixels:
+ * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
+ */
+ if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
+ if (_mesa_bitcount((GLuint) vis->red_mask ) <= 8 &&
+ _mesa_bitcount((GLuint) vis->green_mask) <= 8 &&
+ _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) {
+ return vis;
+ }
+ else {
+ XFree((void *) vis);
+ return NULL;
+ }
+ }
+
+ return vis;
+}
+
+
+
+/*
+ * Retrieve the value of the given environment variable and find
+ * the X visual which matches it.
+ * Input: dpy - the display
+ * screen - the screen number
+ * varname - the name of the environment variable
+ * Return: an XVisualInfo pointer to NULL if error.
+ */
+static XVisualInfo *
+get_env_visual(Display *dpy, int scr, const char *varname)
+{
+ char value[100], type[100];
+ int depth, xclass = -1;
+ XVisualInfo *vis;
+
+ if (!_mesa_getenv( varname )) {
+ return NULL;
+ }
+
+ _mesa_strncpy( value, _mesa_getenv(varname), 100 );
+ value[99] = 0;
+
+ sscanf( value, "%s %d", type, &depth );
+
+ if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor;
+ else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor;
+ else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor;
+ else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor;
+ else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale;
+ else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray;
+
+ if (xclass>-1 && depth>0) {
+ vis = get_visual( dpy, scr, depth, xclass );
+ if (vis) {
+ return vis;
+ }
+ }
+
+ _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.",
+ type, depth);
+
+ return NULL;
+}
+
+
+
+/*
+ * Select an X visual which satisfies the RGBA flag and minimum depth.
+ * Input: dpy,
+ * screen - X display and screen number
+ * min_depth - minimum visual depth
+ * preferred_class - preferred GLX visual class or DONT_CARE
+ * Return: pointer to an XVisualInfo or NULL.
+ */
+static XVisualInfo *
+choose_x_visual( Display *dpy, int screen, int min_depth,
+ int preferred_class )
+{
+ XVisualInfo *vis;
+ int xclass, visclass = 0;
+ int depth;
+
+ /* First see if the MESA_RGB_VISUAL env var is defined */
+ vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
+ if (vis) {
+ return vis;
+ }
+ /* Otherwise, search for a suitable visual */
+ if (preferred_class==DONT_CARE) {
+ for (xclass=0;xclass<6;xclass++) {
+ switch (xclass) {
+ case 0: visclass = TrueColor; break;
+ case 1: visclass = DirectColor; break;
+ case 2: visclass = PseudoColor; break;
+ case 3: visclass = StaticColor; break;
+ case 4: visclass = GrayScale; break;
+ case 5: visclass = StaticGray; break;
+ }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ if (visclass==TrueColor && depth==8) {
+ /* Special case: try to get 8-bit PseudoColor before */
+ /* 8-bit TrueColor */
+ vis = get_visual( dpy, screen, 8, PseudoColor );
+ if (vis) {
+ return vis;
+ }
+ }
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ else {
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ if (visclass==TrueColor && depth==8) {
+ /* Special case: try to get 8-bit PseudoColor before */
+ /* 8-bit TrueColor */
+ vis = get_visual( dpy, screen, 8, PseudoColor );
+ if (vis) {
+ return vis;
+ }
+ }
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+ }
+ else {
+ /* search for a specific visual class */
+ switch (preferred_class) {
+ case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
+ case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
+ case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
+ case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
+ case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
+ case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
+ default: return NULL;
+ }
+ if (min_depth==0) {
+ /* start with shallowest */
+ for (depth=0;depth<=32;depth++) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ else {
+ /* start with deepest */
+ for (depth=32;depth>=min_depth;depth--) {
+ vis = get_visual( dpy, screen, depth, visclass );
+ if (vis) {
+ return vis;
+ }
+ }
+ }
+ }
+
+ /* didn't find a visual */
+ return NULL;
+}
+
+
+
+
+/**********************************************************************/
+/*** Display-related functions ***/
+/**********************************************************************/
+
+
+/**
+ * Free all XMesaVisuals which are associated with the given display.
+ */
+static void
+destroy_visuals_on_display(Display *dpy)
+{
+ int i;
+ for (i = 0; i < NumVisuals; i++) {
+ if (VisualTable[i]->display == dpy) {
+ /* remove this visual */
+ int j;
+ free(VisualTable[i]);
+ for (j = i; j < NumVisuals - 1; j++)
+ VisualTable[j] = VisualTable[j + 1];
+ NumVisuals--;
+ }
+ }
+}
+
+
+/**
+ * Called from XCloseDisplay() to let us free our display-related data.
+ */
+static int
+close_display_callback(Display *dpy, XExtCodes *codes)
+{
+ destroy_visuals_on_display(dpy);
+ xmesa_destroy_buffers_on_display(dpy);
+ return 0;
+}
+
+
+/**
+ * Look for the named extension on given display and return a pointer
+ * to the _XExtension data, or NULL if extension not found.
+ */
+static _XExtension *
+lookup_extension(Display *dpy, const char *extName)
+{
+ _XExtension *ext;
+ for (ext = dpy->ext_procs; ext; ext = ext->next) {
+ if (ext->name && strcmp(ext->name, extName) == 0) {
+ return ext;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Whenever we're given a new Display pointer, call this function to
+ * register our close_display_callback function.
+ */
+static void
+register_with_display(Display *dpy)
+{
+ const char *extName = "MesaGLX";
+ _XExtension *ext;
+
+ ext = lookup_extension(dpy, extName);
+ if (!ext) {
+ XExtCodes *c = XAddExtension(dpy);
+ ext = dpy->ext_procs; /* new extension is at head of list */
+ assert(c->extension == ext->codes.extension);
+ ext->name = _mesa_strdup(extName);
+ ext->close_display = close_display_callback;
+ }
+}
+
+
+/**********************************************************************/
+/*** Begin Fake GLX API Functions ***/
+/**********************************************************************/
+
+
+/**
+ * Helper used by glXChooseVisual and glXChooseFBConfig.
+ * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
+ * the later.
+ * In either case, the attribute list is terminated with the value 'None'.
+ */
+static XMesaVisual
+choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
+{
+ const GLboolean rgbModeDefault = fbConfig;
+ const int *parselist;
+ XVisualInfo *vis;
+ int min_ci = 0;
+ int min_red=0, min_green=0, min_blue=0;
+ GLboolean rgb_flag = rgbModeDefault;
+ GLboolean alpha_flag = GL_FALSE;
+ GLboolean double_flag = GL_FALSE;
+ GLboolean stereo_flag = GL_FALSE;
+ GLint depth_size = 0;
+ GLint stencil_size = 0;
+ GLint accumRedSize = 0;
+ GLint accumGreenSize = 0;
+ GLint accumBlueSize = 0;
+ GLint accumAlphaSize = 0;
+ int level = 0;
+ int visual_type = DONT_CARE;
+ int trans_type = DONT_CARE;
+ int trans_value = DONT_CARE;
+ GLint caveat = DONT_CARE;
+ XMesaVisual xmvis = NULL;
+ int desiredVisualID = -1;
+ int numAux = 0;
+
+ parselist = list;
+
+ while (*parselist) {
+
+ switch (*parselist) {
+ case GLX_USE_GL:
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ /* skip */
+ parselist++;
+ }
+ break;
+ case GLX_BUFFER_SIZE:
+ parselist++;
+ min_ci = *parselist++;
+ break;
+ case GLX_LEVEL:
+ parselist++;
+ level = *parselist++;
+ break;
+ case GLX_RGBA:
+ if (fbConfig) {
+ /* invalid token */
+ return NULL;
+ }
+ else {
+ rgb_flag = GL_TRUE;
+ parselist++;
+ }
+ break;
+ case GLX_DOUBLEBUFFER:
+ parselist++;
+ if (fbConfig) {
+ double_flag = *parselist++;
+ }
+ else {
+ double_flag = GL_TRUE;
+ }
+ break;
+ case GLX_STEREO:
+ parselist++;
+ if (fbConfig) {
+ stereo_flag = *parselist++;
+ }
+ else {
+ stereo_flag = GL_TRUE;
+ }
+ break;
+ case GLX_AUX_BUFFERS:
+ parselist++;
+ numAux = *parselist++;
+ if (numAux > MAX_AUX_BUFFERS)
+ return NULL;
+ break;
+ case GLX_RED_SIZE:
+ parselist++;
+ min_red = *parselist++;
+ break;
+ case GLX_GREEN_SIZE:
+ parselist++;
+ min_green = *parselist++;
+ break;
+ case GLX_BLUE_SIZE:
+ parselist++;
+ min_blue = *parselist++;
+ break;
+ case GLX_ALPHA_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ alpha_flag = size ? GL_TRUE : GL_FALSE;
+ }
+ break;
+ case GLX_DEPTH_SIZE:
+ parselist++;
+ depth_size = *parselist++;
+ break;
+ case GLX_STENCIL_SIZE:
+ parselist++;
+ stencil_size = *parselist++;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumRedSize = MAX2( accumRedSize, size );
+ }
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumGreenSize = MAX2( accumGreenSize, size );
+ }
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumBlueSize = MAX2( accumBlueSize, size );
+ }
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ parselist++;
+ {
+ GLint size = *parselist++;
+ accumAlphaSize = MAX2( accumAlphaSize, size );
+ }
+ break;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_X_VISUAL_TYPE_EXT:
+ parselist++;
+ visual_type = *parselist++;
+ break;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ parselist++;
+ trans_type = *parselist++;
+ break;
+ case GLX_TRANSPARENT_INDEX_VALUE_EXT:
+ parselist++;
+ trans_value = *parselist++;
+ break;
+ case GLX_TRANSPARENT_RED_VALUE_EXT:
+ case GLX_TRANSPARENT_GREEN_VALUE_EXT:
+ case GLX_TRANSPARENT_BLUE_VALUE_EXT:
+ case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
+ /* ignore */
+ parselist++;
+ parselist++;
+ break;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_VISUAL_CAVEAT_EXT:
+ parselist++;
+ caveat = *parselist++; /* ignored for now */
+ break;
+
+ /*
+ * GLX_ARB_multisample
+ */
+ case GLX_SAMPLE_BUFFERS_ARB:
+ /* ms not supported */
+ return NULL;
+ case GLX_SAMPLES_ARB:
+ /* ms not supported */
+ return NULL;
+
+ /*
+ * FBConfig attribs.
+ */
+ case GLX_RENDER_TYPE:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ if (*parselist == GLX_RGBA_BIT) {
+ rgb_flag = GL_TRUE;
+ }
+ else if (*parselist == GLX_COLOR_INDEX_BIT) {
+ rgb_flag = GL_FALSE;
+ }
+ else if (*parselist == 0) {
+ rgb_flag = GL_TRUE;
+ }
+ parselist++;
+ break;
+ case GLX_DRAWABLE_TYPE:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) {
+ return NULL; /* bad bit */
+ }
+ parselist++;
+ break;
+ case GLX_FBCONFIG_ID:
+ if (!fbConfig)
+ return NULL;
+ parselist++;
+ desiredVisualID = *parselist++;
+ break;
+ case GLX_X_RENDERABLE:
+ if (!fbConfig)
+ return NULL;
+ parselist += 2;
+ /* ignore */
+ break;
+
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ parselist++; /*skip*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ parselist++;
+ if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
+ /* invalid bit */
+ return NULL;
+ }
+ break;
+ case GLX_Y_INVERTED_EXT:
+ parselist++; /*skip*/
+ break;
+#endif
+
+ case None:
+ /* end of list */
+ break;
+
+ default:
+ /* undefined attribute */
+ _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()",
+ *parselist);
+ return NULL;
+ }
+ }
+
+ (void) caveat;
+
+
+ /*
+ * Since we're only simulating the GLX extension this function will never
+ * find any real GL visuals. Instead, all we can do is try to find an RGB
+ * or CI visual of appropriate depth. Other requested attributes such as
+ * double buffering, depth buffer, etc. will be associated with the X
+ * visual and stored in the VisualTable[].
+ */
+ if (desiredVisualID != -1) {
+ /* try to get a specific visual, by visualID */
+ XVisualInfo temp;
+ int n;
+ temp.visualid = desiredVisualID;
+ temp.screen = screen;
+ vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n);
+ if (vis) {
+ /* give the visual some useful GLX attributes */
+ double_flag = GL_TRUE;
+ rgb_flag = GL_TRUE;
+ depth_size = default_depth_bits();
+ stencil_size = STENCIL_BITS;
+ /* XXX accum??? */
+ }
+ }
+ else if (level==0) {
+ /* normal color planes */
+ /* Get an RGB visual */
+ int min_rgb = min_red + min_green + min_blue;
+ if (min_rgb>1 && min_rgb<8) {
+ /* a special case to be sure we can get a monochrome visual */
+ min_rgb = 1;
+ }
+ vis = choose_x_visual( dpy, screen, min_rgb, visual_type );
+ }
+ else {
+ _mesa_warning(NULL, "overlay not supported");
+ return NULL;
+ }
+
+ if (vis) {
+ /* Note: we're not exactly obeying the glXChooseVisual rules here.
+ * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
+ * largest depth buffer size, which is 32bits/value. Instead, we
+ * return 16 to maintain performance with earlier versions of Mesa.
+ */
+ if (stencil_size > 0)
+ depth_size = 24; /* if Z and stencil, always use 24+8 format */
+ else if (depth_size > 24)
+ depth_size = 32;
+ else if (depth_size > 16)
+ depth_size = 24;
+ else if (depth_size > 0) {
+ depth_size = default_depth_bits();
+ }
+
+ if (!alpha_flag) {
+ alpha_flag = default_alpha_bits() > 0;
+ }
+
+ /* we only support one size of stencil and accum buffers. */
+ if (stencil_size > 0)
+ stencil_size = STENCIL_BITS;
+
+ if (accumRedSize > 0 ||
+ accumGreenSize > 0 ||
+ accumBlueSize > 0 ||
+ accumAlphaSize > 0) {
+
+ accumRedSize =
+ accumGreenSize =
+ accumBlueSize = default_accum_bits();
+
+ accumAlphaSize = alpha_flag ? accumRedSize : 0;
+ }
+
+ xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag,
+ stereo_flag, depth_size, stencil_size,
+ accumRedSize, accumGreenSize,
+ accumBlueSize, accumAlphaSize, level, numAux );
+ }
+
+ return xmvis;
+}
+
+
+static XVisualInfo *
+Fake_glXChooseVisual( Display *dpy, int screen, int *list )
+{
+ XMesaVisual xmvis;
+
+ /* register ourselves as an extension on this display */
+ register_with_display(dpy);
+
+ xmvis = choose_visual(dpy, screen, list, GL_FALSE);
+ if (xmvis) {
+ /* create a new vishandle - the cached one may be stale */
+ xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ if (xmvis->vishandle) {
+ _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ }
+ return xmvis->vishandle;
+ }
+ else
+ return NULL;
+}
+
+
+static GLXContext
+Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
+ GLXContext share_list, Bool direct )
+{
+ XMesaVisual xmvis;
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
+
+ if (!dpy || !visinfo)
+ return 0;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+#if 0
+ XMesaGarbageCollect();
+#endif
+
+ xmvis = find_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* This visual wasn't found with glXChooseVisual() */
+ xmvis = create_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* unusable visual */
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+ }
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+/* XXX these may have to be removed due to thread-safety issues. */
+static GLXContext MakeCurrent_PrevContext = 0;
+static GLXDrawable MakeCurrent_PrevDrawable = 0;
+static GLXDrawable MakeCurrent_PrevReadable = 0;
+static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0;
+static XMesaBuffer MakeCurrent_PrevReadBuffer = 0;
+
+
+/* GLX 1.3 and later */
+static Bool
+Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+ GLXDrawable read, GLXContext ctx )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ static boolean firsttime = 1, no_rast = 0;
+
+ if (firsttime) {
+ no_rast = getenv("SP_NO_RAST") != NULL;
+ firsttime = 0;
+ }
+
+
+ if (ctx && draw && read) {
+ XMesaBuffer drawBuffer, readBuffer;
+ XMesaContext xmctx = glxCtx->xmesaContext;
+
+ /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
+ if (ctx == MakeCurrent_PrevContext
+ && draw == MakeCurrent_PrevDrawable) {
+ drawBuffer = MakeCurrent_PrevDrawBuffer;
+ }
+ else {
+ drawBuffer = XMesaFindBuffer( dpy, draw );
+ }
+ if (!drawBuffer) {
+ /* drawable must be a new window! */
+ drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
+ if (!drawBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
+ }
+
+ /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
+ if (ctx == MakeCurrent_PrevContext
+ && read == MakeCurrent_PrevReadable) {
+ readBuffer = MakeCurrent_PrevReadBuffer;
+ }
+ else {
+ readBuffer = XMesaFindBuffer( dpy, read );
+ }
+ if (!readBuffer) {
+ /* drawable must be a new window! */
+ readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
+ if (!readBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
+ }
+
+ if (no_rast &&
+ MakeCurrent_PrevContext == ctx &&
+ MakeCurrent_PrevDrawable == draw &&
+ MakeCurrent_PrevReadable == read &&
+ MakeCurrent_PrevDrawBuffer == drawBuffer &&
+ MakeCurrent_PrevReadBuffer == readBuffer)
+ return True;
+
+ MakeCurrent_PrevContext = ctx;
+ MakeCurrent_PrevDrawable = draw;
+ MakeCurrent_PrevReadable = read;
+ MakeCurrent_PrevDrawBuffer = drawBuffer;
+ MakeCurrent_PrevReadBuffer = readBuffer;
+
+ /* Now make current! */
+ if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
+ ((__GLXcontext *) ctx)->currentDpy = dpy;
+ ((__GLXcontext *) ctx)->currentDrawable = draw;
+ ((__GLXcontext *) ctx)->currentReadable = read;
+ return True;
+ }
+ else {
+ return False;
+ }
+ }
+ else if (!ctx && !draw && !read) {
+ /* release current context w/out assigning new one. */
+ XMesaMakeCurrent2( NULL, NULL, NULL );
+ MakeCurrent_PrevContext = 0;
+ MakeCurrent_PrevDrawable = 0;
+ MakeCurrent_PrevReadable = 0;
+ MakeCurrent_PrevDrawBuffer = 0;
+ MakeCurrent_PrevReadBuffer = 0;
+ return True;
+ }
+ else {
+ /* The args must either all be non-zero or all zero.
+ * This is an error.
+ */
+ return False;
+ }
+}
+
+
+static Bool
+Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
+{
+ return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx );
+}
+
+
+static GLXPixmap
+Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
+{
+ XMesaVisual v;
+ XMesaBuffer b;
+
+ v = find_glx_visual( dpy, visinfo );
+ if (!v) {
+ v = create_glx_visual( dpy, visinfo );
+ if (!v) {
+ /* unusable visual */
+ return 0;
+ }
+ }
+
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ if (!b) {
+ return 0;
+ }
+ return b->drawable;
+}
+
+
+/*** GLX_MESA_pixmap_colormap ***/
+
+static GLXPixmap
+Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
+ Pixmap pixmap, Colormap cmap )
+{
+ XMesaVisual v;
+ XMesaBuffer b;
+
+ v = find_glx_visual( dpy, visinfo );
+ if (!v) {
+ v = create_glx_visual( dpy, visinfo );
+ if (!v) {
+ /* unusable visual */
+ return 0;
+ }
+ }
+
+ b = XMesaCreatePixmapBuffer( v, pixmap, cmap );
+ if (!b) {
+ return 0;
+ }
+ return b->drawable;
+}
+
+
+static void
+Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, pixmap);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
+ }
+}
+
+
+static void
+Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+ unsigned long mask )
+{
+ struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src;
+ struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst;
+ XMesaContext xm_src = fakeSrc->xmesaContext;
+ XMesaContext xm_dst = fakeDst->xmesaContext;
+ (void) dpy;
+ if (MakeCurrent_PrevContext == src) {
+ _mesa_Flush();
+ }
+ st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask );
+}
+
+
+static Bool
+Fake_glXQueryExtension( Display *dpy, int *errorb, int *event )
+{
+ /* Mesa's GLX isn't really an X extension but we try to act like one. */
+ (void) dpy;
+ (void) errorb;
+ (void) event;
+ return True;
+}
+
+
+extern void _kw_ungrab_all( Display *dpy );
+void _kw_ungrab_all( Display *dpy )
+{
+ XUngrabPointer( dpy, CurrentTime );
+ XUngrabKeyboard( dpy, CurrentTime );
+}
+
+
+static void
+Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ (void) dpy;
+ MakeCurrent_PrevContext = 0;
+ MakeCurrent_PrevDrawable = 0;
+ MakeCurrent_PrevReadable = 0;
+ MakeCurrent_PrevDrawBuffer = 0;
+ MakeCurrent_PrevReadBuffer = 0;
+ XMesaDestroyContext( glxCtx->xmesaContext );
+ XMesaGarbageCollect();
+ _mesa_free(glxCtx);
+}
+
+
+static Bool
+Fake_glXIsDirect( Display *dpy, GLXContext ctx )
+{
+ (void) dpy;
+ (void) ctx;
+ return False;
+}
+
+
+
+static void
+Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable )
+{
+ XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
+ static boolean firsttime = 1, no_rast = 0;
+
+ if (firsttime) {
+ no_rast = getenv("SP_NO_RAST") != NULL;
+ firsttime = 0;
+ }
+
+ if (no_rast)
+ return;
+
+ if (buffer) {
+ XMesaSwapBuffers(buffer);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n",
+ (int) drawable);
+ }
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+static void
+Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+ int x, int y, int width, int height )
+{
+ XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
+ if (buffer) {
+ XMesaCopySubBuffer(buffer, x, y, width, height);
+ }
+ else if (_mesa_getenv("MESA_DEBUG")) {
+ _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
+ }
+}
+
+
+static Bool
+Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
+{
+ (void) dpy;
+ /* Return GLX version, not Mesa version */
+ assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION);
+ *maj = CLIENT_MAJOR_VERSION;
+ *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION );
+ return True;
+}
+
+
+/*
+ * Query the GLX attributes of the given XVisualInfo.
+ */
+static int
+get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
+{
+ ASSERT(xmvis);
+ switch(attrib) {
+ case GLX_USE_GL:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = (int) True;
+ return 0;
+ case GLX_BUFFER_SIZE:
+ *value = xmvis->visinfo->depth;
+ return 0;
+ case GLX_LEVEL:
+ *value = xmvis->mesa_visual.level;
+ return 0;
+ case GLX_RGBA:
+ if (fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ if (xmvis->mesa_visual.rgbMode) {
+ *value = True;
+ }
+ else {
+ *value = False;
+ }
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value = (int) xmvis->mesa_visual.doubleBufferMode;
+ return 0;
+ case GLX_STEREO:
+ *value = (int) xmvis->mesa_visual.stereoMode;
+ return 0;
+ case GLX_AUX_BUFFERS:
+ *value = xmvis->mesa_visual.numAuxBuffers;
+ return 0;
+ case GLX_RED_SIZE:
+ *value = xmvis->mesa_visual.redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value = xmvis->mesa_visual.greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value = xmvis->mesa_visual.blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value = xmvis->mesa_visual.alphaBits;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value = xmvis->mesa_visual.depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value = xmvis->mesa_visual.stencilBits;
+ return 0;
+ case GLX_ACCUM_RED_SIZE:
+ *value = xmvis->mesa_visual.accumRedBits;
+ return 0;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value = xmvis->mesa_visual.accumGreenBits;
+ return 0;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value = xmvis->mesa_visual.accumBlueBits;
+ return 0;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value = xmvis->mesa_visual.accumAlphaBits;
+ return 0;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_X_VISUAL_TYPE_EXT:
+ switch (xmvis->visinfo->CLASS) {
+ case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0;
+ case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0;
+ case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0;
+ case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0;
+ case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0;
+ case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0;
+ }
+ return 0;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ /* normal planes */
+ *value = GLX_NONE_EXT;
+ return 0;
+ case GLX_TRANSPARENT_INDEX_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_RED_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_GREEN_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_BLUE_VALUE_EXT:
+ /* undefined */
+ return 0;
+ case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
+ /* undefined */
+ return 0;
+
+ /*
+ * GLX_EXT_visual_info extension
+ */
+ case GLX_VISUAL_CAVEAT_EXT:
+ /* test for zero, just in case */
+ if (xmvis->mesa_visual.visualRating > 0)
+ *value = xmvis->mesa_visual.visualRating;
+ else
+ *value = GLX_NONE_EXT;
+ return 0;
+
+ /*
+ * GLX_ARB_multisample
+ */
+ case GLX_SAMPLE_BUFFERS_ARB:
+ *value = 0;
+ return 0;
+ case GLX_SAMPLES_ARB:
+ *value = 0;
+ return 0;
+
+ /*
+ * For FBConfigs:
+ */
+ case GLX_SCREEN_EXT:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->screen;
+ break;
+ case GLX_DRAWABLE_TYPE: /*SGIX too */
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+ break;
+ case GLX_RENDER_TYPE_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ if (xmvis->mesa_visual.rgbMode)
+ *value = GLX_RGBA_BIT;
+ else
+ *value = GLX_COLOR_INDEX_BIT;
+ break;
+ case GLX_X_RENDERABLE_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = True; /* XXX really? */
+ break;
+ case GLX_FBCONFIG_ID_SGIX:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->visualid;
+ break;
+ case GLX_MAX_PBUFFER_WIDTH:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ /* XXX or MAX_WIDTH? */
+ *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_MAX_PBUFFER_PIXELS:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) *
+ DisplayHeight(xmvis->display, xmvis->visinfo->screen);
+ break;
+ case GLX_VISUAL_ID:
+ if (!fbconfig)
+ return GLX_BAD_ATTRIBUTE;
+ *value = xmvis->visinfo->visualid;
+ break;
+
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ /* XXX review */
+ *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ *value = True; /*XXX*/
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ *value = (GLX_TEXTURE_1D_BIT_EXT |
+ GLX_TEXTURE_2D_BIT_EXT |
+ GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
+ break;
+ case GLX_Y_INVERTED_EXT:
+ *value = True; /*XXX*/
+ break;
+#endif
+
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+ return Success;
+}
+
+
+static int
+Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
+ int attrib, int *value )
+{
+ XMesaVisual xmvis;
+ int k;
+ if (!dpy || !visinfo)
+ return GLX_BAD_ATTRIBUTE;
+
+ xmvis = find_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* this visual wasn't obtained with glXChooseVisual */
+ xmvis = create_glx_visual( dpy, visinfo );
+ if (!xmvis) {
+ /* this visual can't be used for GL rendering */
+ if (attrib==GLX_USE_GL) {
+ *value = (int) False;
+ return 0;
+ }
+ else {
+ return GLX_BAD_VISUAL;
+ }
+ }
+ }
+
+ k = get_config(xmvis, attrib, value, GL_FALSE);
+ return k;
+}
+
+
+static void
+Fake_glXWaitGL( void )
+{
+ XMesaContext xmesa = XMesaGetCurrentContext();
+ XMesaFlush( xmesa );
+}
+
+
+
+static void
+Fake_glXWaitX( void )
+{
+ XMesaContext xmesa = XMesaGetCurrentContext();
+ XMesaFlush( xmesa );
+}
+
+
+static const char *
+get_extensions( void )
+{
+ return EXTENSIONS;
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXQueryExtensionsString( Display *dpy, int screen )
+{
+ (void) dpy;
+ (void) screen;
+ return get_extensions();
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXQueryServerString( Display *dpy, int screen, int name )
+{
+ static char version[1000];
+ _mesa_sprintf(version, "%d.%d %s",
+ SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
+
+ (void) dpy;
+ (void) screen;
+
+ switch (name) {
+ case GLX_EXTENSIONS:
+ return get_extensions();
+ case GLX_VENDOR:
+ return VENDOR;
+ case GLX_VERSION:
+ return version;
+ default:
+ return NULL;
+ }
+}
+
+
+
+/* GLX 1.1 and later */
+static const char *
+Fake_glXGetClientString( Display *dpy, int name )
+{
+ static char version[1000];
+ _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
+ CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
+
+ (void) dpy;
+
+ switch (name) {
+ case GLX_EXTENSIONS:
+ return get_extensions();
+ case GLX_VENDOR:
+ return VENDOR;
+ case GLX_VERSION:
+ return version;
+ default:
+ return NULL;
+ }
+}
+
+
+
+/*
+ * GLX 1.3 and later
+ */
+
+
+static int
+Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+ int attribute, int *value )
+{
+ XMesaVisual v = (XMesaVisual) config;
+ (void) dpy;
+ (void) config;
+
+ if (!dpy || !config || !value)
+ return -1;
+
+ return get_config(v, attribute, value, GL_TRUE);
+}
+
+
+static GLXFBConfig *
+Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements )
+{
+ XVisualInfo *visuals, visTemplate;
+ const long visMask = VisualScreenMask;
+ int i;
+
+ /* Get list of all X visuals */
+ visTemplate.screen = screen;
+ visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
+ if (*nelements > 0) {
+ XMesaVisual *results;
+ results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual));
+ if (!results) {
+ *nelements = 0;
+ return NULL;
+ }
+ for (i = 0; i < *nelements; i++) {
+ results[i] = create_glx_visual(dpy, visuals + i);
+ }
+ return (GLXFBConfig *) results;
+ }
+ return NULL;
+}
+
+
+static GLXFBConfig *
+Fake_glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems )
+{
+ XMesaVisual xmvis;
+
+ if (!attribList || !attribList[0]) {
+ /* return list of all configs (per GLX_SGIX_fbconfig spec) */
+ return Fake_glXGetFBConfigs(dpy, screen, nitems);
+ }
+
+ xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
+ if (xmvis) {
+ GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual));
+ if (!config) {
+ *nitems = 0;
+ return NULL;
+ }
+ *nitems = 1;
+ config[0] = (GLXFBConfig) xmvis;
+ return (GLXFBConfig *) config;
+ }
+ else {
+ *nitems = 0;
+ return NULL;
+ }
+}
+
+
+static XVisualInfo *
+Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
+{
+ if (dpy && config) {
+ XMesaVisual xmvis = (XMesaVisual) config;
+#if 0
+ return xmvis->vishandle;
+#else
+ /* create a new vishandle - the cached one may be stale */
+ xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
+ if (xmvis->vishandle) {
+ _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
+ }
+ return xmvis->vishandle;
+#endif
+ }
+ else {
+ return NULL;
+ }
+}
+
+
+static GLXWindow
+Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
+ const int *attribList )
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ if (!xmvis)
+ return 0;
+
+ xmbuf = XMesaCreateWindowBuffer(xmvis, win);
+ if (!xmbuf)
+ return 0;
+
+ (void) dpy;
+ (void) attribList; /* Ignored in GLX 1.3 */
+
+ return win; /* A hack for now */
+}
+
+
+static void
+Fake_glXDestroyWindow( Display *dpy, GLXWindow window )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window);
+ if (b)
+ XMesaDestroyBuffer(b);
+ /* don't destroy X window */
+}
+
+
+/* XXX untested */
+static GLXPixmap
+Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
+ const int *attribList )
+{
+ XMesaVisual v = (XMesaVisual) config;
+ XMesaBuffer b;
+ const int *attr;
+ int target = 0, format = 0, mipmap = 0;
+ int value;
+
+ if (!dpy || !config || !pixmap)
+ return 0;
+
+ for (attr = attribList; *attr; attr++) {
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_FORMAT_NONE_EXT:
+ case GLX_TEXTURE_FORMAT_RGB_EXT:
+ case GLX_TEXTURE_FORMAT_RGBA_EXT:
+ format = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ attr++;
+ switch (*attr) {
+ case GLX_TEXTURE_1D_EXT:
+ case GLX_TEXTURE_2D_EXT:
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = *attr;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ attr++;
+ if (*attr)
+ mipmap = 1;
+ break;
+ default:
+ /* error */
+ return 0;
+ }
+ }
+
+ if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (mipmap) {
+ if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
+ &value, GL_TRUE) != Success
+ || !value) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_1D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ else if (target == GLX_TEXTURE_2D_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+ if (target == GLX_TEXTURE_RECTANGLE_EXT) {
+ if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
+ &value, GL_TRUE) != Success
+ || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
+ return 0; /* error! */
+ }
+ }
+
+ if (format || target || mipmap) {
+ /* texture from pixmap */
+ b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
+ }
+ else {
+ b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
+ }
+ if (!b) {
+ return 0;
+ }
+
+ return pixmap;
+}
+
+
+static void
+Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap);
+ if (b)
+ XMesaDestroyBuffer(b);
+ /* don't destroy X pixmap */
+}
+
+
+static GLXPbuffer
+Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+ const int *attribList )
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ const int *attrib;
+ int width = 0, height = 0;
+ GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
+
+ (void) dpy;
+
+ for (attrib = attribList; *attrib; attrib++) {
+ switch (*attrib) {
+ case GLX_PBUFFER_WIDTH:
+ attrib++;
+ width = *attrib;
+ break;
+ case GLX_PBUFFER_HEIGHT:
+ attrib++;
+ height = *attrib;
+ break;
+ case GLX_PRESERVED_CONTENTS:
+ attrib++;
+ preserveContents = *attrib; /* ignored */
+ break;
+ case GLX_LARGEST_PBUFFER:
+ attrib++;
+ useLargest = *attrib; /* ignored */
+ break;
+ default:
+ return 0;
+ }
+ }
+
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
+ if (width == 0 || height == 0)
+ return 0;
+
+ xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
+ /* A GLXPbuffer handle must be an X Drawable because that's what
+ * glXMakeCurrent takes.
