glx: No need to zero a local variable.
authorRALOVICH, Kristóf <tade60@freemail.hu>
Sat, 11 Oct 2008 11:09:50 +0000 (13:09 +0200)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 13 Oct 2008 22:53:38 +0000 (16:53 -0600)
My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.

src/glx/x11/indirect_vertex_array.c

index c7a20e2bc5608efc6a31e9bc3002c5c7ac87b1b5..aec48824f5b8a44f9b7db3bde8520d71a743180f 100644 (file)
@@ -121,7 +121,6 @@ __glXFreeVertexArrayState( __GLXcontext * gc )
             arrays->arrays = NULL;
         }
         free(arrays);
-        arrays = NULL;
         state->array_state = NULL;
     }
 }