+ */
+ if (xmbuf)
+ return (GLXPbuffer) xmbuf->drawable;
+ else
+ return 0;
+}
+
+
+static void
+Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, pbuf);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ }
+}
+
+
+static void
+Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+ unsigned int *value )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw);
+ if (!xmbuf)
+ return;
+
+ switch (attribute) {
+ case GLX_WIDTH:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_HEIGHT:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_PRESERVED_CONTENTS:
+ *value = True;
+ break;
+ case GLX_LARGEST_PBUFFER:
+ *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_FBCONFIG_ID:
+ *value = xmbuf->xm_visual->visinfo->visualid;
+ return;
+#ifdef GLX_EXT_texture_from_pixmap
+ case GLX_TEXTURE_FORMAT_EXT:
+ *value = xmbuf->TextureFormat;
+ break;
+ case GLX_TEXTURE_TARGET_EXT:
+ *value = xmbuf->TextureTarget;
+ break;
+ case GLX_MIPMAP_TEXTURE_EXT:
+ *value = xmbuf->TextureMipmap;
+ break;
+#endif
+
+ default:
+ return; /* raise BadValue error */
+ }
+}
+
+
+static GLXContext
+Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
+ int renderType, GLXContext shareList, Bool direct )
+{
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList;
+ XMesaVisual xmvis = (XMesaVisual) config;
+
+ if (!dpy || !config ||
+ (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE))
+ return 0;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+ XMesaGarbageCollect();
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+static int
+Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
+{
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ XMesaContext xmctx = glxCtx->xmesaContext;
+
+ (void) dpy;
+ (void) ctx;
+
+ switch (attribute) {
+ case GLX_FBCONFIG_ID:
+ *value = xmctx->xm_visual->visinfo->visualid;
+ break;
+ case GLX_RENDER_TYPE:
+ if (xmctx->xm_visual->mesa_visual.rgbMode)
+ *value = GLX_RGBA_BIT;
+ else
+ *value = GLX_COLOR_INDEX_BIT;
+ break;
+ case GLX_SCREEN:
+ *value = 0;
+ return Success;
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+ return 0;
+}
+
+
+static void
+Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf)
+ xmbuf->selectedEvents = mask;
+}
+
+
+static void
+Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long *mask )
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf)
+ *mask = xmbuf->selectedEvents;
+ else
+ *mask = 0;
+}
+
+
+
+/*** GLX_SGI_swap_control ***/
+
+static int
+Fake_glXSwapIntervalSGI(int interval)
+{
+ (void) interval;
+ return 0;
+}
+
+
+
+/*** GLX_SGI_video_sync ***/
+
+static unsigned int FrameCounter = 0;
+
+static int
+Fake_glXGetVideoSyncSGI(unsigned int *count)
+{
+ /* this is a bogus implementation */
+ *count = FrameCounter++;
+ return 0;
+}
+
+static int
+Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ if (divisor <= 0 || remainder < 0)
+ return GLX_BAD_VALUE;
+ /* this is a bogus implementation */
+ FrameCounter++;
+ while (FrameCounter % divisor != remainder)
+ FrameCounter++;
+ *count = FrameCounter;
+ return 0;
+}
+
+
+
+/*** GLX_SGI_make_current_read ***/
+
+static Bool
+Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ return Fake_glXMakeContextCurrent( dpy, draw, read, ctx );
+}
+
+/* not used
+static GLXDrawable
+Fake_glXGetCurrentReadDrawableSGI(void)
+{
+ return 0;
+}
+*/
+
+
+/*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+
+static GLXVideoSourceSGIX
+Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ (void) dpy;
+ (void) screen;
+ (void) server;
+ (void) path;
+ (void) nodeClass;
+ (void) drainNode;
+ return 0;
+}
+
+static void
+Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+{
+ (void) dpy;
+ (void) src;
+}
+
+#endif
+
+
+/*** GLX_EXT_import_context ***/
+
+static void
+Fake_glXFreeContextEXT(Display *dpy, GLXContext context)
+{
+ (void) dpy;
+ (void) context;
+}
+
+static GLXContextID
+Fake_glXGetContextIDEXT(const GLXContext context)
+{
+ (void) context;
+ return 0;
+}
+
+static GLXContext
+Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID)
+{
+ (void) dpy;
+ (void) contextID;
+ return 0;
+}
+
+static int
+Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value)
+{
+ (void) dpy;
+ (void) context;
+ (void) attribute;
+ (void) value;
+ return 0;
+}
+
+
+
+/*** GLX_SGIX_fbconfig ***/
+
+static int
+Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
+{
+ return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value);
+}
+
+static GLXFBConfigSGIX *
+Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements);
+}
+
+
+static GLXPixmap
+Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0);
+ return xmbuf->drawable; /* need to return an X ID */
+}
+
+
+static GLXContext
+Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ struct fake_glx_context *glxCtx;
+ struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
+
+ glxCtx = CALLOC_STRUCT(fake_glx_context);
+ if (!glxCtx)
+ return 0;
+
+ /* deallocate unused windows/buffers */
+ XMesaGarbageCollect();
+
+ glxCtx->xmesaContext = XMesaCreateContext(xmvis,
+ shareCtx ? shareCtx->xmesaContext : NULL);
+ if (!glxCtx->xmesaContext) {
+ _mesa_free(glxCtx);
+ return NULL;
+ }
+
+ glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.currentDpy = dpy;
+ glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
+
+ assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
+
+ return (GLXContext) glxCtx;
+}
+
+
+static XVisualInfo *
+Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ return Fake_glXGetVisualFromFBConfig(dpy, config);
+}
+
+
+static GLXFBConfigSGIX
+Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ XMesaVisual xmvis = find_glx_visual(dpy, vis);
+ if (!xmvis) {
+ /* This visual wasn't found with glXChooseVisual() */
+ xmvis = create_glx_visual(dpy, vis);
+ }
+
+ return (GLXFBConfigSGIX) xmvis;
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+static GLXPbufferSGIX
+Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
+ unsigned int width, unsigned int height,
+ int *attribList)
+{
+ XMesaVisual xmvis = (XMesaVisual) config;
+ XMesaBuffer xmbuf;
+ const int *attrib;
+ GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
+
+ (void) dpy;
+
+ for (attrib = attribList; attrib && *attrib; attrib++) {
+ switch (*attrib) {
+ case GLX_PRESERVED_CONTENTS_SGIX:
+ attrib++;
+ preserveContents = *attrib; /* ignored */
+ break;
+ case GLX_LARGEST_PBUFFER_SGIX:
+ attrib++;
+ useLargest = *attrib; /* ignored */
+ break;
+ default:
+ return 0;
+ }
+ }
+
+ /* not used at this time */
+ (void) useLargest;
+ (void) preserveContents;
+
+ xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
+ /* A GLXPbuffer handle must be an X Drawable because that's what
+ * glXMakeCurrent takes.
+ */
+ return (GLXPbuffer) xmbuf->drawable;
+}
+
+
+static void
+Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
+ if (xmbuf) {
+ XMesaDestroyBuffer(xmbuf);
+ }
+}
+
+
+static int
+Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
+
+ if (!xmbuf) {
+ /* Generate GLXBadPbufferSGIX for bad pbuffer */
+ return 0;
+ }
+
+ switch (attribute) {
+ case GLX_PRESERVED_CONTENTS_SGIX:
+ *value = True;
+ break;
+ case GLX_LARGEST_PBUFFER_SGIX:
+ *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_WIDTH_SGIX:
+ *value = xmesa_buffer_width(xmbuf);
+ break;
+ case GLX_HEIGHT_SGIX:
+ *value = xmesa_buffer_height(xmbuf);
+ break;
+ case GLX_EVENT_MASK_SGIX:
+ *value = 0; /* XXX might be wrong */
+ break;
+ default:
+ *value = 0;
+ }
+ return 0;
+}
+
+
+static void
+Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf) {
+ /* Note: we'll never generate clobber events */
+ xmbuf->selectedEvents = mask;
+ }
+}
+
+
+static void
+Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
+ if (xmbuf) {
+ *mask = xmbuf->selectedEvents;
+ }
+ else {
+ *mask = 0;
+ }
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+static void
+Fake_glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ (void) dpy;
+ (void) win;
+ (void) cushion;
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+static int
+Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) window;
+ return 0;
+}
+
+static int
+Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) x;
+ (void) y;
+ (void) w;
+ (void) h;
+ return 0;
+}
+
+static int
+Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) x;
+ (void) y;
+ (void) w;
+ (void) h;
+ return 0;
+}
+
+static int
+Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) dx;
+ (void) dy;
+ (void) dw;
+ (void) dh;
+ return 0;
+}
+
+static int
+Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ (void) dpy;
+ (void) screen;
+ (void) channel;
+ (void) synctype;
+ return 0;
+}
+
+
+
+/*** GLX_SGIX_dmbuffer **/
+
+#if defined(_DM_BUFFER_H_)
+static Bool
+Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ (void) dpy;
+ (void) pbuffer;
+ (void) params;
+ (void) dmbuffer;
+ return False;
+}
+#endif
+
+
+/*** GLX_SGIX_swap_group ***/
+
+static void
+Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) member;
+}
+
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+static void
+Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) barrier;
+}
+
+static Bool
+Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ (void) dpy;
+ (void) screen;
+ (void) max;
+ return False;
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+static Status
+Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ (void) dpy;
+ (void) overlay;
+ (void) underlay;
+ (void) pTransparent;
+ return 0;
+}
+
+
+
+/*** GLX_MESA_release_buffers ***/
+
+/*
+ * Release the depth, stencil, accum buffers attached to a GLXDrawable
+ * (a window or pixmap) prior to destroying the GLXDrawable.
+ */
+static Bool
+Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, d);
+ if (b) {
+ XMesaDestroyBuffer(b);
+ return True;
+ }
+ return False;
+}
+
+/*** GLX_EXT_texture_from_pixmap ***/
+
+static void
+Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaBindTexImage(dpy, b, buffer, attrib_list);
+}
+
+static void
+Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
+ if (b)
+ XMesaReleaseTexImage(dpy, b, buffer);
+}
+
+
+
+/**
+ * Create a new GLX API dispatch table with its function pointers
+ * initialized to point to Mesa's "fake" GLX API functions.
+ *
+ * Note: there used to be a similar function
+ * (_real_GetGLXDispatchTable) that returns a new dispatch table with
+ * all pointers initalized to point to "real" GLX functions (which
+ * understand GLX wire protocol, etc).
+ */
+struct _glxapi_table *
+_mesa_GetGLXDispatchTable(void)
+{
+ static struct _glxapi_table glx;
+
+ /* be sure our dispatch table size <= libGL's table */
+ {
+ GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
+ (void) size;
+ assert(_glxapi_get_dispatch_table_size() >= size);
+ }
+
+ /* initialize the whole table to no-ops */
+ _glxapi_set_no_op_table(&glx);
+
+ /* now initialize the table with the functions I implement */
+ glx.ChooseVisual = Fake_glXChooseVisual;
+ glx.CopyContext = Fake_glXCopyContext;
+ glx.CreateContext = Fake_glXCreateContext;
+ glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap;
+ glx.DestroyContext = Fake_glXDestroyContext;
+ glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap;
+ glx.GetConfig = Fake_glXGetConfig;
+ /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
+ /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
+ glx.IsDirect = Fake_glXIsDirect;
+ glx.MakeCurrent = Fake_glXMakeCurrent;
+ glx.QueryExtension = Fake_glXQueryExtension;
+ glx.QueryVersion = Fake_glXQueryVersion;
+ glx.SwapBuffers = Fake_glXSwapBuffers;
+ glx.UseXFont = Fake_glXUseXFont;
+ glx.WaitGL = Fake_glXWaitGL;
+ glx.WaitX = Fake_glXWaitX;
+
+ /*** GLX_VERSION_1_1 ***/
+ glx.GetClientString = Fake_glXGetClientString;
+ glx.QueryExtensionsString = Fake_glXQueryExtensionsString;
+ glx.QueryServerString = Fake_glXQueryServerString;
+
+ /*** GLX_VERSION_1_2 ***/
+ /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
+
+ /*** GLX_VERSION_1_3 ***/
+ glx.ChooseFBConfig = Fake_glXChooseFBConfig;
+ glx.CreateNewContext = Fake_glXCreateNewContext;
+ glx.CreatePbuffer = Fake_glXCreatePbuffer;
+ glx.CreatePixmap = Fake_glXCreatePixmap;
+ glx.CreateWindow = Fake_glXCreateWindow;
+ glx.DestroyPbuffer = Fake_glXDestroyPbuffer;
+ glx.DestroyPixmap = Fake_glXDestroyPixmap;
+ glx.DestroyWindow = Fake_glXDestroyWindow;
+ /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
+ glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib;
+ glx.GetFBConfigs = Fake_glXGetFBConfigs;
+ glx.GetSelectedEvent = Fake_glXGetSelectedEvent;
+ glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig;
+ glx.MakeContextCurrent = Fake_glXMakeContextCurrent;
+ glx.QueryContext = Fake_glXQueryContext;
+ glx.QueryDrawable = Fake_glXQueryDrawable;
+ glx.SelectEvent = Fake_glXSelectEvent;
+
+ /*** GLX_SGI_swap_control ***/
+ glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI;
+
+ /*** GLX_SGI_video_sync ***/
+ glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI;
+ glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI;
+
+ /*** GLX_SGI_make_current_read ***/
+ glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI;
+ /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
+
+/*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX;
+ glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ glx.FreeContextEXT = Fake_glXFreeContextEXT;
+ glx.GetContextIDEXT = Fake_glXGetContextIDEXT;
+ /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
+ glx.ImportContextEXT = Fake_glXImportContextEXT;
+ glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT;
+
+ /*** GLX_SGIX_fbconfig ***/
+ glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX;
+ glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX;
+ glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX;
+ glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX;
+ glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX;
+ glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX;
+
+ /*** GLX_SGIX_pbuffer ***/
+ glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX;
+ glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX;
+ glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX;
+ glx.SelectEventSGIX = Fake_glXSelectEventSGIX;
+ glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX;
+
+ /*** GLX_SGI_cushion ***/
+ glx.CushionSGI = Fake_glXCushionSGI;
+
+ /*** GLX_SGIX_video_resize ***/
+ glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX;
+ glx.ChannelRectSGIX = Fake_glXChannelRectSGIX;
+ glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX;
+ glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX;
+ glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX;
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ glx.AssociateDMPbufferSGIX = NULL;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX;
+
+ /*** GLX_SGIX_swap_barrier ***/
+ glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX;
+ glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX;
+
+ /*** GLX_SUN_get_transparent_index ***/
+ glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN;
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA;
+
+ /*** GLX_MESA_release_buffers ***/
+ glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA;
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA;
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
+ glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
+
+ return &glx;
+}
--- /dev/null
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef FAKEGLX_H
+#define FAKEGLX_H
+
+
+#include <X11/Xlib.h>
+
+struct _glxapi_table;
+
+extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
+
+extern void Fake_glXUseXFont( Font font, int first, int count, int listbase );
+
+
+#endif
+
--- /dev/null
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/* xfonts.c -- glXUseXFont() for Mesa written by
+ * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
+ */
+
+#include "context.h"
+#include "imports.h"
+#include "fakeglx.h"
+#include <GL/glx.h>
+
+
+/* Some debugging info. */
+
+#ifdef DEBUG
+#undef _R
+#undef _G
+#undef _B
+#include <ctype.h>
+
+int debug_xfonts = 0;
+
+static void
+dump_char_struct(XCharStruct * ch, char *prefix)
+{
+ printf("%slbearing = %d, rbearing = %d, width = %d\n",
+ prefix, ch->lbearing, ch->rbearing, ch->width);
+ printf("%sascent = %d, descent = %d, attributes = %u\n",
+ prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
+}
+
+static void
+dump_font_struct(XFontStruct * font)
+{
+ printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
+ printf("char_or_byte2 = (%u,%u)\n",
+ font->min_char_or_byte2, font->max_char_or_byte2);
+ printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
+ printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
+ printf("default_char = %c (\\%03o)\n",
+ (char) (isprint(font->default_char) ? font->default_char : ' '),
+ font->default_char);
+ dump_char_struct(&font->min_bounds, "min> ");
+ dump_char_struct(&font->max_bounds, "max> ");
+#if 0
+ for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
+ char prefix[8];
+ sprintf(prefix, "%d> ", c);
+ dump_char_struct(&font->per_char[c], prefix);
+ }
+#endif
+}
+
+static void
+dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
+{
+ unsigned int x, y;
+
+ printf(" ");
+ for (x = 0; x < 8 * width; x++)
+ printf("%o", 7 - (x % 8));
+ putchar('\n');
+ for (y = 0; y < height; y++) {
+ printf("%3o:", y);
+ for (x = 0; x < 8 * width; x++)
+ putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
+ 8))))
+ ? '*' : '.');
+ printf(" ");
+ for (x = 0; x < width; x++)
+ printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
+ putchar('\n');
+ }
+}
+#endif /* DEBUG */
+
+
+/* Implementation. */
+
+/* Fill a BITMAP with a character C from thew current font
+ in the graphics context GC. WIDTH is the width in bytes
+ and HEIGHT is the height in bits.
+
+ Note that the generated bitmaps must be used with
+
+ glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+
+ Possible optimizations:
+
+ * use only one reusable pixmap with the maximum dimensions.
+ * draw the entire font into a single pixmap (careful with
+ proportional fonts!).
+*/
+
+
+/*
+ * Generate OpenGL-compatible bitmap.
+ */
+static void
+fill_bitmap(Display * dpy, Window win, GC gc,
+ unsigned int width, unsigned int height,
+ int x0, int y0, unsigned int c, GLubyte * bitmap)
+{
+ XImage *image;
+ unsigned int x, y;
+ Pixmap pixmap;
+ XChar2b char2b;
+
+ pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
+ XSetForeground(dpy, gc, 0);
+ XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
+ XSetForeground(dpy, gc, 1);
+
+ char2b.byte1 = (c >> 8) & 0xff;
+ char2b.byte2 = (c & 0xff);
+
+ XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
+
+ image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
+ if (image) {
+ /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
+ for (y = 0; y < height; y++)
+ for (x = 0; x < 8 * width; x++)
+ if (XGetPixel(image, x, y))
+ bitmap[width * (height - y - 1) + x / 8] |=
+ (1 << (7 - (x % 8)));
+ XDestroyImage(image);
+ }
+
+ XFreePixmap(dpy, pixmap);
+}
+
+/*
+ * determine if a given glyph is valid and return the
+ * corresponding XCharStruct.
+ */
+static XCharStruct *
+isvalid(XFontStruct * fs, unsigned int which)
+{
+ unsigned int rows, pages;
+ unsigned int byte1 = 0, byte2 = 0;
+ int i, valid = 1;
+
+ rows = fs->max_byte1 - fs->min_byte1 + 1;
+ pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
+
+ if (rows == 1) {
+ /* "linear" fonts */
+ if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
+ valid = 0;
+ }
+ else {
+ /* "matrix" fonts */
+ byte2 = which & 0xff;
+ byte1 = which >> 8;
+ if ((fs->min_char_or_byte2 > byte2) ||
+ (fs->max_char_or_byte2 < byte2) ||
+ (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
+ valid = 0;
+ }
+
+ if (valid) {
+ if (fs->per_char) {
+ if (rows == 1) {
+ /* "linear" fonts */
+ return (fs->per_char + (which - fs->min_char_or_byte2));
+ }
+ else {
+ /* "matrix" fonts */
+ i = ((byte1 - fs->min_byte1) * pages) +
+ (byte2 - fs->min_char_or_byte2);
+ return (fs->per_char + i);
+ }
+ }
+ else {
+ return (&fs->min_bounds);
+ }
+ }
+ return (NULL);
+}
+
+
+void
+Fake_glXUseXFont(Font font, int first, int count, int listbase)
+{
+ Display *dpy;
+ Window win;
+ Pixmap pixmap;
+ GC gc;
+ XGCValues values;
+ unsigned long valuemask;
+ XFontStruct *fs;
+ GLint swapbytes, lsbfirst, rowlength;
+ GLint skiprows, skippixels, alignment;
+ unsigned int max_width, max_height, max_bm_width, max_bm_height;
+ GLubyte *bm;
+ int i;
+
+ dpy = glXGetCurrentDisplay();
+ if (!dpy)
+ return; /* I guess glXMakeCurrent wasn't called */
+ win = RootWindow(dpy, DefaultScreen(dpy));
+
+ fs = XQueryFont(dpy, font);
+ if (!fs) {
+ _mesa_error(NULL, GL_INVALID_VALUE,
+ "Couldn't get font structure information");
+ return;
+ }
+
+ /* Allocate a bitmap that can fit all characters. */
+ max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
+ max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
+ max_bm_width = (max_width + 7) / 8;
+ max_bm_height = max_height;
+
+ bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte));
+ if (!bm) {
+ XFreeFontInfo(NULL, fs, 1);
+ _mesa_error(NULL, GL_OUT_OF_MEMORY,
+ "Couldn't allocate bitmap in glXUseXFont()");
+ return;
+ }
+
+#if 0
+ /* get the page info */
+ pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
+ firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
+ lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
+ rows = fs->max_byte1 - fs->min_byte1 + 1;
+ unsigned int first_char, last_char, pages, rows;
+#endif
+
+ /* Save the current packing mode for bitmaps. */
+ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
+ glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
+ glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
+ glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
+ glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
+ glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+
+ /* Enforce a standard packing mode which is compatible with
+ fill_bitmap() from above. This is actually the default mode,
+ except for the (non)alignment. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
+ values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
+ values.background = WhitePixel(dpy, DefaultScreen(dpy));
+ values.font = fs->fid;
+ valuemask = GCForeground | GCBackground | GCFont;
+ gc = XCreateGC(dpy, pixmap, valuemask, &values);
+ XFreePixmap(dpy, pixmap);
+
+#ifdef DEBUG
+ if (debug_xfonts)
+ dump_font_struct(fs);
+#endif
+
+ for (i = 0; i < count; i++) {
+ unsigned int width, height, bm_width, bm_height;
+ GLfloat x0, y0, dx, dy;
+ XCharStruct *ch;
+ int x, y;
+ unsigned int c = first + i;
+ int list = listbase + i;
+ int valid;
+
+ /* check on index validity and get the bounds */
+ ch = isvalid(fs, c);
+ if (!ch) {
+ ch = &fs->max_bounds;
+ valid = 0;
+ }
+ else {
+ valid = 1;
+ }
+
+#ifdef DEBUG
+ if (debug_xfonts) {
+ char s[7];
+ sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
+ dump_char_struct(ch, s);
+ }
+#endif
+
+ /* glBitmap()' parameters:
+ straight from the glXUseXFont(3) manpage. */
+ width = ch->rbearing - ch->lbearing;
+ height = ch->ascent + ch->descent;
+ x0 = -ch->lbearing;
+ y0 = ch->descent - 0; /* XXX used to subtract 1 here */
+ /* but that caused a conformace failure */
+ dx = ch->width;
+ dy = 0;
+
+ /* X11's starting point. */
+ x = -ch->lbearing;
+ y = ch->ascent;
+
+ /* Round the width to a multiple of eight. We will use this also
+ for the pixmap for capturing the X11 font. This is slightly
+ inefficient, but it makes the OpenGL part real easy. */
+ bm_width = (width + 7) / 8;
+ bm_height = height;
+
+ glNewList(list, GL_COMPILE);
+ if (valid && (bm_width > 0) && (bm_height > 0)) {
+
+ MEMSET(bm, '\0', bm_width * bm_height);
+ fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
+
+ glBitmap(width, height, x0, y0, dx, dy, bm);
+#ifdef DEBUG
+ if (debug_xfonts) {
+ printf("width/height = %u/%u\n", width, height);
+ printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
+ dump_bitmap(bm_width, bm_height, bm);
+ }
+#endif
+ }
+ else {
+ glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
+ }
+ glEndList();
+ }
+
+ FREE(bm);
+ XFreeFontInfo(NULL, fs, 1);
+ XFreeGC(dpy, gc);
+
+ /* Restore saved packing modes. */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This is the GLX API dispatcher. Calls to the glX* functions are
+ * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
+ * See the glxapi.h file for more details.
+ */
+
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "main/glheader.h"
+#include "glapi/glapi.h"
+#include "glxapi.h"
+#include "fakeglx.h"
+#include "pipe/p_thread.h"
+
+
+struct display_dispatch {
+ Display *Dpy;
+ struct _glxapi_table *Table;
+ struct display_dispatch *Next;
+};
+
+static struct display_dispatch *DispatchList = NULL;
+
+
+/* Display -> Dispatch caching */
+static Display *prevDisplay = NULL;
+static struct _glxapi_table *prevTable = NULL;
+
+
+static struct _glxapi_table *
+get_dispatch(Display *dpy)
+{
+ if (!dpy)
+ return NULL;
+
+ /* search list of display/dispatch pairs for this display */
+ {
+ const struct display_dispatch *d = DispatchList;
+ while (d) {
+ if (d->Dpy == dpy) {
+ prevDisplay = dpy;
+ prevTable = d->Table;
+ return d->Table; /* done! */
+ }
+ d = d->Next;
+ }
+ }
+
+ /* A new display, determine if we should use real GLX
+ * or Mesa's pseudo-GLX.
+ */
+ {
+ struct _glxapi_table *t = _mesa_GetGLXDispatchTable();
+
+ if (t) {
+ struct display_dispatch *d;
+ d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch));
+ if (d) {
+ d->Dpy = dpy;
+ d->Table = t;
+ /* insert at head of list */
+ d->Next = DispatchList;
+ DispatchList = d;
+ /* update cache */
+ prevDisplay = dpy;
+ prevTable = t;
+ return t;
+ }
+ }
+ }
+
+ /* If we get here that means we can't use real GLX on this display
+ * and the Mesa pseudo-GLX software renderer wasn't compiled in.
+ * Or, we ran out of memory!
+ */
+ return NULL;
+}
+
+
+/* Don't use the GET_DISPATCH defined in glthread.h */
+#undef GET_DISPATCH
+
+#define GET_DISPATCH(DPY, TABLE) \
+ if (DPY == prevDisplay) { \
+ TABLE = prevTable; \
+ } \
+ else if (!DPY) { \
+ TABLE = NULL; \
+ } \
+ else { \
+ TABLE = get_dispatch(DPY); \
+ }
+
+
+
+
+/**
+ * GLX API current context.
+ */
+pipe_tsd ContextTSD;
+
+
+static void
+SetCurrentContext(GLXContext c)
+{
+ pipe_tsd_set(&ContextTSD, c);
+}
+
+
+/*
+ * GLX API entrypoints
+ */
+
+/*** GLX_VERSION_1_0 ***/
+
+XVisualInfo PUBLIC *
+glXChooseVisual(Display *dpy, int screen, int *list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->ChooseVisual)(dpy, screen, list);
+}
+
+
+void PUBLIC
+glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopyContext)(dpy, src, dst, mask);
+}
+
+
+GLXContext PUBLIC
+glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContext)(dpy, visinfo, shareList, direct);
+}
+
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmap)(dpy, visinfo, pixmap);
+}
+
+
+void PUBLIC
+glXDestroyContext(Display *dpy, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ if (glXGetCurrentContext() == ctx)
+ SetCurrentContext(NULL);
+ (t->DestroyContext)(dpy, ctx);
+}
+
+
+void PUBLIC
+glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPixmap)(dpy, pixmap);
+}
+
+
+int PUBLIC
+glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetConfig)(dpy, visinfo, attrib, value);
+}
+
+
+GLXContext PUBLIC
+glXGetCurrentContext(void)
+{
+ return (GLXContext) pipe_tsd_get(&ContextTSD);
+}
+
+
+GLXDrawable PUBLIC
+glXGetCurrentDrawable(void)
+{
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentDrawable : 0;
+}
+
+
+Bool PUBLIC
+glXIsDirect(Display *dpy, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->IsDirect)(dpy, ctx);
+}
+
+
+Bool PUBLIC
+glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
+{
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t) {
+ return False;
+ }
+ b = (*t->MakeCurrent)(dpy, drawable, ctx);
+ if (b) {
+ SetCurrentContext(ctx);
+ }
+ return b;
+}
+
+
+Bool PUBLIC
+glXQueryExtension(Display *dpy, int *errorb, int *event)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryExtension)(dpy, errorb, event);
+}
+
+
+Bool PUBLIC
+glXQueryVersion(Display *dpy, int *maj, int *min)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->QueryVersion)(dpy, maj, min);
+}
+
+
+void PUBLIC
+glXSwapBuffers(Display *dpy, GLXDrawable drawable)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SwapBuffers)(dpy, drawable);
+}
+
+
+void PUBLIC
+glXUseXFont(Font font, int first, int count, int listBase)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->UseXFont)(font, first, count, listBase);
+}
+
+
+void PUBLIC
+glXWaitGL(void)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitGL)();
+}
+
+
+void PUBLIC
+glXWaitX(void)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->WaitX)();
+}
+
+
+
+/*** GLX_VERSION_1_1 ***/
+
+const char PUBLIC *
+glXGetClientString(Display *dpy, int name)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetClientString)(dpy, name);
+}
+
+
+const char PUBLIC *
+glXQueryExtensionsString(Display *dpy, int screen)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryExtensionsString)(dpy, screen);
+}
+
+
+const char PUBLIC *
+glXQueryServerString(Display *dpy, int screen, int name)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->QueryServerString)(dpy, screen, name);
+}
+
+
+/*** GLX_VERSION_1_2 ***/
+
+Display PUBLIC *
+glXGetCurrentDisplay(void)
+{
+ /* Same code as in libGL's glxext.c */
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ if (NULL == gc) return NULL;
+ return gc->currentDpy;
+}
+
+
+
+/*** GLX_VERSION_1_3 ***/
+
+GLXFBConfig PUBLIC *
+glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfig)(dpy, screen, attribList, nitems);
+}
+
+
+GLXContext PUBLIC
+glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateNewContext)(dpy, config, renderType, shareList, direct);
+}
+
+
+GLXPbuffer PUBLIC
+glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePbuffer)(dpy, config, attribList);
+}
+
+
+GLXPixmap PUBLIC
+glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreatePixmap)(dpy, config, pixmap, attribList);
+}
+
+
+GLXWindow PUBLIC
+glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateWindow)(dpy, config, win, attribList);
+}
+
+
+void PUBLIC
+glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPbuffer)(dpy, pbuf);
+}
+
+
+void PUBLIC
+glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyPixmap)(dpy, pixmap);
+}
+
+
+void PUBLIC
+glXDestroyWindow(Display *dpy, GLXWindow window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyWindow)(dpy, window);
+}
+
+
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawable(void)
+{
+ __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
+ return gc ? gc->currentReadable : 0;
+}
+
+
+int PUBLIC
+glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return GLX_NO_EXTENSION;
+ return (t->GetFBConfigAttrib)(dpy, config, attribute, value);
+}
+
+
+GLXFBConfig PUBLIC *
+glXGetFBConfigs(Display *dpy, int screen, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigs)(dpy, screen, nelements);
+}
+
+void PUBLIC
+glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEvent)(dpy, drawable, mask);
+}
+
+
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return NULL;
+ return (t->GetVisualFromFBConfig)(dpy, config);
+}
+
+
+Bool PUBLIC
+glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ Bool b;
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
+ if (b) {
+ SetCurrentContext(ctx);
+ }
+ return b;
+}
+
+
+int PUBLIC
+glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ assert(t);
+ if (!t)
+ return 0; /* XXX correct? */
+ return (t->QueryContext)(dpy, ctx, attribute, value);
+}
+
+
+void PUBLIC
+glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->QueryDrawable)(dpy, draw, attribute, value);
+}
+
+
+void PUBLIC
+glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEvent)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_swap_control ***/
+
+int PUBLIC
+glXSwapIntervalSGI(int interval)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->SwapIntervalSGI)(interval);
+}
+
+
+
+/*** GLX_SGI_video_sync ***/
+
+int PUBLIC
+glXGetVideoSyncSGI(unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t || !glXGetCurrentContext())
+ return GLX_BAD_CONTEXT;
+ return (t->GetVideoSyncSGI)(count);
+}
+
+int PUBLIC
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t || !glXGetCurrentContext())
+ return GLX_BAD_CONTEXT;
+ return (t->WaitVideoSyncSGI)(divisor, remainder, count);
+}
+
+
+
+/*** GLX_SGI_make_current_read ***/
+
+Bool PUBLIC
+glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
+}
+
+GLXDrawable PUBLIC
+glXGetCurrentReadDrawableSGI(void)
+{
+ return glXGetCurrentReadDrawable();
+}
+
+
+#if defined(_VL_H)
+
+GLXVideoSourceSGIX PUBLIC
+glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
+}
+
+void PUBLIC
+glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->DestroyGLXVideoSourceSGIX)(dpy, src);
+}
+
+#endif
+
+
+/*** GLX_EXT_import_context ***/
+
+void PUBLIC
+glXFreeContextEXT(Display *dpy, GLXContext context)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->FreeContextEXT)(dpy, context);
+}
+
+GLXContextID PUBLIC
+glXGetContextIDEXT(const GLXContext context)
+{
+ return ((__GLXcontext *) context)->xid;
+}
+
+Display PUBLIC *
+glXGetCurrentDisplayEXT(void)
+{
+ return glXGetCurrentDisplay();
+}
+
+GLXContext PUBLIC
+glXImportContextEXT(Display *dpy, GLXContextID contextID)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ImportContextEXT)(dpy, contextID);
+}
+
+int PUBLIC
+glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0; /* XXX ok? */
+ return (t->QueryContextInfoEXT)(dpy, context, attribute, value);
+}
+
+
+
+/*** GLX_SGIX_fbconfig ***/
+
+int PUBLIC
+glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
+}
+
+GLXFBConfigSGIX PUBLIC *
+glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
+}
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
+}
+
+GLXContext PUBLIC
+glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
+}
+
+XVisualInfo PUBLIC *
+glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetVisualFromFBConfigSGIX)(dpy, config);
+}
+
+GLXFBConfigSGIX PUBLIC
+glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->GetFBConfigFromVisualSGIX)(dpy, vis);
+}
+
+
+
+/*** GLX_SGIX_pbuffer ***/
+
+GLXPbufferSGIX PUBLIC
+glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
+}
+
+void PUBLIC
+glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->DestroyGLXPbufferSGIX)(dpy, pbuf);
+}
+
+int PUBLIC
+glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
+}
+
+void PUBLIC
+glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->SelectEventSGIX)(dpy, drawable, mask);
+}
+
+void PUBLIC
+glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->GetSelectedEventSGIX)(dpy, drawable, mask);
+}
+
+
+
+/*** GLX_SGI_cushion ***/
+
+void PUBLIC
+glXCushionSGI(Display *dpy, Window win, float cushion)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CushionSGI)(dpy, win, cushion);
+}
+
+
+
+/*** GLX_SGIX_video_resize ***/
+
+int PUBLIC
+glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
+}
+
+int PUBLIC
+glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
+}
+
+int PUBLIC
+glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
+}
+
+int PUBLIC
+glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype);
+}
+
+
+
+#if defined(_DM_BUFFER_H_)
+
+Bool PUBLIC
+glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer);
+}
+
+#endif
+
+
+/*** GLX_SGIX_swap_group ***/
+
+void PUBLIC
+glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->JoinSwapGroupSGIX)(dpy, drawable, member);
+}
+
+
+/*** GLX_SGIX_swap_barrier ***/
+
+void PUBLIC
+glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
+}
+
+Bool PUBLIC
+glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max);
+}
+
+
+
+/*** GLX_SUN_get_transparent_index ***/
+
+Status PUBLIC
+glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent);
+}
+
+
+
+/*** GLX_MESA_copy_sub_buffer ***/
+
+void PUBLIC
+glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return;
+ (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height);
+}
+
+
+
+/*** GLX_MESA_release_buffers ***/
+
+Bool PUBLIC
+glXReleaseBuffersMESA(Display *dpy, Window w)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return False;
+ return (t->ReleaseBuffersMESA)(dpy, w);
+}
+
+
+
+/*** GLX_MESA_pixmap_colormap ***/
+
+GLXPixmap PUBLIC
+glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return 0;
+ return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap);
+}
+
+/*** GLX_EXT_texture_from_pixmap */
+
+void
+glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
+}
+
+void
+glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
+{
+ struct _glxapi_table *t;
+ GET_DISPATCH(dpy, t);
+ if (t)
+ t->ReleaseTexImageEXT(dpy, drawable, buffer);
+}
+
+
+/**********************************************************************/
+/* GLX API management functions */
+/**********************************************************************/
+
+
+const char *
+_glxapi_get_version(void)
+{
+ return "1.3";
+}
+
+
+
+/*
+ * Return size of the GLX dispatch table, in entries, not bytes.
+ */
+GLuint
+_glxapi_get_dispatch_table_size(void)
+{
+ return sizeof(struct _glxapi_table) / sizeof(void *);
+}
+
+
+static int
+generic_no_op_func(void)
+{
+ return 0;
+}
+
+
+/*
+ * Initialize all functions in given dispatch table to be no-ops
+ */
+void
+_glxapi_set_no_op_table(struct _glxapi_table *t)
+{
+ typedef int (*nop_func)(void);
+ nop_func *dispatch = (nop_func *) t;
+ GLuint n = _glxapi_get_dispatch_table_size();
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dispatch[i] = generic_no_op_func;
+ }
+}
+
+
+struct name_address_pair {
+ const char *Name;
+ __GLXextFuncPtr Address;
+};
+
+static struct name_address_pair GLX_functions[] = {
+ /*** GLX_VERSION_1_0 ***/
+ { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual },
+ { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext },
+ { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext },
+ { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap },
+ { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext },
+ { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap },
+ { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig },
+ { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable },
+ { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect },
+ { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
+ { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension },
+ { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion },
+ { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers },
+ { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont },
+ { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL },
+ { "glXWaitX", (__GLXextFuncPtr) glXWaitX },
+
+ /*** GLX_VERSION_1_1 ***/
+ { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString },
+ { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString },
+ { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString },
+
+ /*** GLX_VERSION_1_2 ***/
+ { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay },
+
+ /*** GLX_VERSION_1_3 ***/
+ { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig },
+ { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext },
+ { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer },
+ { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap },
+ { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow },
+ { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer },
+ { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap },
+ { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow },
+ { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
+ { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib },
+ { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs },
+ { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent },
+ { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig },
+ { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent },
+ { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext },
+ { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable },
+ { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent },
+
+ /*** GLX_VERSION_1_4 ***/
+ { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
+
+ /*** GLX_SGI_swap_control ***/
+ { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI },
+
+ /*** GLX_SGI_video_sync ***/
+ { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI },
+ { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI },
+
+ /*** GLX_SGI_make_current_read ***/
+ { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI },
+ { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI },
+
+ /*** GLX_SGIX_video_source ***/
+#if defined(_VL_H)
+ { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX },
+ { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX },
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT },
+ { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT },
+ { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT },
+ { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT },
+ { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT },
+
+ /*** GLX_SGIX_fbconfig ***/
+ { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX },
+ { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX },
+ { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX },
+ { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX },
+ { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX },
+ { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX },
+
+ /*** GLX_SGIX_pbuffer ***/
+ { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX },
+ { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX },
+ { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX },
+ { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX },
+ { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX },
+
+ /*** GLX_SGI_cushion ***/
+ { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI },
+
+ /*** GLX_SGIX_video_resize ***/
+ { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX },
+ { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX },
+ { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX },
+ { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX },
+ { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX },
+
+ /*** GLX_SGIX_dmbuffer **/
+#if defined(_DM_BUFFER_H_)
+ { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX },
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX },
+
+ /*** GLX_SGIX_swap_barrier ***/
+ { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX },
+ { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX },
+
+ /*** GLX_SUN_get_transparent_index ***/
+ { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN },
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA },
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA },
+
+ /*** GLX_MESA_release_buffers ***/
+ { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA },
+
+ /*** GLX_ARB_get_proc_address ***/
+ { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
+ { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },
+
+ { NULL, NULL } /* end of list */
+};
+
+
+
+/*
+ * Return address of named glX function, or NULL if not found.
+ */
+__GLXextFuncPtr
+_glxapi_get_proc_address(const char *funcName)
+{
+ GLuint i;
+ for (i = 0; GLX_functions[i].Name; i++) {
+ if (strcmp(GLX_functions[i].Name, funcName) == 0)
+ return GLX_functions[i].Address;
+ }
+ return NULL;
+}
+
+
+
+/*
+ * This function does not get dispatched through the dispatch table
+ * since it's really a "meta" function.
+ */
+__GLXextFuncPtr
+glXGetProcAddressARB(const GLubyte *procName)
+{
+ __GLXextFuncPtr f;
+
+ f = _glxapi_get_proc_address((const char *) procName);
+ if (f) {
+ return f;
+ }
+
+ f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName);
+ return f;
+}
+
+
+/* GLX 1.4 */
+void (*glXGetProcAddress(const GLubyte *procName))()
+{
+ return glXGetProcAddressARB(procName);
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _glxapi_h_
+#define _glxapi_h_
+
+
+#define GLX_GLXEXT_PROTOTYPES
+#include "GL/glx.h"
+
+
+/* The GLX API dispatcher (i.e. this code) is being built into stand-alone
+ * Mesa. We don't know anything about XFree86 or real GLX so we define a
+ * minimal __GLXContextRec here so some of the functions in this file can
+ * work properly.
+ */
+typedef struct __GLXcontextRec {
+ Display *currentDpy;
+ GLboolean isDirect;
+ GLXDrawable currentDrawable;
+ GLXDrawable currentReadable;
+ XID xid;
+} __GLXcontext;
+
+
+/*
+ * Almost all the GLX API functions get routed through this dispatch table.
+ * The exceptions are the glXGetCurrentXXX() functions.
+ *
+ * This dispatch table allows multiple GLX client-side modules to coexist.
+ * Specifically, a real GLX library (like SGI's or the Utah GLX) and Mesa's
+ * pseudo-GLX can be present at the same time. The former being used on
+ * GLX-enabled X servers and the later on non-GLX X servers.
+ *
+ * Red Hat has been using this since Red Hat Linux 7.0 (I think).
+ * This'll be a standard feature in XFree86 4.3. It basically allows one
+ * libGL to do both DRI-rendering and "fake GLX" rendering to X displays
+ * that lack the GLX extension.
+ */
+struct _glxapi_table {
+ /*** GLX_VERSION_1_0 ***/
+ XVisualInfo *(*ChooseVisual)(Display *dpy, int screen, int *list);
+ void (*CopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask);
+ GLXContext (*CreateContext)(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct);
+ GLXPixmap (*CreateGLXPixmap)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap);
+ void (*DestroyContext)(Display *dpy, GLXContext ctx);
+ void (*DestroyGLXPixmap)(Display *dpy, GLXPixmap pixmap);
+ int (*GetConfig)(Display *dpy, XVisualInfo *visinfo, int attrib, int *value);
+ /*GLXContext (*GetCurrentContext)(void);*/
+ /*GLXDrawable (*GetCurrentDrawable)(void);*/
+ Bool (*IsDirect)(Display *dpy, GLXContext ctx);
+ Bool (*MakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
+ Bool (*QueryExtension)(Display *dpy, int *errorb, int *event);
+ Bool (*QueryVersion)(Display *dpy, int *maj, int *min);
+ void (*SwapBuffers)(Display *dpy, GLXDrawable drawable);
+ void (*UseXFont)(Font font, int first, int count, int listBase);
+ void (*WaitGL)(void);
+ void (*WaitX)(void);
+
+ /*** GLX_VERSION_1_1 ***/
+ const char *(*GetClientString)(Display *dpy, int name);
+ const char *(*QueryExtensionsString)(Display *dpy, int screen);
+ const char *(*QueryServerString)(Display *dpy, int screen, int name);
+
+ /*** GLX_VERSION_1_2 ***/
+ /*Display *(*GetCurrentDisplay)(void);*/
+
+ /*** GLX_VERSION_1_3 ***/
+ GLXFBConfig *(*ChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems);
+ GLXContext (*CreateNewContext)(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct);
+ GLXPbuffer (*CreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attribList);
+ GLXPixmap (*CreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList);
+ GLXWindow (*CreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attribList);
+ void (*DestroyPbuffer)(Display *dpy, GLXPbuffer pbuf);
+ void (*DestroyPixmap)(Display *dpy, GLXPixmap pixmap);
+ void (*DestroyWindow)(Display *dpy, GLXWindow window);
+ /*GLXDrawable (*GetCurrentReadDrawable)(void);*/
+ int (*GetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value);
+ GLXFBConfig *(*GetFBConfigs)(Display *dpy, int screen, int *nelements);
+ void (*GetSelectedEvent)(Display *dpy, GLXDrawable drawable, unsigned long *mask);
+ XVisualInfo *(*GetVisualFromFBConfig)(Display *dpy, GLXFBConfig config);
+ Bool (*MakeContextCurrent)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+ int (*QueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value);
+ void (*QueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+ void (*SelectEvent)(Display *dpy, GLXDrawable drawable, unsigned long mask);
+
+ /*** GLX_SGI_swap_control ***/
+ int (*SwapIntervalSGI)(int);
+
+ /*** GLX_SGI_video_sync ***/
+ int (*GetVideoSyncSGI)(unsigned int *count);
+ int (*WaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count);
+
+ /*** GLX_SGI_make_current_read ***/
+ Bool (*MakeCurrentReadSGI)(Display *, GLXDrawable, GLXDrawable, GLXContext);
+ /*GLXDrawable (*GetCurrentReadDrawableSGI)(void);*/
+
+ /*** GLX_SGIX_video_source (needs video library) ***/
+#if defined(_VL_H_)
+ GLXVideoSourceSGIX (*CreateGLXVideoSourceSGIX)(Display *, int, VLServer, VLPath, int, VLNode);
+ void (*DestroyGLXVideoSourceSGIX)(Display *, GLXVideoSourceSGIX);
+#else
+ void *CreateGLXVideoSourceSGIX;
+ void *DestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ void (*FreeContextEXT)(Display *dpy, GLXContext context);
+ GLXContextID (*GetContextIDEXT)(const GLXContext context);
+ /*Display *(*GetCurrentDisplayEXT)(void);*/
+ GLXContext (*ImportContextEXT)(Display *dpy, GLXContextID contextID);
+ int (*QueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute,int *value);
+
+ /*** GLX_SGIX_fbconfig ***/
+ int (*GetFBConfigAttribSGIX)(Display *, GLXFBConfigSGIX, int, int *);
+ GLXFBConfigSGIX * (*ChooseFBConfigSGIX)(Display *, int, int *, int *);
+ GLXPixmap (*CreateGLXPixmapWithConfigSGIX)(Display *, GLXFBConfigSGIX, Pixmap);
+ GLXContext (*CreateContextWithConfigSGIX)(Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
+ XVisualInfo * (*GetVisualFromFBConfigSGIX)(Display *, GLXFBConfigSGIX);
+ GLXFBConfigSGIX (*GetFBConfigFromVisualSGIX)(Display *, XVisualInfo *);
+
+ /*** GLX_SGIX_pbuffer ***/
+ GLXPbufferSGIX (*CreateGLXPbufferSGIX)(Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
+ void (*DestroyGLXPbufferSGIX)(Display *, GLXPbufferSGIX);
+ int (*QueryGLXPbufferSGIX)(Display *, GLXPbufferSGIX, int, unsigned int *);
+ void (*SelectEventSGIX)(Display *, GLXDrawable, unsigned long);
+ void (*GetSelectedEventSGIX)(Display *, GLXDrawable, unsigned long *);
+
+ /*** GLX_SGI_cushion ***/
+ void (*CushionSGI)(Display *, Window, float);
+
+ /*** GLX_SGIX_video_resize ***/
+ int (*BindChannelToWindowSGIX)(Display *, int, int, Window);
+ int (*ChannelRectSGIX)(Display *, int, int, int, int, int, int);
+ int (*QueryChannelRectSGIX)(Display *, int, int, int *, int *, int *, int *);
+ int (*QueryChannelDeltasSGIX)(Display *, int, int, int *, int *, int *, int *);
+ int (*ChannelRectSyncSGIX)(Display *, int, int, GLenum);
+
+ /*** GLX_SGIX_dmbuffer (needs dmedia library) ***/
+#if defined (_DM_BUFFER_H_)
+ Bool (*AssociateDMPbufferSGIX)(Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
+#else
+ void *AssociciateDMPbufferSGIX;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ void (*JoinSwapGroupSGIX)(Display *, GLXDrawable, GLXDrawable);
+
+ /*** GLX_SGIX_swap_barrier ***/
+ void (*BindSwapBarrierSGIX)(Display *, GLXDrawable, int);
+ Bool (*QueryMaxSwapBarriersSGIX)(Display *, int, int *);
+
+ /*** GLX_SUN_get_transparent_index ***/
+ Status (*GetTransparentIndexSUN)(Display *, Window, Window, long *);
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ void (*CopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+
+ /*** GLX_MESA_release_buffers ***/
+ Bool (*ReleaseBuffersMESA)(Display *dpy, Window w);
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap);
+
+ /*** GLX_EXT_texture_from_pixmap ***/
+ void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
+ const int *attrib_list);
+ void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer);
+};
+
+
+
+extern const char *
+_glxapi_get_version(void);
+
+
+
+
+extern GLuint
+_glxapi_get_dispatch_table_size(void);
+
+
+extern void
+_glxapi_set_no_op_table(struct _glxapi_table *t);
+
+
+extern __GLXextFuncPtr
+_glxapi_get_proc_address(const char *funcName);
+
+
+#endif
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file xm_api.c
+ *
+ * All the XMesa* API functions.
+ *
+ *
+ * NOTES:
+ *
+ * The window coordinate system origin (0,0) is in the lower-left corner
+ * of the window. X11's window coordinate origin is in the upper-left
+ * corner of the window. Therefore, most drawing functions in this
+ * file have to flip Y coordinates.
+ *
+ * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
+ * in support for the MIT Shared Memory extension. If enabled, when you
+ * use an Ximage for the back buffer in double buffered mode, the "swap"
+ * operation will be faster. You must also link with -lXext.
+ *
+ * Byte swapping: If the Mesa host and the X display use a different
+ * byte order then there's some trickiness to be aware of when using
+ * XImages. The byte ordering used for the XImage is that of the X
+ * display, not the Mesa host.
+ * The color-to-pixel encoding for True/DirectColor must be done
+ * according to the display's visual red_mask, green_mask, and blue_mask.
+ * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
+ * do byte swapping if needed. If one wants to directly "poke" the pixel
+ * into the XImage's buffer then the pixel must be byte swapped first.
+ *
+ */
+
+#ifdef __CYGWIN__
+#undef WIN32
+#undef __WIN32__
+#endif
+
+#include "xm_api.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+
+#include "state_tracker/st_public.h"
+#include "state_tracker/st_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_winsys.h"
+#include "pipe/p_context.h"
+
+#include "xm_winsys.h"
+#include <GL/glx.h>
+
+/**
+ * Global X driver lock
+ */
+pipe_mutex _xmesa_lock;
+
+
+
+/**********************************************************************/
+/***** X Utility Functions *****/
+/**********************************************************************/
+
+
+/**
+ * Return the host's byte order as LSBFirst or MSBFirst ala X.
+ */
+static int host_byte_order( void )
+{
+ int i = 1;
+ char *cptr = (char *) &i;
+ return (*cptr==1) ? LSBFirst : MSBFirst;
+}
+
+
+/**
+ * Check if the X Shared Memory extension is available.
+ * Return: 0 = not available
+ * 1 = shared XImage support available
+ * 2 = shared Pixmap support available also
+ */
+int xmesa_check_for_xshm( Display *display )
+{
+#if defined(USE_XSHM)
+ int major, minor, ignore;
+ Bool pixmaps;
+
+ if (getenv("SP_NO_RAST"))
+ return 0;
+
+ if (getenv("MESA_NOSHM")) {
+ return 0;
+ }
+
+ if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
+ if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
+ return (pixmaps==True) ? 2 : 1;
+ }
+ else {
+ return 0;
+ }
+ }
+ else {
+ return 0;
+ }
+#else
+ /* No XSHM support */
+ return 0;
+#endif
+}
+
+
+/**
+ * Return the true number of bits per pixel for XImages.
+ * For example, if we request a 24-bit deep visual we may actually need/get
+ * 32bpp XImages. This function returns the appropriate bpp.
+ * Input: dpy - the X display
+ * visinfo - desribes the visual to be used for XImages
+ * Return: true number of bits per pixel for XImages
+ */
+static int
+bits_per_pixel( XMesaVisual xmv )
+{
+ Display *dpy = xmv->display;
+ XVisualInfo * visinfo = xmv->visinfo;
+ XImage *img;
+ int bitsPerPixel;
+ /* Create a temporary XImage */
+ img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
+ ZPixmap, 0, /*format, offset*/
+ (char*) MALLOC(8), /*data*/
+ 1, 1, /*width, height*/
+ 32, /*bitmap_pad*/
+ 0 /*bytes_per_line*/
+ );
+ assert(img);
+ /* grab the bits/pixel value */
+ bitsPerPixel = img->bits_per_pixel;
+ /* free the XImage */
+ _mesa_free( img->data );
+ img->data = NULL;
+ XDestroyImage( img );
+ return bitsPerPixel;
+}
+
+
+
+/*
+ * Determine if a given X window ID is valid (window exists).
+ * Do this by calling XGetWindowAttributes() for the window and
+ * checking if we catch an X error.
+ * Input: dpy - the display
+ * win - the window to check for existance
+ * Return: GL_TRUE - window exists
+ * GL_FALSE - window doesn't exist
+ */
+static GLboolean WindowExistsFlag;
+
+static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
+{
+ (void) dpy;
+ if (xerr->error_code == BadWindow) {
+ WindowExistsFlag = GL_FALSE;
+ }
+ return 0;
+}
+
+static GLboolean window_exists( Display *dpy, Window win )
+{
+ XWindowAttributes wa;
+ int (*old_handler)( Display*, XErrorEvent* );
+ WindowExistsFlag = GL_TRUE;
+ old_handler = XSetErrorHandler(window_exists_err_handler);
+ XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
+ XSetErrorHandler(old_handler);
+ return WindowExistsFlag;
+}
+
+static Status
+get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
+{
+ Window root;
+ Status stat;
+ int xpos, ypos;
+ unsigned int w, h, bw, depth;
+ stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
+ *width = w;
+ *height = h;
+ return stat;
+}
+
+
+/**
+ * Return the size of the window (or pixmap) that corresponds to the
+ * given XMesaBuffer.
+ * \param width returns width in pixels
+ * \param height returns height in pixels
+ */
+static void
+xmesa_get_window_size(Display *dpy, XMesaBuffer b,
+ GLuint *width, GLuint *height)
+{
+ Status stat;
+
+ pipe_mutex_lock(_xmesa_lock);
+ XSync(b->xm_visual->display, 0); /* added for Chromium */
+ stat = get_drawable_size(dpy, b->drawable, width, height);
+ pipe_mutex_unlock(_xmesa_lock);
+
+ if (!stat) {
+ /* probably querying a window that's recently been destroyed */
+ _mesa_warning(NULL, "XGetGeometry failed!\n");
+ *width = *height = 1;
+ }
+}
+
+#define GET_REDMASK(__v) __v->mesa_visual.redMask
+#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
+#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
+
+
+/**
+ * Choose the pixel format for the given visual.
+ * This will tell the gallium driver how to pack pixel data into
+ * drawing surfaces.
+ */
+static GLuint
+choose_pixel_format(XMesaVisual v)
+{
+ boolean native_byte_order = (host_byte_order() ==
+ ImageByteOrder(v->display));
+
+ if ( GET_REDMASK(v) == 0x0000ff
+ && GET_GREENMASK(v) == 0x00ff00
+ && GET_BLUEMASK(v) == 0xff0000
+ && v->BitsPerPixel == 32) {
+ if (native_byte_order) {
+ /* no byteswapping needed */
+ return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
+ }
+ else {
+ return PIPE_FORMAT_R8G8B8A8_UNORM;
+ }
+ }
+ else if ( GET_REDMASK(v) == 0xff0000
+ && GET_GREENMASK(v) == 0x00ff00
+ && GET_BLUEMASK(v) == 0x0000ff
+ && v->BitsPerPixel == 32) {
+ if (native_byte_order) {
+ /* no byteswapping needed */
+ return PIPE_FORMAT_A8R8G8B8_UNORM;
+ }
+ else {
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
+ }
+ else if ( GET_REDMASK(v) == 0xf800
+ && GET_GREENMASK(v) == 0x07e0
+ && GET_BLUEMASK(v) == 0x001f
+ && native_byte_order
+ && v->BitsPerPixel == 16) {
+ /* 5-6-5 RGB */
+ return PIPE_FORMAT_R5G6B5_UNORM;
+ }
+
+ assert(0);
+ return 0;
+}
+
+
+
+/**********************************************************************/
+/***** Linked list of XMesaBuffers *****/
+/**********************************************************************/
+
+XMesaBuffer XMesaBufferList = NULL;
+
+
+/**
+ * Allocate a new XMesaBuffer object which corresponds to the given drawable.
+ * Note that XMesaBuffer is derived from GLframebuffer.
+ * The new XMesaBuffer will not have any size (Width=Height=0).
+ *
+ * \param d the corresponding X drawable (window or pixmap)
+ * \param type either WINDOW, PIXMAP or PBUFFER, describing d
+ * \param vis the buffer's visual
+ * \param cmap the window's colormap, if known.
+ * \return new XMesaBuffer or NULL if any problem
+ */
+static XMesaBuffer
+create_xmesa_buffer(Drawable d, BufferType type,
+ XMesaVisual vis, Colormap cmap)
+{
+ XMesaBuffer b;
+ GLframebuffer *fb;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ uint width, height;
+
+ ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
+
+ b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
+ if (!b)
+ return NULL;
+
+ b->drawable = d;
+
+ b->xm_visual = vis;
+ b->type = type;
+ b->cmap = cmap;
+
+ /* determine PIPE_FORMATs for buffers */
+ colorFormat = choose_pixel_format(vis);
+
+ if (vis->mesa_visual.depthBits == 0)
+ depthFormat = PIPE_FORMAT_NONE;
+#ifdef GALLIUM_CELL /* XXX temporary for Cell! */
+ else
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+#else
+ else if (vis->mesa_visual.depthBits <= 16)
+ depthFormat = PIPE_FORMAT_Z16_UNORM;
+ else if (vis->mesa_visual.depthBits <= 24)
+ depthFormat = PIPE_FORMAT_S8Z24_UNORM;
+ else
+ depthFormat = PIPE_FORMAT_Z32_UNORM;
+#endif
+
+ if (vis->mesa_visual.stencilBits == 8) {
+ if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
+ stencilFormat = depthFormat;
+ else
+ stencilFormat = PIPE_FORMAT_S8_UNORM;
+ }
+ else {
+ /* no stencil */
+ stencilFormat = PIPE_FORMAT_NONE;
+ if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) {
+ /* use 24-bit Z, undefined stencil channel */
+ depthFormat = PIPE_FORMAT_X8Z24_UNORM;
+ }
+ }
+
+
+ get_drawable_size(vis->display, d, &width, &height);
+
+ /*
+ * Create framebuffer, but we'll plug in our own renderbuffers below.
+ */
+ b->stfb = st_create_framebuffer(&vis->mesa_visual,
+ colorFormat, depthFormat, stencilFormat,
+ width, height,
+ (void *) b);
+ fb = &b->stfb->Base;
+
+ /*
+ * Create scratch XImage for xmesa_display_surface()
+ */
+ b->tempImage = XCreateImage(vis->display,
+ vis->visinfo->visual,
+ vis->visinfo->depth,
+ ZPixmap, 0, /* format, offset */
+ NULL, /* data */
+ 0, 0, /* size */
+ 32, /* bitmap_pad */
+ 0); /* bytes_per_line */
+
+ /* GLX_EXT_texture_from_pixmap */
+ b->TextureTarget = 0;
+ b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
+ b->TextureMipmap = 0;
+
+ /* insert buffer into linked list */
+ b->Next = XMesaBufferList;
+ XMesaBufferList = b;
+
+ return b;
+}
+
+
+/**
+ * Find an XMesaBuffer by matching X display and colormap but NOT matching
+ * the notThis buffer.
+ */
+XMesaBuffer
+xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
+{
+ XMesaBuffer b;
+ for (b = XMesaBufferList; b; b = b->Next) {
+ if (b->xm_visual->display == dpy &&
+ b->cmap == cmap &&
+ b != notThis) {
+ return b;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Remove buffer from linked list, delete if no longer referenced.
+ */
+static void
+xmesa_free_buffer(XMesaBuffer buffer)
+{
+ XMesaBuffer prev = NULL, b;
+
+ for (b = XMesaBufferList; b; b = b->Next) {
+ if (b == buffer) {
+ struct gl_framebuffer *fb = &buffer->stfb->Base;
+
+ /* unlink buffer from list */
+ if (prev)
+ prev->Next = buffer->Next;
+ else
+ XMesaBufferList = buffer->Next;
+
+ /* mark as delete pending */
+ fb->DeletePending = GL_TRUE;
+
+ /* Since the X window for the XMesaBuffer is going away, we don't
+ * want to dereference this pointer in the future.
+ */
+ b->drawable = 0;
+
+ buffer->tempImage->data = NULL;
+ XDestroyImage(buffer->tempImage);
+
+ /* Unreference. If count = zero we'll really delete the buffer */
+ _mesa_unreference_framebuffer(&fb);
+
+ XFreeGC(b->xm_visual->display, b->gc);
+
+ free(buffer);
+
+ return;
+ }
+ /* continue search */
+ prev = b;
+ }
+ /* buffer not found in XMesaBufferList */
+ _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
+}
+
+
+
+/**********************************************************************/
+/***** Misc Private Functions *****/
+/**********************************************************************/
+
+
+/**
+ * When a context is bound for the first time, we can finally finish
+ * initializing the context's visual and buffer information.
+ * \param v the XMesaVisual to initialize
+ * \param b the XMesaBuffer to initialize (may be NULL)
+ * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
+ * \param window the window/pixmap we're rendering into
+ * \param cmap the colormap associated with the window/pixmap
+ * \return GL_TRUE=success, GL_FALSE=failure
+ */
+static GLboolean
+initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
+ GLboolean rgb_flag, Drawable window,
+ Colormap cmap)
+{
+ ASSERT(!b || b->xm_visual == v);
+
+ /* Save true bits/pixel */
+ v->BitsPerPixel = bits_per_pixel(v);
+ assert(v->BitsPerPixel > 0);
+
+ if (rgb_flag == GL_FALSE) {
+ /* COLOR-INDEXED WINDOW: not supported*/
+ return GL_FALSE;
+ }
+ else {
+ /* RGB WINDOW:
+ * We support RGB rendering into almost any kind of visual.
+ */
+ const int xclass = v->mesa_visual.visualType;
+ if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
+ _mesa_warning(NULL,
+ "XMesa: RGB mode rendering not supported in given visual.\n");
+ return GL_FALSE;
+ }
+ v->mesa_visual.indexBits = 0;
+
+ if (v->BitsPerPixel == 32) {
+ /* We use XImages for all front/back buffers. If an X Window or
+ * X Pixmap is 32bpp, there's no guarantee that the alpha channel
+ * will be preserved. For XImages we're in luck.
+ */
+ v->mesa_visual.alphaBits = 8;
+ }
+ }
+
+ /*
+ * If MESA_INFO env var is set print out some debugging info
+ * which can help Brian figure out what's going on when a user
+ * reports bugs.
+ */
+ if (_mesa_getenv("MESA_INFO")) {
+ _mesa_printf("X/Mesa visual = %p\n", (void *) v);
+ _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
+ _mesa_printf("X/Mesa depth = %d\n", v->visinfo->depth);
+ _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
+ }
+
+ if (b && window) {
+ /* these should have been set in create_xmesa_buffer */
+ ASSERT(b->drawable == window);
+
+ /* Setup for single/double buffering */
+ if (v->mesa_visual.doubleBufferMode) {
+ /* Double buffered */
+ b->shm = xmesa_check_for_xshm( v->display );
+ }
+
+ /* X11 graphics context */
+ b->gc = XCreateGC( v->display, window, 0, NULL );
+ XSetFunction( v->display, b->gc, GXcopy );
+ }
+
+ return GL_TRUE;
+}
+
+
+
+#define NUM_VISUAL_TYPES 6
+
+/**
+ * Convert an X visual type to a GLX visual type.
+ *
+ * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
+ * to be converted.
+ * \return If \c visualType is a valid X visual type, a GLX visual type will
+ * be returned. Otherwise \c GLX_NONE will be returned.
+ *
+ * \note
+ * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
+ * DRI CVS tree.
+ */
+static GLint
+xmesa_convert_from_x_visual_type( int visualType )
+{
+ static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ return ( (unsigned) visualType < NUM_VISUAL_TYPES )
+ ? glx_visual_types[ visualType ] : GLX_NONE;
+}
+
+
+/**********************************************************************/
+/***** Public Functions *****/
+/**********************************************************************/
+
+
+/*
+ * Create a new X/Mesa visual.
+ * Input: display - X11 display
+ * visinfo - an XVisualInfo pointer
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * alpha_flag - alpha buffer requested?
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * stereo_flag - stereo visual?
+ * ximage_flag - GL_TRUE = use an XImage for back buffer,
+ * GL_FALSE = use an off-screen pixmap for back buffer
+ * depth_size - requested bits/depth values, or zero
+ * stencil_size - requested bits/stencil values, or zero
+ * accum_red_size - requested bits/red accum values, or zero
+ * accum_green_size - requested bits/green accum values, or zero
+ * accum_blue_size - requested bits/blue accum values, or zero
+ * accum_alpha_size - requested bits/alpha accum values, or zero
+ * num_samples - number of samples/pixel if multisampling, or zero
+ * level - visual level, usually 0
+ * visualCaveat - ala the GLX extension, usually GLX_NONE
+ * Return; a new XMesaVisual or 0 if error.
+ */
+PUBLIC
+XMesaVisual XMesaCreateVisual( Display *display,
+ XVisualInfo * visinfo,
+ GLboolean rgb_flag,
+ GLboolean alpha_flag,
+ GLboolean db_flag,
+ GLboolean stereo_flag,
+ GLboolean ximage_flag,
+ GLint depth_size,
+ GLint stencil_size,
+ GLint accum_red_size,
+ GLint accum_green_size,
+ GLint accum_blue_size,
+ GLint accum_alpha_size,
+ GLint num_samples,
+ GLint level,
+ GLint visualCaveat )
+{
+ XMesaVisual v;
+ GLint red_bits, green_bits, blue_bits, alpha_bits;
+
+ /* For debugging only */
+ if (_mesa_getenv("MESA_XSYNC")) {
+ /* This makes debugging X easier.
+ * In your debugger, set a breakpoint on _XError to stop when an
+ * X protocol error is generated.
+ */
+ XSynchronize( display, 1 );
+ }
+
+ v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
+ if (!v) {
+ return NULL;
+ }
+
+ v->display = display;
+
+ /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
+ * the struct but we may need some of the information contained in it
+ * at a later time.
+ */
+ v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
+ if(!v->visinfo) {
+ _mesa_free(v);
+ return NULL;
+ }
+ MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
+
+ v->ximage_flag = ximage_flag;
+
+ v->mesa_visual.redMask = visinfo->red_mask;
+ v->mesa_visual.greenMask = visinfo->green_mask;
+ v->mesa_visual.blueMask = visinfo->blue_mask;
+ v->mesa_visual.visualID = visinfo->visualid;
+ v->mesa_visual.screen = visinfo->screen;
+
+#if !(defined(__cplusplus) || defined(c_plusplus))
+ v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
+#else
+ v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
+#endif
+
+ v->mesa_visual.visualRating = visualCaveat;
+
+ if (alpha_flag)
+ v->mesa_visual.alphaBits = 8;
+
+ (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
+
+ {
+ const int xclass = v->mesa_visual.visualType;
+ if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
+ red_bits = _mesa_bitcount(GET_REDMASK(v));
+ green_bits = _mesa_bitcount(GET_GREENMASK(v));
+ blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
+ }
+ else {
+ /* this is an approximation */
+ int depth;
+ depth = v->visinfo->depth;
+ red_bits = depth / 3;
+ depth -= red_bits;
+ green_bits = depth / 2;
+ depth -= green_bits;
+ blue_bits = depth;
+ alpha_bits = 0;
+ assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
+ }
+ alpha_bits = v->mesa_visual.alphaBits;
+ }
+
+ _mesa_initialize_visual( &v->mesa_visual,
+ rgb_flag, db_flag, stereo_flag,
+ red_bits, green_bits,
+ blue_bits, alpha_bits,
+ v->mesa_visual.indexBits,
+ depth_size,
+ stencil_size,
+ accum_red_size, accum_green_size,
+ accum_blue_size, accum_alpha_size,
+ 0 );
+
+ /* XXX minor hack */
+ v->mesa_visual.level = level;
+ return v;
+}
+
+
+PUBLIC
+void XMesaDestroyVisual( XMesaVisual v )
+{
+ _mesa_free(v->visinfo);
+ _mesa_free(v);
+}
+
+
+
+/**
+ * Create a new XMesaContext.
+ * \param v the XMesaVisual
+ * \param share_list another XMesaContext with which to share display
+ * lists or NULL if no sharing is wanted.
+ * \return an XMesaContext or NULL if error.
+ */
+PUBLIC
+XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
+{
+ static GLboolean firstTime = GL_TRUE;
+ struct pipe_winsys *winsys;
+ struct pipe_screen *screen;
+ struct pipe_context *pipe;
+ XMesaContext c;
+ GLcontext *mesaCtx;
+ uint pf;
+
+ if (firstTime) {
+ pipe_mutex_init(_xmesa_lock);
+ firstTime = GL_FALSE;
+ }
+
+ /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
+ c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
+ if (!c)
+ return NULL;
+
+ pf = choose_pixel_format(v);
+ assert(pf);
+
+ c->xm_visual = v;
+ c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
+
+ /* XXX: create once per Xlib Display.
+ */
+ winsys = xmesa_create_pipe_winsys();
+ if (winsys == NULL)
+ goto fail;
+
+ /* XXX: create once per Xlib Display.
+ */
+ screen = xmesa_create_pipe_screen( winsys );
+ if (screen == NULL)
+ goto fail;
+
+ pipe = xmesa_create_pipe_context( screen,
+ (void *)c );
+ if (pipe == NULL)
+ goto fail;
+
+ c->st = st_create_context(pipe,
+ &v->mesa_visual,
+ share_list ? share_list->st : NULL);
+ if (c->st == NULL)
+ goto fail;
+
+ mesaCtx = c->st->ctx;
+ c->st->ctx->DriverCtx = c;
+
+#if 00
+ _mesa_enable_sw_extensions(mesaCtx);
+ _mesa_enable_1_3_extensions(mesaCtx);
+ _mesa_enable_1_4_extensions(mesaCtx);
+ _mesa_enable_1_5_extensions(mesaCtx);
+ _mesa_enable_2_0_extensions(mesaCtx);
+#endif
+
+ return c;
+
+ fail:
+ if (c->st)
+ st_destroy_context(c->st);
+ else if (pipe)
+ pipe->destroy(pipe);
+
+ if (screen)
+ screen->destroy( screen );
+
+ if (winsys)
+ winsys->destroy( winsys );
+
+ FREE(c);
+ return NULL;
+}
+
+
+
+PUBLIC
+void XMesaDestroyContext( XMesaContext c )
+{
+ st_destroy_context(c->st);
+
+ /* FIXME: We should destroy the screen here, but if we do so, surfaces may
+ * outlive it, causing segfaults
+ struct pipe_screen *screen = c->st->pipe->screen;
+ screen->destroy(screen);
+ */
+
+ _mesa_free(c);
+}
+
+
+
+/**
+ * Private function for creating an XMesaBuffer which corresponds to an
+ * X window or pixmap.
+ * \param v the window's XMesaVisual
+ * \param w the window we're wrapping
+ * \return new XMesaBuffer or NULL if error
+ */
+PUBLIC XMesaBuffer
+XMesaCreateWindowBuffer(XMesaVisual v, Window w)
+{
+ XWindowAttributes attr;
+ XMesaBuffer b;
+ Colormap cmap;
+ int depth;
+
+ assert(v);
+ assert(w);
+
+ /* Check that window depth matches visual depth */
+ XGetWindowAttributes( v->display, w, &attr );
+ depth = attr.depth;
+ if (v->visinfo->depth != depth) {
+ _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
+ v->visinfo->depth, depth);
+ return NULL;
+ }
+
+ /* Find colormap */
+ if (attr.colormap) {
+ cmap = attr.colormap;
+ }
+ else {
+ _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
+ /* this is weird, a window w/out a colormap!? */
+ /* OK, let's just allocate a new one and hope for the best */
+ cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
+ }
+
+ b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
+ (Drawable) w, cmap )) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+
+/**
+ * Create a new XMesaBuffer from an X pixmap.
+ *
+ * \param v the XMesaVisual
+ * \param p the pixmap
+ * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
+ * \c GLX_DIRECT_COLOR visual for the pixmap
+ * \returns new XMesaBuffer or NULL if error
+ */
+PUBLIC XMesaBuffer
+XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
+{
+ XMesaBuffer b;
+
+ assert(v);
+
+ b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ (Drawable) p, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+/**
+ * For GLX_EXT_texture_from_pixmap
+ */
+XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
+ Colormap cmap,
+ int format, int target, int mipmap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ XMesaBuffer b;
+ GLuint width, height;
+
+ assert(v);
+
+ b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
+ if (!b)
+ return NULL;
+
+ /* get pixmap size, update framebuffer/renderbuffer dims */
+ xmesa_get_window_size(v->display, b, &width, &height);
+ _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
+
+ if (target == 0) {
+ /* examine dims */
+ if (ctx->Extensions.ARB_texture_non_power_of_two) {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ else if ( _mesa_bitcount(width) == 1
+ && _mesa_bitcount(height) == 1) {
+ /* power of two size */
+ if (height == 1) {
+ target = GLX_TEXTURE_1D_EXT;
+ }
+ else {
+ target = GLX_TEXTURE_2D_EXT;
+ }
+ }
+ else if (ctx->Extensions.NV_texture_rectangle) {
+ target = GLX_TEXTURE_RECTANGLE_EXT;
+ }
+ else {
+ /* non power of two textures not supported */
+ XMesaDestroyBuffer(b);
+ return 0;
+ }
+ }
+
+ b->TextureTarget = target;
+ b->TextureFormat = format;
+ b->TextureMipmap = mipmap;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ (Drawable) p, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+
+XMesaBuffer
+XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
+ unsigned int width, unsigned int height)
+{
+ Window root;
+ Drawable drawable; /* X Pixmap Drawable */
+ XMesaBuffer b;
+
+ /* allocate pixmap for front buffer */
+ root = RootWindow( v->display, v->visinfo->screen );
+ drawable = XCreatePixmap(v->display, root, width, height,
+ v->visinfo->depth);
+ if (!drawable)
+ return NULL;
+
+ b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
+ if (!b)
+ return NULL;
+
+ if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
+ drawable, cmap)) {
+ xmesa_free_buffer(b);
+ return NULL;
+ }
+
+ return b;
+}
+
+
+
+/*
+ * Deallocate an XMesaBuffer structure and all related info.
+ */
+PUBLIC void
+XMesaDestroyBuffer(XMesaBuffer b)
+{
+ xmesa_free_buffer(b);
+}
+
+
+/**
+ * Query the current window size and update the corresponding GLframebuffer
+ * and all attached renderbuffers.
+ * Called when:
+ * 1. the first time a buffer is bound to a context.
+ * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
+ * Note: it's possible (and legal) for xmctx to be NULL. That can happen
+ * when resizing a buffer when no rendering context is bound.
+ */
+void
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
+{
+ GLuint width, height;
+ xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
+ st_resize_framebuffer(drawBuffer->stfb, width, height);
+}
+
+
+
+
+/*
+ * Bind buffer b to context c and make c the current rendering context.
+ */
+PUBLIC
+GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
+ XMesaBuffer readBuffer )
+{
+ if (c) {
+ if (!drawBuffer || !readBuffer)
+ return GL_FALSE; /* must specify buffers! */
+
+#if 0
+ /* XXX restore this optimization */
+ if (&(c->mesa) == _mesa_get_current_context()
+ && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
+ && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
+ && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
+ /* same context and buffer, do nothing */
+ return GL_TRUE;
+ }
+#endif
+
+ c->xm_buffer = drawBuffer;
+
+ /* Call this periodically to detect when the user has begun using
+ * GL rendering from multiple threads.
+ */
+ _glapi_check_multithread();
+
+ st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
+
+ xmesa_check_and_update_buffer_size(c, drawBuffer);
+ if (readBuffer != drawBuffer)
+ xmesa_check_and_update_buffer_size(c, readBuffer);
+
+ /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
+ drawBuffer->wasCurrent = GL_TRUE;
+ }
+ else {
+ /* Detach */
+ st_make_current( NULL, NULL, NULL );
+ }
+ return GL_TRUE;
+}
+
+
+/*
+ * Unbind the context c from its buffer.
+ */
+GLboolean XMesaUnbindContext( XMesaContext c )
+{
+ /* A no-op for XFree86 integration purposes */
+ return GL_TRUE;
+}
+
+
+XMesaContext XMesaGetCurrentContext( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx) {
+ XMesaContext xmesa = xmesa_context(ctx);
+ return xmesa;
+ }
+ else {
+ return 0;
+ }
+}
+
+
+
+
+
+
+/*
+ * Copy the back buffer to the front buffer. If there's no back buffer
+ * this is a no-op.
+ */
+PUBLIC
+void XMesaSwapBuffers( XMesaBuffer b )
+{
+ struct pipe_surface *surf;
+
+ /* If we're swapping the buffer associated with the current context
+ * we have to flush any pending rendering commands first.
+ */
+ st_notify_swapbuffers(b->stfb);
+
+ surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
+ if (surf) {
+ xmesa_display_surface(b, surf);
+// xmesa_display_surface(b, surf);
+ }
+
+ xmesa_check_and_update_buffer_size(NULL, b);
+}
+
+
+
+/*
+ * Copy sub-region of back buffer to front buffer
+ */
+void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
+{
+ struct pipe_surface *surf_front
+ = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT);
+ struct pipe_surface *surf_back
+ = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
+ struct pipe_context *pipe = NULL; /* XXX fix */
+
+ if (!surf_front || !surf_back)
+ return;
+
+ pipe->surface_copy(pipe,
+ FALSE,
+ surf_front, x, y, /* dest */
+ surf_back, x, y, /* src */
+ width, height);
+}
+
+
+
+void XMesaFlush( XMesaContext c )
+{
+ if (c && c->xm_visual->display) {
+ st_finish(c->st);
+ XSync( c->xm_visual->display, False );
+ }
+}
+
+
+
+
+
+XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
+{
+ XMesaBuffer b;
+ for (b=XMesaBufferList; b; b=b->Next) {
+ if (b->drawable == d && b->xm_visual->display == dpy) {
+ return b;
+ }
+ }
+ return NULL;
+}
+
+
+/**
+ * Free/destroy all XMesaBuffers associated with given display.
+ */
+void xmesa_destroy_buffers_on_display(Display *dpy)
+{
+ XMesaBuffer b, next;
+ for (b = XMesaBufferList; b; b = next) {
+ next = b->Next;
+ if (b->xm_visual->display == dpy) {
+ xmesa_free_buffer(b);
+ }
+ }
+}
+
+
+/*
+ * Look for XMesaBuffers whose X window has been destroyed.
+ * Deallocate any such XMesaBuffers.
+ */
+void XMesaGarbageCollect( void )
+{
+ XMesaBuffer b, next;
+ for (b=XMesaBufferList; b; b=next) {
+ next = b->Next;
+ if (b->xm_visual &&
+ b->xm_visual->display &&
+ b->drawable &&
+ b->type == WINDOW) {
+ XSync(b->xm_visual->display, False);
+ if (!window_exists( b->xm_visual->display, b->drawable )) {
+ /* found a dead window, free the ancillary info */
+ XMesaDestroyBuffer( b );
+ }
+ }
+ }
+}
+
+
+
+
+PUBLIC void
+XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list)
+{
+}
+
+
+
+PUBLIC void
+XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
+{
+}
+
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+/* Sample Usage:
+
+In addition to the usual X calls to select a visual, create a colormap
+and create a window, you must do the following to use the X/Mesa interface:
+
+1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
+
+2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
+ the XMesaVisual.
+
+3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
+ and XMesaVisual.
+
+4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
+ to make the context the current one.
+
+5. Make gl* calls to render your graphics.
+
+6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
+
+7. Before the X window is destroyed, call XMesaDestroyBuffer().
+
+8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
+
+*/
+
+
+
+
+#ifndef XMESA_H
+#define XMESA_H
+
+
+#include "mtypes.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+#include "pipe/p_thread.h"
+
+
+# include <X11/Xlib.h>
+# include <X11/Xlibint.h>
+# include <X11/Xutil.h>
+# ifdef USE_XSHM /* was SHM */
+# include <sys/ipc.h>
+# include <sys/shm.h>
+# include <X11/extensions/XShm.h>
+# endif
+
+typedef struct xmesa_buffer *XMesaBuffer;
+typedef struct xmesa_context *XMesaContext;
+typedef struct xmesa_visual *XMesaVisual;
+
+
+
+/*
+ * Create a new X/Mesa visual.
+ * Input: display - X11 display
+ * visinfo - an XVisualInfo pointer
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * alpha_flag - alpha buffer requested?
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * stereo_flag - stereo visual?
+ * ximage_flag - GL_TRUE = use an XImage for back buffer,
+ * GL_FALSE = use an off-screen pixmap for back buffer
+ * depth_size - requested bits/depth values, or zero
+ * stencil_size - requested bits/stencil values, or zero
+ * accum_red_size - requested bits/red accum values, or zero
+ * accum_green_size - requested bits/green accum values, or zero
+ * accum_blue_size - requested bits/blue accum values, or zero
+ * accum_alpha_size - requested bits/alpha accum values, or zero
+ * num_samples - number of samples/pixel if multisampling, or zero
+ * level - visual level, usually 0
+ * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
+ * Return; a new XMesaVisual or 0 if error.
+ */
+extern XMesaVisual XMesaCreateVisual( Display *display,
+ XVisualInfo * visinfo,
+ GLboolean rgb_flag,
+ GLboolean alpha_flag,
+ GLboolean db_flag,
+ GLboolean stereo_flag,
+ GLboolean ximage_flag,
+ GLint depth_size,
+ GLint stencil_size,
+ GLint accum_red_size,
+ GLint accum_green_size,
+ GLint accum_blue_size,
+ GLint accum_alpha_size,
+ GLint num_samples,
+ GLint level,
+ GLint visualCaveat );
+
+/*
+ * Destroy an XMesaVisual, but not the associated XVisualInfo.
+ */
+extern void XMesaDestroyVisual( XMesaVisual v );
+
+
+
+/*
+ * Create a new XMesaContext for rendering into an X11 window.
+ *
+ * Input: visual - an XMesaVisual
+ * share_list - another XMesaContext with which to share display
+ * lists or NULL if no sharing is wanted.
+ * Return: an XMesaContext or NULL if error.
+ */
+extern XMesaContext XMesaCreateContext( XMesaVisual v,
+ XMesaContext share_list );
+
+
+/*
+ * Destroy a rendering context as returned by XMesaCreateContext()
+ */
+extern void XMesaDestroyContext( XMesaContext c );
+
+
+
+/*
+ * Create an XMesaBuffer from an X window.
+ */
+extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w );
+
+
+/*
+ * Create an XMesaBuffer from an X pixmap.
+ */
+extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
+ Pixmap p,
+ Colormap cmap );
+
+
+/*
+ * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
+ */
+extern void XMesaDestroyBuffer( XMesaBuffer b );
+
+
+/*
+ * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
+ *
+ * New in Mesa 2.3.
+ */
+extern XMesaBuffer XMesaFindBuffer( Display *dpy,
+ Drawable d );
+
+
+
+/*
+ * Bind two buffers (read and draw) to a context and make the
+ * context the current one.
+ * New in Mesa 3.3
+ */
+extern GLboolean XMesaMakeCurrent2( XMesaContext c,
+ XMesaBuffer drawBuffer,
+ XMesaBuffer readBuffer );
+
+
+/*
+ * Unbind the current context from its buffer.
+ */
+extern GLboolean XMesaUnbindContext( XMesaContext c );
+
+
+/*
+ * Return a handle to the current context.
+ */
+extern XMesaContext XMesaGetCurrentContext( void );
+
+
+/*
+ * Swap the front and back buffers for the given buffer. No action is
+ * taken if the buffer is not double buffered.
+ */
+extern void XMesaSwapBuffers( XMesaBuffer b );
+
+
+/*
+ * Copy a sub-region of the back buffer to the front buffer.
+ *
+ * New in Mesa 2.6
+ */
+extern void XMesaCopySubBuffer( XMesaBuffer b,
+ int x,
+ int y,
+ int width,
+ int height );
+
+
+
+
+
+/*
+ * Flush/sync a context
+ */
+extern void XMesaFlush( XMesaContext c );
+
+
+
+/*
+ * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
+ * any memory used by that buffer.
+ *
+ * New in Mesa 2.3.
+ */
+extern void XMesaGarbageCollect( void );
+
+
+
+/*
+ * Create a pbuffer.
+ * New in Mesa 4.1
+ */
+extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
+ unsigned int width, unsigned int height);
+
+
+
+/*
+ * Texture from Pixmap
+ * New in Mesa 7.1
+ */
+extern void
+XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list);
+
+extern void
+XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer);
+
+
+extern XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
+ Colormap cmap,
+ int format, int target, int mipmap);
+
+
+
+
+/***********************************************************************
+ */
+
+extern pipe_mutex _xmesa_lock;
+
+extern struct xmesa_buffer *XMesaBufferList;
+
+
+/**
+ * Visual inforation, derived from GLvisual.
+ * Basically corresponds to an XVisualInfo.
+ */
+struct xmesa_visual {
+ GLvisual mesa_visual; /* Device independent visual parameters */
+ Display *display; /* The X11 display */
+ XVisualInfo * visinfo; /* X's visual info (pointer to private copy) */
+ XVisualInfo *vishandle; /* Only used in fakeglx.c */
+ GLint BitsPerPixel; /* True bits per pixel for XImages */
+
+ GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
+};
+
+
+/**
+ * Context info, derived from st_context.
+ * Basically corresponds to a GLXContext.
+ */
+struct xmesa_context {
+ struct st_context *st;
+ XMesaVisual xm_visual; /** pixel format info */
+ XMesaBuffer xm_buffer; /** current drawbuffer */
+};
+
+
+/**
+ * Types of X/GLX drawables we might render into.
+ */
+typedef enum {
+ WINDOW, /* An X window */
+ GLXWINDOW, /* GLX window */
+ PIXMAP, /* GLX pixmap */
+ PBUFFER /* GLX Pbuffer */
+} BufferType;
+
+
+/**
+ * Framebuffer information, derived from.
+ * Basically corresponds to a GLXDrawable.
+ */
+struct xmesa_buffer {
+ struct st_framebuffer *stfb;
+
+ GLboolean wasCurrent; /* was ever the current buffer? */
+ XMesaVisual xm_visual; /* the X/Mesa visual */
+ Drawable drawable; /* Usually the X window ID */
+ Colormap cmap; /* the X colormap */
+ BufferType type; /* window, pixmap, pbuffer or glxwindow */
+
+ XImage *tempImage;
+ unsigned long selectedEvents;/* for pbuffers only */
+
+ GLuint shm; /* X Shared Memory extension status: */
+ /* 0 = not available */
+ /* 1 = XImage support available */
+ /* 2 = Pixmap support available too */
+#if defined(USE_XSHM)
+ XShmSegmentInfo shminfo;
+#endif
+
+ GC gc; /* scratch GC for span, line, tri drawing */
+
+ /* GLX_EXT_texture_from_pixmap */
+ GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
+ GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
+ GLint TextureMipmap; /** 0 or 1 */
+
+ struct xmesa_buffer *Next; /* Linked list pointer: */
+};
+
+
+
+/** cast wrapper */
+static INLINE XMesaContext
+xmesa_context(GLcontext *ctx)
+{
+ return (XMesaContext) ctx->DriverCtx;
+}
+
+
+/** cast wrapper */
+static INLINE XMesaBuffer
+xmesa_buffer(GLframebuffer *fb)
+{
+ struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
+ return (XMesaBuffer) st_framebuffer_private(stfb);
+}
+
+
+extern void
+xmesa_delete_framebuffer(struct gl_framebuffer *fb);
+
+extern XMesaBuffer
+xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis);
+
+extern void
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
+
+extern void
+xmesa_destroy_buffers_on_display(Display *dpy);
+
+static INLINE GLuint
+xmesa_buffer_width(XMesaBuffer b)
+{
+ return b->stfb->Base.Width;
+}
+
+static INLINE GLuint
+xmesa_buffer_height(XMesaBuffer b)
+{
+ return b->stfb->Base.Height;
+}
+
+extern int
+xmesa_check_for_xshm(Display *display);
+
+
+#endif
--- /dev/null
+
+/**************************************************************************
+ *
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef XM_WINSYS_H
+#define XM_WINSYS_H
+
+struct pipe_context;
+struct pipe_screen;
+struct pipe_winsys;
+struct pipe_surface;
+struct xmesa_buffer;
+
+
+/* Will turn this into a callback-style interface. For now, these
+ * have fixed names, and are implemented in the winsys/xlib directory.
+ */
+struct pipe_winsys *xmesa_create_pipe_winsys( void );
+
+struct pipe_screen *xmesa_create_pipe_screen( struct pipe_winsys * );
+
+/* The context_private argument needs to go away. Is currently used
+ * in a round-about way to associate a display-target surface with its
+ * Xlib window.
+ */
+struct pipe_context *xmesa_create_pipe_context( struct pipe_screen *,
+ void *context_private );
+
+void xmesa_display_surface( struct xmesa_buffer *,
+ struct pipe_surface * );
+
+
+#endif
+++ /dev/null
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = xlib
-
-
-DRIVER_INCLUDES = \
- -I$(TOP)/include \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary
-
-C_SOURCES = \
- glxapi.c \
- fakeglx.c \
- fakeglx_fonts.c \
- xm_api.c
-
-
-include ../../Makefile.template
-
-symlinks:
-
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * This is an emulation of the GLX API which allows Mesa/GLX-based programs
- * to run on X servers which do not have the real GLX extension.
- *
- * Thanks to the contributors:
- *
- * Initial version: Philip Brown (phil@bolthole.com)
- * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
- * Further visual-handling refinements: Wolfram Gloger
- * (wmglo@Dent.MED.Uni-Muenchen.DE).
- *
- * Notes:
- * Don't be fooled, stereo isn't supported yet.
- */
-
-
-
-#include "glxapi.h"
-#include "xm_api.h"
-#include "context.h"
-#include "config.h"
-#include "macros.h"
-#include "imports.h"
-#include "version.h"
-#include "fakeglx.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
-
-
-/* This indicates the client-side GLX API and GLX encoder version. */
-#define CLIENT_MAJOR_VERSION 1
-#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
-
-/* This indicates the server-side GLX decoder version.
- * GLX 1.4 indicates OpenGL 1.3 support
- */
-#define SERVER_MAJOR_VERSION 1
-#define SERVER_MINOR_VERSION 4
-
-/* This is appended onto the glXGetClient/ServerString version strings. */
-#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
-
-/* Who implemented this GLX? */
-#define VENDOR "Brian Paul"
-
-#define EXTENSIONS \
- "GLX_MESA_copy_sub_buffer " \
- "GLX_MESA_pixmap_colormap " \
- "GLX_MESA_release_buffers " \
- "GLX_ARB_get_proc_address " \
- "GLX_EXT_texture_from_pixmap " \
- "GLX_EXT_visual_info " \
- "GLX_EXT_visual_rating " \
- /*"GLX_SGI_video_sync "*/ \
- "GLX_SGIX_fbconfig " \
- "GLX_SGIX_pbuffer "
-
-/*
- * Our fake GLX context will contain a "real" GLX context and an XMesa context.
- *
- * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
- * and vice versa.
- *
- * We really just need this structure in order to make the libGL functions
- * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
- * work correctly.
- */
-struct fake_glx_context {
- __GLXcontext glxContext; /* this MUST be first! */
- XMesaContext xmesaContext;
-};
-
-
-
-/**********************************************************************/
-/*** GLX Visual Code ***/
-/**********************************************************************/
-
-#define DONT_CARE -1
-
-
-static XMesaVisual *VisualTable = NULL;
-static int NumVisuals = 0;
-
-
-
-/* Macro to handle c_class vs class field name in XVisualInfo struct */
-#if defined(__cplusplus) || defined(c_plusplus)
-#define CLASS c_class
-#else
-#define CLASS class
-#endif
-
-
-
-/*
- * Test if the given XVisualInfo is usable for Mesa rendering.
- */
-static GLboolean
-is_usable_visual( XVisualInfo *vinfo )
-{
- switch (vinfo->CLASS) {
- case StaticGray:
- case GrayScale:
- /* Any StaticGray/GrayScale visual works in RGB or CI mode */
- return GL_TRUE;
- case StaticColor:
- case PseudoColor:
- /* Any StaticColor/PseudoColor visual of at least 4 bits */
- if (vinfo->depth>=4) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
- case TrueColor:
- case DirectColor:
- /* Any depth of TrueColor or DirectColor works in RGB mode */
- return GL_TRUE;
- default:
- /* This should never happen */
- return GL_FALSE;
- }
-}
-
-
-/*
- * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
- * configuration in our list of GLX visuals.
- */
-static XMesaVisual
-save_glx_visual( Display *dpy, XVisualInfo *vinfo,
- GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag,
- GLboolean stereoFlag,
- GLint depth_size, GLint stencil_size,
- GLint accumRedSize, GLint accumGreenSize,
- GLint accumBlueSize, GLint accumAlphaSize,
- GLint level, GLint numAuxBuffers )
-{
- GLboolean ximageFlag = GL_TRUE;
- XMesaVisual xmvis;
- GLint i;
- GLboolean comparePointers;
-
- if (dbFlag) {
- /* Check if the MESA_BACK_BUFFER env var is set */
- char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER");
- if (backbuffer) {
- if (backbuffer[0]=='p' || backbuffer[0]=='P') {
- ximageFlag = GL_FALSE;
- }
- else if (backbuffer[0]=='x' || backbuffer[0]=='X') {
- ximageFlag = GL_TRUE;
- }
- else {
- _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
- }
- }
- }
-
- if (stereoFlag) {
- /* stereo not supported */
- return NULL;
- }
-
- if (stencil_size > 0 && depth_size > 0)
- depth_size = 24;
-
- /* Comparing IDs uses less memory but sometimes fails. */
- /* XXX revisit this after 3.0 is finished. */
- if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
- comparePointers = GL_TRUE;
- else
- comparePointers = GL_FALSE;
-
- /* Force the visual to have an alpha channel */
- if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
- alphaFlag = GL_TRUE;
-
- /* First check if a matching visual is already in the list */
- for (i=0; i<NumVisuals; i++) {
- XMesaVisual v = VisualTable[i];
- if (v->display == dpy
- && v->mesa_visual.level == level
- && v->mesa_visual.numAuxBuffers == numAuxBuffers
- && v->ximage_flag == ximageFlag
- && v->mesa_visual.rgbMode == rgbFlag
- && v->mesa_visual.doubleBufferMode == dbFlag
- && v->mesa_visual.stereoMode == stereoFlag
- && (v->mesa_visual.alphaBits > 0) == alphaFlag
- && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
- && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0)
- && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0)
- && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0)
- && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0)
- && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) {
- /* now either compare XVisualInfo pointers or visual IDs */
- if ((!comparePointers && v->visinfo->visualid == vinfo->visualid)
- || (comparePointers && v->vishandle == vinfo)) {
- return v;
- }
- }
- }
-
- /* Create a new visual and add it to the list. */
-
- xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag,
- stereoFlag, ximageFlag,
- depth_size, stencil_size,
- accumRedSize, accumBlueSize,
- accumBlueSize, accumAlphaSize, 0, level,
- GLX_NONE_EXT );
- if (xmvis) {
- /* Save a copy of the pointer now so we can find this visual again
- * if we need to search for it in find_glx_visual().
- */
- xmvis->vishandle = vinfo;
- /* Allocate more space for additional visual */
- VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable,
- sizeof(XMesaVisual) * NumVisuals,
- sizeof(XMesaVisual) * (NumVisuals + 1));
- /* add xmvis to the list */
- VisualTable[NumVisuals] = xmvis;
- NumVisuals++;
- /* XXX minor hack, because XMesaCreateVisual doesn't support an
- * aux buffers parameter.
- */
- xmvis->mesa_visual.numAuxBuffers = numAuxBuffers;
- }
- return xmvis;
-}
-
-
-/**
- * Return the default number of bits for the Z buffer.
- * If defined, use the MESA_GLX_DEPTH_BITS env var value.
- * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
- * XXX probably do the same thing for stencil, accum, etc.
- */
-static GLint
-default_depth_bits(void)
-{
- int zBits;
- const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS");
- if (zEnv)
- zBits = _mesa_atoi(zEnv);
- else
- zBits = DEFAULT_SOFTWARE_DEPTH_BITS;
- return zBits;
-}
-
-static GLint
-default_alpha_bits(void)
-{
- int aBits;
- const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS");
- if (aEnv)
- aBits = _mesa_atoi(aEnv);
- else
- aBits = 0;
- return aBits;
-}
-
-static GLint
-default_accum_bits(void)
-{
- return 16;
-}
-
-
-
-/*
- * Create a GLX visual from a regular XVisualInfo.
- * This is called when Fake GLX is given an XVisualInfo which wasn't
- * returned by glXChooseVisual. Since this is the first time we're
- * considering this visual we'll take a guess at reasonable values
- * for depth buffer size, stencil size, accum size, etc.
- * This is the best we can do with a client-side emulation of GLX.
- */
-static XMesaVisual
-create_glx_visual( Display *dpy, XVisualInfo *visinfo )
-{
- GLint zBits = default_depth_bits();
- GLint accBits = default_accum_bits();
- GLboolean alphaFlag = default_alpha_bits() > 0;
-
- if (is_usable_visual( visinfo )) {
- /* Configure this visual as RGB, double-buffered, depth-buffered. */
- /* This is surely wrong for some people's needs but what else */
- /* can be done? They should use glXChooseVisual(). */
- return save_glx_visual( dpy, visinfo,
- GL_TRUE, /* rgb */
- alphaFlag, /* alpha */
- GL_TRUE, /* double */
- GL_FALSE, /* stereo */
- zBits,
- STENCIL_BITS,
- accBits, /* r */
- accBits, /* g */
- accBits, /* b */
- accBits, /* a */
- 0, /* level */
- 0 /* numAux */
- );
- }
- else {
- _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n");
- return NULL;
- }
-}
-
-
-
-/*
- * Find the GLX visual associated with an XVisualInfo.
- */
-static XMesaVisual
-find_glx_visual( Display *dpy, XVisualInfo *vinfo )
-{
- int i;
-
- /* try to match visual id */
- for (i=0;i<NumVisuals;i++) {
- if (VisualTable[i]->display==dpy
- && VisualTable[i]->visinfo->visualid == vinfo->visualid) {
- return VisualTable[i];
- }
- }
-
- /* if that fails, try to match pointers */
- for (i=0;i<NumVisuals;i++) {
- if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) {
- return VisualTable[i];
- }
- }
-
- return NULL;
-}
-
-
-
-
-
-
-/**
- * Try to get an X visual which matches the given arguments.
- */
-static XVisualInfo *
-get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
-{
- XVisualInfo temp, *vis;
- long mask;
- int n;
- unsigned int default_depth;
- int default_class;
-
- mask = VisualScreenMask | VisualDepthMask | VisualClassMask;
- temp.screen = scr;
- temp.depth = depth;
- temp.CLASS = xclass;
-
- default_depth = DefaultDepth(dpy,scr);
- default_class = DefaultVisual(dpy,scr)->CLASS;
-
- if (depth==default_depth && xclass==default_class) {
- /* try to get root window's visual */
- temp.visualid = DefaultVisual(dpy,scr)->visualid;
- mask |= VisualIDMask;
- }
-
- vis = XGetVisualInfo( dpy, mask, &temp, &n );
-
- /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
- * An SGI Infinite Reality system, for example, can have 30bpp pixels:
- * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
- */
- if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
- if (_mesa_bitcount((GLuint) vis->red_mask ) <= 8 &&
- _mesa_bitcount((GLuint) vis->green_mask) <= 8 &&
- _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) {
- return vis;
- }
- else {
- XFree((void *) vis);
- return NULL;
- }
- }
-
- return vis;
-}
-
-
-
-/*
- * Retrieve the value of the given environment variable and find
- * the X visual which matches it.
- * Input: dpy - the display
- * screen - the screen number
- * varname - the name of the environment variable
- * Return: an XVisualInfo pointer to NULL if error.
- */
-static XVisualInfo *
-get_env_visual(Display *dpy, int scr, const char *varname)
-{
- char value[100], type[100];
- int depth, xclass = -1;
- XVisualInfo *vis;
-
- if (!_mesa_getenv( varname )) {
- return NULL;
- }
-
- _mesa_strncpy( value, _mesa_getenv(varname), 100 );
- value[99] = 0;
-
- sscanf( value, "%s %d", type, &depth );
-
- if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor;
- else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor;
- else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor;
- else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor;
- else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale;
- else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray;
-
- if (xclass>-1 && depth>0) {
- vis = get_visual( dpy, scr, depth, xclass );
- if (vis) {
- return vis;
- }
- }
-
- _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.",
- type, depth);
-
- return NULL;
-}
-
-
-
-/*
- * Select an X visual which satisfies the RGBA flag and minimum depth.
- * Input: dpy,
- * screen - X display and screen number
- * min_depth - minimum visual depth
- * preferred_class - preferred GLX visual class or DONT_CARE
- * Return: pointer to an XVisualInfo or NULL.
- */
-static XVisualInfo *
-choose_x_visual( Display *dpy, int screen, int min_depth,
- int preferred_class )
-{
- XVisualInfo *vis;
- int xclass, visclass = 0;
- int depth;
-
- /* First see if the MESA_RGB_VISUAL env var is defined */
- vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
- if (vis) {
- return vis;
- }
- /* Otherwise, search for a suitable visual */
- if (preferred_class==DONT_CARE) {
- for (xclass=0;xclass<6;xclass++) {
- switch (xclass) {
- case 0: visclass = TrueColor; break;
- case 1: visclass = DirectColor; break;
- case 2: visclass = PseudoColor; break;
- case 3: visclass = StaticColor; break;
- case 4: visclass = GrayScale; break;
- case 5: visclass = StaticGray; break;
- }
- if (min_depth==0) {
- /* start with shallowest */
- for (depth=0;depth<=32;depth++) {
- if (visclass==TrueColor && depth==8) {
- /* Special case: try to get 8-bit PseudoColor before */
- /* 8-bit TrueColor */
- vis = get_visual( dpy, screen, 8, PseudoColor );
- if (vis) {
- return vis;
- }
- }
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- else {
- /* start with deepest */
- for (depth=32;depth>=min_depth;depth--) {
- if (visclass==TrueColor && depth==8) {
- /* Special case: try to get 8-bit PseudoColor before */
- /* 8-bit TrueColor */
- vis = get_visual( dpy, screen, 8, PseudoColor );
- if (vis) {
- return vis;
- }
- }
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- }
- }
- else {
- /* search for a specific visual class */
- switch (preferred_class) {
- case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break;
- case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break;
- case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break;
- case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break;
- case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break;
- case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break;
- default: return NULL;
- }
- if (min_depth==0) {
- /* start with shallowest */
- for (depth=0;depth<=32;depth++) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- else {
- /* start with deepest */
- for (depth=32;depth>=min_depth;depth--) {
- vis = get_visual( dpy, screen, depth, visclass );
- if (vis) {
- return vis;
- }
- }
- }
- }
-
- /* didn't find a visual */
- return NULL;
-}
-
-
-
-
-/**********************************************************************/
-/*** Display-related functions ***/
-/**********************************************************************/
-
-
-/**
- * Free all XMesaVisuals which are associated with the given display.
- */
-static void
-destroy_visuals_on_display(Display *dpy)
-{
- int i;
- for (i = 0; i < NumVisuals; i++) {
- if (VisualTable[i]->display == dpy) {
- /* remove this visual */
- int j;
- free(VisualTable[i]);
- for (j = i; j < NumVisuals - 1; j++)
- VisualTable[j] = VisualTable[j + 1];
- NumVisuals--;
- }
- }
-}
-
-
-/**
- * Called from XCloseDisplay() to let us free our display-related data.
- */
-static int
-close_display_callback(Display *dpy, XExtCodes *codes)
-{
- destroy_visuals_on_display(dpy);
- xmesa_destroy_buffers_on_display(dpy);
- return 0;
-}
-
-
-/**
- * Look for the named extension on given display and return a pointer
- * to the _XExtension data, or NULL if extension not found.
- */
-static _XExtension *
-lookup_extension(Display *dpy, const char *extName)
-{
- _XExtension *ext;
- for (ext = dpy->ext_procs; ext; ext = ext->next) {
- if (ext->name && strcmp(ext->name, extName) == 0) {
- return ext;
- }
- }
- return NULL;
-}
-
-
-/**
- * Whenever we're given a new Display pointer, call this function to
- * register our close_display_callback function.
- */
-static void
-register_with_display(Display *dpy)
-{
- const char *extName = "MesaGLX";
- _XExtension *ext;
-
- ext = lookup_extension(dpy, extName);
- if (!ext) {
- XExtCodes *c = XAddExtension(dpy);
- ext = dpy->ext_procs; /* new extension is at head of list */
- assert(c->extension == ext->codes.extension);
- ext->name = _mesa_strdup(extName);
- ext->close_display = close_display_callback;
- }
-}
-
-
-/**********************************************************************/
-/*** Begin Fake GLX API Functions ***/
-/**********************************************************************/
-
-
-/**
- * Helper used by glXChooseVisual and glXChooseFBConfig.
- * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
- * the later.
- * In either case, the attribute list is terminated with the value 'None'.
- */
-static XMesaVisual
-choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
-{
- const GLboolean rgbModeDefault = fbConfig;
- const int *parselist;
- XVisualInfo *vis;
- int min_ci = 0;
- int min_red=0, min_green=0, min_blue=0;
- GLboolean rgb_flag = rgbModeDefault;
- GLboolean alpha_flag = GL_FALSE;
- GLboolean double_flag = GL_FALSE;
- GLboolean stereo_flag = GL_FALSE;
- GLint depth_size = 0;
- GLint stencil_size = 0;
- GLint accumRedSize = 0;
- GLint accumGreenSize = 0;
- GLint accumBlueSize = 0;
- GLint accumAlphaSize = 0;
- int level = 0;
- int visual_type = DONT_CARE;
- int trans_type = DONT_CARE;
- int trans_value = DONT_CARE;
- GLint caveat = DONT_CARE;
- XMesaVisual xmvis = NULL;
- int desiredVisualID = -1;
- int numAux = 0;
-
- parselist = list;
-
- while (*parselist) {
-
- switch (*parselist) {
- case GLX_USE_GL:
- if (fbConfig) {
- /* invalid token */
- return NULL;
- }
- else {
- /* skip */
- parselist++;
- }
- break;
- case GLX_BUFFER_SIZE:
- parselist++;
- min_ci = *parselist++;
- break;
- case GLX_LEVEL:
- parselist++;
- level = *parselist++;
- break;
- case GLX_RGBA:
- if (fbConfig) {
- /* invalid token */
- return NULL;
- }
- else {
- rgb_flag = GL_TRUE;
- parselist++;
- }
- break;
- case GLX_DOUBLEBUFFER:
- parselist++;
- if (fbConfig) {
- double_flag = *parselist++;
- }
- else {
- double_flag = GL_TRUE;
- }
- break;
- case GLX_STEREO:
- parselist++;
- if (fbConfig) {
- stereo_flag = *parselist++;
- }
- else {
- stereo_flag = GL_TRUE;
- }
- break;
- case GLX_AUX_BUFFERS:
- parselist++;
- numAux = *parselist++;
- if (numAux > MAX_AUX_BUFFERS)
- return NULL;
- break;
- case GLX_RED_SIZE:
- parselist++;
- min_red = *parselist++;
- break;
- case GLX_GREEN_SIZE:
- parselist++;
- min_green = *parselist++;
- break;
- case GLX_BLUE_SIZE:
- parselist++;
- min_blue = *parselist++;
- break;
- case GLX_ALPHA_SIZE:
- parselist++;
- {
- GLint size = *parselist++;
- alpha_flag = size ? GL_TRUE : GL_FALSE;
- }
- break;
- case GLX_DEPTH_SIZE:
- parselist++;
- depth_size = *parselist++;
- break;
- case GLX_STENCIL_SIZE:
- parselist++;
- stencil_size = *parselist++;
- break;
- case GLX_ACCUM_RED_SIZE:
- parselist++;
- {
- GLint size = *parselist++;
- accumRedSize = MAX2( accumRedSize, size );
- }
- break;
- case GLX_ACCUM_GREEN_SIZE:
- parselist++;
- {
- GLint size = *parselist++;
- accumGreenSize = MAX2( accumGreenSize, size );
- }
- break;
- case GLX_ACCUM_BLUE_SIZE:
- parselist++;
- {
- GLint size = *parselist++;
- accumBlueSize = MAX2( accumBlueSize, size );
- }
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- parselist++;
- {
- GLint size = *parselist++;
- accumAlphaSize = MAX2( accumAlphaSize, size );
- }
- break;
-
- /*
- * GLX_EXT_visual_info extension
- */
- case GLX_X_VISUAL_TYPE_EXT:
- parselist++;
- visual_type = *parselist++;
- break;
- case GLX_TRANSPARENT_TYPE_EXT:
- parselist++;
- trans_type = *parselist++;
- break;
- case GLX_TRANSPARENT_INDEX_VALUE_EXT:
- parselist++;
- trans_value = *parselist++;
- break;
- case GLX_TRANSPARENT_RED_VALUE_EXT:
- case GLX_TRANSPARENT_GREEN_VALUE_EXT:
- case GLX_TRANSPARENT_BLUE_VALUE_EXT:
- case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
- /* ignore */
- parselist++;
- parselist++;
- break;
-
- /*
- * GLX_EXT_visual_info extension
- */
- case GLX_VISUAL_CAVEAT_EXT:
- parselist++;
- caveat = *parselist++; /* ignored for now */
- break;
-
- /*
- * GLX_ARB_multisample
- */
- case GLX_SAMPLE_BUFFERS_ARB:
- /* ms not supported */
- return NULL;
- case GLX_SAMPLES_ARB:
- /* ms not supported */
- return NULL;
-
- /*
- * FBConfig attribs.
- */
- case GLX_RENDER_TYPE:
- if (!fbConfig)
- return NULL;
- parselist++;
- if (*parselist == GLX_RGBA_BIT) {
- rgb_flag = GL_TRUE;
- }
- else if (*parselist == GLX_COLOR_INDEX_BIT) {
- rgb_flag = GL_FALSE;
- }
- else if (*parselist == 0) {
- rgb_flag = GL_TRUE;
- }
- parselist++;
- break;
- case GLX_DRAWABLE_TYPE:
- if (!fbConfig)
- return NULL;
- parselist++;
- if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) {
- return NULL; /* bad bit */
- }
- parselist++;
- break;
- case GLX_FBCONFIG_ID:
- if (!fbConfig)
- return NULL;
- parselist++;
- desiredVisualID = *parselist++;
- break;
- case GLX_X_RENDERABLE:
- if (!fbConfig)
- return NULL;
- parselist += 2;
- /* ignore */
- break;
-
-#ifdef GLX_EXT_texture_from_pixmap
- case GLX_BIND_TO_TEXTURE_RGB_EXT:
- parselist++; /*skip*/
- break;
- case GLX_BIND_TO_TEXTURE_RGBA_EXT:
- parselist++; /*skip*/
- break;
- case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
- parselist++; /*skip*/
- break;
- case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
- parselist++;
- if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
- GLX_TEXTURE_2D_BIT_EXT |
- GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
- /* invalid bit */
- return NULL;
- }
- break;
- case GLX_Y_INVERTED_EXT:
- parselist++; /*skip*/
- break;
-#endif
-
- case None:
- /* end of list */
- break;
-
- default:
- /* undefined attribute */
- _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()",
- *parselist);
- return NULL;
- }
- }
-
- (void) caveat;
-
-
- /*
- * Since we're only simulating the GLX extension this function will never
- * find any real GL visuals. Instead, all we can do is try to find an RGB
- * or CI visual of appropriate depth. Other requested attributes such as
- * double buffering, depth buffer, etc. will be associated with the X
- * visual and stored in the VisualTable[].
- */
- if (desiredVisualID != -1) {
- /* try to get a specific visual, by visualID */
- XVisualInfo temp;
- int n;
- temp.visualid = desiredVisualID;
- temp.screen = screen;
- vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n);
- if (vis) {
- /* give the visual some useful GLX attributes */
- double_flag = GL_TRUE;
- rgb_flag = GL_TRUE;
- depth_size = default_depth_bits();
- stencil_size = STENCIL_BITS;
- /* XXX accum??? */
- }
- }
- else if (level==0) {
- /* normal color planes */
- /* Get an RGB visual */
- int min_rgb = min_red + min_green + min_blue;
- if (min_rgb>1 && min_rgb<8) {
- /* a special case to be sure we can get a monochrome visual */
- min_rgb = 1;
- }
- vis = choose_x_visual( dpy, screen, min_rgb, visual_type );
- }
- else {
- _mesa_warning(NULL, "overlay not supported");
- return NULL;
- }
-
- if (vis) {
- /* Note: we're not exactly obeying the glXChooseVisual rules here.
- * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
- * largest depth buffer size, which is 32bits/value. Instead, we
- * return 16 to maintain performance with earlier versions of Mesa.
- */
- if (stencil_size > 0)
- depth_size = 24; /* if Z and stencil, always use 24+8 format */
- else if (depth_size > 24)
- depth_size = 32;
- else if (depth_size > 16)
- depth_size = 24;
- else if (depth_size > 0) {
- depth_size = default_depth_bits();
- }
-
- if (!alpha_flag) {
- alpha_flag = default_alpha_bits() > 0;
- }
-
- /* we only support one size of stencil and accum buffers. */
- if (stencil_size > 0)
- stencil_size = STENCIL_BITS;
-
- if (accumRedSize > 0 ||
- accumGreenSize > 0 ||
- accumBlueSize > 0 ||
- accumAlphaSize > 0) {
-
- accumRedSize =
- accumGreenSize =
- accumBlueSize = default_accum_bits();
-
- accumAlphaSize = alpha_flag ? accumRedSize : 0;
- }
-
- xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag,
- stereo_flag, depth_size, stencil_size,
- accumRedSize, accumGreenSize,
- accumBlueSize, accumAlphaSize, level, numAux );
- }
-
- return xmvis;
-}
-
-
-static XVisualInfo *
-Fake_glXChooseVisual( Display *dpy, int screen, int *list )
-{
- XMesaVisual xmvis;
-
- /* register ourselves as an extension on this display */
- register_with_display(dpy);
-
- xmvis = choose_visual(dpy, screen, list, GL_FALSE);
- if (xmvis) {
- /* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
- if (xmvis->vishandle) {
- _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
- }
- return xmvis->vishandle;
- }
- else
- return NULL;
-}
-
-
-static GLXContext
-Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
- GLXContext share_list, Bool direct )
-{
- XMesaVisual xmvis;
- struct fake_glx_context *glxCtx;
- struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
-
- if (!dpy || !visinfo)
- return 0;
-
- glxCtx = CALLOC_STRUCT(fake_glx_context);
- if (!glxCtx)
- return 0;
-
- /* deallocate unused windows/buffers */
-#if 0
- XMesaGarbageCollect();
-#endif
-
- xmvis = find_glx_visual( dpy, visinfo );
- if (!xmvis) {
- /* This visual wasn't found with glXChooseVisual() */
- xmvis = create_glx_visual( dpy, visinfo );
- if (!xmvis) {
- /* unusable visual */
- _mesa_free(glxCtx);
- return NULL;
- }
- }
-
- glxCtx->xmesaContext = XMesaCreateContext(xmvis,
- shareCtx ? shareCtx->xmesaContext : NULL);
- if (!glxCtx->xmesaContext) {
- _mesa_free(glxCtx);
- return NULL;
- }
-
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
-
- return (GLXContext) glxCtx;
-}
-
-
-/* XXX these may have to be removed due to thread-safety issues. */
-static GLXContext MakeCurrent_PrevContext = 0;
-static GLXDrawable MakeCurrent_PrevDrawable = 0;
-static GLXDrawable MakeCurrent_PrevReadable = 0;
-static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0;
-static XMesaBuffer MakeCurrent_PrevReadBuffer = 0;
-
-
-/* GLX 1.3 and later */
-static Bool
-Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
- GLXDrawable read, GLXContext ctx )
-{
- struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
- static boolean firsttime = 1, no_rast = 0;
-
- if (firsttime) {
- no_rast = getenv("SP_NO_RAST") != NULL;
- firsttime = 0;
- }
-
-
- if (ctx && draw && read) {
- XMesaBuffer drawBuffer, readBuffer;
- XMesaContext xmctx = glxCtx->xmesaContext;
-
- /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
- if (ctx == MakeCurrent_PrevContext
- && draw == MakeCurrent_PrevDrawable) {
- drawBuffer = MakeCurrent_PrevDrawBuffer;
- }
- else {
- drawBuffer = XMesaFindBuffer( dpy, draw );
- }
- if (!drawBuffer) {
- /* drawable must be a new window! */
- drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
- if (!drawBuffer) {
- /* Out of memory, or context/drawable depth mismatch */
- return False;
- }
- }
-
- /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
- if (ctx == MakeCurrent_PrevContext
- && read == MakeCurrent_PrevReadable) {
- readBuffer = MakeCurrent_PrevReadBuffer;
- }
- else {
- readBuffer = XMesaFindBuffer( dpy, read );
- }
- if (!readBuffer) {
- /* drawable must be a new window! */
- readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
- if (!readBuffer) {
- /* Out of memory, or context/drawable depth mismatch */
- return False;
- }
- }
-
- if (no_rast &&
- MakeCurrent_PrevContext == ctx &&
- MakeCurrent_PrevDrawable == draw &&
- MakeCurrent_PrevReadable == read &&
- MakeCurrent_PrevDrawBuffer == drawBuffer &&
- MakeCurrent_PrevReadBuffer == readBuffer)
- return True;
-
- MakeCurrent_PrevContext = ctx;
- MakeCurrent_PrevDrawable = draw;
- MakeCurrent_PrevReadable = read;
- MakeCurrent_PrevDrawBuffer = drawBuffer;
- MakeCurrent_PrevReadBuffer = readBuffer;
-
- /* Now make current! */
- if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
- ((__GLXcontext *) ctx)->currentDpy = dpy;
- ((__GLXcontext *) ctx)->currentDrawable = draw;
- ((__GLXcontext *) ctx)->currentReadable = read;
- return True;
- }
- else {
- return False;
- }
- }
- else if (!ctx && !draw && !read) {
- /* release current context w/out assigning new one. */
- XMesaMakeCurrent2( NULL, NULL, NULL );
- MakeCurrent_PrevContext = 0;
- MakeCurrent_PrevDrawable = 0;
- MakeCurrent_PrevReadable = 0;
- MakeCurrent_PrevDrawBuffer = 0;
- MakeCurrent_PrevReadBuffer = 0;
- return True;
- }
- else {
- /* The args must either all be non-zero or all zero.
- * This is an error.
- */
- return False;
- }
-}
-
-
-static Bool
-Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
-{
- return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx );
-}
-
-
-static GLXPixmap
-Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
-{
- XMesaVisual v;
- XMesaBuffer b;
-
- v = find_glx_visual( dpy, visinfo );
- if (!v) {
- v = create_glx_visual( dpy, visinfo );
- if (!v) {
- /* unusable visual */
- return 0;
- }
- }
-
- b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
- if (!b) {
- return 0;
- }
- return b->drawable;
-}
-
-
-/*** GLX_MESA_pixmap_colormap ***/
-
-static GLXPixmap
-Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
- Pixmap pixmap, Colormap cmap )
-{
- XMesaVisual v;
- XMesaBuffer b;
-
- v = find_glx_visual( dpy, visinfo );
- if (!v) {
- v = create_glx_visual( dpy, visinfo );
- if (!v) {
- /* unusable visual */
- return 0;
- }
- }
-
- b = XMesaCreatePixmapBuffer( v, pixmap, cmap );
- if (!b) {
- return 0;
- }
- return b->drawable;
-}
-
-
-static void
-Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, pixmap);
- if (b) {
- XMesaDestroyBuffer(b);
- }
- else if (_mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
- }
-}
-
-
-static void
-Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
- unsigned long mask )
-{
- struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src;
- struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst;
- XMesaContext xm_src = fakeSrc->xmesaContext;
- XMesaContext xm_dst = fakeDst->xmesaContext;
- (void) dpy;
- if (MakeCurrent_PrevContext == src) {
- _mesa_Flush();
- }
- st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask );
-}
-
-
-static Bool
-Fake_glXQueryExtension( Display *dpy, int *errorb, int *event )
-{
- /* Mesa's GLX isn't really an X extension but we try to act like one. */
- (void) dpy;
- (void) errorb;
- (void) event;
- return True;
-}
-
-
-extern void _kw_ungrab_all( Display *dpy );
-void _kw_ungrab_all( Display *dpy )
-{
- XUngrabPointer( dpy, CurrentTime );
- XUngrabKeyboard( dpy, CurrentTime );
-}
-
-
-static void
-Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
-{
- struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
- (void) dpy;
- MakeCurrent_PrevContext = 0;
- MakeCurrent_PrevDrawable = 0;
- MakeCurrent_PrevReadable = 0;
- MakeCurrent_PrevDrawBuffer = 0;
- MakeCurrent_PrevReadBuffer = 0;
- XMesaDestroyContext( glxCtx->xmesaContext );
- XMesaGarbageCollect();
- _mesa_free(glxCtx);
-}
-
-
-static Bool
-Fake_glXIsDirect( Display *dpy, GLXContext ctx )
-{
- (void) dpy;
- (void) ctx;
- return False;
-}
-
-
-
-static void
-Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable )
-{
- XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
- static boolean firsttime = 1, no_rast = 0;
-
- if (firsttime) {
- no_rast = getenv("SP_NO_RAST") != NULL;
- firsttime = 0;
- }
-
- if (no_rast)
- return;
-
- if (buffer) {
- XMesaSwapBuffers(buffer);
- }
- else if (_mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n",
- (int) drawable);
- }
-}
-
-
-
-/*** GLX_MESA_copy_sub_buffer ***/
-
-static void
-Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
- int x, int y, int width, int height )
-{
- XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
- if (buffer) {
- XMesaCopySubBuffer(buffer, x, y, width, height);
- }
- else if (_mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
- }
-}
-
-
-static Bool
-Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
-{
- (void) dpy;
- /* Return GLX version, not Mesa version */
- assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION);
- *maj = CLIENT_MAJOR_VERSION;
- *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION );
- return True;
-}
-
-
-/*
- * Query the GLX attributes of the given XVisualInfo.
- */
-static int
-get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
-{
- ASSERT(xmvis);
- switch(attrib) {
- case GLX_USE_GL:
- if (fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = (int) True;
- return 0;
- case GLX_BUFFER_SIZE:
- *value = xmvis->visinfo->depth;
- return 0;
- case GLX_LEVEL:
- *value = xmvis->mesa_visual.level;
- return 0;
- case GLX_RGBA:
- if (fbconfig)
- return GLX_BAD_ATTRIBUTE;
- if (xmvis->mesa_visual.rgbMode) {
- *value = True;
- }
- else {
- *value = False;
- }
- return 0;
- case GLX_DOUBLEBUFFER:
- *value = (int) xmvis->mesa_visual.doubleBufferMode;
- return 0;
- case GLX_STEREO:
- *value = (int) xmvis->mesa_visual.stereoMode;
- return 0;
- case GLX_AUX_BUFFERS:
- *value = xmvis->mesa_visual.numAuxBuffers;
- return 0;
- case GLX_RED_SIZE:
- *value = xmvis->mesa_visual.redBits;
- return 0;
- case GLX_GREEN_SIZE:
- *value = xmvis->mesa_visual.greenBits;
- return 0;
- case GLX_BLUE_SIZE:
- *value = xmvis->mesa_visual.blueBits;
- return 0;
- case GLX_ALPHA_SIZE:
- *value = xmvis->mesa_visual.alphaBits;
- return 0;
- case GLX_DEPTH_SIZE:
- *value = xmvis->mesa_visual.depthBits;
- return 0;
- case GLX_STENCIL_SIZE:
- *value = xmvis->mesa_visual.stencilBits;
- return 0;
- case GLX_ACCUM_RED_SIZE:
- *value = xmvis->mesa_visual.accumRedBits;
- return 0;
- case GLX_ACCUM_GREEN_SIZE:
- *value = xmvis->mesa_visual.accumGreenBits;
- return 0;
- case GLX_ACCUM_BLUE_SIZE:
- *value = xmvis->mesa_visual.accumBlueBits;
- return 0;
- case GLX_ACCUM_ALPHA_SIZE:
- *value = xmvis->mesa_visual.accumAlphaBits;
- return 0;
-
- /*
- * GLX_EXT_visual_info extension
- */
- case GLX_X_VISUAL_TYPE_EXT:
- switch (xmvis->visinfo->CLASS) {
- case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0;
- case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0;
- case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0;
- case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0;
- case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0;
- case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0;
- }
- return 0;
- case GLX_TRANSPARENT_TYPE_EXT:
- /* normal planes */
- *value = GLX_NONE_EXT;
- return 0;
- case GLX_TRANSPARENT_INDEX_VALUE_EXT:
- /* undefined */
- return 0;
- case GLX_TRANSPARENT_RED_VALUE_EXT:
- /* undefined */
- return 0;
- case GLX_TRANSPARENT_GREEN_VALUE_EXT:
- /* undefined */
- return 0;
- case GLX_TRANSPARENT_BLUE_VALUE_EXT:
- /* undefined */
- return 0;
- case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
- /* undefined */
- return 0;
-
- /*
- * GLX_EXT_visual_info extension
- */
- case GLX_VISUAL_CAVEAT_EXT:
- /* test for zero, just in case */
- if (xmvis->mesa_visual.visualRating > 0)
- *value = xmvis->mesa_visual.visualRating;
- else
- *value = GLX_NONE_EXT;
- return 0;
-
- /*
- * GLX_ARB_multisample
- */
- case GLX_SAMPLE_BUFFERS_ARB:
- *value = 0;
- return 0;
- case GLX_SAMPLES_ARB:
- *value = 0;
- return 0;
-
- /*
- * For FBConfigs:
- */
- case GLX_SCREEN_EXT:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = xmvis->visinfo->screen;
- break;
- case GLX_DRAWABLE_TYPE: /*SGIX too */
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
- break;
- case GLX_RENDER_TYPE_SGIX:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- if (xmvis->mesa_visual.rgbMode)
- *value = GLX_RGBA_BIT;
- else
- *value = GLX_COLOR_INDEX_BIT;
- break;
- case GLX_X_RENDERABLE_SGIX:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = True; /* XXX really? */
- break;
- case GLX_FBCONFIG_ID_SGIX:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = xmvis->visinfo->visualid;
- break;
- case GLX_MAX_PBUFFER_WIDTH:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- /* XXX or MAX_WIDTH? */
- *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen);
- break;
- case GLX_MAX_PBUFFER_HEIGHT:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen);
- break;
- case GLX_MAX_PBUFFER_PIXELS:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) *
- DisplayHeight(xmvis->display, xmvis->visinfo->screen);
- break;
- case GLX_VISUAL_ID:
- if (!fbconfig)
- return GLX_BAD_ATTRIBUTE;
- *value = xmvis->visinfo->visualid;
- break;
-
-#ifdef GLX_EXT_texture_from_pixmap
- case GLX_BIND_TO_TEXTURE_RGB_EXT:
- *value = True; /*XXX*/
- break;
- case GLX_BIND_TO_TEXTURE_RGBA_EXT:
- /* XXX review */
- *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
- break;
- case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
- *value = True; /*XXX*/
- break;
- case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
- *value = (GLX_TEXTURE_1D_BIT_EXT |
- GLX_TEXTURE_2D_BIT_EXT |
- GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
- break;
- case GLX_Y_INVERTED_EXT:
- *value = True; /*XXX*/
- break;
-#endif
-
- default:
- return GLX_BAD_ATTRIBUTE;
- }
- return Success;
-}
-
-
-static int
-Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
- int attrib, int *value )
-{
- XMesaVisual xmvis;
- int k;
- if (!dpy || !visinfo)
- return GLX_BAD_ATTRIBUTE;
-
- xmvis = find_glx_visual( dpy, visinfo );
- if (!xmvis) {
- /* this visual wasn't obtained with glXChooseVisual */
- xmvis = create_glx_visual( dpy, visinfo );
- if (!xmvis) {
- /* this visual can't be used for GL rendering */
- if (attrib==GLX_USE_GL) {
- *value = (int) False;
- return 0;
- }
- else {
- return GLX_BAD_VISUAL;
- }
- }
- }
-
- k = get_config(xmvis, attrib, value, GL_FALSE);
- return k;
-}
-
-
-static void
-Fake_glXWaitGL( void )
-{
- XMesaContext xmesa = XMesaGetCurrentContext();
- XMesaFlush( xmesa );
-}
-
-
-
-static void
-Fake_glXWaitX( void )
-{
- XMesaContext xmesa = XMesaGetCurrentContext();
- XMesaFlush( xmesa );
-}
-
-
-static const char *
-get_extensions( void )
-{
- return EXTENSIONS;
-}
-
-
-
-/* GLX 1.1 and later */
-static const char *
-Fake_glXQueryExtensionsString( Display *dpy, int screen )
-{
- (void) dpy;
- (void) screen;
- return get_extensions();
-}
-
-
-
-/* GLX 1.1 and later */
-static const char *
-Fake_glXQueryServerString( Display *dpy, int screen, int name )
-{
- static char version[1000];
- _mesa_sprintf(version, "%d.%d %s",
- SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
-
- (void) dpy;
- (void) screen;
-
- switch (name) {
- case GLX_EXTENSIONS:
- return get_extensions();
- case GLX_VENDOR:
- return VENDOR;
- case GLX_VERSION:
- return version;
- default:
- return NULL;
- }
-}
-
-
-
-/* GLX 1.1 and later */
-static const char *
-Fake_glXGetClientString( Display *dpy, int name )
-{
- static char version[1000];
- _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
- CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
-
- (void) dpy;
-
- switch (name) {
- case GLX_EXTENSIONS:
- return get_extensions();
- case GLX_VENDOR:
- return VENDOR;
- case GLX_VERSION:
- return version;
- default:
- return NULL;
- }
-}
-
-
-
-/*
- * GLX 1.3 and later
- */
-
-
-static int
-Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
- int attribute, int *value )
-{
- XMesaVisual v = (XMesaVisual) config;
- (void) dpy;
- (void) config;
-
- if (!dpy || !config || !value)
- return -1;
-
- return get_config(v, attribute, value, GL_TRUE);
-}
-
-
-static GLXFBConfig *
-Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements )
-{
- XVisualInfo *visuals, visTemplate;
- const long visMask = VisualScreenMask;
- int i;
-
- /* Get list of all X visuals */
- visTemplate.screen = screen;
- visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
- if (*nelements > 0) {
- XMesaVisual *results;
- results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual));
- if (!results) {
- *nelements = 0;
- return NULL;
- }
- for (i = 0; i < *nelements; i++) {
- results[i] = create_glx_visual(dpy, visuals + i);
- }
- return (GLXFBConfig *) results;
- }
- return NULL;
-}
-
-
-static GLXFBConfig *
-Fake_glXChooseFBConfig( Display *dpy, int screen,
- const int *attribList, int *nitems )
-{
- XMesaVisual xmvis;
-
- if (!attribList || !attribList[0]) {
- /* return list of all configs (per GLX_SGIX_fbconfig spec) */
- return Fake_glXGetFBConfigs(dpy, screen, nitems);
- }
-
- xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
- if (xmvis) {
- GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual));
- if (!config) {
- *nitems = 0;
- return NULL;
- }
- *nitems = 1;
- config[0] = (GLXFBConfig) xmvis;
- return (GLXFBConfig *) config;
- }
- else {
- *nitems = 0;
- return NULL;
- }
-}
-
-
-static XVisualInfo *
-Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
-{
- if (dpy && config) {
- XMesaVisual xmvis = (XMesaVisual) config;
-#if 0
- return xmvis->vishandle;
-#else
- /* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo));
- if (xmvis->vishandle) {
- _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
- }
- return xmvis->vishandle;
-#endif
- }
- else {
- return NULL;
- }
-}
-
-
-static GLXWindow
-Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
- const int *attribList )
-{
- XMesaVisual xmvis = (XMesaVisual) config;
- XMesaBuffer xmbuf;
- if (!xmvis)
- return 0;
-
- xmbuf = XMesaCreateWindowBuffer(xmvis, win);
- if (!xmbuf)
- return 0;
-
- (void) dpy;
- (void) attribList; /* Ignored in GLX 1.3 */
-
- return win; /* A hack for now */
-}
-
-
-static void
-Fake_glXDestroyWindow( Display *dpy, GLXWindow window )
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window);
- if (b)
- XMesaDestroyBuffer(b);
- /* don't destroy X window */
-}
-
-
-/* XXX untested */
-static GLXPixmap
-Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
- const int *attribList )
-{
- XMesaVisual v = (XMesaVisual) config;
- XMesaBuffer b;
- const int *attr;
- int target = 0, format = 0, mipmap = 0;
- int value;
-
- if (!dpy || !config || !pixmap)
- return 0;
-
- for (attr = attribList; *attr; attr++) {
- switch (*attr) {
- case GLX_TEXTURE_FORMAT_EXT:
- attr++;
- switch (*attr) {
- case GLX_TEXTURE_FORMAT_NONE_EXT:
- case GLX_TEXTURE_FORMAT_RGB_EXT:
- case GLX_TEXTURE_FORMAT_RGBA_EXT:
- format = *attr;
- break;
- default:
- /* error */
- return 0;
- }
- break;
- case GLX_TEXTURE_TARGET_EXT:
- attr++;
- switch (*attr) {
- case GLX_TEXTURE_1D_EXT:
- case GLX_TEXTURE_2D_EXT:
- case GLX_TEXTURE_RECTANGLE_EXT:
- target = *attr;
- break;
- default:
- /* error */
- return 0;
- }
- break;
- case GLX_MIPMAP_TEXTURE_EXT:
- attr++;
- if (*attr)
- mipmap = 1;
- break;
- default:
- /* error */
- return 0;
- }
- }
-
- if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
- if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
- &value, GL_TRUE) != Success
- || !value) {
- return 0; /* error! */
- }
- }
- else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
- if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
- &value, GL_TRUE) != Success
- || !value) {
- return 0; /* error! */
- }
- }
- if (mipmap) {
- if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
- &value, GL_TRUE) != Success
- || !value) {
- return 0; /* error! */
- }
- }
- if (target == GLX_TEXTURE_1D_EXT) {
- if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
- &value, GL_TRUE) != Success
- || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
- return 0; /* error! */
- }
- }
- else if (target == GLX_TEXTURE_2D_EXT) {
- if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
- &value, GL_TRUE) != Success
- || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
- return 0; /* error! */
- }
- }
- if (target == GLX_TEXTURE_RECTANGLE_EXT) {
- if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
- &value, GL_TRUE) != Success
- || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
- return 0; /* error! */
- }
- }
-
- if (format || target || mipmap) {
- /* texture from pixmap */
- b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
- }
- else {
- b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
- }
- if (!b) {
- return 0;
- }
-
- return pixmap;
-}
-
-
-static void
-Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap);
- if (b)
- XMesaDestroyBuffer(b);
- /* don't destroy X pixmap */
-}
-
-
-static GLXPbuffer
-Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
- const int *attribList )
-{
- XMesaVisual xmvis = (XMesaVisual) config;
- XMesaBuffer xmbuf;
- const int *attrib;
- int width = 0, height = 0;
- GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
-
- (void) dpy;
-
- for (attrib = attribList; *attrib; attrib++) {
- switch (*attrib) {
- case GLX_PBUFFER_WIDTH:
- attrib++;
- width = *attrib;
- break;
- case GLX_PBUFFER_HEIGHT:
- attrib++;
- height = *attrib;
- break;
- case GLX_PRESERVED_CONTENTS:
- attrib++;
- preserveContents = *attrib; /* ignored */
- break;
- case GLX_LARGEST_PBUFFER:
- attrib++;
- useLargest = *attrib; /* ignored */
- break;
- default:
- return 0;
- }
- }
-
- /* not used at this time */
- (void) useLargest;
- (void) preserveContents;
-
- if (width == 0 || height == 0)
- return 0;
-
- xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
- /* A GLXPbuffer handle must be an X Drawable because that's what
- * glXMakeCurrent takes.
- */
- if (xmbuf)
- return (GLXPbuffer) xmbuf->drawable;
- else
- return 0;
-}
-
-
-static void
-Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, pbuf);
- if (b) {
- XMesaDestroyBuffer(b);
- }
-}
-
-
-static void
-Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
- unsigned int *value )
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw);
- if (!xmbuf)
- return;
-
- switch (attribute) {
- case GLX_WIDTH:
- *value = xmesa_buffer_width(xmbuf);
- break;
- case GLX_HEIGHT:
- *value = xmesa_buffer_width(xmbuf);
- break;
- case GLX_PRESERVED_CONTENTS:
- *value = True;
- break;
- case GLX_LARGEST_PBUFFER:
- *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
- break;
- case GLX_FBCONFIG_ID:
- *value = xmbuf->xm_visual->visinfo->visualid;
- return;
-#ifdef GLX_EXT_texture_from_pixmap
- case GLX_TEXTURE_FORMAT_EXT:
- *value = xmbuf->TextureFormat;
- break;
- case GLX_TEXTURE_TARGET_EXT:
- *value = xmbuf->TextureTarget;
- break;
- case GLX_MIPMAP_TEXTURE_EXT:
- *value = xmbuf->TextureMipmap;
- break;
-#endif
-
- default:
- return; /* raise BadValue error */
- }
-}
-
-
-static GLXContext
-Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
- int renderType, GLXContext shareList, Bool direct )
-{
- struct fake_glx_context *glxCtx;
- struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList;
- XMesaVisual xmvis = (XMesaVisual) config;
-
- if (!dpy || !config ||
- (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE))
- return 0;
-
- glxCtx = CALLOC_STRUCT(fake_glx_context);
- if (!glxCtx)
- return 0;
-
- /* deallocate unused windows/buffers */
- XMesaGarbageCollect();
-
- glxCtx->xmesaContext = XMesaCreateContext(xmvis,
- shareCtx ? shareCtx->xmesaContext : NULL);
- if (!glxCtx->xmesaContext) {
- _mesa_free(glxCtx);
- return NULL;
- }
-
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
-
- return (GLXContext) glxCtx;
-}
-
-
-static int
-Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
-{
- struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
- XMesaContext xmctx = glxCtx->xmesaContext;
-
- (void) dpy;
- (void) ctx;
-
- switch (attribute) {
- case GLX_FBCONFIG_ID:
- *value = xmctx->xm_visual->visinfo->visualid;
- break;
- case GLX_RENDER_TYPE:
- if (xmctx->xm_visual->mesa_visual.rgbMode)
- *value = GLX_RGBA_BIT;
- else
- *value = GLX_COLOR_INDEX_BIT;
- break;
- case GLX_SCREEN:
- *value = 0;
- return Success;
- default:
- return GLX_BAD_ATTRIBUTE;
- }
- return 0;
-}
-
-
-static void
-Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
- if (xmbuf)
- xmbuf->selectedEvents = mask;
-}
-
-
-static void
-Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
- unsigned long *mask )
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
- if (xmbuf)
- *mask = xmbuf->selectedEvents;
- else
- *mask = 0;
-}
-
-
-
-/*** GLX_SGI_swap_control ***/
-
-static int
-Fake_glXSwapIntervalSGI(int interval)
-{
- (void) interval;
- return 0;
-}
-
-
-
-/*** GLX_SGI_video_sync ***/
-
-static unsigned int FrameCounter = 0;
-
-static int
-Fake_glXGetVideoSyncSGI(unsigned int *count)
-{
- /* this is a bogus implementation */
- *count = FrameCounter++;
- return 0;
-}
-
-static int
-Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
-{
- if (divisor <= 0 || remainder < 0)
- return GLX_BAD_VALUE;
- /* this is a bogus implementation */
- FrameCounter++;
- while (FrameCounter % divisor != remainder)
- FrameCounter++;
- *count = FrameCounter;
- return 0;
-}
-
-
-
-/*** GLX_SGI_make_current_read ***/
-
-static Bool
-Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
-{
- return Fake_glXMakeContextCurrent( dpy, draw, read, ctx );
-}
-
-/* not used
-static GLXDrawable
-Fake_glXGetCurrentReadDrawableSGI(void)
-{
- return 0;
-}
-*/
-
-
-/*** GLX_SGIX_video_source ***/
-#if defined(_VL_H)
-
-static GLXVideoSourceSGIX
-Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
-{
- (void) dpy;
- (void) screen;
- (void) server;
- (void) path;
- (void) nodeClass;
- (void) drainNode;
- return 0;
-}
-
-static void
-Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
-{
- (void) dpy;
- (void) src;
-}
-
-#endif
-
-
-/*** GLX_EXT_import_context ***/
-
-static void
-Fake_glXFreeContextEXT(Display *dpy, GLXContext context)
-{
- (void) dpy;
- (void) context;
-}
-
-static GLXContextID
-Fake_glXGetContextIDEXT(const GLXContext context)
-{
- (void) context;
- return 0;
-}
-
-static GLXContext
-Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID)
-{
- (void) dpy;
- (void) contextID;
- return 0;
-}
-
-static int
-Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value)
-{
- (void) dpy;
- (void) context;
- (void) attribute;
- (void) value;
- return 0;
-}
-
-
-
-/*** GLX_SGIX_fbconfig ***/
-
-static int
-Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
-{
- return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value);
-}
-
-static GLXFBConfigSGIX *
-Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
-{
- return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements);
-}
-
-
-static GLXPixmap
-Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
-{
- XMesaVisual xmvis = (XMesaVisual) config;
- XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0);
- return xmbuf->drawable; /* need to return an X ID */
-}
-
-
-static GLXContext
-Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
-{
- XMesaVisual xmvis = (XMesaVisual) config;
- struct fake_glx_context *glxCtx;
- struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
-
- glxCtx = CALLOC_STRUCT(fake_glx_context);
- if (!glxCtx)
- return 0;
-
- /* deallocate unused windows/buffers */
- XMesaGarbageCollect();
-
- glxCtx->xmesaContext = XMesaCreateContext(xmvis,
- shareCtx ? shareCtx->xmesaContext : NULL);
- if (!glxCtx->xmesaContext) {
- _mesa_free(glxCtx);
- return NULL;
- }
-
- glxCtx->glxContext.isDirect = GL_FALSE;
- glxCtx->glxContext.currentDpy = dpy;
- glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
-
- assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
-
- return (GLXContext) glxCtx;
-}
-
-
-static XVisualInfo *
-Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
-{
- return Fake_glXGetVisualFromFBConfig(dpy, config);
-}
-
-
-static GLXFBConfigSGIX
-Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
-{
- XMesaVisual xmvis = find_glx_visual(dpy, vis);
- if (!xmvis) {
- /* This visual wasn't found with glXChooseVisual() */
- xmvis = create_glx_visual(dpy, vis);
- }
-
- return (GLXFBConfigSGIX) xmvis;
-}
-
-
-
-/*** GLX_SGIX_pbuffer ***/
-
-static GLXPbufferSGIX
-Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
- unsigned int width, unsigned int height,
- int *attribList)
-{
- XMesaVisual xmvis = (XMesaVisual) config;
- XMesaBuffer xmbuf;
- const int *attrib;
- GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
-
- (void) dpy;
-
- for (attrib = attribList; attrib && *attrib; attrib++) {
- switch (*attrib) {
- case GLX_PRESERVED_CONTENTS_SGIX:
- attrib++;
- preserveContents = *attrib; /* ignored */
- break;
- case GLX_LARGEST_PBUFFER_SGIX:
- attrib++;
- useLargest = *attrib; /* ignored */
- break;
- default:
- return 0;
- }
- }
-
- /* not used at this time */
- (void) useLargest;
- (void) preserveContents;
-
- xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
- /* A GLXPbuffer handle must be an X Drawable because that's what
- * glXMakeCurrent takes.
- */
- return (GLXPbuffer) xmbuf->drawable;
-}
-
-
-static void
-Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
- if (xmbuf) {
- XMesaDestroyBuffer(xmbuf);
- }
-}
-
-
-static int
-Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
-{
- const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
-
- if (!xmbuf) {
- /* Generate GLXBadPbufferSGIX for bad pbuffer */
- return 0;
- }
-
- switch (attribute) {
- case GLX_PRESERVED_CONTENTS_SGIX:
- *value = True;
- break;
- case GLX_LARGEST_PBUFFER_SGIX:
- *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf);
- break;
- case GLX_WIDTH_SGIX:
- *value = xmesa_buffer_width(xmbuf);
- break;
- case GLX_HEIGHT_SGIX:
- *value = xmesa_buffer_height(xmbuf);
- break;
- case GLX_EVENT_MASK_SGIX:
- *value = 0; /* XXX might be wrong */
- break;
- default:
- *value = 0;
- }
- return 0;
-}
-
-
-static void
-Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
- if (xmbuf) {
- /* Note: we'll never generate clobber events */
- xmbuf->selectedEvents = mask;
- }
-}
-
-
-static void
-Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
-{
- XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
- if (xmbuf) {
- *mask = xmbuf->selectedEvents;
- }
- else {
- *mask = 0;
- }
-}
-
-
-
-/*** GLX_SGI_cushion ***/
-
-static void
-Fake_glXCushionSGI(Display *dpy, Window win, float cushion)
-{
- (void) dpy;
- (void) win;
- (void) cushion;
-}
-
-
-
-/*** GLX_SGIX_video_resize ***/
-
-static int
-Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
-{
- (void) dpy;
- (void) screen;
- (void) channel;
- (void) window;
- return 0;
-}
-
-static int
-Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
-{
- (void) dpy;
- (void) screen;
- (void) channel;
- (void) x;
- (void) y;
- (void) w;
- (void) h;
- return 0;
-}
-
-static int
-Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
-{
- (void) dpy;
- (void) screen;
- (void) channel;
- (void) x;
- (void) y;
- (void) w;
- (void) h;
- return 0;
-}
-
-static int
-Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
-{
- (void) dpy;
- (void) screen;
- (void) channel;
- (void) dx;
- (void) dy;
- (void) dw;
- (void) dh;
- return 0;
-}
-
-static int
-Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
-{
- (void) dpy;
- (void) screen;
- (void) channel;
- (void) synctype;
- return 0;
-}
-
-
-
-/*** GLX_SGIX_dmbuffer **/
-
-#if defined(_DM_BUFFER_H_)
-static Bool
-Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
-{
- (void) dpy;
- (void) pbuffer;
- (void) params;
- (void) dmbuffer;
- return False;
-}
-#endif
-
-
-/*** GLX_SGIX_swap_group ***/
-
-static void
-Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
-{
- (void) dpy;
- (void) drawable;
- (void) member;
-}
-
-
-
-/*** GLX_SGIX_swap_barrier ***/
-
-static void
-Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
-{
- (void) dpy;
- (void) drawable;
- (void) barrier;
-}
-
-static Bool
-Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
-{
- (void) dpy;
- (void) screen;
- (void) max;
- return False;
-}
-
-
-
-/*** GLX_SUN_get_transparent_index ***/
-
-static Status
-Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
-{
- (void) dpy;
- (void) overlay;
- (void) underlay;
- (void) pTransparent;
- return 0;
-}
-
-
-
-/*** GLX_MESA_release_buffers ***/
-
-/*
- * Release the depth, stencil, accum buffers attached to a GLXDrawable
- * (a window or pixmap) prior to destroying the GLXDrawable.
- */
-static Bool
-Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, d);
- if (b) {
- XMesaDestroyBuffer(b);
- return True;
- }
- return False;
-}
-
-/*** GLX_EXT_texture_from_pixmap ***/
-
-static void
-Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
- const int *attrib_list)
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
- if (b)
- XMesaBindTexImage(dpy, b, buffer, attrib_list);
-}
-
-static void
-Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
-{
- XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
- if (b)
- XMesaReleaseTexImage(dpy, b, buffer);
-}
-
-
-
-/**
- * Create a new GLX API dispatch table with its function pointers
- * initialized to point to Mesa's "fake" GLX API functions.
- *
- * Note: there used to be a similar function
- * (_real_GetGLXDispatchTable) that returns a new dispatch table with
- * all pointers initalized to point to "real" GLX functions (which
- * understand GLX wire protocol, etc).
- */
-struct _glxapi_table *
-_mesa_GetGLXDispatchTable(void)
-{
- static struct _glxapi_table glx;
-
- /* be sure our dispatch table size <= libGL's table */
- {
- GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
- (void) size;
- assert(_glxapi_get_dispatch_table_size() >= size);
- }
-
- /* initialize the whole table to no-ops */
- _glxapi_set_no_op_table(&glx);
-
- /* now initialize the table with the functions I implement */
- glx.ChooseVisual = Fake_glXChooseVisual;
- glx.CopyContext = Fake_glXCopyContext;
- glx.CreateContext = Fake_glXCreateContext;
- glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap;
- glx.DestroyContext = Fake_glXDestroyContext;
- glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap;
- glx.GetConfig = Fake_glXGetConfig;
- /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
- /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
- glx.IsDirect = Fake_glXIsDirect;
- glx.MakeCurrent = Fake_glXMakeCurrent;
- glx.QueryExtension = Fake_glXQueryExtension;
- glx.QueryVersion = Fake_glXQueryVersion;
- glx.SwapBuffers = Fake_glXSwapBuffers;
- glx.UseXFont = Fake_glXUseXFont;
- glx.WaitGL = Fake_glXWaitGL;
- glx.WaitX = Fake_glXWaitX;
-
- /*** GLX_VERSION_1_1 ***/
- glx.GetClientString = Fake_glXGetClientString;
- glx.QueryExtensionsString = Fake_glXQueryExtensionsString;
- glx.QueryServerString = Fake_glXQueryServerString;
-
- /*** GLX_VERSION_1_2 ***/
- /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
-
- /*** GLX_VERSION_1_3 ***/
- glx.ChooseFBConfig = Fake_glXChooseFBConfig;
- glx.CreateNewContext = Fake_glXCreateNewContext;
- glx.CreatePbuffer = Fake_glXCreatePbuffer;
- glx.CreatePixmap = Fake_glXCreatePixmap;
- glx.CreateWindow = Fake_glXCreateWindow;
- glx.DestroyPbuffer = Fake_glXDestroyPbuffer;
- glx.DestroyPixmap = Fake_glXDestroyPixmap;
- glx.DestroyWindow = Fake_glXDestroyWindow;
- /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
- glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib;
- glx.GetFBConfigs = Fake_glXGetFBConfigs;
- glx.GetSelectedEvent = Fake_glXGetSelectedEvent;
- glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig;
- glx.MakeContextCurrent = Fake_glXMakeContextCurrent;
- glx.QueryContext = Fake_glXQueryContext;
- glx.QueryDrawable = Fake_glXQueryDrawable;
- glx.SelectEvent = Fake_glXSelectEvent;
-
- /*** GLX_SGI_swap_control ***/
- glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI;
-
- /*** GLX_SGI_video_sync ***/
- glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI;
- glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI;
-
- /*** GLX_SGI_make_current_read ***/
- glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI;
- /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
-
-/*** GLX_SGIX_video_source ***/
-#if defined(_VL_H)
- glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX;
- glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX;
-#endif
-
- /*** GLX_EXT_import_context ***/
- glx.FreeContextEXT = Fake_glXFreeContextEXT;
- glx.GetContextIDEXT = Fake_glXGetContextIDEXT;
- /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
- glx.ImportContextEXT = Fake_glXImportContextEXT;
- glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT;
-
- /*** GLX_SGIX_fbconfig ***/
- glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX;
- glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX;
- glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX;
- glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX;
- glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX;
- glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX;
-
- /*** GLX_SGIX_pbuffer ***/
- glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX;
- glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX;
- glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX;
- glx.SelectEventSGIX = Fake_glXSelectEventSGIX;
- glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX;
-
- /*** GLX_SGI_cushion ***/
- glx.CushionSGI = Fake_glXCushionSGI;
-
- /*** GLX_SGIX_video_resize ***/
- glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX;
- glx.ChannelRectSGIX = Fake_glXChannelRectSGIX;
- glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX;
- glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX;
- glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX;
-
- /*** GLX_SGIX_dmbuffer **/
-#if defined(_DM_BUFFER_H_)
- glx.AssociateDMPbufferSGIX = NULL;
-#endif
-
- /*** GLX_SGIX_swap_group ***/
- glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX;
-
- /*** GLX_SGIX_swap_barrier ***/
- glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX;
- glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX;
-
- /*** GLX_SUN_get_transparent_index ***/
- glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN;
-
- /*** GLX_MESA_copy_sub_buffer ***/
- glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA;
-
- /*** GLX_MESA_release_buffers ***/
- glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA;
-
- /*** GLX_MESA_pixmap_colormap ***/
- glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA;
-
- /*** GLX_EXT_texture_from_pixmap ***/
- glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
- glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
-
- return &glx;
-}
+++ /dev/null
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef FAKEGLX_H
-#define FAKEGLX_H
-
-
-#include <X11/Xlib.h>
-
-struct _glxapi_table;
-
-extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
-
-extern void Fake_glXUseXFont( Font font, int first, int count, int listbase );
-
-
-#endif
-
+++ /dev/null
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/* xfonts.c -- glXUseXFont() for Mesa written by
- * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
- */
-
-#include "context.h"
-#include "imports.h"
-#include "fakeglx.h"
-#include <GL/glx.h>
-
-
-/* Some debugging info. */
-
-#ifdef DEBUG
-#undef _R
-#undef _G
-#undef _B
-#include <ctype.h>
-
-int debug_xfonts = 0;
-
-static void
-dump_char_struct(XCharStruct * ch, char *prefix)
-{
- printf("%slbearing = %d, rbearing = %d, width = %d\n",
- prefix, ch->lbearing, ch->rbearing, ch->width);
- printf("%sascent = %d, descent = %d, attributes = %u\n",
- prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
-}
-
-static void
-dump_font_struct(XFontStruct * font)
-{
- printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
- printf("char_or_byte2 = (%u,%u)\n",
- font->min_char_or_byte2, font->max_char_or_byte2);
- printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
- printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
- printf("default_char = %c (\\%03o)\n",
- (char) (isprint(font->default_char) ? font->default_char : ' '),
- font->default_char);
- dump_char_struct(&font->min_bounds, "min> ");
- dump_char_struct(&font->max_bounds, "max> ");
-#if 0
- for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
- char prefix[8];
- sprintf(prefix, "%d> ", c);
- dump_char_struct(&font->per_char[c], prefix);
- }
-#endif
-}
-
-static void
-dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
-{
- unsigned int x, y;
-
- printf(" ");
- for (x = 0; x < 8 * width; x++)
- printf("%o", 7 - (x % 8));
- putchar('\n');
- for (y = 0; y < height; y++) {
- printf("%3o:", y);
- for (x = 0; x < 8 * width; x++)
- putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
- 8))))
- ? '*' : '.');
- printf(" ");
- for (x = 0; x < width; x++)
- printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
- putchar('\n');
- }
-}
-#endif /* DEBUG */
-
-
-/* Implementation. */
-
-/* Fill a BITMAP with a character C from thew current font
- in the graphics context GC. WIDTH is the width in bytes
- and HEIGHT is the height in bits.
-
- Note that the generated bitmaps must be used with
-
- glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
- glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
-
- Possible optimizations:
-
- * use only one reusable pixmap with the maximum dimensions.
- * draw the entire font into a single pixmap (careful with
- proportional fonts!).
-*/
-
-
-/*
- * Generate OpenGL-compatible bitmap.
- */
-static void
-fill_bitmap(Display * dpy, Window win, GC gc,
- unsigned int width, unsigned int height,
- int x0, int y0, unsigned int c, GLubyte * bitmap)
-{
- XImage *image;
- unsigned int x, y;
- Pixmap pixmap;
- XChar2b char2b;
-
- pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
- XSetForeground(dpy, gc, 0);
- XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
- XSetForeground(dpy, gc, 1);
-
- char2b.byte1 = (c >> 8) & 0xff;
- char2b.byte2 = (c & 0xff);
-
- XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
-
- image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
- if (image) {
- /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
- for (y = 0; y < height; y++)
- for (x = 0; x < 8 * width; x++)
- if (XGetPixel(image, x, y))
- bitmap[width * (height - y - 1) + x / 8] |=
- (1 << (7 - (x % 8)));
- XDestroyImage(image);
- }
-
- XFreePixmap(dpy, pixmap);
-}
-
-/*
- * determine if a given glyph is valid and return the
- * corresponding XCharStruct.
- */
-static XCharStruct *
-isvalid(XFontStruct * fs, unsigned int which)
-{
- unsigned int rows, pages;
- unsigned int byte1 = 0, byte2 = 0;
- int i, valid = 1;
-
- rows = fs->max_byte1 - fs->min_byte1 + 1;
- pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
-
- if (rows == 1) {
- /* "linear" fonts */
- if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
- valid = 0;
- }
- else {
- /* "matrix" fonts */
- byte2 = which & 0xff;
- byte1 = which >> 8;
- if ((fs->min_char_or_byte2 > byte2) ||
- (fs->max_char_or_byte2 < byte2) ||
- (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
- valid = 0;
- }
-
- if (valid) {
- if (fs->per_char) {
- if (rows == 1) {
- /* "linear" fonts */
- return (fs->per_char + (which - fs->min_char_or_byte2));
- }
- else {
- /* "matrix" fonts */
- i = ((byte1 - fs->min_byte1) * pages) +
- (byte2 - fs->min_char_or_byte2);
- return (fs->per_char + i);
- }
- }
- else {
- return (&fs->min_bounds);
- }
- }
- return (NULL);
-}
-
-
-void
-Fake_glXUseXFont(Font font, int first, int count, int listbase)
-{
- Display *dpy;
- Window win;
- Pixmap pixmap;
- GC gc;
- XGCValues values;
- unsigned long valuemask;
- XFontStruct *fs;
- GLint swapbytes, lsbfirst, rowlength;
- GLint skiprows, skippixels, alignment;
- unsigned int max_width, max_height, max_bm_width, max_bm_height;
- GLubyte *bm;
- int i;
-
- dpy = glXGetCurrentDisplay();
- if (!dpy)
- return; /* I guess glXMakeCurrent wasn't called */
- win = RootWindow(dpy, DefaultScreen(dpy));
-
- fs = XQueryFont(dpy, font);
- if (!fs) {
- _mesa_error(NULL, GL_INVALID_VALUE,
- "Couldn't get font structure information");
- return;
- }
-
- /* Allocate a bitmap that can fit all characters. */
- max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
- max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
- max_bm_width = (max_width + 7) / 8;
- max_bm_height = max_height;
-
- bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte));
- if (!bm) {
- XFreeFontInfo(NULL, fs, 1);
- _mesa_error(NULL, GL_OUT_OF_MEMORY,
- "Couldn't allocate bitmap in glXUseXFont()");
- return;
- }
-
-#if 0
- /* get the page info */
- pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
- firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
- lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
- rows = fs->max_byte1 - fs->min_byte1 + 1;
- unsigned int first_char, last_char, pages, rows;
-#endif
-
- /* Save the current packing mode for bitmaps. */
- glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
- glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
- glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
- glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
- glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
- glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
-
- /* Enforce a standard packing mode which is compatible with
- fill_bitmap() from above. This is actually the default mode,
- except for the (non)alignment. */
- glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
- values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
- values.background = WhitePixel(dpy, DefaultScreen(dpy));
- values.font = fs->fid;
- valuemask = GCForeground | GCBackground | GCFont;
- gc = XCreateGC(dpy, pixmap, valuemask, &values);
- XFreePixmap(dpy, pixmap);
-
-#ifdef DEBUG
- if (debug_xfonts)
- dump_font_struct(fs);
-#endif
-
- for (i = 0; i < count; i++) {
- unsigned int width, height, bm_width, bm_height;
- GLfloat x0, y0, dx, dy;
- XCharStruct *ch;
- int x, y;
- unsigned int c = first + i;
- int list = listbase + i;
- int valid;
-
- /* check on index validity and get the bounds */
- ch = isvalid(fs, c);
- if (!ch) {
- ch = &fs->max_bounds;
- valid = 0;
- }
- else {
- valid = 1;
- }
-
-#ifdef DEBUG
- if (debug_xfonts) {
- char s[7];
- sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
- dump_char_struct(ch, s);
- }
-#endif
-
- /* glBitmap()' parameters:
- straight from the glXUseXFont(3) manpage. */
- width = ch->rbearing - ch->lbearing;
- height = ch->ascent + ch->descent;
- x0 = -ch->lbearing;
- y0 = ch->descent - 0; /* XXX used to subtract 1 here */
- /* but that caused a conformace failure */
- dx = ch->width;
- dy = 0;
-
- /* X11's starting point. */
- x = -ch->lbearing;
- y = ch->ascent;
-
- /* Round the width to a multiple of eight. We will use this also
- for the pixmap for capturing the X11 font. This is slightly
- inefficient, but it makes the OpenGL part real easy. */
- bm_width = (width + 7) / 8;
- bm_height = height;
-
- glNewList(list, GL_COMPILE);
- if (valid && (bm_width > 0) && (bm_height > 0)) {
-
- MEMSET(bm, '\0', bm_width * bm_height);
- fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
-
- glBitmap(width, height, x0, y0, dx, dy, bm);
-#ifdef DEBUG
- if (debug_xfonts) {
- printf("width/height = %u/%u\n", width, height);
- printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
- dump_bitmap(bm_width, bm_height, bm);
- }
-#endif
- }
- else {
- glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
- }
- glEndList();
- }
-
- FREE(bm);
- XFreeFontInfo(NULL, fs, 1);
- XFreeGC(dpy, gc);
-
- /* Restore saved packing modes. */
- glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
- glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * This is the GLX API dispatcher. Calls to the glX* functions are
- * either routed to the real GLX encoders or to Mesa's pseudo-GLX functions.
- * See the glxapi.h file for more details.
- */
-
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include "main/glheader.h"
-#include "glapi/glapi.h"
-#include "glxapi.h"
-#include "fakeglx.h"
-#include "pipe/p_thread.h"
-
-
-struct display_dispatch {
- Display *Dpy;
- struct _glxapi_table *Table;
- struct display_dispatch *Next;
-};
-
-static struct display_dispatch *DispatchList = NULL;
-
-
-/* Display -> Dispatch caching */
-static Display *prevDisplay = NULL;
-static struct _glxapi_table *prevTable = NULL;
-
-
-static struct _glxapi_table *
-get_dispatch(Display *dpy)
-{
- if (!dpy)
- return NULL;
-
- /* search list of display/dispatch pairs for this display */
- {
- const struct display_dispatch *d = DispatchList;
- while (d) {
- if (d->Dpy == dpy) {
- prevDisplay = dpy;
- prevTable = d->Table;
- return d->Table; /* done! */
- }
- d = d->Next;
- }
- }
-
- /* A new display, determine if we should use real GLX
- * or Mesa's pseudo-GLX.
- */
- {
- struct _glxapi_table *t = _mesa_GetGLXDispatchTable();
-
- if (t) {
- struct display_dispatch *d;
- d = (struct display_dispatch *) malloc(sizeof(struct display_dispatch));
- if (d) {
- d->Dpy = dpy;
- d->Table = t;
- /* insert at head of list */
- d->Next = DispatchList;
- DispatchList = d;
- /* update cache */
- prevDisplay = dpy;
- prevTable = t;
- return t;
- }
- }
- }
-
- /* If we get here that means we can't use real GLX on this display
- * and the Mesa pseudo-GLX software renderer wasn't compiled in.
- * Or, we ran out of memory!
- */
- return NULL;
-}
-
-
-/* Don't use the GET_DISPATCH defined in glthread.h */
-#undef GET_DISPATCH
-
-#define GET_DISPATCH(DPY, TABLE) \
- if (DPY == prevDisplay) { \
- TABLE = prevTable; \
- } \
- else if (!DPY) { \
- TABLE = NULL; \
- } \
- else { \
- TABLE = get_dispatch(DPY); \
- }
-
-
-
-
-/**
- * GLX API current context.
- */
-pipe_tsd ContextTSD;
-
-
-static void
-SetCurrentContext(GLXContext c)
-{
- pipe_tsd_set(&ContextTSD, c);
-}
-
-
-/*
- * GLX API entrypoints
- */
-
-/*** GLX_VERSION_1_0 ***/
-
-XVisualInfo PUBLIC *
-glXChooseVisual(Display *dpy, int screen, int *list)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return NULL;
- return (t->ChooseVisual)(dpy, screen, list);
-}
-
-
-void PUBLIC
-glXCopyContext(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->CopyContext)(dpy, src, dst, mask);
-}
-
-
-GLXContext PUBLIC
-glXCreateContext(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateContext)(dpy, visinfo, shareList, direct);
-}
-
-
-GLXPixmap PUBLIC
-glXCreateGLXPixmap(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateGLXPixmap)(dpy, visinfo, pixmap);
-}
-
-
-void PUBLIC
-glXDestroyContext(Display *dpy, GLXContext ctx)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- if (glXGetCurrentContext() == ctx)
- SetCurrentContext(NULL);
- (t->DestroyContext)(dpy, ctx);
-}
-
-
-void PUBLIC
-glXDestroyGLXPixmap(Display *dpy, GLXPixmap pixmap)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->DestroyGLXPixmap)(dpy, pixmap);
-}
-
-
-int PUBLIC
-glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return GLX_NO_EXTENSION;
- return (t->GetConfig)(dpy, visinfo, attrib, value);
-}
-
-
-GLXContext PUBLIC
-glXGetCurrentContext(void)
-{
- return (GLXContext) pipe_tsd_get(&ContextTSD);
-}
-
-
-GLXDrawable PUBLIC
-glXGetCurrentDrawable(void)
-{
- __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
- return gc ? gc->currentDrawable : 0;
-}
-
-
-Bool PUBLIC
-glXIsDirect(Display *dpy, GLXContext ctx)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->IsDirect)(dpy, ctx);
-}
-
-
-Bool PUBLIC
-glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)
-{
- Bool b;
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t) {
- return False;
- }
- b = (*t->MakeCurrent)(dpy, drawable, ctx);
- if (b) {
- SetCurrentContext(ctx);
- }
- return b;
-}
-
-
-Bool PUBLIC
-glXQueryExtension(Display *dpy, int *errorb, int *event)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->QueryExtension)(dpy, errorb, event);
-}
-
-
-Bool PUBLIC
-glXQueryVersion(Display *dpy, int *maj, int *min)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->QueryVersion)(dpy, maj, min);
-}
-
-
-void PUBLIC
-glXSwapBuffers(Display *dpy, GLXDrawable drawable)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->SwapBuffers)(dpy, drawable);
-}
-
-
-void PUBLIC
-glXUseXFont(Font font, int first, int count, int listBase)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->UseXFont)(font, first, count, listBase);
-}
-
-
-void PUBLIC
-glXWaitGL(void)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->WaitGL)();
-}
-
-
-void PUBLIC
-glXWaitX(void)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->WaitX)();
-}
-
-
-
-/*** GLX_VERSION_1_1 ***/
-
-const char PUBLIC *
-glXGetClientString(Display *dpy, int name)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return NULL;
- return (t->GetClientString)(dpy, name);
-}
-
-
-const char PUBLIC *
-glXQueryExtensionsString(Display *dpy, int screen)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return NULL;
- return (t->QueryExtensionsString)(dpy, screen);
-}
-
-
-const char PUBLIC *
-glXQueryServerString(Display *dpy, int screen, int name)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return NULL;
- return (t->QueryServerString)(dpy, screen, name);
-}
-
-
-/*** GLX_VERSION_1_2 ***/
-
-Display PUBLIC *
-glXGetCurrentDisplay(void)
-{
- /* Same code as in libGL's glxext.c */
- __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
- if (NULL == gc) return NULL;
- return gc->currentDpy;
-}
-
-
-
-/*** GLX_VERSION_1_3 ***/
-
-GLXFBConfig PUBLIC *
-glXChooseFBConfig(Display *dpy, int screen, const int *attribList, int *nitems)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->ChooseFBConfig)(dpy, screen, attribList, nitems);
-}
-
-
-GLXContext PUBLIC
-glXCreateNewContext(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateNewContext)(dpy, config, renderType, shareList, direct);
-}
-
-
-GLXPbuffer PUBLIC
-glXCreatePbuffer(Display *dpy, GLXFBConfig config, const int *attribList)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreatePbuffer)(dpy, config, attribList);
-}
-
-
-GLXPixmap PUBLIC
-glXCreatePixmap(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreatePixmap)(dpy, config, pixmap, attribList);
-}
-
-
-GLXWindow PUBLIC
-glXCreateWindow(Display *dpy, GLXFBConfig config, Window win, const int *attribList)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateWindow)(dpy, config, win, attribList);
-}
-
-
-void PUBLIC
-glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->DestroyPbuffer)(dpy, pbuf);
-}
-
-
-void PUBLIC
-glXDestroyPixmap(Display *dpy, GLXPixmap pixmap)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->DestroyPixmap)(dpy, pixmap);
-}
-
-
-void PUBLIC
-glXDestroyWindow(Display *dpy, GLXWindow window)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->DestroyWindow)(dpy, window);
-}
-
-
-GLXDrawable PUBLIC
-glXGetCurrentReadDrawable(void)
-{
- __GLXcontext *gc = (__GLXcontext *) glXGetCurrentContext();
- return gc ? gc->currentReadable : 0;
-}
-
-
-int PUBLIC
-glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, int attribute, int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return GLX_NO_EXTENSION;
- return (t->GetFBConfigAttrib)(dpy, config, attribute, value);
-}
-
-
-GLXFBConfig PUBLIC *
-glXGetFBConfigs(Display *dpy, int screen, int *nelements)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->GetFBConfigs)(dpy, screen, nelements);
-}
-
-void PUBLIC
-glXGetSelectedEvent(Display *dpy, GLXDrawable drawable, unsigned long *mask)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->GetSelectedEvent)(dpy, drawable, mask);
-}
-
-
-XVisualInfo PUBLIC *
-glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return NULL;
- return (t->GetVisualFromFBConfig)(dpy, config);
-}
-
-
-Bool PUBLIC
-glXMakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
-{
- Bool b;
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- b = (t->MakeContextCurrent)(dpy, draw, read, ctx);
- if (b) {
- SetCurrentContext(ctx);
- }
- return b;
-}
-
-
-int PUBLIC
-glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- assert(t);
- if (!t)
- return 0; /* XXX correct? */
- return (t->QueryContext)(dpy, ctx, attribute, value);
-}
-
-
-void PUBLIC
-glXQueryDrawable(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->QueryDrawable)(dpy, draw, attribute, value);
-}
-
-
-void PUBLIC
-glXSelectEvent(Display *dpy, GLXDrawable drawable, unsigned long mask)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->SelectEvent)(dpy, drawable, mask);
-}
-
-
-
-/*** GLX_SGI_swap_control ***/
-
-int PUBLIC
-glXSwapIntervalSGI(int interval)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->SwapIntervalSGI)(interval);
-}
-
-
-
-/*** GLX_SGI_video_sync ***/
-
-int PUBLIC
-glXGetVideoSyncSGI(unsigned int *count)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t || !glXGetCurrentContext())
- return GLX_BAD_CONTEXT;
- return (t->GetVideoSyncSGI)(count);
-}
-
-int PUBLIC
-glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
-{
- struct _glxapi_table *t;
- Display *dpy = glXGetCurrentDisplay();
- GET_DISPATCH(dpy, t);
- if (!t || !glXGetCurrentContext())
- return GLX_BAD_CONTEXT;
- return (t->WaitVideoSyncSGI)(divisor, remainder, count);
-}
-
-
-
-/*** GLX_SGI_make_current_read ***/
-
-Bool PUBLIC
-glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->MakeCurrentReadSGI)(dpy, draw, read, ctx);
-}
-
-GLXDrawable PUBLIC
-glXGetCurrentReadDrawableSGI(void)
-{
- return glXGetCurrentReadDrawable();
-}
-
-
-#if defined(_VL_H)
-
-GLXVideoSourceSGIX PUBLIC
-glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateGLXVideoSourceSGIX)(dpy, screen, server, path, nodeClass, drainNode);
-}
-
-void PUBLIC
-glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->DestroyGLXVideoSourceSGIX)(dpy, src);
-}
-
-#endif
-
-
-/*** GLX_EXT_import_context ***/
-
-void PUBLIC
-glXFreeContextEXT(Display *dpy, GLXContext context)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->FreeContextEXT)(dpy, context);
-}
-
-GLXContextID PUBLIC
-glXGetContextIDEXT(const GLXContext context)
-{
- return ((__GLXcontext *) context)->xid;
-}
-
-Display PUBLIC *
-glXGetCurrentDisplayEXT(void)
-{
- return glXGetCurrentDisplay();
-}
-
-GLXContext PUBLIC
-glXImportContextEXT(Display *dpy, GLXContextID contextID)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->ImportContextEXT)(dpy, contextID);
-}
-
-int PUBLIC
-glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute,int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0; /* XXX ok? */
- return (t->QueryContextInfoEXT)(dpy, context, attribute, value);
-}
-
-
-
-/*** GLX_SGIX_fbconfig ***/
-
-int PUBLIC
-glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->GetFBConfigAttribSGIX)(dpy, config, attribute, value);
-}
-
-GLXFBConfigSGIX PUBLIC *
-glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->ChooseFBConfigSGIX)(dpy, screen, attrib_list, nelements);
-}
-
-GLXPixmap PUBLIC
-glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateGLXPixmapWithConfigSGIX)(dpy, config, pixmap);
-}
-
-GLXContext PUBLIC
-glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateContextWithConfigSGIX)(dpy, config, render_type, share_list, direct);
-}
-
-XVisualInfo PUBLIC *
-glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->GetVisualFromFBConfigSGIX)(dpy, config);
-}
-
-GLXFBConfigSGIX PUBLIC
-glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->GetFBConfigFromVisualSGIX)(dpy, vis);
-}
-
-
-
-/*** GLX_SGIX_pbuffer ***/
-
-GLXPbufferSGIX PUBLIC
-glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateGLXPbufferSGIX)(dpy, config, width, height, attrib_list);
-}
-
-void PUBLIC
-glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->DestroyGLXPbufferSGIX)(dpy, pbuf);
-}
-
-int PUBLIC
-glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->QueryGLXPbufferSGIX)(dpy, pbuf, attribute, value);
-}
-
-void PUBLIC
-glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->SelectEventSGIX)(dpy, drawable, mask);
-}
-
-void PUBLIC
-glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->GetSelectedEventSGIX)(dpy, drawable, mask);
-}
-
-
-
-/*** GLX_SGI_cushion ***/
-
-void PUBLIC
-glXCushionSGI(Display *dpy, Window win, float cushion)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->CushionSGI)(dpy, win, cushion);
-}
-
-
-
-/*** GLX_SGIX_video_resize ***/
-
-int PUBLIC
-glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->BindChannelToWindowSGIX)(dpy, screen, channel, window);
-}
-
-int PUBLIC
-glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->ChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
-}
-
-int PUBLIC
-glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->QueryChannelRectSGIX)(dpy, screen, channel, x, y, w, h);
-}
-
-int PUBLIC
-glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->QueryChannelDeltasSGIX)(dpy, screen, channel, dx, dy, dw, dh);
-}
-
-int PUBLIC
-glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->ChannelRectSyncSGIX)(dpy, screen, channel, synctype);
-}
-
-
-
-#if defined(_DM_BUFFER_H_)
-
-Bool PUBLIC
-glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->AssociateDMPbufferSGIX)(dpy, pbuffer, params, dmbuffer);
-}
-
-#endif
-
-
-/*** GLX_SGIX_swap_group ***/
-
-void PUBLIC
-glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (*t->JoinSwapGroupSGIX)(dpy, drawable, member);
-}
-
-
-/*** GLX_SGIX_swap_barrier ***/
-
-void PUBLIC
-glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (*t->BindSwapBarrierSGIX)(dpy, drawable, barrier);
-}
-
-Bool PUBLIC
-glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (*t->QueryMaxSwapBarriersSGIX)(dpy, screen, max);
-}
-
-
-
-/*** GLX_SUN_get_transparent_index ***/
-
-Status PUBLIC
-glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (*t->GetTransparentIndexSUN)(dpy, overlay, underlay, pTransparent);
-}
-
-
-
-/*** GLX_MESA_copy_sub_buffer ***/
-
-void PUBLIC
-glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return;
- (t->CopySubBufferMESA)(dpy, drawable, x, y, width, height);
-}
-
-
-
-/*** GLX_MESA_release_buffers ***/
-
-Bool PUBLIC
-glXReleaseBuffersMESA(Display *dpy, Window w)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return False;
- return (t->ReleaseBuffersMESA)(dpy, w);
-}
-
-
-
-/*** GLX_MESA_pixmap_colormap ***/
-
-GLXPixmap PUBLIC
-glXCreateGLXPixmapMESA(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (!t)
- return 0;
- return (t->CreateGLXPixmapMESA)(dpy, visinfo, pixmap, cmap);
-}
-
-/*** GLX_EXT_texture_from_pixmap */
-
-void
-glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
- const int *attrib_list)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (t)
- t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
-}
-
-void
-glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
-{
- struct _glxapi_table *t;
- GET_DISPATCH(dpy, t);
- if (t)
- t->ReleaseTexImageEXT(dpy, drawable, buffer);
-}
-
-
-/**********************************************************************/
-/* GLX API management functions */
-/**********************************************************************/
-
-
-const char *
-_glxapi_get_version(void)
-{
- return "1.3";
-}
-
-
-
-/*
- * Return size of the GLX dispatch table, in entries, not bytes.
- */
-GLuint
-_glxapi_get_dispatch_table_size(void)
-{
- return sizeof(struct _glxapi_table) / sizeof(void *);
-}
-
-
-static int
-generic_no_op_func(void)
-{
- return 0;
-}
-
-
-/*
- * Initialize all functions in given dispatch table to be no-ops
- */
-void
-_glxapi_set_no_op_table(struct _glxapi_table *t)
-{
- typedef int (*nop_func)(void);
- nop_func *dispatch = (nop_func *) t;
- GLuint n = _glxapi_get_dispatch_table_size();
- GLuint i;
- for (i = 0; i < n; i++) {
- dispatch[i] = generic_no_op_func;
- }
-}
-
-
-struct name_address_pair {
- const char *Name;
- __GLXextFuncPtr Address;
-};
-
-static struct name_address_pair GLX_functions[] = {
- /*** GLX_VERSION_1_0 ***/
- { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual },
- { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext },
- { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext },
- { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap },
- { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext },
- { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap },
- { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig },
- { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext },
- { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable },
- { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect },
- { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
- { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension },
- { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion },
- { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers },
- { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont },
- { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL },
- { "glXWaitX", (__GLXextFuncPtr) glXWaitX },
-
- /*** GLX_VERSION_1_1 ***/
- { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString },
- { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString },
- { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString },
-
- /*** GLX_VERSION_1_2 ***/
- { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay },
-
- /*** GLX_VERSION_1_3 ***/
- { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig },
- { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext },
- { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer },
- { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap },
- { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow },
- { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer },
- { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap },
- { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow },
- { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable },
- { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib },
- { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs },
- { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent },
- { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig },
- { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent },
- { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext },
- { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable },
- { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent },
-
- /*** GLX_VERSION_1_4 ***/
- { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress },
-
- /*** GLX_SGI_swap_control ***/
- { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI },
-
- /*** GLX_SGI_video_sync ***/
- { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI },
- { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI },
-
- /*** GLX_SGI_make_current_read ***/
- { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI },
- { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI },
-
- /*** GLX_SGIX_video_source ***/
-#if defined(_VL_H)
- { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX },
- { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX },
-#endif
-
- /*** GLX_EXT_import_context ***/
- { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT },
- { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT },
- { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT },
- { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT },
- { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT },
-
- /*** GLX_SGIX_fbconfig ***/
- { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX },
- { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX },
- { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX },
- { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX },
- { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX },
- { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX },
-
- /*** GLX_SGIX_pbuffer ***/
- { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX },
- { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX },
- { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX },
- { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX },
- { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX },
-
- /*** GLX_SGI_cushion ***/
- { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI },
-
- /*** GLX_SGIX_video_resize ***/
- { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX },
- { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX },
- { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX },
- { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX },
- { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX },
-
- /*** GLX_SGIX_dmbuffer **/
-#if defined(_DM_BUFFER_H_)
- { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX },
-#endif
-
- /*** GLX_SGIX_swap_group ***/
- { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX },
-
- /*** GLX_SGIX_swap_barrier ***/
- { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX },
- { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX },
-
- /*** GLX_SUN_get_transparent_index ***/
- { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN },
-
- /*** GLX_MESA_copy_sub_buffer ***/
- { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA },
-
- /*** GLX_MESA_pixmap_colormap ***/
- { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA },
-
- /*** GLX_MESA_release_buffers ***/
- { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA },
-
- /*** GLX_ARB_get_proc_address ***/
- { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
-
- /*** GLX_EXT_texture_from_pixmap ***/
- { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT },
- { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT },
-
- { NULL, NULL } /* end of list */
-};
-
-
-
-/*
- * Return address of named glX function, or NULL if not found.
- */
-__GLXextFuncPtr
-_glxapi_get_proc_address(const char *funcName)
-{
- GLuint i;
- for (i = 0; GLX_functions[i].Name; i++) {
- if (strcmp(GLX_functions[i].Name, funcName) == 0)
- return GLX_functions[i].Address;
- }
- return NULL;
-}
-
-
-
-/*
- * This function does not get dispatched through the dispatch table
- * since it's really a "meta" function.
- */
-__GLXextFuncPtr
-glXGetProcAddressARB(const GLubyte *procName)
-{
- __GLXextFuncPtr f;
-
- f = _glxapi_get_proc_address((const char *) procName);
- if (f) {
- return f;
- }
-
- f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName);
- return f;
-}
-
-
-/* GLX 1.4 */
-void (*glXGetProcAddress(const GLubyte *procName))()
-{
- return glXGetProcAddressARB(procName);
-}
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _glxapi_h_
-#define _glxapi_h_
-
-
-#define GLX_GLXEXT_PROTOTYPES
-#include "GL/glx.h"
-
-
-/* The GLX API dispatcher (i.e. this code) is being built into stand-alone
- * Mesa. We don't know anything about XFree86 or real GLX so we define a
- * minimal __GLXContextRec here so some of the functions in this file can
- * work properly.
- */
-typedef struct __GLXcontextRec {
- Display *currentDpy;
- GLboolean isDirect;
- GLXDrawable currentDrawable;
- GLXDrawable currentReadable;
- XID xid;
-} __GLXcontext;
-
-
-/*
- * Almost all the GLX API functions get routed through this dispatch table.
- * The exceptions are the glXGetCurrentXXX() functions.
- *
- * This dispatch table allows multiple GLX client-side modules to coexist.
- * Specifically, a real GLX library (like SGI's or the Utah GLX) and Mesa's
- * pseudo-GLX can be present at the same time. The former being used on
- * GLX-enabled X servers and the later on non-GLX X servers.
- *
- * Red Hat has been using this since Red Hat Linux 7.0 (I think).
- * This'll be a standard feature in XFree86 4.3. It basically allows one
- * libGL to do both DRI-rendering and "fake GLX" rendering to X displays
- * that lack the GLX extension.
- */
-struct _glxapi_table {
- /*** GLX_VERSION_1_0 ***/
- XVisualInfo *(*ChooseVisual)(Display *dpy, int screen, int *list);
- void (*CopyContext)(Display *dpy, GLXContext src, GLXContext dst, unsigned long mask);
- GLXContext (*CreateContext)(Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct);
- GLXPixmap (*CreateGLXPixmap)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap);
- void (*DestroyContext)(Display *dpy, GLXContext ctx);
- void (*DestroyGLXPixmap)(Display *dpy, GLXPixmap pixmap);
- int (*GetConfig)(Display *dpy, XVisualInfo *visinfo, int attrib, int *value);
- /*GLXContext (*GetCurrentContext)(void);*/
- /*GLXDrawable (*GetCurrentDrawable)(void);*/
- Bool (*IsDirect)(Display *dpy, GLXContext ctx);
- Bool (*MakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
- Bool (*QueryExtension)(Display *dpy, int *errorb, int *event);
- Bool (*QueryVersion)(Display *dpy, int *maj, int *min);
- void (*SwapBuffers)(Display *dpy, GLXDrawable drawable);
- void (*UseXFont)(Font font, int first, int count, int listBase);
- void (*WaitGL)(void);
- void (*WaitX)(void);
-
- /*** GLX_VERSION_1_1 ***/
- const char *(*GetClientString)(Display *dpy, int name);
- const char *(*QueryExtensionsString)(Display *dpy, int screen);
- const char *(*QueryServerString)(Display *dpy, int screen, int name);
-
- /*** GLX_VERSION_1_2 ***/
- /*Display *(*GetCurrentDisplay)(void);*/
-
- /*** GLX_VERSION_1_3 ***/
- GLXFBConfig *(*ChooseFBConfig)(Display *dpy, int screen, const int *attribList, int *nitems);
- GLXContext (*CreateNewContext)(Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct);
- GLXPbuffer (*CreatePbuffer)(Display *dpy, GLXFBConfig config, const int *attribList);
- GLXPixmap (*CreatePixmap)(Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList);
- GLXWindow (*CreateWindow)(Display *dpy, GLXFBConfig config, Window win, const int *attribList);
- void (*DestroyPbuffer)(Display *dpy, GLXPbuffer pbuf);
- void (*DestroyPixmap)(Display *dpy, GLXPixmap pixmap);
- void (*DestroyWindow)(Display *dpy, GLXWindow window);
- /*GLXDrawable (*GetCurrentReadDrawable)(void);*/
- int (*GetFBConfigAttrib)(Display *dpy, GLXFBConfig config, int attribute, int *value);
- GLXFBConfig *(*GetFBConfigs)(Display *dpy, int screen, int *nelements);
- void (*GetSelectedEvent)(Display *dpy, GLXDrawable drawable, unsigned long *mask);
- XVisualInfo *(*GetVisualFromFBConfig)(Display *dpy, GLXFBConfig config);
- Bool (*MakeContextCurrent)(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
- int (*QueryContext)(Display *dpy, GLXContext ctx, int attribute, int *value);
- void (*QueryDrawable)(Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
- void (*SelectEvent)(Display *dpy, GLXDrawable drawable, unsigned long mask);
-
- /*** GLX_SGI_swap_control ***/
- int (*SwapIntervalSGI)(int);
-
- /*** GLX_SGI_video_sync ***/
- int (*GetVideoSyncSGI)(unsigned int *count);
- int (*WaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count);
-
- /*** GLX_SGI_make_current_read ***/
- Bool (*MakeCurrentReadSGI)(Display *, GLXDrawable, GLXDrawable, GLXContext);
- /*GLXDrawable (*GetCurrentReadDrawableSGI)(void);*/
-
- /*** GLX_SGIX_video_source (needs video library) ***/
-#if defined(_VL_H_)
- GLXVideoSourceSGIX (*CreateGLXVideoSourceSGIX)(Display *, int, VLServer, VLPath, int, VLNode);
- void (*DestroyGLXVideoSourceSGIX)(Display *, GLXVideoSourceSGIX);
-#else
- void *CreateGLXVideoSourceSGIX;
- void *DestroyGLXVideoSourceSGIX;
-#endif
-
- /*** GLX_EXT_import_context ***/
- void (*FreeContextEXT)(Display *dpy, GLXContext context);
- GLXContextID (*GetContextIDEXT)(const GLXContext context);
- /*Display *(*GetCurrentDisplayEXT)(void);*/
- GLXContext (*ImportContextEXT)(Display *dpy, GLXContextID contextID);
- int (*QueryContextInfoEXT)(Display *dpy, GLXContext context, int attribute,int *value);
-
- /*** GLX_SGIX_fbconfig ***/
- int (*GetFBConfigAttribSGIX)(Display *, GLXFBConfigSGIX, int, int *);
- GLXFBConfigSGIX * (*ChooseFBConfigSGIX)(Display *, int, int *, int *);
- GLXPixmap (*CreateGLXPixmapWithConfigSGIX)(Display *, GLXFBConfigSGIX, Pixmap);
- GLXContext (*CreateContextWithConfigSGIX)(Display *, GLXFBConfigSGIX, int, GLXContext, Bool);
- XVisualInfo * (*GetVisualFromFBConfigSGIX)(Display *, GLXFBConfigSGIX);
- GLXFBConfigSGIX (*GetFBConfigFromVisualSGIX)(Display *, XVisualInfo *);
-
- /*** GLX_SGIX_pbuffer ***/
- GLXPbufferSGIX (*CreateGLXPbufferSGIX)(Display *, GLXFBConfigSGIX, unsigned int, unsigned int, int *);
- void (*DestroyGLXPbufferSGIX)(Display *, GLXPbufferSGIX);
- int (*QueryGLXPbufferSGIX)(Display *, GLXPbufferSGIX, int, unsigned int *);
- void (*SelectEventSGIX)(Display *, GLXDrawable, unsigned long);
- void (*GetSelectedEventSGIX)(Display *, GLXDrawable, unsigned long *);
-
- /*** GLX_SGI_cushion ***/
- void (*CushionSGI)(Display *, Window, float);
-
- /*** GLX_SGIX_video_resize ***/
- int (*BindChannelToWindowSGIX)(Display *, int, int, Window);
- int (*ChannelRectSGIX)(Display *, int, int, int, int, int, int);
- int (*QueryChannelRectSGIX)(Display *, int, int, int *, int *, int *, int *);
- int (*QueryChannelDeltasSGIX)(Display *, int, int, int *, int *, int *, int *);
- int (*ChannelRectSyncSGIX)(Display *, int, int, GLenum);
-
- /*** GLX_SGIX_dmbuffer (needs dmedia library) ***/
-#if defined (_DM_BUFFER_H_)
- Bool (*AssociateDMPbufferSGIX)(Display *, GLXPbufferSGIX, DMparams *, DMbuffer);
-#else
- void *AssociciateDMPbufferSGIX;
-#endif
-
- /*** GLX_SGIX_swap_group ***/
- void (*JoinSwapGroupSGIX)(Display *, GLXDrawable, GLXDrawable);
-
- /*** GLX_SGIX_swap_barrier ***/
- void (*BindSwapBarrierSGIX)(Display *, GLXDrawable, int);
- Bool (*QueryMaxSwapBarriersSGIX)(Display *, int, int *);
-
- /*** GLX_SUN_get_transparent_index ***/
- Status (*GetTransparentIndexSUN)(Display *, Window, Window, long *);
-
- /*** GLX_MESA_copy_sub_buffer ***/
- void (*CopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-
- /*** GLX_MESA_release_buffers ***/
- Bool (*ReleaseBuffersMESA)(Display *dpy, Window w);
-
- /*** GLX_MESA_pixmap_colormap ***/
- GLXPixmap (*CreateGLXPixmapMESA)(Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap);
-
- /*** GLX_EXT_texture_from_pixmap ***/
- void (*BindTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer,
- const int *attrib_list);
- void (*ReleaseTexImageEXT)(Display *dpy, GLXDrawable drawable, int buffer);
-};
-
-
-
-extern const char *
-_glxapi_get_version(void);
-
-
-
-
-extern GLuint
-_glxapi_get_dispatch_table_size(void);
-
-
-extern void
-_glxapi_set_no_op_table(struct _glxapi_table *t);
-
-
-extern __GLXextFuncPtr
-_glxapi_get_proc_address(const char *funcName);
-
-
-#endif
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file xm_api.c
- *
- * All the XMesa* API functions.
- *
- *
- * NOTES:
- *
- * The window coordinate system origin (0,0) is in the lower-left corner
- * of the window. X11's window coordinate origin is in the upper-left
- * corner of the window. Therefore, most drawing functions in this
- * file have to flip Y coordinates.
- *
- * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
- * in support for the MIT Shared Memory extension. If enabled, when you
- * use an Ximage for the back buffer in double buffered mode, the "swap"
- * operation will be faster. You must also link with -lXext.
- *
- * Byte swapping: If the Mesa host and the X display use a different
- * byte order then there's some trickiness to be aware of when using
- * XImages. The byte ordering used for the XImage is that of the X
- * display, not the Mesa host.
- * The color-to-pixel encoding for True/DirectColor must be done
- * according to the display's visual red_mask, green_mask, and blue_mask.
- * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
- * do byte swapping if needed. If one wants to directly "poke" the pixel
- * into the XImage's buffer then the pixel must be byte swapped first.
- *
- */
-
-#ifdef __CYGWIN__
-#undef WIN32
-#undef __WIN32__
-#endif
-
-#include "xm_api.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_winsys.h"
-#include "pipe/p_context.h"
-
-#include "xm_winsys.h"
-#include <GL/glx.h>
-
-/**
- * Global X driver lock
- */
-pipe_mutex _xmesa_lock;
-
-
-
-/**********************************************************************/
-/***** X Utility Functions *****/
-/**********************************************************************/
-
-
-/**
- * Return the host's byte order as LSBFirst or MSBFirst ala X.
- */
-static int host_byte_order( void )
-{
- int i = 1;
- char *cptr = (char *) &i;
- return (*cptr==1) ? LSBFirst : MSBFirst;
-}
-
-
-/**
- * Check if the X Shared Memory extension is available.
- * Return: 0 = not available
- * 1 = shared XImage support available
- * 2 = shared Pixmap support available also
- */
-int xmesa_check_for_xshm( Display *display )
-{
-#if defined(USE_XSHM)
- int major, minor, ignore;
- Bool pixmaps;
-
- if (getenv("SP_NO_RAST"))
- return 0;
-
- if (getenv("MESA_NOSHM")) {
- return 0;
- }
-
- if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
- if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
- return (pixmaps==True) ? 2 : 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
- }
-#else
- /* No XSHM support */
- return 0;
-#endif
-}
-
-
-/**
- * Return the true number of bits per pixel for XImages.
- * For example, if we request a 24-bit deep visual we may actually need/get
- * 32bpp XImages. This function returns the appropriate bpp.
- * Input: dpy - the X display
- * visinfo - desribes the visual to be used for XImages
- * Return: true number of bits per pixel for XImages
- */
-static int
-bits_per_pixel( XMesaVisual xmv )
-{
- Display *dpy = xmv->display;
- XVisualInfo * visinfo = xmv->visinfo;
- XImage *img;
- int bitsPerPixel;
- /* Create a temporary XImage */
- img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) MALLOC(8), /*data*/
- 1, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/
- );
- assert(img);
- /* grab the bits/pixel value */
- bitsPerPixel = img->bits_per_pixel;
- /* free the XImage */
- _mesa_free( img->data );
- img->data = NULL;
- XDestroyImage( img );
- return bitsPerPixel;
-}
-
-
-
-/*
- * Determine if a given X window ID is valid (window exists).
- * Do this by calling XGetWindowAttributes() for the window and
- * checking if we catch an X error.
- * Input: dpy - the display
- * win - the window to check for existance
- * Return: GL_TRUE - window exists
- * GL_FALSE - window doesn't exist
- */
-static GLboolean WindowExistsFlag;
-
-static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
-{
- (void) dpy;
- if (xerr->error_code == BadWindow) {
- WindowExistsFlag = GL_FALSE;
- }
- return 0;
-}
-
-static GLboolean window_exists( Display *dpy, Window win )
-{
- XWindowAttributes wa;
- int (*old_handler)( Display*, XErrorEvent* );
- WindowExistsFlag = GL_TRUE;
- old_handler = XSetErrorHandler(window_exists_err_handler);
- XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
- XSetErrorHandler(old_handler);
- return WindowExistsFlag;
-}
-
-static Status
-get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
-{
- Window root;
- Status stat;
- int xpos, ypos;
- unsigned int w, h, bw, depth;
- stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
- *width = w;
- *height = h;
- return stat;
-}
-
-
-/**
- * Return the size of the window (or pixmap) that corresponds to the
- * given XMesaBuffer.
- * \param width returns width in pixels
- * \param height returns height in pixels
- */
-static void
-xmesa_get_window_size(Display *dpy, XMesaBuffer b,
- GLuint *width, GLuint *height)
-{
- Status stat;
-
- pipe_mutex_lock(_xmesa_lock);
- XSync(b->xm_visual->display, 0); /* added for Chromium */
- stat = get_drawable_size(dpy, b->drawable, width, height);
- pipe_mutex_unlock(_xmesa_lock);
-
- if (!stat) {
- /* probably querying a window that's recently been destroyed */
- _mesa_warning(NULL, "XGetGeometry failed!\n");
- *width = *height = 1;
- }
-}
-
-#define GET_REDMASK(__v) __v->mesa_visual.redMask
-#define GET_GREENMASK(__v) __v->mesa_visual.greenMask
-#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
-
-
-/**
- * Choose the pixel format for the given visual.
- * This will tell the gallium driver how to pack pixel data into
- * drawing surfaces.
- */
-static GLuint
-choose_pixel_format(XMesaVisual v)
-{
- boolean native_byte_order = (host_byte_order() ==
- ImageByteOrder(v->display));
-
- if ( GET_REDMASK(v) == 0x0000ff
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0xff0000
- && v->BitsPerPixel == 32) {
- if (native_byte_order) {
- /* no byteswapping needed */
- return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */;
- }
- else {
- return PIPE_FORMAT_R8G8B8A8_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xff0000
- && GET_GREENMASK(v) == 0x00ff00
- && GET_BLUEMASK(v) == 0x0000ff
- && v->BitsPerPixel == 32) {
- if (native_byte_order) {
- /* no byteswapping needed */
- return PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else {
- return PIPE_FORMAT_B8G8R8A8_UNORM;
- }
- }
- else if ( GET_REDMASK(v) == 0xf800
- && GET_GREENMASK(v) == 0x07e0
- && GET_BLUEMASK(v) == 0x001f
- && native_byte_order
- && v->BitsPerPixel == 16) {
- /* 5-6-5 RGB */
- return PIPE_FORMAT_R5G6B5_UNORM;
- }
-
- assert(0);
- return 0;
-}
-
-
-
-/**********************************************************************/
-/***** Linked list of XMesaBuffers *****/
-/**********************************************************************/
-
-XMesaBuffer XMesaBufferList = NULL;
-
-
-/**
- * Allocate a new XMesaBuffer object which corresponds to the given drawable.
- * Note that XMesaBuffer is derived from GLframebuffer.
- * The new XMesaBuffer will not have any size (Width=Height=0).
- *
- * \param d the corresponding X drawable (window or pixmap)
- * \param type either WINDOW, PIXMAP or PBUFFER, describing d
- * \param vis the buffer's visual
- * \param cmap the window's colormap, if known.
- * \return new XMesaBuffer or NULL if any problem
- */
-static XMesaBuffer
-create_xmesa_buffer(Drawable d, BufferType type,
- XMesaVisual vis, Colormap cmap)
-{
- XMesaBuffer b;
- GLframebuffer *fb;
- enum pipe_format colorFormat, depthFormat, stencilFormat;
- uint width, height;
-
- ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
-
- b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
- if (!b)
- return NULL;
-
- b->drawable = d;
-
- b->xm_visual = vis;
- b->type = type;
- b->cmap = cmap;
-
- /* determine PIPE_FORMATs for buffers */
- colorFormat = choose_pixel_format(vis);
-
- if (vis->mesa_visual.depthBits == 0)
- depthFormat = PIPE_FORMAT_NONE;
-#ifdef GALLIUM_CELL /* XXX temporary for Cell! */
- else
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
-#else
- else if (vis->mesa_visual.depthBits <= 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (vis->mesa_visual.depthBits <= 24)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_Z32_UNORM;
-#endif
-
- if (vis->mesa_visual.stencilBits == 8) {
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM)
- stencilFormat = depthFormat;
- else
- stencilFormat = PIPE_FORMAT_S8_UNORM;
- }
- else {
- /* no stencil */
- stencilFormat = PIPE_FORMAT_NONE;
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) {
- /* use 24-bit Z, undefined stencil channel */
- depthFormat = PIPE_FORMAT_X8Z24_UNORM;
- }
- }
-
-
- get_drawable_size(vis->display, d, &width, &height);
-
- /*
- * Create framebuffer, but we'll plug in our own renderbuffers below.
- */
- b->stfb = st_create_framebuffer(&vis->mesa_visual,
- colorFormat, depthFormat, stencilFormat,
- width, height,
- (void *) b);
- fb = &b->stfb->Base;
-
- /*
- * Create scratch XImage for xmesa_display_surface()
- */
- b->tempImage = XCreateImage(vis->display,
- vis->visinfo->visual,
- vis->visinfo->depth,
- ZPixmap, 0, /* format, offset */
- NULL, /* data */
- 0, 0, /* size */
- 32, /* bitmap_pad */
- 0); /* bytes_per_line */
-
- /* GLX_EXT_texture_from_pixmap */
- b->TextureTarget = 0;
- b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
- b->TextureMipmap = 0;
-
- /* insert buffer into linked list */
- b->Next = XMesaBufferList;
- XMesaBufferList = b;
-
- return b;
-}
-
-
-/**
- * Find an XMesaBuffer by matching X display and colormap but NOT matching
- * the notThis buffer.
- */
-XMesaBuffer
-xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
-{
- XMesaBuffer b;
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b->xm_visual->display == dpy &&
- b->cmap == cmap &&
- b != notThis) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Remove buffer from linked list, delete if no longer referenced.
- */
-static void
-xmesa_free_buffer(XMesaBuffer buffer)
-{
- XMesaBuffer prev = NULL, b;
-
- for (b = XMesaBufferList; b; b = b->Next) {
- if (b == buffer) {
- struct gl_framebuffer *fb = &buffer->stfb->Base;
-
- /* unlink buffer from list */
- if (prev)
- prev->Next = buffer->Next;
- else
- XMesaBufferList = buffer->Next;
-
- /* mark as delete pending */
- fb->DeletePending = GL_TRUE;
-
- /* Since the X window for the XMesaBuffer is going away, we don't
- * want to dereference this pointer in the future.
- */
- b->drawable = 0;
-
- buffer->tempImage->data = NULL;
- XDestroyImage(buffer->tempImage);
-
- /* Unreference. If count = zero we'll really delete the buffer */
- _mesa_unreference_framebuffer(&fb);
-
- XFreeGC(b->xm_visual->display, b->gc);
-
- free(buffer);
-
- return;
- }
- /* continue search */
- prev = b;
- }
- /* buffer not found in XMesaBufferList */
- _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
-}
-
-
-
-/**********************************************************************/
-/***** Misc Private Functions *****/
-/**********************************************************************/
-
-
-/**
- * When a context is bound for the first time, we can finally finish
- * initializing the context's visual and buffer information.
- * \param v the XMesaVisual to initialize
- * \param b the XMesaBuffer to initialize (may be NULL)
- * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
- * \param window the window/pixmap we're rendering into
- * \param cmap the colormap associated with the window/pixmap
- * \return GL_TRUE=success, GL_FALSE=failure
- */
-static GLboolean
-initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
- GLboolean rgb_flag, Drawable window,
- Colormap cmap)
-{
- ASSERT(!b || b->xm_visual == v);
-
- /* Save true bits/pixel */
- v->BitsPerPixel = bits_per_pixel(v);
- assert(v->BitsPerPixel > 0);
-
- if (rgb_flag == GL_FALSE) {
- /* COLOR-INDEXED WINDOW: not supported*/
- return GL_FALSE;
- }
- else {
- /* RGB WINDOW:
- * We support RGB rendering into almost any kind of visual.
- */
- const int xclass = v->mesa_visual.visualType;
- if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
- _mesa_warning(NULL,
- "XMesa: RGB mode rendering not supported in given visual.\n");
- return GL_FALSE;
- }
- v->mesa_visual.indexBits = 0;
-
- if (v->BitsPerPixel == 32) {
- /* We use XImages for all front/back buffers. If an X Window or
- * X Pixmap is 32bpp, there's no guarantee that the alpha channel
- * will be preserved. For XImages we're in luck.
- */
- v->mesa_visual.alphaBits = 8;
- }
- }
-
- /*
- * If MESA_INFO env var is set print out some debugging info
- * which can help Brian figure out what's going on when a user
- * reports bugs.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_printf("X/Mesa visual = %p\n", (void *) v);
- _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
- _mesa_printf("X/Mesa depth = %d\n", v->visinfo->depth);
- _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
- }
-
- if (b && window) {
- /* these should have been set in create_xmesa_buffer */
- ASSERT(b->drawable == window);
-
- /* Setup for single/double buffering */
- if (v->mesa_visual.doubleBufferMode) {
- /* Double buffered */
- b->shm = xmesa_check_for_xshm( v->display );
- }
-
- /* X11 graphics context */
- b->gc = XCreateGC( v->display, window, 0, NULL );
- XSetFunction( v->display, b->gc, GXcopy );
- }
-
- return GL_TRUE;
-}
-
-
-
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- *
- * \note
- * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
- * DRI CVS tree.
- */
-static GLint
-xmesa_convert_from_x_visual_type( int visualType )
-{
- static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ( (unsigned) visualType < NUM_VISUAL_TYPES )
- ? glx_visual_types[ visualType ] : GLX_NONE;
-}
-
-
-/**********************************************************************/
-/***** Public Functions *****/
-/**********************************************************************/
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE
- * Return; a new XMesaVisual or 0 if error.
- */
-PUBLIC
-XMesaVisual XMesaCreateVisual( Display *display,
- XVisualInfo * visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat )
-{
- XMesaVisual v;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
-
- /* For debugging only */
- if (_mesa_getenv("MESA_XSYNC")) {
- /* This makes debugging X easier.
- * In your debugger, set a breakpoint on _XError to stop when an
- * X protocol error is generated.
- */
- XSynchronize( display, 1 );
- }
-
- v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
- if (!v) {
- return NULL;
- }
-
- v->display = display;
-
- /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
- * the struct but we may need some of the information contained in it
- * at a later time.
- */
- v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
- if(!v->visinfo) {
- _mesa_free(v);
- return NULL;
- }
- MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
-
- v->ximage_flag = ximage_flag;
-
- v->mesa_visual.redMask = visinfo->red_mask;
- v->mesa_visual.greenMask = visinfo->green_mask;
- v->mesa_visual.blueMask = visinfo->blue_mask;
- v->mesa_visual.visualID = visinfo->visualid;
- v->mesa_visual.screen = visinfo->screen;
-
-#if !(defined(__cplusplus) || defined(c_plusplus))
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
-#else
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
-#endif
-
- v->mesa_visual.visualRating = visualCaveat;
-
- if (alpha_flag)
- v->mesa_visual.alphaBits = 8;
-
- (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
-
- {
- const int xclass = v->mesa_visual.visualType;
- if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
- red_bits = _mesa_bitcount(GET_REDMASK(v));
- green_bits = _mesa_bitcount(GET_GREENMASK(v));
- blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
- }
- else {
- /* this is an approximation */
- int depth;
- depth = v->visinfo->depth;
- red_bits = depth / 3;
- depth -= red_bits;
- green_bits = depth / 2;
- depth -= green_bits;
- blue_bits = depth;
- alpha_bits = 0;
- assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
- }
- alpha_bits = v->mesa_visual.alphaBits;
- }
-
- _mesa_initialize_visual( &v->mesa_visual,
- rgb_flag, db_flag, stereo_flag,
- red_bits, green_bits,
- blue_bits, alpha_bits,
- v->mesa_visual.indexBits,
- depth_size,
- stencil_size,
- accum_red_size, accum_green_size,
- accum_blue_size, accum_alpha_size,
- 0 );
-
- /* XXX minor hack */
- v->mesa_visual.level = level;
- return v;
-}
-
-
-PUBLIC
-void XMesaDestroyVisual( XMesaVisual v )
-{
- _mesa_free(v->visinfo);
- _mesa_free(v);
-}
-
-
-
-/**
- * Create a new XMesaContext.
- * \param v the XMesaVisual
- * \param share_list another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * \return an XMesaContext or NULL if error.
- */
-PUBLIC
-XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
-{
- static GLboolean firstTime = GL_TRUE;
- struct pipe_winsys *winsys;
- struct pipe_screen *screen;
- struct pipe_context *pipe;
- XMesaContext c;
- GLcontext *mesaCtx;
- uint pf;
-
- if (firstTime) {
- pipe_mutex_init(_xmesa_lock);
- firstTime = GL_FALSE;
- }
-
- /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
- c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
- if (!c)
- return NULL;
-
- pf = choose_pixel_format(v);
- assert(pf);
-
- c->xm_visual = v;
- c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
-
- /* XXX: create once per Xlib Display.
- */
- winsys = xmesa_create_pipe_winsys();
- if (winsys == NULL)
- goto fail;
-
- /* XXX: create once per Xlib Display.
- */
- screen = xmesa_create_pipe_screen( winsys );
- if (screen == NULL)
- goto fail;
-
- pipe = xmesa_create_pipe_context( screen,
- (void *)c );
- if (pipe == NULL)
- goto fail;
-
- c->st = st_create_context(pipe,
- &v->mesa_visual,
- share_list ? share_list->st : NULL);
- if (c->st == NULL)
- goto fail;
-
- mesaCtx = c->st->ctx;
- c->st->ctx->DriverCtx = c;
-
-#if 00
- _mesa_enable_sw_extensions(mesaCtx);
- _mesa_enable_1_3_extensions(mesaCtx);
- _mesa_enable_1_4_extensions(mesaCtx);
- _mesa_enable_1_5_extensions(mesaCtx);
- _mesa_enable_2_0_extensions(mesaCtx);
-#endif
-
- return c;
-
- fail:
- if (c->st)
- st_destroy_context(c->st);
- else if (pipe)
- pipe->destroy(pipe);
-
- if (screen)
- screen->destroy( screen );
-
- if (winsys)
- winsys->destroy( winsys );
-
- FREE(c);
- return NULL;
-}
-
-
-
-PUBLIC
-void XMesaDestroyContext( XMesaContext c )
-{
- st_destroy_context(c->st);
-
- /* FIXME: We should destroy the screen here, but if we do so, surfaces may
- * outlive it, causing segfaults
- struct pipe_screen *screen = c->st->pipe->screen;
- screen->destroy(screen);
- */
-
- _mesa_free(c);
-}
-
-
-
-/**
- * Private function for creating an XMesaBuffer which corresponds to an
- * X window or pixmap.
- * \param v the window's XMesaVisual
- * \param w the window we're wrapping
- * \return new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreateWindowBuffer(XMesaVisual v, Window w)
-{
- XWindowAttributes attr;
- XMesaBuffer b;
- Colormap cmap;
- int depth;
-
- assert(v);
- assert(w);
-
- /* Check that window depth matches visual depth */
- XGetWindowAttributes( v->display, w, &attr );
- depth = attr.depth;
- if (v->visinfo->depth != depth) {
- _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
- v->visinfo->depth, depth);
- return NULL;
- }
-
- /* Find colormap */
- if (attr.colormap) {
- cmap = attr.colormap;
- }
- else {
- _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
- /* this is weird, a window w/out a colormap!? */
- /* OK, let's just allocate a new one and hope for the best */
- cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
- }
-
- b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
- (Drawable) w, cmap )) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-/**
- * Create a new XMesaBuffer from an X pixmap.
- *
- * \param v the XMesaVisual
- * \param p the pixmap
- * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR visual for the pixmap
- * \returns new XMesaBuffer or NULL if error
- */
-PUBLIC XMesaBuffer
-XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
-{
- XMesaBuffer b;
-
- assert(v);
-
- b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- (Drawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-/**
- * For GLX_EXT_texture_from_pixmap
- */
-XMesaBuffer
-XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
- Colormap cmap,
- int format, int target, int mipmap)
-{
- GET_CURRENT_CONTEXT(ctx);
- XMesaBuffer b;
- GLuint width, height;
-
- assert(v);
-
- b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
- if (!b)
- return NULL;
-
- /* get pixmap size, update framebuffer/renderbuffer dims */
- xmesa_get_window_size(v->display, b, &width, &height);
- _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
-
- if (target == 0) {
- /* examine dims */
- if (ctx->Extensions.ARB_texture_non_power_of_two) {
- target = GLX_TEXTURE_2D_EXT;
- }
- else if ( _mesa_bitcount(width) == 1
- && _mesa_bitcount(height) == 1) {
- /* power of two size */
- if (height == 1) {
- target = GLX_TEXTURE_1D_EXT;
- }
- else {
- target = GLX_TEXTURE_2D_EXT;
- }
- }
- else if (ctx->Extensions.NV_texture_rectangle) {
- target = GLX_TEXTURE_RECTANGLE_EXT;
- }
- else {
- /* non power of two textures not supported */
- XMesaDestroyBuffer(b);
- return 0;
- }
- }
-
- b->TextureTarget = target;
- b->TextureFormat = format;
- b->TextureMipmap = mipmap;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- (Drawable) p, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-XMesaBuffer
-XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
- unsigned int width, unsigned int height)
-{
- Window root;
- Drawable drawable; /* X Pixmap Drawable */
- XMesaBuffer b;
-
- /* allocate pixmap for front buffer */
- root = RootWindow( v->display, v->visinfo->screen );
- drawable = XCreatePixmap(v->display, root, width, height,
- v->visinfo->depth);
- if (!drawable)
- return NULL;
-
- b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
- if (!b)
- return NULL;
-
- if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
- drawable, cmap)) {
- xmesa_free_buffer(b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-/*
- * Deallocate an XMesaBuffer structure and all related info.
- */
-PUBLIC void
-XMesaDestroyBuffer(XMesaBuffer b)
-{
- xmesa_free_buffer(b);
-}
-
-
-/**
- * Query the current window size and update the corresponding GLframebuffer
- * and all attached renderbuffers.
- * Called when:
- * 1. the first time a buffer is bound to a context.
- * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
- * Note: it's possible (and legal) for xmctx to be NULL. That can happen
- * when resizing a buffer when no rendering context is bound.
- */
-void
-xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
-{
- GLuint width, height;
- xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
- st_resize_framebuffer(drawBuffer->stfb, width, height);
-}
-
-
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-PUBLIC
-GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer )
-{
- if (c) {
- if (!drawBuffer || !readBuffer)
- return GL_FALSE; /* must specify buffers! */
-
-#if 0
- /* XXX restore this optimization */
- if (&(c->mesa) == _mesa_get_current_context()
- && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
- && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
- && xmesa_buffer(c->mesa.DrawBuffer)->wasCurrent) {
- /* same context and buffer, do nothing */
- return GL_TRUE;
- }
-#endif
-
- c->xm_buffer = drawBuffer;
-
- /* Call this periodically to detect when the user has begun using
- * GL rendering from multiple threads.
- */
- _glapi_check_multithread();
-
- st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
-
- xmesa_check_and_update_buffer_size(c, drawBuffer);
- if (readBuffer != drawBuffer)
- xmesa_check_and_update_buffer_size(c, readBuffer);
-
- /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- drawBuffer->wasCurrent = GL_TRUE;
- }
- else {
- /* Detach */
- st_make_current( NULL, NULL, NULL );
- }
- return GL_TRUE;
-}
-
-
-/*
- * Unbind the context c from its buffer.
- */
-GLboolean XMesaUnbindContext( XMesaContext c )
-{
- /* A no-op for XFree86 integration purposes */
- return GL_TRUE;
-}
-
-
-XMesaContext XMesaGetCurrentContext( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- XMesaContext xmesa = xmesa_context(ctx);
- return xmesa;
- }
- else {
- return 0;
- }
-}
-
-
-
-
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
- */
-PUBLIC
-void XMesaSwapBuffers( XMesaBuffer b )
-{
- struct pipe_surface *surf;
-
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers(b->stfb);
-
- surf = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
- if (surf) {
- xmesa_display_surface(b, surf);
-// xmesa_display_surface(b, surf);
- }
-
- xmesa_check_and_update_buffer_size(NULL, b);
-}
-
-
-
-/*
- * Copy sub-region of back buffer to front buffer
- */
-void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
-{
- struct pipe_surface *surf_front
- = st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT);
- struct pipe_surface *surf_back
- = st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT);
- struct pipe_context *pipe = NULL; /* XXX fix */
-
- if (!surf_front || !surf_back)
- return;
-
- pipe->surface_copy(pipe,
- FALSE,
- surf_front, x, y, /* dest */
- surf_back, x, y, /* src */
- width, height);
-}
-
-
-
-void XMesaFlush( XMesaContext c )
-{
- if (c && c->xm_visual->display) {
- st_finish(c->st);
- XSync( c->xm_visual->display, False );
- }
-}
-
-
-
-
-
-XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
-{
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->drawable == d && b->xm_visual->display == dpy) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/**
- * Free/destroy all XMesaBuffers associated with given display.
- */
-void xmesa_destroy_buffers_on_display(Display *dpy)
-{
- XMesaBuffer b, next;
- for (b = XMesaBufferList; b; b = next) {
- next = b->Next;
- if (b->xm_visual->display == dpy) {
- xmesa_free_buffer(b);
- }
- }
-}
-
-
-/*
- * Look for XMesaBuffers whose X window has been destroyed.
- * Deallocate any such XMesaBuffers.
- */
-void XMesaGarbageCollect( void )
-{
- XMesaBuffer b, next;
- for (b=XMesaBufferList; b; b=next) {
- next = b->Next;
- if (b->xm_visual &&
- b->xm_visual->display &&
- b->drawable &&
- b->type == WINDOW) {
- XSync(b->xm_visual->display, False);
- if (!window_exists( b->xm_visual->display, b->drawable )) {
- /* found a dead window, free the ancillary info */
- XMesaDestroyBuffer( b );
- }
- }
- }
-}
-
-
-
-
-PUBLIC void
-XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
- const int *attrib_list)
-{
-}
-
-
-
-PUBLIC void
-XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
-{
-}
-
+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-/* Sample Usage:
-
-In addition to the usual X calls to select a visual, create a colormap
-and create a window, you must do the following to use the X/Mesa interface:
-
-1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
-
-2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
- the XMesaVisual.
-
-3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
- and XMesaVisual.
-
-4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
- to make the context the current one.
-
-5. Make gl* calls to render your graphics.
-
-6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
-
-7. Before the X window is destroyed, call XMesaDestroyBuffer().
-
-8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
-
-*/
-
-
-
-
-#ifndef XMESA_H
-#define XMESA_H
-
-
-#include "mtypes.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
-#include "pipe/p_thread.h"
-
-
-# include <X11/Xlib.h>
-# include <X11/Xlibint.h>
-# include <X11/Xutil.h>
-# ifdef USE_XSHM /* was SHM */
-# include <sys/ipc.h>
-# include <sys/shm.h>
-# include <X11/extensions/XShm.h>
-# endif
-
-typedef struct xmesa_buffer *XMesaBuffer;
-typedef struct xmesa_context *XMesaContext;
-typedef struct xmesa_visual *XMesaVisual;
-
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
- * Return; a new XMesaVisual or 0 if error.
- */
-extern XMesaVisual XMesaCreateVisual( Display *display,
- XVisualInfo * visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat );
-
-/*
- * Destroy an XMesaVisual, but not the associated XVisualInfo.
- */
-extern void XMesaDestroyVisual( XMesaVisual v );
-
-
-
-/*
- * Create a new XMesaContext for rendering into an X11 window.
- *
- * Input: visual - an XMesaVisual
- * share_list - another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * Return: an XMesaContext or NULL if error.
- */
-extern XMesaContext XMesaCreateContext( XMesaVisual v,
- XMesaContext share_list );
-
-
-/*
- * Destroy a rendering context as returned by XMesaCreateContext()
- */
-extern void XMesaDestroyContext( XMesaContext c );
-
-
-
-/*
- * Create an XMesaBuffer from an X window.
- */
-extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w );
-
-
-/*
- * Create an XMesaBuffer from an X pixmap.
- */
-extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
- Pixmap p,
- Colormap cmap );
-
-
-/*
- * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
- */
-extern void XMesaDestroyBuffer( XMesaBuffer b );
-
-
-/*
- * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
- *
- * New in Mesa 2.3.
- */
-extern XMesaBuffer XMesaFindBuffer( Display *dpy,
- Drawable d );
-
-
-
-/*
- * Bind two buffers (read and draw) to a context and make the
- * context the current one.
- * New in Mesa 3.3
- */
-extern GLboolean XMesaMakeCurrent2( XMesaContext c,
- XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer );
-
-
-/*
- * Unbind the current context from its buffer.
- */
-extern GLboolean XMesaUnbindContext( XMesaContext c );
-
-
-/*
- * Return a handle to the current context.
- */
-extern XMesaContext XMesaGetCurrentContext( void );
-
-
-/*
- * Swap the front and back buffers for the given buffer. No action is
- * taken if the buffer is not double buffered.
- */
-extern void XMesaSwapBuffers( XMesaBuffer b );
-
-
-/*
- * Copy a sub-region of the back buffer to the front buffer.
- *
- * New in Mesa 2.6
- */
-extern void XMesaCopySubBuffer( XMesaBuffer b,
- int x,
- int y,
- int width,
- int height );
-
-
-
-
-
-/*
- * Flush/sync a context
- */
-extern void XMesaFlush( XMesaContext c );
-
-
-
-/*
- * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
- * any memory used by that buffer.
- *
- * New in Mesa 2.3.
- */
-extern void XMesaGarbageCollect( void );
-
-
-
-/*
- * Create a pbuffer.
- * New in Mesa 4.1
- */
-extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
- unsigned int width, unsigned int height);
-
-
-
-/*
- * Texture from Pixmap
- * New in Mesa 7.1
- */
-extern void
-XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
- const int *attrib_list);
-
-extern void
-XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer);
-
-
-extern XMesaBuffer
-XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
- Colormap cmap,
- int format, int target, int mipmap);
-
-
-
-
-/***********************************************************************
- */
-
-extern pipe_mutex _xmesa_lock;
-
-extern struct xmesa_buffer *XMesaBufferList;
-
-
-/**
- * Visual inforation, derived from GLvisual.
- * Basically corresponds to an XVisualInfo.
- */
-struct xmesa_visual {
- GLvisual mesa_visual; /* Device independent visual parameters */
- Display *display; /* The X11 display */
- XVisualInfo * visinfo; /* X's visual info (pointer to private copy) */
- XVisualInfo *vishandle; /* Only used in fakeglx.c */
- GLint BitsPerPixel; /* True bits per pixel for XImages */
-
- GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
-};
-
-
-/**
- * Context info, derived from st_context.
- * Basically corresponds to a GLXContext.
- */
-struct xmesa_context {
- struct st_context *st;
- XMesaVisual xm_visual; /** pixel format info */
- XMesaBuffer xm_buffer; /** current drawbuffer */
-};
-
-
-/**
- * Types of X/GLX drawables we might render into.
- */
-typedef enum {
- WINDOW, /* An X window */
- GLXWINDOW, /* GLX window */
- PIXMAP, /* GLX pixmap */
- PBUFFER /* GLX Pbuffer */
-} BufferType;
-
-
-/**
- * Framebuffer information, derived from.
- * Basically corresponds to a GLXDrawable.
- */
-struct xmesa_buffer {
- struct st_framebuffer *stfb;
-
- GLboolean wasCurrent; /* was ever the current buffer? */
- XMesaVisual xm_visual; /* the X/Mesa visual */
- Drawable drawable; /* Usually the X window ID */
- Colormap cmap; /* the X colormap */
- BufferType type; /* window, pixmap, pbuffer or glxwindow */
-
- XImage *tempImage;
- unsigned long selectedEvents;/* for pbuffers only */
-
- GLuint shm; /* X Shared Memory extension status: */
- /* 0 = not available */
- /* 1 = XImage support available */
- /* 2 = Pixmap support available too */
-#if defined(USE_XSHM)
- XShmSegmentInfo shminfo;
-#endif
-
- GC gc; /* scratch GC for span, line, tri drawing */
-
- /* GLX_EXT_texture_from_pixmap */
- GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
- GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
- GLint TextureMipmap; /** 0 or 1 */
-
- struct xmesa_buffer *Next; /* Linked list pointer: */
-};
-
-
-
-/** cast wrapper */
-static INLINE XMesaContext
-xmesa_context(GLcontext *ctx)
-{
- return (XMesaContext) ctx->DriverCtx;
-}
-
-
-/** cast wrapper */
-static INLINE XMesaBuffer
-xmesa_buffer(GLframebuffer *fb)
-{
- struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
- return (XMesaBuffer) st_framebuffer_private(stfb);
-}
-
-
-extern void
-xmesa_delete_framebuffer(struct gl_framebuffer *fb);
-
-extern XMesaBuffer
-xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis);
-
-extern void
-xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
-
-extern void
-xmesa_destroy_buffers_on_display(Display *dpy);
-
-static INLINE GLuint
-xmesa_buffer_width(XMesaBuffer b)
-{
- return b->stfb->Base.Width;
-}
-
-static INLINE GLuint
-xmesa_buffer_height(XMesaBuffer b)
-{
- return b->stfb->Base.Height;
-}
-
-extern int
-xmesa_check_for_xshm(Display *display);
-
-
-#endif
+++ /dev/null
-
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef XM_WINSYS_H
-#define XM_WINSYS_H
-
-struct pipe_context;
-struct pipe_screen;
-struct pipe_winsys;
-struct pipe_surface;
-struct xmesa_buffer;
-
-
-/* Will turn this into a callback-style interface. For now, these
- * have fixed names, and are implemented in the winsys/xlib directory.
- */
-struct pipe_winsys *xmesa_create_pipe_winsys( void );
-
-struct pipe_screen *xmesa_create_pipe_screen( struct pipe_winsys * );
-
-/* The context_private argument needs to go away. Is currently used
- * in a round-about way to associate a display-target surface with its
- * Xlib window.
- */
-struct pipe_context *xmesa_create_pipe_context( struct pipe_screen *,
- void *context_private );
-
-void xmesa_display_surface( struct xmesa_buffer *,
- struct pipe_surface * );
-
-
-#endif
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/state_trackers/xlib \
+ -I$(TOP)/src/gallium/state_trackers/glx/xlib \
-I$(TOP)/src/gallium/auxiliary
XLIB_WINSYS_SOURCES = \
LIBS = \
$(GALLIUM_DRIVERS) \
+ $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \
$(TOP)/src/mesa/libglapi.a \
$(TOP)/src/mesa/libmesa.a \
$(GALLIUM_AUXILIARIES) \
# Make the libGL.so library
-$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS)
+$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile
$(TOP)/bin/mklib -o $(GL_LIB) \
-linker "$(CC)" \
-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
-install $(TOP)/$(LIB_DIR) \
$(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
- $(TOP)/src/gallium/state_trackers/xlib/*.o \
--start-group $(LIBS) --end-group $(GL_LIB_DEPS)